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mirror of https://github.com/fumiama/gozel.git synced 2026-06-06 08:50:24 +08:00

chore: run go generate

This commit is contained in:
github-actions[bot]
2026-03-26 00:49:32 +08:00
committed by GitHub
parent bfda7d76f3
commit 32abd8ea7c
114 changed files with 18652 additions and 18535 deletions

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@@ -21,8 +21,9 @@ import (
// ZeCommandQueueFlags (ze_command_queue_flags_t) Supported command queue flags
type ZeCommandQueueFlags uint32
const (
ZE_COMMAND_QUEUE_FLAG_EXPLICIT_ONLY ZeCommandQueueFlags = /* ZE_BIT(0) */(( 1 << 0 )) // ZE_COMMAND_QUEUE_FLAG_EXPLICIT_ONLY command queue should be optimized for submission to a single device engine.
ZE_COMMAND_QUEUE_FLAG_EXPLICIT_ONLY ZeCommandQueueFlags = /* ZE_BIT(0) */ (1 << 0) // ZE_COMMAND_QUEUE_FLAG_EXPLICIT_ONLY command queue should be optimized for submission to a single device engine.
///< driver **must** disable any implicit optimizations for distributing
///< work across multiple engines.
@@ -31,7 +32,7 @@ const (
///< This flag is **DEPRECATED** as flag
///< ${X}_COMMAND_LIST_FLAG_EXPLICIT_ONLY is **DEPRECATED**.
ZE_COMMAND_QUEUE_FLAG_IN_ORDER ZeCommandQueueFlags = /* ZE_BIT(1) */(( 1 << 1 )) // ZE_COMMAND_QUEUE_FLAG_IN_ORDER To be used only when creating immediate command lists. Commands
ZE_COMMAND_QUEUE_FLAG_IN_ORDER ZeCommandQueueFlags = /* ZE_BIT(1) */ (1 << 1) // ZE_COMMAND_QUEUE_FLAG_IN_ORDER To be used only when creating immediate command lists. Commands
///< appended to the immediate command
///< list are executed in-order, with driver implementation enforcing
@@ -42,289 +43,290 @@ const (
///< pass signal and wait events
///< to each appended command to implement more complex dependency graphs.
ZE_COMMAND_QUEUE_FLAG_COPY_OFFLOAD_HINT ZeCommandQueueFlags = /* ZE_BIT(2) */(( 1 << 2 )) // ZE_COMMAND_QUEUE_FLAG_COPY_OFFLOAD_HINT To be used only when creating immediate command lists and only for
ZE_COMMAND_QUEUE_FLAG_COPY_OFFLOAD_HINT ZeCommandQueueFlags = /* ZE_BIT(2) */ (1 << 2) // ZE_COMMAND_QUEUE_FLAG_COPY_OFFLOAD_HINT To be used only when creating immediate command lists and only for
///< compute queues.
///< Try to offload copy operations to different engines. This is only a hint.
///< Driver may ignore it per append call, based on platform capabilities
///< or internal heuristics.
ZE_COMMAND_QUEUE_FLAG_FORCE_UINT32 ZeCommandQueueFlags = 0x7fffffff // ZE_COMMAND_QUEUE_FLAG_FORCE_UINT32 Value marking end of ZE_COMMAND_QUEUE_FLAG_* ENUMs
ZE_COMMAND_QUEUE_FLAG_FORCE_UINT32 ZeCommandQueueFlags = 0x7fffffff // ZE_COMMAND_QUEUE_FLAG_FORCE_UINT32 Value marking end of ZE_COMMAND_QUEUE_FLAG_* ENUMs
)
// ZeCommandQueueMode (ze_command_queue_mode_t) Supported command queue modes
type ZeCommandQueueMode uintptr
const (
ZE_COMMAND_QUEUE_MODE_DEFAULT ZeCommandQueueMode = 0 // ZE_COMMAND_QUEUE_MODE_DEFAULT implicit default behavior; uses driver-based heuristics
ZE_COMMAND_QUEUE_MODE_SYNCHRONOUS ZeCommandQueueMode = 1 // ZE_COMMAND_QUEUE_MODE_SYNCHRONOUS Device execution always completes immediately on execute;
ZE_COMMAND_QUEUE_MODE_DEFAULT ZeCommandQueueMode = 0 // ZE_COMMAND_QUEUE_MODE_DEFAULT implicit default behavior; uses driver-based heuristics
ZE_COMMAND_QUEUE_MODE_SYNCHRONOUS ZeCommandQueueMode = 1 // ZE_COMMAND_QUEUE_MODE_SYNCHRONOUS Device execution always completes immediately on execute;
///< Host thread is blocked using wait on implicit synchronization object
ZE_COMMAND_QUEUE_MODE_ASYNCHRONOUS ZeCommandQueueMode = 2 // ZE_COMMAND_QUEUE_MODE_ASYNCHRONOUS Device execution is scheduled and will complete in future;
ZE_COMMAND_QUEUE_MODE_ASYNCHRONOUS ZeCommandQueueMode = 2 // ZE_COMMAND_QUEUE_MODE_ASYNCHRONOUS Device execution is scheduled and will complete in future;
///< explicit synchronization object must be used to determine completeness
ZE_COMMAND_QUEUE_MODE_FORCE_UINT32 ZeCommandQueueMode = 0x7fffffff // ZE_COMMAND_QUEUE_MODE_FORCE_UINT32 Value marking end of ZE_COMMAND_QUEUE_MODE_* ENUMs
ZE_COMMAND_QUEUE_MODE_FORCE_UINT32 ZeCommandQueueMode = 0x7fffffff // ZE_COMMAND_QUEUE_MODE_FORCE_UINT32 Value marking end of ZE_COMMAND_QUEUE_MODE_* ENUMs
)
// ZeCommandQueuePriority (ze_command_queue_priority_t) Supported command queue priorities
type ZeCommandQueuePriority uintptr
const (
ZE_COMMAND_QUEUE_PRIORITY_NORMAL ZeCommandQueuePriority = 0 // ZE_COMMAND_QUEUE_PRIORITY_NORMAL [default] normal priority
ZE_COMMAND_QUEUE_PRIORITY_PRIORITY_LOW ZeCommandQueuePriority = 1 // ZE_COMMAND_QUEUE_PRIORITY_PRIORITY_LOW lower priority than normal
ZE_COMMAND_QUEUE_PRIORITY_PRIORITY_HIGH ZeCommandQueuePriority = 2 // ZE_COMMAND_QUEUE_PRIORITY_PRIORITY_HIGH higher priority than normal
ZE_COMMAND_QUEUE_PRIORITY_FORCE_UINT32 ZeCommandQueuePriority = 0x7fffffff // ZE_COMMAND_QUEUE_PRIORITY_FORCE_UINT32 Value marking end of ZE_COMMAND_QUEUE_PRIORITY_* ENUMs
ZE_COMMAND_QUEUE_PRIORITY_NORMAL ZeCommandQueuePriority = 0 // ZE_COMMAND_QUEUE_PRIORITY_NORMAL [default] normal priority
ZE_COMMAND_QUEUE_PRIORITY_PRIORITY_LOW ZeCommandQueuePriority = 1 // ZE_COMMAND_QUEUE_PRIORITY_PRIORITY_LOW lower priority than normal
ZE_COMMAND_QUEUE_PRIORITY_PRIORITY_HIGH ZeCommandQueuePriority = 2 // ZE_COMMAND_QUEUE_PRIORITY_PRIORITY_HIGH higher priority than normal
ZE_COMMAND_QUEUE_PRIORITY_FORCE_UINT32 ZeCommandQueuePriority = 0x7fffffff // ZE_COMMAND_QUEUE_PRIORITY_FORCE_UINT32 Value marking end of ZE_COMMAND_QUEUE_PRIORITY_* ENUMs
)
// ZeCommandQueueDesc (ze_command_queue_desc_t) Command Queue descriptor
type ZeCommandQueueDesc struct {
Stype ZeStructureType // Stype [in] type of this structure
Pnext unsafe.Pointer // Pnext [in][optional] must be null or a pointer to an extension-specific structure (i.e. contains stype and pNext).
Ordinal uint32 // Ordinal [in] command queue group ordinal
Index uint32 // Index [in] command queue index within the group; must be zero.
Flags ZeCommandQueueFlags // Flags [in] usage flags. must be 0 (default) or a valid combination of ::ze_command_queue_flag_t; default behavior may use implicit driver-based heuristics to balance latency and throughput.
Mode ZeCommandQueueMode // Mode [in] operation mode
Priority ZeCommandQueuePriority // Priority [in] priority
Stype ZeStructureType // Stype [in] type of this structure
Pnext unsafe.Pointer // Pnext [in][optional] must be null or a pointer to an extension-specific structure (i.e. contains stype and pNext).
Ordinal uint32 // Ordinal [in] command queue group ordinal
Index uint32 // Index [in] command queue index within the group; must be zero.
Flags ZeCommandQueueFlags // Flags [in] usage flags. must be 0 (default) or a valid combination of ::ze_command_queue_flag_t; default behavior may use implicit driver-based heuristics to balance latency and throughput.
Mode ZeCommandQueueMode // Mode [in] operation mode
Priority ZeCommandQueuePriority // Priority [in] priority
}
// ZeCommandQueueCreate Creates a command queue on the context.
///
/// @details
/// - A command queue represents a logical input stream to the device, tied
/// to a physical input stream.
/// - The application must only use the command queue for the device, or its
/// sub-devices, which was provided during creation.
/// - The application may call this function from simultaneous threads.
/// - The implementation of this function must be thread-safe.
///
/// @remarks
/// _Analogues_
/// - **clCreateCommandQueue**
///
/// @returns
/// - ::ZE_RESULT_SUCCESS
/// - ::ZE_RESULT_ERROR_UNINITIALIZED
/// - ::ZE_RESULT_ERROR_DEVICE_LOST
/// - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
/// - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
/// - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
/// - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
/// - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
/// - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
/// - ::ZE_RESULT_ERROR_NOT_AVAILABLE
/// - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
/// - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
/// - ::ZE_RESULT_ERROR_UNKNOWN
/// - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
/// + `nullptr == hContext`
/// + `nullptr == hDevice`
/// - ::ZE_RESULT_ERROR_INVALID_NULL_POINTER
/// + `nullptr == desc`
/// + `nullptr == phCommandQueue`
/// - ::ZE_RESULT_ERROR_INVALID_ENUMERATION
/// + `0x7 < desc->flags`
/// + `::ZE_COMMAND_QUEUE_MODE_ASYNCHRONOUS < desc->mode`
/// + `::ZE_COMMAND_QUEUE_PRIORITY_PRIORITY_HIGH < desc->priority`
/// - ::ZE_RESULT_ERROR_UNSUPPORTED_ENUMERATION
// /
// / @details
// / - A command queue represents a logical input stream to the device, tied
// / to a physical input stream.
// / - The application must only use the command queue for the device, or its
// / sub-devices, which was provided during creation.
// / - The application may call this function from simultaneous threads.
// / - The implementation of this function must be thread-safe.
// /
// / @remarks
// / _Analogues_
// / - **clCreateCommandQueue**
// /
// / @returns
// / - ::ZE_RESULT_SUCCESS
// / - ::ZE_RESULT_ERROR_UNINITIALIZED
// / - ::ZE_RESULT_ERROR_DEVICE_LOST
// / - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
// / - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
// / - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
// / - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
// / - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
// / - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
// / - ::ZE_RESULT_ERROR_NOT_AVAILABLE
// / - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
// / - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
// / - ::ZE_RESULT_ERROR_UNKNOWN
// / - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
// / + `nullptr == hContext`
// / + `nullptr == hDevice`
// / - ::ZE_RESULT_ERROR_INVALID_NULL_POINTER
// / + `nullptr == desc`
// / + `nullptr == phCommandQueue`
// / - ::ZE_RESULT_ERROR_INVALID_ENUMERATION
// / + `0x7 < desc->flags`
// / + `::ZE_COMMAND_QUEUE_MODE_ASYNCHRONOUS < desc->mode`
// / + `::ZE_COMMAND_QUEUE_PRIORITY_PRIORITY_HIGH < desc->priority`
// / - ::ZE_RESULT_ERROR_UNSUPPORTED_ENUMERATION
func ZeCommandQueueCreate(
hContext ZeContextHandle, // hContext [in] handle of the context object
hDevice ZeDeviceHandle, // hDevice [in] handle of the device object
desc *ZeCommandQueueDesc, // desc [in] pointer to command queue descriptor
phCommandQueue *ZeCommandQueueHandle, // phCommandQueue [out] pointer to handle of command queue object created
hContext ZeContextHandle, // hContext [in] handle of the context object
hDevice ZeDeviceHandle, // hDevice [in] handle of the device object
desc *ZeCommandQueueDesc, // desc [in] pointer to command queue descriptor
phCommandQueue *ZeCommandQueueHandle, // phCommandQueue [out] pointer to handle of command queue object created
) (ZeResult, error) {
return zecall.Call[ZeResult]("zeCommandQueueCreate", uintptr(hContext), uintptr(hDevice), uintptr(unsafe.Pointer(desc)), uintptr(unsafe.Pointer(phCommandQueue)))
}
// ZeCommandQueueDestroy Destroys a command queue.
///
/// @details
/// - The application must destroy all fence handles created from the
/// command queue before destroying the command queue itself
/// - The application must ensure the device is not currently referencing
/// the command queue before it is deleted
/// - The implementation of this function may immediately free all Host and
/// Device allocations associated with this command queue
/// - The application must **not** call this function from simultaneous
/// threads with the same command queue handle.
/// - The implementation of this function must be thread-safe.
///
/// @remarks
/// _Analogues_
/// - **clReleaseCommandQueue**
///
/// @returns
/// - ::ZE_RESULT_SUCCESS
/// - ::ZE_RESULT_ERROR_UNINITIALIZED
/// - ::ZE_RESULT_ERROR_DEVICE_LOST
/// - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
/// - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
/// - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
/// - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
/// - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
/// - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
/// - ::ZE_RESULT_ERROR_NOT_AVAILABLE
/// - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
/// - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
/// - ::ZE_RESULT_ERROR_UNKNOWN
/// - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
/// + `nullptr == hCommandQueue`
/// - ::ZE_RESULT_ERROR_HANDLE_OBJECT_IN_USE
// /
// / @details
// / - The application must destroy all fence handles created from the
// / command queue before destroying the command queue itself
// / - The application must ensure the device is not currently referencing
// / the command queue before it is deleted
// / - The implementation of this function may immediately free all Host and
// / Device allocations associated with this command queue
// / - The application must **not** call this function from simultaneous
// / threads with the same command queue handle.
// / - The implementation of this function must be thread-safe.
// /
// / @remarks
// / _Analogues_
// / - **clReleaseCommandQueue**
// /
// / @returns
// / - ::ZE_RESULT_SUCCESS
// / - ::ZE_RESULT_ERROR_UNINITIALIZED
// / - ::ZE_RESULT_ERROR_DEVICE_LOST
// / - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
// / - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
// / - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
// / - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
// / - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
// / - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
// / - ::ZE_RESULT_ERROR_NOT_AVAILABLE
// / - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
// / - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
// / - ::ZE_RESULT_ERROR_UNKNOWN
// / - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
// / + `nullptr == hCommandQueue`
// / - ::ZE_RESULT_ERROR_HANDLE_OBJECT_IN_USE
func ZeCommandQueueDestroy(
hCommandQueue ZeCommandQueueHandle, // hCommandQueue [in][release] handle of command queue object to destroy
hCommandQueue ZeCommandQueueHandle, // hCommandQueue [in][release] handle of command queue object to destroy
) (ZeResult, error) {
return zecall.Call[ZeResult]("zeCommandQueueDestroy", uintptr(hCommandQueue))
}
// ZeCommandQueueExecuteCommandLists Executes a command list in a command queue.
///
/// @details
/// - The command lists are submitted to the device in the order they are
/// received, whether from multiple calls (on the same or different
/// threads) or a single call with multiple command lists.
/// - The application must ensure the command lists are accessible by the
/// device on which the command queue was created.
/// - The application must ensure the device is not currently referencing
/// the command list since the implementation is allowed to modify the
/// contents of the command list for submission.
/// - The application must only execute command lists created with an
/// identical command queue group ordinal to the command queue.
/// - The application must use a fence created using the same command queue.
/// - The application must ensure the command queue, command list and fence
/// were created on the same context.
/// - The application must ensure the command lists being executed are not
/// immediate command lists.
/// - The application may call this function from simultaneous threads.
/// - The implementation of this function should be lock-free.
///
/// @remarks
/// _Analogues_
/// - vkQueueSubmit
///
/// @returns
/// - ::ZE_RESULT_SUCCESS
/// - ::ZE_RESULT_ERROR_UNINITIALIZED
/// - ::ZE_RESULT_ERROR_DEVICE_LOST
/// - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
/// - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
/// - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
/// - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
/// - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
/// - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
/// - ::ZE_RESULT_ERROR_NOT_AVAILABLE
/// - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
/// - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
/// - ::ZE_RESULT_ERROR_UNKNOWN
/// - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
/// + `nullptr == hCommandQueue`
/// - ::ZE_RESULT_ERROR_INVALID_NULL_POINTER
/// + `nullptr == phCommandLists`
/// - ::ZE_RESULT_ERROR_INVALID_SIZE
/// + `0 == numCommandLists`
/// - ::ZE_RESULT_ERROR_INVALID_COMMAND_LIST_TYPE
/// - ::ZE_RESULT_ERROR_INVALID_SYNCHRONIZATION_OBJECT
// /
// / @details
// / - The command lists are submitted to the device in the order they are
// / received, whether from multiple calls (on the same or different
// / threads) or a single call with multiple command lists.
// / - The application must ensure the command lists are accessible by the
// / device on which the command queue was created.
// / - The application must ensure the device is not currently referencing
// / the command list since the implementation is allowed to modify the
// / contents of the command list for submission.
// / - The application must only execute command lists created with an
// / identical command queue group ordinal to the command queue.
// / - The application must use a fence created using the same command queue.
// / - The application must ensure the command queue, command list and fence
// / were created on the same context.
// / - The application must ensure the command lists being executed are not
// / immediate command lists.
// / - The application may call this function from simultaneous threads.
// / - The implementation of this function should be lock-free.
// /
// / @remarks
// / _Analogues_
// / - vkQueueSubmit
// /
// / @returns
// / - ::ZE_RESULT_SUCCESS
// / - ::ZE_RESULT_ERROR_UNINITIALIZED
// / - ::ZE_RESULT_ERROR_DEVICE_LOST
// / - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
// / - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
// / - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
// / - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
// / - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
// / - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
// / - ::ZE_RESULT_ERROR_NOT_AVAILABLE
// / - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
// / - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
// / - ::ZE_RESULT_ERROR_UNKNOWN
// / - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
// / + `nullptr == hCommandQueue`
// / - ::ZE_RESULT_ERROR_INVALID_NULL_POINTER
// / + `nullptr == phCommandLists`
// / - ::ZE_RESULT_ERROR_INVALID_SIZE
// / + `0 == numCommandLists`
// / - ::ZE_RESULT_ERROR_INVALID_COMMAND_LIST_TYPE
// / - ::ZE_RESULT_ERROR_INVALID_SYNCHRONIZATION_OBJECT
func ZeCommandQueueExecuteCommandLists(
hCommandQueue ZeCommandQueueHandle, // hCommandQueue [in] handle of the command queue
numCommandLists uint32, // numCommandLists [in] number of command lists to execute
phCommandLists *ZeCommandListHandle, // phCommandLists [in][range(0, numCommandLists)] list of handles of the command lists to execute
hFence ZeFenceHandle, // hFence [in][optional] handle of the fence to signal on completion
hCommandQueue ZeCommandQueueHandle, // hCommandQueue [in] handle of the command queue
numCommandLists uint32, // numCommandLists [in] number of command lists to execute
phCommandLists *ZeCommandListHandle, // phCommandLists [in][range(0, numCommandLists)] list of handles of the command lists to execute
hFence ZeFenceHandle, // hFence [in][optional] handle of the fence to signal on completion
) (ZeResult, error) {
return zecall.Call[ZeResult]("zeCommandQueueExecuteCommandLists", uintptr(hCommandQueue), uintptr(numCommandLists), uintptr(unsafe.Pointer(phCommandLists)), uintptr(hFence))
}
// ZeCommandQueueSynchronize Synchronizes a command queue by waiting on the host.
///
/// @details
/// - The application may call this function from simultaneous threads.
/// - The implementation of this function should be lock-free.
///
/// @returns
/// - ::ZE_RESULT_SUCCESS
/// - ::ZE_RESULT_ERROR_UNINITIALIZED
/// - ::ZE_RESULT_ERROR_DEVICE_LOST
/// - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
/// - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
/// - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
/// - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
/// - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
/// - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
/// - ::ZE_RESULT_ERROR_NOT_AVAILABLE
/// - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
/// - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
/// - ::ZE_RESULT_ERROR_UNKNOWN
/// - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
/// + `nullptr == hCommandQueue`
/// - ::ZE_RESULT_NOT_READY
/// + timeout expired
// /
// / @details
// / - The application may call this function from simultaneous threads.
// / - The implementation of this function should be lock-free.
// /
// / @returns
// / - ::ZE_RESULT_SUCCESS
// / - ::ZE_RESULT_ERROR_UNINITIALIZED
// / - ::ZE_RESULT_ERROR_DEVICE_LOST
// / - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
// / - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
// / - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
// / - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
// / - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
// / - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
// / - ::ZE_RESULT_ERROR_NOT_AVAILABLE
// / - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
// / - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
// / - ::ZE_RESULT_ERROR_UNKNOWN
// / - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
// / + `nullptr == hCommandQueue`
// / - ::ZE_RESULT_NOT_READY
// / + timeout expired
func ZeCommandQueueSynchronize(
hCommandQueue ZeCommandQueueHandle, // hCommandQueue [in] handle of the command queue
timeout uint64, // timeout [in] if non-zero, then indicates the maximum time (in nanoseconds) to yield before returning ::ZE_RESULT_SUCCESS or ::ZE_RESULT_NOT_READY; if zero, then immediately returns the status of the command queue; if `UINT64_MAX`, then function will not return until complete or device is lost. Due to external dependencies, timeout may be rounded to the closest value allowed by the accuracy of those dependencies.
hCommandQueue ZeCommandQueueHandle, // hCommandQueue [in] handle of the command queue
timeout uint64, // timeout [in] if non-zero, then indicates the maximum time (in nanoseconds) to yield before returning ::ZE_RESULT_SUCCESS or ::ZE_RESULT_NOT_READY; if zero, then immediately returns the status of the command queue; if `UINT64_MAX`, then function will not return until complete or device is lost. Due to external dependencies, timeout may be rounded to the closest value allowed by the accuracy of those dependencies.
) (ZeResult, error) {
return zecall.Call[ZeResult]("zeCommandQueueSynchronize", uintptr(hCommandQueue), uintptr(timeout))
}
// ZeCommandQueueGetOrdinal Gets the command queue group ordinal.
///
/// @details
/// - The application may call this function from simultaneous threads.
/// - The implementation of this function should be lock-free.
///
/// @returns
/// - ::ZE_RESULT_SUCCESS
/// - ::ZE_RESULT_ERROR_UNINITIALIZED
/// - ::ZE_RESULT_ERROR_DEVICE_LOST
/// - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
/// - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
/// - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
/// - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
/// - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
/// - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
/// - ::ZE_RESULT_ERROR_NOT_AVAILABLE
/// - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
/// - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
/// - ::ZE_RESULT_ERROR_UNKNOWN
/// - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
/// + `nullptr == hCommandQueue`
/// - ::ZE_RESULT_ERROR_INVALID_NULL_POINTER
/// + `nullptr == pOrdinal`
// /
// / @details
// / - The application may call this function from simultaneous threads.
// / - The implementation of this function should be lock-free.
// /
// / @returns
// / - ::ZE_RESULT_SUCCESS
// / - ::ZE_RESULT_ERROR_UNINITIALIZED
// / - ::ZE_RESULT_ERROR_DEVICE_LOST
// / - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
// / - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
// / - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
// / - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
// / - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
// / - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
// / - ::ZE_RESULT_ERROR_NOT_AVAILABLE
// / - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
// / - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
// / - ::ZE_RESULT_ERROR_UNKNOWN
// / - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
// / + `nullptr == hCommandQueue`
// / - ::ZE_RESULT_ERROR_INVALID_NULL_POINTER
// / + `nullptr == pOrdinal`
func ZeCommandQueueGetOrdinal(
hCommandQueue ZeCommandQueueHandle, // hCommandQueue [in] handle of the command queue
pOrdinal *uint32, // pOrdinal [out] command queue group ordinal
hCommandQueue ZeCommandQueueHandle, // hCommandQueue [in] handle of the command queue
pOrdinal *uint32, // pOrdinal [out] command queue group ordinal
) (ZeResult, error) {
return zecall.Call[ZeResult]("zeCommandQueueGetOrdinal", uintptr(hCommandQueue), uintptr(unsafe.Pointer(pOrdinal)))
}
// ZeCommandQueueGetIndex Gets the command queue index within the group.
///
/// @details
/// - The application may call this function from simultaneous threads.
/// - The implementation of this function should be lock-free.
///
/// @returns
/// - ::ZE_RESULT_SUCCESS
/// - ::ZE_RESULT_ERROR_UNINITIALIZED
/// - ::ZE_RESULT_ERROR_DEVICE_LOST
/// - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
/// - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
/// - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
/// - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
/// - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
/// - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
/// - ::ZE_RESULT_ERROR_NOT_AVAILABLE
/// - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
/// - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
/// - ::ZE_RESULT_ERROR_UNKNOWN
/// - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
/// + `nullptr == hCommandQueue`
/// - ::ZE_RESULT_ERROR_INVALID_NULL_POINTER
/// + `nullptr == pIndex`
// /
// / @details
// / - The application may call this function from simultaneous threads.
// / - The implementation of this function should be lock-free.
// /
// / @returns
// / - ::ZE_RESULT_SUCCESS
// / - ::ZE_RESULT_ERROR_UNINITIALIZED
// / - ::ZE_RESULT_ERROR_DEVICE_LOST
// / - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
// / - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
// / - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
// / - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
// / - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
// / - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
// / - ::ZE_RESULT_ERROR_NOT_AVAILABLE
// / - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
// / - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
// / - ::ZE_RESULT_ERROR_UNKNOWN
// / - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
// / + `nullptr == hCommandQueue`
// / - ::ZE_RESULT_ERROR_INVALID_NULL_POINTER
// / + `nullptr == pIndex`
func ZeCommandQueueGetIndex(
hCommandQueue ZeCommandQueueHandle, // hCommandQueue [in] handle of the command queue
pIndex *uint32, // pIndex [out] command queue index within the group
hCommandQueue ZeCommandQueueHandle, // hCommandQueue [in] handle of the command queue
pIndex *uint32, // pIndex [out] command queue index within the group
) (ZeResult, error) {
return zecall.Call[ZeResult]("zeCommandQueueGetIndex", uintptr(hCommandQueue), uintptr(unsafe.Pointer(pIndex)))
}