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75 lines
2.2 KiB
Go
75 lines
2.2 KiB
Go
package pbuf
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import (
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"bytes"
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"unsafe"
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"github.com/fumiama/orbyte"
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)
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// NewBuffer wraps bytes.NewBuffer into Item.
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func (bufferPool BufferPool) NewBuffer(buf []byte) *orbyte.Item[bytes.Buffer] {
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return bufferPool.p.New(buf)
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}
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// InvolveBuffer involve external *bytes.Buffer into Item.
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func (bufferPool BufferPool) InvolveBuffer(buf *bytes.Buffer) *orbyte.Item[bytes.Buffer] {
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return bufferPool.p.Involve(buf.Len(), buf)
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}
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// ParseBuffer convert external *bytes.Buffer into Item.
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func (bufferPool BufferPool) ParseBuffer(buf *bytes.Buffer) *orbyte.Item[bytes.Buffer] {
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return bufferPool.p.Parse(buf.Len(), buf)
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}
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// A Buffer is a variable-sized buffer of bytes with Read and Write methods.
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// The zero value for Buffer is an empty buffer ready to use.
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type buffer struct {
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buf []byte // contents are the bytes buf[off : len(buf)]
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off int // read at &buf[off], write at &buf[len(buf)]
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lastRead readOp // last read operation, so that Unread* can work correctly.
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}
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func skip(w *bytes.Buffer, n int) {
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if n == 0 {
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return
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}
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b := (*buffer)(unsafe.Pointer(w))
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b.lastRead = opInvalid
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if len(b.buf) <= b.off {
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// Buffer is empty, reset to recover space.
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w.Reset()
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return
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}
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n = minnum(n, len(b.buf[b.off:]))
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b.off += n
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if n > 0 {
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b.lastRead = opRead
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}
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}
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// The readOp constants describe the last action performed on
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// the buffer, so that UnreadRune and UnreadByte can check for
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// invalid usage. opReadRuneX constants are chosen such that
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// converted to int they correspond to the rune size that was read.
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type readOp int8
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// Don't use iota for these, as the values need to correspond with the
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// names and comments, which is easier to see when being explicit.
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const (
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opRead readOp = -1 // Any other read operation.
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opInvalid readOp = 0 // Non-read operation.
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opReadRune1 readOp = 1 // Read rune of size 1.
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opReadRune2 readOp = 2 // Read rune of size 2.
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opReadRune3 readOp = 3 // Read rune of size 3.
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opReadRune4 readOp = 4 // Read rune of size 4.
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)
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// minnum 返回两数最小值,该函数将被内联
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func minnum[T int | int8 | uint8 | int16 | uint16 | int32 | uint32 | int64 | uint64](a, b T) T {
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if a > b {
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return b
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}
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return a
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}
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