mirror of
https://github.com/fumiama/gozel.git
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194 lines
8.2 KiB
Go
194 lines
8.2 KiB
Go
// Code generated by cmd/gen. DO NOT EDIT.
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/*
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*
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* Copyright (C) 2019-2025 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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* @file zes_api.h
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* @version v1.15-r1.15.31
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*
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*/
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package gozel
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import (
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"unsafe"
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"github.com/fumiama/gozel/internal/zecall"
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)
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// ZesDeviceEccState (zes_device_ecc_state_t) ECC State
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type ZesDeviceEccState uintptr
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const (
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ZES_DEVICE_ECC_STATE_UNAVAILABLE ZesDeviceEccState = 0 // ZES_DEVICE_ECC_STATE_UNAVAILABLE None
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ZES_DEVICE_ECC_STATE_ENABLED ZesDeviceEccState = 1 // ZES_DEVICE_ECC_STATE_ENABLED ECC enabled.
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ZES_DEVICE_ECC_STATE_DISABLED ZesDeviceEccState = 2 // ZES_DEVICE_ECC_STATE_DISABLED ECC disabled.
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ZES_DEVICE_ECC_STATE_FORCE_UINT32 ZesDeviceEccState = 0x7fffffff // ZES_DEVICE_ECC_STATE_FORCE_UINT32 Value marking end of ZES_DEVICE_ECC_STATE_* ENUMs
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)
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// ZesDeviceAction (zes_device_action_t) State Change Requirements
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type ZesDeviceAction uintptr
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const (
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ZES_DEVICE_ACTION_NONE ZesDeviceAction = 0 // ZES_DEVICE_ACTION_NONE No action.
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ZES_DEVICE_ACTION_WARM_CARD_RESET ZesDeviceAction = 1 // ZES_DEVICE_ACTION_WARM_CARD_RESET Warm reset of the card.
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ZES_DEVICE_ACTION_COLD_CARD_RESET ZesDeviceAction = 2 // ZES_DEVICE_ACTION_COLD_CARD_RESET Cold reset of the card.
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ZES_DEVICE_ACTION_COLD_SYSTEM_REBOOT ZesDeviceAction = 3 // ZES_DEVICE_ACTION_COLD_SYSTEM_REBOOT Cold reboot of the system.
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ZES_DEVICE_ACTION_FORCE_UINT32 ZesDeviceAction = 0x7fffffff // ZES_DEVICE_ACTION_FORCE_UINT32 Value marking end of ZES_DEVICE_ACTION_* ENUMs
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)
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// ZesDeviceEccDesc (zes_device_ecc_desc_t) ECC State Descriptor
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type ZesDeviceEccDesc struct {
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Stype ZesStructureType // Stype [in] type of this structure
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Pnext unsafe.Pointer // Pnext [in][optional] must be null or a pointer to an extension-specific structure (i.e. contains stype and pNext).
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State ZesDeviceEccState // State [out] ECC state
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}
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// ZesDeviceEccProperties (zes_device_ecc_properties_t) ECC State
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type ZesDeviceEccProperties struct {
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Stype ZesStructureType // Stype [in] type of this structure
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Pnext unsafe.Pointer // Pnext [in,out][optional] must be null or a pointer to an extension-specific structure (i.e. contains stype and pNext).
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Currentstate ZesDeviceEccState // Currentstate [out] Current ECC state
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Pendingstate ZesDeviceEccState // Pendingstate [out] Pending ECC state
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Pendingaction ZesDeviceAction // Pendingaction [out] Pending action
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}
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// ZesDeviceEccAvailable Is ECC functionality available - true or false?
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///
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/// @details
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/// - The application may call this function from simultaneous threads.
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/// - The implementation of this function should be lock-free.
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///
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/// @returns
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/// - ::ZE_RESULT_SUCCESS
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/// - ::ZE_RESULT_ERROR_UNINITIALIZED
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/// - ::ZE_RESULT_ERROR_DEVICE_LOST
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/// - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
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/// - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
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/// - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
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/// - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
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/// - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
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/// - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
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/// - ::ZE_RESULT_ERROR_NOT_AVAILABLE
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/// - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
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/// - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
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/// - ::ZE_RESULT_ERROR_UNKNOWN
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/// - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
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/// + `nullptr == hDevice`
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/// - ::ZE_RESULT_ERROR_INVALID_NULL_POINTER
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/// + `nullptr == pAvailable`
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func ZesDeviceEccAvailable(
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hDevice ZesDeviceHandle, // hDevice [in] Handle for the component.
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pAvailable *ZeBool, // pAvailable [out] ECC functionality is available (true)/unavailable (false).
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) (ZeResult, error) {
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return zecall.Call[ZeResult]("zesDeviceEccAvailable", uintptr(hDevice), uintptr(unsafe.Pointer(pAvailable)))
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}
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// ZesDeviceEccConfigurable Is ECC support configurable - true or false?
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///
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/// @details
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/// - The application may call this function from simultaneous threads.
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/// - The implementation of this function should be lock-free.
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///
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/// @returns
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/// - ::ZE_RESULT_SUCCESS
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/// - ::ZE_RESULT_ERROR_UNINITIALIZED
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/// - ::ZE_RESULT_ERROR_DEVICE_LOST
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/// - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
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/// - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
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/// - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
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/// - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
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/// - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
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/// - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
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/// - ::ZE_RESULT_ERROR_NOT_AVAILABLE
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/// - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
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/// - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
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/// - ::ZE_RESULT_ERROR_UNKNOWN
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/// - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
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/// + `nullptr == hDevice`
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/// - ::ZE_RESULT_ERROR_INVALID_NULL_POINTER
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/// + `nullptr == pConfigurable`
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func ZesDeviceEccConfigurable(
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hDevice ZesDeviceHandle, // hDevice [in] Handle for the component.
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pConfigurable *ZeBool, // pConfigurable [out] ECC can be enabled/disabled (true)/enabled/disabled (false).
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) (ZeResult, error) {
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return zecall.Call[ZeResult]("zesDeviceEccConfigurable", uintptr(hDevice), uintptr(unsafe.Pointer(pConfigurable)))
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}
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// ZesDeviceGetEccState Get current ECC state, pending state, and pending action
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///
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/// @details
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/// - The application may call this function from simultaneous threads.
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/// - The implementation of this function should be lock-free.
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///
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/// @returns
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/// - ::ZE_RESULT_SUCCESS
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/// - ::ZE_RESULT_ERROR_UNINITIALIZED
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/// - ::ZE_RESULT_ERROR_DEVICE_LOST
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/// - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
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/// - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
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/// - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
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/// - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
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/// - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
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/// - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
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/// - ::ZE_RESULT_ERROR_NOT_AVAILABLE
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/// - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
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/// - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
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/// - ::ZE_RESULT_ERROR_UNKNOWN
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/// - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
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/// + `nullptr == hDevice`
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/// - ::ZE_RESULT_ERROR_INVALID_NULL_POINTER
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/// + `nullptr == pState`
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func ZesDeviceGetEccState(
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hDevice ZesDeviceHandle, // hDevice [in] Handle for the component.
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pState *ZesDeviceEccProperties, // pState [out] ECC state, pending state, and pending action for state change.
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) (ZeResult, error) {
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return zecall.Call[ZeResult]("zesDeviceGetEccState", uintptr(hDevice), uintptr(unsafe.Pointer(pState)))
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}
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// ZesDeviceSetEccState Set new ECC state
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///
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/// @details
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/// - The application may call this function from simultaneous threads.
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/// - The implementation of this function should be lock-free.
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/// - ::zesDeviceGetState should be called to determine pending action
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/// required to implement state change.
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///
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/// @returns
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/// - ::ZE_RESULT_SUCCESS
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/// - ::ZE_RESULT_ERROR_UNINITIALIZED
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/// - ::ZE_RESULT_ERROR_DEVICE_LOST
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/// - ::ZE_RESULT_ERROR_OUT_OF_HOST_MEMORY
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/// - ::ZE_RESULT_ERROR_OUT_OF_DEVICE_MEMORY
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/// - ::ZE_RESULT_ERROR_INVALID_ARGUMENT
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/// - ::ZE_RESULT_ERROR_UNSUPPORTED_FEATURE
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/// - ::ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE
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/// - ::ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS
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/// - ::ZE_RESULT_ERROR_NOT_AVAILABLE
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/// - ::ZE_RESULT_ERROR_DEVICE_REQUIRES_RESET
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/// - ::ZE_RESULT_ERROR_DEVICE_IN_LOW_POWER_STATE
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/// - ::ZE_RESULT_ERROR_UNKNOWN
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/// - ::ZE_RESULT_ERROR_INVALID_NULL_HANDLE
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/// + `nullptr == hDevice`
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/// - ::ZE_RESULT_ERROR_INVALID_NULL_POINTER
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/// + `nullptr == newState`
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/// + `nullptr == pState`
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/// - ::ZE_RESULT_ERROR_INVALID_ENUMERATION
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/// + `::ZES_DEVICE_ECC_STATE_DISABLED < newState->state`
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/// - ::ZE_RESULT_ERROR_UNSUPPORTED_ENUMERATION
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/// - ::ZE_RESULT_WARNING_ACTION_REQUIRED
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/// + User must look at the pendingAction attribute of pState & perform the action required to complete the ECC state change.
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func ZesDeviceSetEccState(
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hDevice ZesDeviceHandle, // hDevice [in] Handle for the component.
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newState *ZesDeviceEccDesc, // newState [in] Pointer to desired ECC state.
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pState *ZesDeviceEccProperties, // pState [out] ECC state, pending state, and pending action for state change.
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) (ZeResult, error) {
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return zecall.Call[ZeResult]("zesDeviceSetEccState", uintptr(hDevice), uintptr(unsafe.Pointer(newState)), uintptr(unsafe.Pointer(pState)))
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}
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