1
0
mirror of https://github.com/fumiama/terasu-cloudflared.git synced 2026-06-10 21:24:52 +08:00

TUN-7227: Migrate to devincarr/quic-go

The lucas-clemente/quic-go package moved namespaces and our branch
went stale, this new fork provides support for the new quic-go repo
and applies the max datagram frame size change.

Until the max datagram frame size support gets upstreamed into quic-go,
this can be used to unblock go 1.20 support as the old
lucas-clemente/quic-go will not get go 1.20 support.
This commit is contained in:
Devin Carr
2023-05-05 17:42:41 -07:00
parent ff9621bbd5
commit 9426b60308
506 changed files with 26543 additions and 41986 deletions

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vendor/github.com/quic-go/quic-go/.gitignore generated vendored Normal file
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debug
debug.test
main
mockgen_tmp.go
*.qtr
*.qlog
*.txt
race.[0-9]*
fuzzing/*/*.zip
fuzzing/*/coverprofile
fuzzing/*/crashers
fuzzing/*/sonarprofile
fuzzing/*/suppressions
fuzzing/*/corpus/
gomock_reflect_*/

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run:
linters-settings:
depguard:
type: blacklist
packages:
- github.com/marten-seemann/qtls
- github.com/quic-go/qtls-go1-19
- github.com/quic-go/qtls-go1-20
packages-with-error-message:
- github.com/marten-seemann/qtls: "importing qtls only allowed in internal/qtls"
- github.com/quic-go/qtls-go1-19: "importing qtls only allowed in internal/qtls"
- github.com/quic-go/qtls-go1-20: "importing qtls only allowed in internal/qtls"
misspell:
ignore-words:
- ect
linters:
disable-all: true
enable:
- asciicheck
- depguard
- exhaustive
- exportloopref
- goimports
- gofmt # redundant, since gofmt *should* be a no-op after gofumpt
- gofumpt
- gosimple
- ineffassign
- misspell
- prealloc
- staticcheck
- stylecheck
- unconvert
- unparam
- unused
- vet
issues:
exclude-rules:
- path: internal/qtls
linters:
- depguard

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# Changelog
## v0.22.0 (2021-07-25)
- Use `ReadBatch` to read multiple UDP packets from the socket with a single syscall
- Add a config option (`Config.DisableVersionNegotiationPackets`) to disable sending of Version Negotiation packets
- Drop support for QUIC draft versions 32 and 34
- Remove the `RetireBugBackwardsCompatibilityMode`, which was intended to mitigate a bug when retiring connection IDs in quic-go in v0.17.2 and ealier
## v0.21.2 (2021-07-15)
- Update qtls (for Go 1.15, 1.16 and 1.17rc1) to include the fix for the crypto/tls panic (see https://groups.google.com/g/golang-dev/c/5LJ2V7rd-Ag/m/YGLHVBZ6AAAJ for details)
## v0.21.0 (2021-06-01)
- quic-go now supports RFC 9000!
## v0.20.0 (2021-03-19)
- Remove the `quic.Config.HandshakeTimeout`. Introduce a `quic.Config.HandshakeIdleTimeout`.
## v0.17.1 (2020-06-20)
- Supports QUIC WG draft-29.
- Improve bundling of ACK frames (#2543).
## v0.16.0 (2020-05-31)
- Supports QUIC WG draft-28.
## v0.15.0 (2020-03-01)
- Supports QUIC WG draft-27.
- Add support for 0-RTT.
- Remove `Session.Close()`. Applications need to pass an application error code to the transport using `Session.CloseWithError()`.
- Make the TLS Cipher Suites configurable (via `tls.Config.CipherSuites`).
## v0.14.0 (2019-12-04)
- Supports QUIC WG draft-24.
## v0.13.0 (2019-11-05)
- Supports QUIC WG draft-23.
- Add an `EarlyListener` that allows sending of 0.5-RTT data.
- Add a `TokenStore` to store address validation tokens.
- Issue and use new connection IDs during a connection.
## v0.12.0 (2019-08-05)
- Implement HTTP/3.
- Rename `quic.Cookie` to `quic.Token` and `quic.Config.AcceptCookie` to `quic.Config.AcceptToken`.
- Distinguish between Retry tokens and tokens sent in NEW_TOKEN frames.
- Enforce application protocol negotiation (via `tls.Config.NextProtos`).
- Use a varint for error codes.
- Add support for [quic-trace](https://github.com/google/quic-trace).
- Add a context to `Listener.Accept`, `Session.Accept{Uni}Stream` and `Session.Open{Uni}StreamSync`.
- Implement TLS key updates.
## v0.11.0 (2019-04-05)
- Drop support for gQUIC. For qQUIC support, please switch to the *gquic* branch.
- Implement QUIC WG draft-19.
- Use [qtls](https://github.com/marten-seemann/qtls) for TLS 1.3.
- Return a `tls.ConnectionState` from `quic.Session.ConnectionState()`.
- Remove the error return values from `quic.Stream.CancelRead()` and `quic.Stream.CancelWrite()`
## v0.10.0 (2018-08-28)
- Add support for QUIC 44, drop support for QUIC 42.
## v0.9.0 (2018-08-15)
- Add a `quic.Config` option for the length of the connection ID (for IETF QUIC).
- Split Session.Close into one method for regular closing and one for closing with an error.
## v0.8.0 (2018-06-26)
- Add support for unidirectional streams (for IETF QUIC).
- Add a `quic.Config` option for the maximum number of incoming streams.
- Add support for QUIC 42 and 43.
- Add dial functions that use a context.
- Multiplex clients on a net.PacketConn, when using Dial(conn).
## v0.7.0 (2018-02-03)
- The lower boundary for packets included in ACKs is now derived, and the value sent in STOP_WAITING frames is ignored.
- Remove `DialNonFWSecure` and `DialAddrNonFWSecure`.
- Expose the `ConnectionState` in the `Session` (experimental API).
- Implement packet pacing.
## v0.6.0 (2017-12-12)
- Add support for QUIC 39, drop support for QUIC 35 - 37
- Added `quic.Config` options for maximal flow control windows
- Add a `quic.Config` option for QUIC versions
- Add a `quic.Config` option to request omission of the connection ID from a server
- Add a `quic.Config` option to configure the source address validation
- Add a `quic.Config` option to configure the handshake timeout
- Add a `quic.Config` option to configure the idle timeout
- Add a `quic.Config` option to configure keep-alive
- Rename the STK to Cookie
- Implement `net.Conn`-style deadlines for streams
- Remove the `tls.Config` from the `quic.Config`. The `tls.Config` must now be passed to the `Dial` and `Listen` functions as a separate parameter. See the [Godoc](https://godoc.org/github.com/quic-go/quic-go) for details.
- Changed the log level environment variable to only accept strings ("DEBUG", "INFO", "ERROR"), see [the wiki](https://github.com/quic-go/quic-go/wiki/Logging) for more details.
- Rename the `h2quic.QuicRoundTripper` to `h2quic.RoundTripper`
- Changed `h2quic.Server.Serve()` to accept a `net.PacketConn`
- Drop support for Go 1.7 and 1.8.
- Various bugfixes

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MIT License
Copyright (c) 2016 the quic-go authors & Google, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# A QUIC implementation in pure Go
<img src="docs/quic.png" width=303 height=124>
[![PkgGoDev](https://pkg.go.dev/badge/github.com/quic-go/quic-go)](https://pkg.go.dev/github.com/quic-go/quic-go)
[![Code Coverage](https://img.shields.io/codecov/c/github/quic-go/quic-go/master.svg?style=flat-square)](https://codecov.io/gh/quic-go/quic-go/)
quic-go is an implementation of the QUIC protocol ([RFC 9000](https://datatracker.ietf.org/doc/html/rfc9000), [RFC 9001](https://datatracker.ietf.org/doc/html/rfc9001), [RFC 9002](https://datatracker.ietf.org/doc/html/rfc9002)) in Go, including the Unreliable Datagram Extension ([RFC 9221](https://datatracker.ietf.org/doc/html/rfc9221)) and Datagram Packetization Layer Path MTU
Discovery (DPLPMTUD, [RFC 8899](https://datatracker.ietf.org/doc/html/rfc8899)). It has support for HTTP/3 ([RFC 9114](https://datatracker.ietf.org/doc/html/rfc9114)), including QPACK ([RFC 9204](https://datatracker.ietf.org/doc/html/rfc9204)).
In addition to the RFCs listed above, it currently implements the [IETF QUIC draft-29](https://tools.ietf.org/html/draft-ietf-quic-transport-29). Support for draft-29 will eventually be dropped, as it is phased out of the ecosystem.
## Guides
*We currently support Go 1.19.x and Go 1.20.x*
Running tests:
go test ./...
### QUIC without HTTP/3
Take a look at [this echo example](example/echo/echo.go).
## Usage
### As a server
See the [example server](example/main.go). Starting a QUIC server is very similar to the standard lib http in go:
```go
http.Handle("/", http.FileServer(http.Dir(wwwDir)))
http3.ListenAndServeQUIC("localhost:4242", "/path/to/cert/chain.pem", "/path/to/privkey.pem", nil)
```
### As a client
See the [example client](example/client/main.go). Use a `http3.RoundTripper` as a `Transport` in a `http.Client`.
```go
http.Client{
Transport: &http3.RoundTripper{},
}
```
## Projects using quic-go
| Project | Description | Stars |
|-----------------------------------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------|
| [AdGuardHome](https://github.com/AdguardTeam/AdGuardHome) | Free and open source, powerful network-wide ads & trackers blocking DNS server. | ![GitHub Repo stars](https://img.shields.io/github/stars/AdguardTeam/AdGuardHome?style=flat-square) |
| [algernon](https://github.com/xyproto/algernon) | Small self-contained pure-Go web server with Lua, Markdown, HTTP/2, QUIC, Redis and PostgreSQL support | ![GitHub Repo stars](https://img.shields.io/github/stars/xyproto/algernon?style=flat-square) |
| [caddy](https://github.com/caddyserver/caddy/) | Fast, multi-platform web server with automatic HTTPS | ![GitHub Repo stars](https://img.shields.io/github/stars/caddyserver/caddy?style=flat-square) |
| [cloudflared](https://github.com/cloudflare/cloudflared) | A tunneling daemon that proxies traffic from the Cloudflare network to your origins | ![GitHub Repo stars](https://img.shields.io/github/stars/cloudflare/cloudflared?style=flat-square) |
| [go-libp2p](https://github.com/libp2p/go-libp2p) | libp2p implementation in Go, powering [Kubo](https://github.com/ipfs/kubo) (IPFS) and [Lotus](https://github.com/filecoin-project/lotus) (Filecoin), among others | ![GitHub Repo stars](https://img.shields.io/github/stars/libp2p/go-libp2p?style=flat-square) |
| [Mercure](https://github.com/dunglas/mercure) | An open, easy, fast, reliable and battery-efficient solution for real-time communications | ![GitHub Repo stars](https://img.shields.io/github/stars/dunglas/mercure?style=flat-square) |
| [OONI Probe](https://github.com/ooni/probe-cli) | Next generation OONI Probe. Library and CLI tool. | ![GitHub Repo stars](https://img.shields.io/github/stars/ooni/probe-cli?style=flat-square) |
| [syncthing](https://github.com/syncthing/syncthing/) | Open Source Continuous File Synchronization | ![GitHub Repo stars](https://img.shields.io/github/stars/syncthing/syncthing?style=flat-square) |
| [traefik](https://github.com/traefik/traefik) | The Cloud Native Application Proxy | ![GitHub Repo stars](https://img.shields.io/github/stars/traefik/traefik?style=flat-square) |
| [v2ray-core](https://github.com/v2fly/v2ray-core) | A platform for building proxies to bypass network restrictions | ![GitHub Repo stars](https://img.shields.io/github/stars/v2fly/v2ray-core?style=flat-square) |
| [YoMo](https://github.com/yomorun/yomo) | Streaming Serverless Framework for Geo-distributed System | ![GitHub Repo stars](https://img.shields.io/github/stars/yomorun/yomo?style=flat-square) |
## Contributing
We are always happy to welcome new contributors! We have a number of self-contained issues that are suitable for first-time contributors, they are tagged with [help wanted](https://github.com/quic-go/quic-go/issues?q=is%3Aissue+is%3Aopen+label%3A%22help+wanted%22). If you have any questions, please feel free to reach out by opening an issue or leaving a comment.

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# Security Policy
quic-go still in development. This means that there may be problems in our protocols,
or there may be mistakes in our implementations.
We take security vulnerabilities very seriously. If you discover a security issue,
please bring it to our attention right away!
## Reporting a Vulnerability
If you find a vulnerability that may affect live deployments -- for example, by exposing
a remote execution exploit -- please [**report privately**](https://github.com/quic-go/quic-go/security/advisories/new).
Please **DO NOT file a public issue**.
If the issue is an implementation weakness that cannot be immediately exploited or
something not yet deployed, just discuss it openly.
## Reporting a non security bug
For non-security bugs, please simply file a GitHub [issue](https://github.com/quic-go/quic-go/issues/new).

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vendor/github.com/quic-go/quic-go/buffer_pool.go generated vendored Normal file
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package quic
import (
"sync"
"github.com/quic-go/quic-go/internal/protocol"
)
type packetBuffer struct {
Data []byte
// refCount counts how many packets Data is used in.
// It doesn't support concurrent use.
// It is > 1 when used for coalesced packet.
refCount int
}
// Split increases the refCount.
// It must be called when a packet buffer is used for more than one packet,
// e.g. when splitting coalesced packets.
func (b *packetBuffer) Split() {
b.refCount++
}
// Decrement decrements the reference counter.
// It doesn't put the buffer back into the pool.
func (b *packetBuffer) Decrement() {
b.refCount--
if b.refCount < 0 {
panic("negative packetBuffer refCount")
}
}
// MaybeRelease puts the packet buffer back into the pool,
// if the reference counter already reached 0.
func (b *packetBuffer) MaybeRelease() {
// only put the packetBuffer back if it's not used any more
if b.refCount == 0 {
b.putBack()
}
}
// Release puts back the packet buffer into the pool.
// It should be called when processing is definitely finished.
func (b *packetBuffer) Release() {
b.Decrement()
if b.refCount != 0 {
panic("packetBuffer refCount not zero")
}
b.putBack()
}
// Len returns the length of Data
func (b *packetBuffer) Len() protocol.ByteCount {
return protocol.ByteCount(len(b.Data))
}
func (b *packetBuffer) putBack() {
if cap(b.Data) != int(protocol.MaxPacketBufferSize) {
panic("putPacketBuffer called with packet of wrong size!")
}
bufferPool.Put(b)
}
var bufferPool sync.Pool
func getPacketBuffer() *packetBuffer {
buf := bufferPool.Get().(*packetBuffer)
buf.refCount = 1
buf.Data = buf.Data[:0]
return buf
}
func init() {
bufferPool.New = func() interface{} {
return &packetBuffer{
Data: make([]byte, 0, protocol.MaxPacketBufferSize),
}
}
}

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package quic
import (
"context"
"crypto/tls"
"errors"
"net"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/logging"
)
type client struct {
sendConn sendConn
use0RTT bool
packetHandlers packetHandlerManager
onClose func()
tlsConf *tls.Config
config *Config
connIDGenerator ConnectionIDGenerator
srcConnID protocol.ConnectionID
destConnID protocol.ConnectionID
initialPacketNumber protocol.PacketNumber
hasNegotiatedVersion bool
version protocol.VersionNumber
handshakeChan chan struct{}
conn quicConn
tracer logging.ConnectionTracer
tracingID uint64
logger utils.Logger
}
// make it possible to mock connection ID for initial generation in the tests
var generateConnectionIDForInitial = protocol.GenerateConnectionIDForInitial
// DialAddr establishes a new QUIC connection to a server.
// It uses a new UDP connection and closes this connection when the QUIC connection is closed.
func DialAddr(ctx context.Context, addr string, tlsConf *tls.Config, conf *Config) (Connection, error) {
udpConn, err := net.ListenUDP("udp", &net.UDPAddr{IP: net.IPv4zero, Port: 0})
if err != nil {
return nil, err
}
udpAddr, err := net.ResolveUDPAddr("udp", addr)
if err != nil {
return nil, err
}
dl, err := setupTransport(udpConn, tlsConf, true)
if err != nil {
return nil, err
}
return dl.Dial(ctx, udpAddr, tlsConf, conf)
}
// DialAddrEarly establishes a new 0-RTT QUIC connection to a server.
// It uses a new UDP connection and closes this connection when the QUIC connection is closed.
func DialAddrEarly(ctx context.Context, addr string, tlsConf *tls.Config, conf *Config) (EarlyConnection, error) {
udpConn, err := net.ListenUDP("udp", &net.UDPAddr{IP: net.IPv4zero, Port: 0})
if err != nil {
return nil, err
}
udpAddr, err := net.ResolveUDPAddr("udp", addr)
if err != nil {
return nil, err
}
dl, err := setupTransport(udpConn, tlsConf, true)
if err != nil {
return nil, err
}
conn, err := dl.DialEarly(ctx, udpAddr, tlsConf, conf)
if err != nil {
dl.Close()
return nil, err
}
return conn, nil
}
// DialEarly establishes a new 0-RTT QUIC connection to a server using a net.PacketConn using the provided context.
// See DialEarly for details.
func DialEarly(ctx context.Context, c net.PacketConn, addr net.Addr, tlsConf *tls.Config, conf *Config) (EarlyConnection, error) {
dl, err := setupTransport(c, tlsConf, false)
if err != nil {
return nil, err
}
conn, err := dl.DialEarly(ctx, addr, tlsConf, conf)
if err != nil {
dl.Close()
return nil, err
}
return conn, nil
}
// Dial establishes a new QUIC connection to a server using a net.PacketConn. If
// the PacketConn satisfies the OOBCapablePacketConn interface (as a net.UDPConn
// does), ECN and packet info support will be enabled. In this case, ReadMsgUDP
// and WriteMsgUDP will be used instead of ReadFrom and WriteTo to read/write
// packets.
// The tls.Config must define an application protocol (using NextProtos).
func Dial(ctx context.Context, c net.PacketConn, addr net.Addr, tlsConf *tls.Config, conf *Config) (Connection, error) {
dl, err := setupTransport(c, tlsConf, false)
if err != nil {
return nil, err
}
conn, err := dl.Dial(ctx, addr, tlsConf, conf)
if err != nil {
dl.Close()
return nil, err
}
return conn, nil
}
func setupTransport(c net.PacketConn, tlsConf *tls.Config, createdPacketConn bool) (*Transport, error) {
if tlsConf == nil {
return nil, errors.New("quic: tls.Config not set")
}
return &Transport{
Conn: c,
createdConn: createdPacketConn,
isSingleUse: true,
}, nil
}
func dial(
ctx context.Context,
conn sendConn,
connIDGenerator ConnectionIDGenerator,
packetHandlers packetHandlerManager,
tlsConf *tls.Config,
config *Config,
onClose func(),
use0RTT bool,
) (quicConn, error) {
c, err := newClient(conn, connIDGenerator, config, tlsConf, onClose, use0RTT)
if err != nil {
return nil, err
}
c.packetHandlers = packetHandlers
c.tracingID = nextConnTracingID()
if c.config.Tracer != nil {
c.tracer = c.config.Tracer(context.WithValue(ctx, ConnectionTracingKey, c.tracingID), protocol.PerspectiveClient, c.destConnID)
}
if c.tracer != nil {
c.tracer.StartedConnection(c.sendConn.LocalAddr(), c.sendConn.RemoteAddr(), c.srcConnID, c.destConnID)
}
if err := c.dial(ctx); err != nil {
return nil, err
}
return c.conn, nil
}
func newClient(sendConn sendConn, connIDGenerator ConnectionIDGenerator, config *Config, tlsConf *tls.Config, onClose func(), use0RTT bool) (*client, error) {
if tlsConf == nil {
tlsConf = &tls.Config{}
} else {
tlsConf = tlsConf.Clone()
}
srcConnID, err := connIDGenerator.GenerateConnectionID()
if err != nil {
return nil, err
}
destConnID, err := generateConnectionIDForInitial()
if err != nil {
return nil, err
}
c := &client{
connIDGenerator: connIDGenerator,
srcConnID: srcConnID,
destConnID: destConnID,
sendConn: sendConn,
use0RTT: use0RTT,
onClose: onClose,
tlsConf: tlsConf,
config: config,
version: config.Versions[0],
handshakeChan: make(chan struct{}),
logger: utils.DefaultLogger.WithPrefix("client"),
}
return c, nil
}
func (c *client) dial(ctx context.Context) error {
c.logger.Infof("Starting new connection to %s (%s -> %s), source connection ID %s, destination connection ID %s, version %s", c.tlsConf.ServerName, c.sendConn.LocalAddr(), c.sendConn.RemoteAddr(), c.srcConnID, c.destConnID, c.version)
c.conn = newClientConnection(
c.sendConn,
c.packetHandlers,
c.destConnID,
c.srcConnID,
c.connIDGenerator,
c.config,
c.tlsConf,
c.initialPacketNumber,
c.use0RTT,
c.hasNegotiatedVersion,
c.tracer,
c.tracingID,
c.logger,
c.version,
)
c.packetHandlers.Add(c.srcConnID, c.conn)
errorChan := make(chan error, 1)
recreateChan := make(chan errCloseForRecreating)
go func() {
err := c.conn.run()
var recreateErr *errCloseForRecreating
if errors.As(err, &recreateErr) {
recreateChan <- *recreateErr
return
}
if c.onClose != nil {
c.onClose()
}
errorChan <- err // returns as soon as the connection is closed
}()
// only set when we're using 0-RTT
// Otherwise, earlyConnChan will be nil. Receiving from a nil chan blocks forever.
var earlyConnChan <-chan struct{}
if c.use0RTT {
earlyConnChan = c.conn.earlyConnReady()
}
select {
case <-ctx.Done():
c.conn.shutdown()
return ctx.Err()
case err := <-errorChan:
return err
case recreateErr := <-recreateChan:
c.initialPacketNumber = recreateErr.nextPacketNumber
c.version = recreateErr.nextVersion
c.hasNegotiatedVersion = true
return c.dial(ctx)
case <-earlyConnChan:
// ready to send 0-RTT data
return nil
case <-c.conn.HandshakeComplete():
// handshake successfully completed
return nil
}
}

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package quic
import (
"math/bits"
"net"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
)
// A closedLocalConn is a connection that we closed locally.
// When receiving packets for such a connection, we need to retransmit the packet containing the CONNECTION_CLOSE frame,
// with an exponential backoff.
type closedLocalConn struct {
counter uint32
perspective protocol.Perspective
logger utils.Logger
sendPacket func(net.Addr, *packetInfo)
}
var _ packetHandler = &closedLocalConn{}
// newClosedLocalConn creates a new closedLocalConn and runs it.
func newClosedLocalConn(sendPacket func(net.Addr, *packetInfo), pers protocol.Perspective, logger utils.Logger) packetHandler {
return &closedLocalConn{
sendPacket: sendPacket,
perspective: pers,
logger: logger,
}
}
func (c *closedLocalConn) handlePacket(p *receivedPacket) {
c.counter++
// exponential backoff
// only send a CONNECTION_CLOSE for the 1st, 2nd, 4th, 8th, 16th, ... packet arriving
if bits.OnesCount32(c.counter) != 1 {
return
}
c.logger.Debugf("Received %d packets after sending CONNECTION_CLOSE. Retransmitting.", c.counter)
c.sendPacket(p.remoteAddr, p.info)
}
func (c *closedLocalConn) shutdown() {}
func (c *closedLocalConn) destroy(error) {}
func (c *closedLocalConn) getPerspective() protocol.Perspective { return c.perspective }
// A closedRemoteConn is a connection that was closed remotely.
// For such a connection, we might receive reordered packets that were sent before the CONNECTION_CLOSE.
// We can just ignore those packets.
type closedRemoteConn struct {
perspective protocol.Perspective
}
var _ packetHandler = &closedRemoteConn{}
func newClosedRemoteConn(pers protocol.Perspective) packetHandler {
return &closedRemoteConn{perspective: pers}
}
func (s *closedRemoteConn) handlePacket(*receivedPacket) {}
func (s *closedRemoteConn) shutdown() {}
func (s *closedRemoteConn) destroy(error) {}
func (s *closedRemoteConn) getPerspective() protocol.Perspective { return s.perspective }

22
vendor/github.com/quic-go/quic-go/codecov.yml generated vendored Normal file
View File

@@ -0,0 +1,22 @@
coverage:
round: nearest
ignore:
- streams_map_incoming_bidi.go
- streams_map_incoming_uni.go
- streams_map_outgoing_bidi.go
- streams_map_outgoing_uni.go
- http3/gzip_reader.go
- interop/
- internal/ackhandler/packet_linkedlist.go
- internal/utils/byteinterval_linkedlist.go
- internal/utils/newconnectionid_linkedlist.go
- internal/utils/packetinterval_linkedlist.go
- internal/utils/linkedlist/linkedlist.go
- logging/null_tracer.go
- fuzzing/
- metrics/
status:
project:
default:
threshold: 0.5
patch: false

133
vendor/github.com/quic-go/quic-go/config.go generated vendored Normal file
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@@ -0,0 +1,133 @@
package quic
import (
"errors"
"fmt"
"net"
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
)
// Clone clones a Config
func (c *Config) Clone() *Config {
copy := *c
return &copy
}
func (c *Config) handshakeTimeout() time.Duration {
return utils.Max(protocol.DefaultHandshakeTimeout, 2*c.HandshakeIdleTimeout)
}
func validateConfig(config *Config) error {
if config == nil {
return nil
}
if config.MaxIncomingStreams > 1<<60 {
return errors.New("invalid value for Config.MaxIncomingStreams")
}
if config.MaxIncomingUniStreams > 1<<60 {
return errors.New("invalid value for Config.MaxIncomingUniStreams")
}
// check that all QUIC versions are actually supported
for _, v := range config.Versions {
if !protocol.IsValidVersion(v) {
return fmt.Errorf("invalid QUIC version: %s", v)
}
}
return nil
}
// populateServerConfig populates fields in the quic.Config with their default values, if none are set
// it may be called with nil
func populateServerConfig(config *Config) *Config {
config = populateConfig(config)
if config.MaxTokenAge == 0 {
config.MaxTokenAge = protocol.TokenValidity
}
if config.MaxRetryTokenAge == 0 {
config.MaxRetryTokenAge = protocol.RetryTokenValidity
}
if config.RequireAddressValidation == nil {
config.RequireAddressValidation = func(net.Addr) bool { return false }
}
return config
}
// populateConfig populates fields in the quic.Config with their default values, if none are set
// it may be called with nil
func populateConfig(config *Config) *Config {
if config == nil {
config = &Config{}
}
versions := config.Versions
if len(versions) == 0 {
versions = protocol.SupportedVersions
}
handshakeIdleTimeout := protocol.DefaultHandshakeIdleTimeout
if config.HandshakeIdleTimeout != 0 {
handshakeIdleTimeout = config.HandshakeIdleTimeout
}
idleTimeout := protocol.DefaultIdleTimeout
if config.MaxIdleTimeout != 0 {
idleTimeout = config.MaxIdleTimeout
}
initialStreamReceiveWindow := config.InitialStreamReceiveWindow
if initialStreamReceiveWindow == 0 {
initialStreamReceiveWindow = protocol.DefaultInitialMaxStreamData
}
maxStreamReceiveWindow := config.MaxStreamReceiveWindow
if maxStreamReceiveWindow == 0 {
maxStreamReceiveWindow = protocol.DefaultMaxReceiveStreamFlowControlWindow
}
initialConnectionReceiveWindow := config.InitialConnectionReceiveWindow
if initialConnectionReceiveWindow == 0 {
initialConnectionReceiveWindow = protocol.DefaultInitialMaxData
}
maxConnectionReceiveWindow := config.MaxConnectionReceiveWindow
if maxConnectionReceiveWindow == 0 {
maxConnectionReceiveWindow = protocol.DefaultMaxReceiveConnectionFlowControlWindow
}
maxIncomingStreams := config.MaxIncomingStreams
if maxIncomingStreams == 0 {
maxIncomingStreams = protocol.DefaultMaxIncomingStreams
} else if maxIncomingStreams < 0 {
maxIncomingStreams = 0
}
maxIncomingUniStreams := config.MaxIncomingUniStreams
if maxIncomingUniStreams == 0 {
maxIncomingUniStreams = protocol.DefaultMaxIncomingUniStreams
} else if maxIncomingUniStreams < 0 {
maxIncomingUniStreams = 0
}
maxDatagrameFrameSize := config.MaxDatagramFrameSize
if maxDatagrameFrameSize == 0 {
maxDatagrameFrameSize = int64(protocol.DefaultMaxDatagramFrameSize)
}
return &Config{
GetConfigForClient: config.GetConfigForClient,
Versions: versions,
HandshakeIdleTimeout: handshakeIdleTimeout,
MaxIdleTimeout: idleTimeout,
MaxTokenAge: config.MaxTokenAge,
MaxRetryTokenAge: config.MaxRetryTokenAge,
RequireAddressValidation: config.RequireAddressValidation,
KeepAlivePeriod: config.KeepAlivePeriod,
InitialStreamReceiveWindow: initialStreamReceiveWindow,
MaxStreamReceiveWindow: maxStreamReceiveWindow,
InitialConnectionReceiveWindow: initialConnectionReceiveWindow,
MaxConnectionReceiveWindow: maxConnectionReceiveWindow,
AllowConnectionWindowIncrease: config.AllowConnectionWindowIncrease,
MaxIncomingStreams: maxIncomingStreams,
MaxIncomingUniStreams: maxIncomingUniStreams,
TokenStore: config.TokenStore,
EnableDatagrams: config.EnableDatagrams,
MaxDatagramFrameSize: maxDatagrameFrameSize,
DisablePathMTUDiscovery: config.DisablePathMTUDiscovery,
DisableVersionNegotiationPackets: config.DisableVersionNegotiationPackets,
Allow0RTT: config.Allow0RTT,
Tracer: config.Tracer,
}
}

139
vendor/github.com/quic-go/quic-go/conn_id_generator.go generated vendored Normal file
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@@ -0,0 +1,139 @@
package quic
import (
"fmt"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qerr"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/internal/wire"
)
type connIDGenerator struct {
generator ConnectionIDGenerator
highestSeq uint64
activeSrcConnIDs map[uint64]protocol.ConnectionID
initialClientDestConnID *protocol.ConnectionID // nil for the client
addConnectionID func(protocol.ConnectionID)
getStatelessResetToken func(protocol.ConnectionID) protocol.StatelessResetToken
removeConnectionID func(protocol.ConnectionID)
retireConnectionID func(protocol.ConnectionID)
replaceWithClosed func([]protocol.ConnectionID, protocol.Perspective, []byte)
queueControlFrame func(wire.Frame)
}
func newConnIDGenerator(
initialConnectionID protocol.ConnectionID,
initialClientDestConnID *protocol.ConnectionID, // nil for the client
addConnectionID func(protocol.ConnectionID),
getStatelessResetToken func(protocol.ConnectionID) protocol.StatelessResetToken,
removeConnectionID func(protocol.ConnectionID),
retireConnectionID func(protocol.ConnectionID),
replaceWithClosed func([]protocol.ConnectionID, protocol.Perspective, []byte),
queueControlFrame func(wire.Frame),
generator ConnectionIDGenerator,
) *connIDGenerator {
m := &connIDGenerator{
generator: generator,
activeSrcConnIDs: make(map[uint64]protocol.ConnectionID),
addConnectionID: addConnectionID,
getStatelessResetToken: getStatelessResetToken,
removeConnectionID: removeConnectionID,
retireConnectionID: retireConnectionID,
replaceWithClosed: replaceWithClosed,
queueControlFrame: queueControlFrame,
}
m.activeSrcConnIDs[0] = initialConnectionID
m.initialClientDestConnID = initialClientDestConnID
return m
}
func (m *connIDGenerator) SetMaxActiveConnIDs(limit uint64) error {
if m.generator.ConnectionIDLen() == 0 {
return nil
}
// The active_connection_id_limit transport parameter is the number of
// connection IDs the peer will store. This limit includes the connection ID
// used during the handshake, and the one sent in the preferred_address
// transport parameter.
// We currently don't send the preferred_address transport parameter,
// so we can issue (limit - 1) connection IDs.
for i := uint64(len(m.activeSrcConnIDs)); i < utils.Min(limit, protocol.MaxIssuedConnectionIDs); i++ {
if err := m.issueNewConnID(); err != nil {
return err
}
}
return nil
}
func (m *connIDGenerator) Retire(seq uint64, sentWithDestConnID protocol.ConnectionID) error {
if seq > m.highestSeq {
return &qerr.TransportError{
ErrorCode: qerr.ProtocolViolation,
ErrorMessage: fmt.Sprintf("retired connection ID %d (highest issued: %d)", seq, m.highestSeq),
}
}
connID, ok := m.activeSrcConnIDs[seq]
// We might already have deleted this connection ID, if this is a duplicate frame.
if !ok {
return nil
}
if connID == sentWithDestConnID {
return &qerr.TransportError{
ErrorCode: qerr.ProtocolViolation,
ErrorMessage: fmt.Sprintf("retired connection ID %d (%s), which was used as the Destination Connection ID on this packet", seq, connID),
}
}
m.retireConnectionID(connID)
delete(m.activeSrcConnIDs, seq)
// Don't issue a replacement for the initial connection ID.
if seq == 0 {
return nil
}
return m.issueNewConnID()
}
func (m *connIDGenerator) issueNewConnID() error {
connID, err := m.generator.GenerateConnectionID()
if err != nil {
return err
}
m.activeSrcConnIDs[m.highestSeq+1] = connID
m.addConnectionID(connID)
m.queueControlFrame(&wire.NewConnectionIDFrame{
SequenceNumber: m.highestSeq + 1,
ConnectionID: connID,
StatelessResetToken: m.getStatelessResetToken(connID),
})
m.highestSeq++
return nil
}
func (m *connIDGenerator) SetHandshakeComplete() {
if m.initialClientDestConnID != nil {
m.retireConnectionID(*m.initialClientDestConnID)
m.initialClientDestConnID = nil
}
}
func (m *connIDGenerator) RemoveAll() {
if m.initialClientDestConnID != nil {
m.removeConnectionID(*m.initialClientDestConnID)
}
for _, connID := range m.activeSrcConnIDs {
m.removeConnectionID(connID)
}
}
func (m *connIDGenerator) ReplaceWithClosed(pers protocol.Perspective, connClose []byte) {
connIDs := make([]protocol.ConnectionID, 0, len(m.activeSrcConnIDs)+1)
if m.initialClientDestConnID != nil {
connIDs = append(connIDs, *m.initialClientDestConnID)
}
for _, connID := range m.activeSrcConnIDs {
connIDs = append(connIDs, connID)
}
m.replaceWithClosed(connIDs, pers, connClose)
}

214
vendor/github.com/quic-go/quic-go/conn_id_manager.go generated vendored Normal file
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@@ -0,0 +1,214 @@
package quic
import (
"fmt"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qerr"
"github.com/quic-go/quic-go/internal/utils"
list "github.com/quic-go/quic-go/internal/utils/linkedlist"
"github.com/quic-go/quic-go/internal/wire"
)
type newConnID struct {
SequenceNumber uint64
ConnectionID protocol.ConnectionID
StatelessResetToken protocol.StatelessResetToken
}
type connIDManager struct {
queue list.List[newConnID]
handshakeComplete bool
activeSequenceNumber uint64
highestRetired uint64
activeConnectionID protocol.ConnectionID
activeStatelessResetToken *protocol.StatelessResetToken
// We change the connection ID after sending on average
// protocol.PacketsPerConnectionID packets. The actual value is randomized
// hide the packet loss rate from on-path observers.
rand utils.Rand
packetsSinceLastChange uint32
packetsPerConnectionID uint32
addStatelessResetToken func(protocol.StatelessResetToken)
removeStatelessResetToken func(protocol.StatelessResetToken)
queueControlFrame func(wire.Frame)
}
func newConnIDManager(
initialDestConnID protocol.ConnectionID,
addStatelessResetToken func(protocol.StatelessResetToken),
removeStatelessResetToken func(protocol.StatelessResetToken),
queueControlFrame func(wire.Frame),
) *connIDManager {
return &connIDManager{
activeConnectionID: initialDestConnID,
addStatelessResetToken: addStatelessResetToken,
removeStatelessResetToken: removeStatelessResetToken,
queueControlFrame: queueControlFrame,
}
}
func (h *connIDManager) AddFromPreferredAddress(connID protocol.ConnectionID, resetToken protocol.StatelessResetToken) error {
return h.addConnectionID(1, connID, resetToken)
}
func (h *connIDManager) Add(f *wire.NewConnectionIDFrame) error {
if err := h.add(f); err != nil {
return err
}
if h.queue.Len() >= protocol.MaxActiveConnectionIDs {
return &qerr.TransportError{ErrorCode: qerr.ConnectionIDLimitError}
}
return nil
}
func (h *connIDManager) add(f *wire.NewConnectionIDFrame) error {
// If the NEW_CONNECTION_ID frame is reordered, such that its sequence number is smaller than the currently active
// connection ID or if it was already retired, send the RETIRE_CONNECTION_ID frame immediately.
if f.SequenceNumber < h.activeSequenceNumber || f.SequenceNumber < h.highestRetired {
h.queueControlFrame(&wire.RetireConnectionIDFrame{
SequenceNumber: f.SequenceNumber,
})
return nil
}
// Retire elements in the queue.
// Doesn't retire the active connection ID.
if f.RetirePriorTo > h.highestRetired {
var next *list.Element[newConnID]
for el := h.queue.Front(); el != nil; el = next {
if el.Value.SequenceNumber >= f.RetirePriorTo {
break
}
next = el.Next()
h.queueControlFrame(&wire.RetireConnectionIDFrame{
SequenceNumber: el.Value.SequenceNumber,
})
h.queue.Remove(el)
}
h.highestRetired = f.RetirePriorTo
}
if f.SequenceNumber == h.activeSequenceNumber {
return nil
}
if err := h.addConnectionID(f.SequenceNumber, f.ConnectionID, f.StatelessResetToken); err != nil {
return err
}
// Retire the active connection ID, if necessary.
if h.activeSequenceNumber < f.RetirePriorTo {
// The queue is guaranteed to have at least one element at this point.
h.updateConnectionID()
}
return nil
}
func (h *connIDManager) addConnectionID(seq uint64, connID protocol.ConnectionID, resetToken protocol.StatelessResetToken) error {
// insert a new element at the end
if h.queue.Len() == 0 || h.queue.Back().Value.SequenceNumber < seq {
h.queue.PushBack(newConnID{
SequenceNumber: seq,
ConnectionID: connID,
StatelessResetToken: resetToken,
})
return nil
}
// insert a new element somewhere in the middle
for el := h.queue.Front(); el != nil; el = el.Next() {
if el.Value.SequenceNumber == seq {
if el.Value.ConnectionID != connID {
return fmt.Errorf("received conflicting connection IDs for sequence number %d", seq)
}
if el.Value.StatelessResetToken != resetToken {
return fmt.Errorf("received conflicting stateless reset tokens for sequence number %d", seq)
}
break
}
if el.Value.SequenceNumber > seq {
h.queue.InsertBefore(newConnID{
SequenceNumber: seq,
ConnectionID: connID,
StatelessResetToken: resetToken,
}, el)
break
}
}
return nil
}
func (h *connIDManager) updateConnectionID() {
h.queueControlFrame(&wire.RetireConnectionIDFrame{
SequenceNumber: h.activeSequenceNumber,
})
h.highestRetired = utils.Max(h.highestRetired, h.activeSequenceNumber)
if h.activeStatelessResetToken != nil {
h.removeStatelessResetToken(*h.activeStatelessResetToken)
}
front := h.queue.Remove(h.queue.Front())
h.activeSequenceNumber = front.SequenceNumber
h.activeConnectionID = front.ConnectionID
h.activeStatelessResetToken = &front.StatelessResetToken
h.packetsSinceLastChange = 0
h.packetsPerConnectionID = protocol.PacketsPerConnectionID/2 + uint32(h.rand.Int31n(protocol.PacketsPerConnectionID))
h.addStatelessResetToken(*h.activeStatelessResetToken)
}
func (h *connIDManager) Close() {
if h.activeStatelessResetToken != nil {
h.removeStatelessResetToken(*h.activeStatelessResetToken)
}
}
// is called when the server performs a Retry
// and when the server changes the connection ID in the first Initial sent
func (h *connIDManager) ChangeInitialConnID(newConnID protocol.ConnectionID) {
if h.activeSequenceNumber != 0 {
panic("expected first connection ID to have sequence number 0")
}
h.activeConnectionID = newConnID
}
// is called when the server provides a stateless reset token in the transport parameters
func (h *connIDManager) SetStatelessResetToken(token protocol.StatelessResetToken) {
if h.activeSequenceNumber != 0 {
panic("expected first connection ID to have sequence number 0")
}
h.activeStatelessResetToken = &token
h.addStatelessResetToken(token)
}
func (h *connIDManager) SentPacket() {
h.packetsSinceLastChange++
}
func (h *connIDManager) shouldUpdateConnID() bool {
if !h.handshakeComplete {
return false
}
// initiate the first change as early as possible (after handshake completion)
if h.queue.Len() > 0 && h.activeSequenceNumber == 0 {
return true
}
// For later changes, only change if
// 1. The queue of connection IDs is filled more than 50%.
// 2. We sent at least PacketsPerConnectionID packets
return 2*h.queue.Len() >= protocol.MaxActiveConnectionIDs &&
h.packetsSinceLastChange >= h.packetsPerConnectionID
}
func (h *connIDManager) Get() protocol.ConnectionID {
if h.shouldUpdateConnID() {
h.updateConnectionID()
}
return h.activeConnectionID
}
func (h *connIDManager) SetHandshakeComplete() {
h.handshakeComplete = true
}

2199
vendor/github.com/quic-go/quic-go/connection.go generated vendored Normal file

File diff suppressed because it is too large Load Diff

51
vendor/github.com/quic-go/quic-go/connection_timer.go generated vendored Normal file
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@@ -0,0 +1,51 @@
package quic
import (
"time"
"github.com/quic-go/quic-go/internal/utils"
)
var deadlineSendImmediately = time.Time{}.Add(42 * time.Millisecond) // any value > time.Time{} and before time.Now() is fine
type connectionTimer struct {
timer *utils.Timer
last time.Time
}
func newTimer() *connectionTimer {
return &connectionTimer{timer: utils.NewTimer()}
}
func (t *connectionTimer) SetRead() {
if deadline := t.timer.Deadline(); deadline != deadlineSendImmediately {
t.last = deadline
}
t.timer.SetRead()
}
func (t *connectionTimer) Chan() <-chan time.Time {
return t.timer.Chan()
}
// SetTimer resets the timer.
// It makes sure that the deadline is strictly increasing.
// This prevents busy-looping in cases where the timer fires, but we can't actually send out a packet.
// This doesn't apply to the pacing deadline, which can be set multiple times to deadlineSendImmediately.
func (t *connectionTimer) SetTimer(idleTimeoutOrKeepAlive, ackAlarm, lossTime, pacing time.Time) {
deadline := idleTimeoutOrKeepAlive
if !ackAlarm.IsZero() && ackAlarm.Before(deadline) && ackAlarm.After(t.last) {
deadline = ackAlarm
}
if !lossTime.IsZero() && lossTime.Before(deadline) && lossTime.After(t.last) {
deadline = lossTime
}
if !pacing.IsZero() && pacing.Before(deadline) {
deadline = pacing
}
t.timer.Reset(deadline)
}
func (t *connectionTimer) Stop() {
t.timer.Stop()
}

115
vendor/github.com/quic-go/quic-go/crypto_stream.go generated vendored Normal file
View File

@@ -0,0 +1,115 @@
package quic
import (
"fmt"
"io"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qerr"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/internal/wire"
)
type cryptoStream interface {
// for receiving data
HandleCryptoFrame(*wire.CryptoFrame) error
GetCryptoData() []byte
Finish() error
// for sending data
io.Writer
HasData() bool
PopCryptoFrame(protocol.ByteCount) *wire.CryptoFrame
}
type cryptoStreamImpl struct {
queue *frameSorter
msgBuf []byte
highestOffset protocol.ByteCount
finished bool
writeOffset protocol.ByteCount
writeBuf []byte
}
func newCryptoStream() cryptoStream {
return &cryptoStreamImpl{queue: newFrameSorter()}
}
func (s *cryptoStreamImpl) HandleCryptoFrame(f *wire.CryptoFrame) error {
highestOffset := f.Offset + protocol.ByteCount(len(f.Data))
if maxOffset := highestOffset; maxOffset > protocol.MaxCryptoStreamOffset {
return &qerr.TransportError{
ErrorCode: qerr.CryptoBufferExceeded,
ErrorMessage: fmt.Sprintf("received invalid offset %d on crypto stream, maximum allowed %d", maxOffset, protocol.MaxCryptoStreamOffset),
}
}
if s.finished {
if highestOffset > s.highestOffset {
// reject crypto data received after this stream was already finished
return &qerr.TransportError{
ErrorCode: qerr.ProtocolViolation,
ErrorMessage: "received crypto data after change of encryption level",
}
}
// ignore data with a smaller offset than the highest received
// could e.g. be a retransmission
return nil
}
s.highestOffset = utils.Max(s.highestOffset, highestOffset)
if err := s.queue.Push(f.Data, f.Offset, nil); err != nil {
return err
}
for {
_, data, _ := s.queue.Pop()
if data == nil {
return nil
}
s.msgBuf = append(s.msgBuf, data...)
}
}
// GetCryptoData retrieves data that was received in CRYPTO frames
func (s *cryptoStreamImpl) GetCryptoData() []byte {
if len(s.msgBuf) < 4 {
return nil
}
msgLen := 4 + int(s.msgBuf[1])<<16 + int(s.msgBuf[2])<<8 + int(s.msgBuf[3])
if len(s.msgBuf) < msgLen {
return nil
}
msg := make([]byte, msgLen)
copy(msg, s.msgBuf[:msgLen])
s.msgBuf = s.msgBuf[msgLen:]
return msg
}
func (s *cryptoStreamImpl) Finish() error {
if s.queue.HasMoreData() {
return &qerr.TransportError{
ErrorCode: qerr.ProtocolViolation,
ErrorMessage: "encryption level changed, but crypto stream has more data to read",
}
}
s.finished = true
return nil
}
// Writes writes data that should be sent out in CRYPTO frames
func (s *cryptoStreamImpl) Write(p []byte) (int, error) {
s.writeBuf = append(s.writeBuf, p...)
return len(p), nil
}
func (s *cryptoStreamImpl) HasData() bool {
return len(s.writeBuf) > 0
}
func (s *cryptoStreamImpl) PopCryptoFrame(maxLen protocol.ByteCount) *wire.CryptoFrame {
f := &wire.CryptoFrame{Offset: s.writeOffset}
n := utils.Min(f.MaxDataLen(maxLen), protocol.ByteCount(len(s.writeBuf)))
f.Data = s.writeBuf[:n]
s.writeBuf = s.writeBuf[n:]
s.writeOffset += n
return f
}

View File

@@ -0,0 +1,61 @@
package quic
import (
"fmt"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/wire"
)
type cryptoDataHandler interface {
HandleMessage([]byte, protocol.EncryptionLevel) bool
}
type cryptoStreamManager struct {
cryptoHandler cryptoDataHandler
initialStream cryptoStream
handshakeStream cryptoStream
oneRTTStream cryptoStream
}
func newCryptoStreamManager(
cryptoHandler cryptoDataHandler,
initialStream cryptoStream,
handshakeStream cryptoStream,
oneRTTStream cryptoStream,
) *cryptoStreamManager {
return &cryptoStreamManager{
cryptoHandler: cryptoHandler,
initialStream: initialStream,
handshakeStream: handshakeStream,
oneRTTStream: oneRTTStream,
}
}
func (m *cryptoStreamManager) HandleCryptoFrame(frame *wire.CryptoFrame, encLevel protocol.EncryptionLevel) (bool /* encryption level changed */, error) {
var str cryptoStream
//nolint:exhaustive // CRYPTO frames cannot be sent in 0-RTT packets.
switch encLevel {
case protocol.EncryptionInitial:
str = m.initialStream
case protocol.EncryptionHandshake:
str = m.handshakeStream
case protocol.Encryption1RTT:
str = m.oneRTTStream
default:
return false, fmt.Errorf("received CRYPTO frame with unexpected encryption level: %s", encLevel)
}
if err := str.HandleCryptoFrame(frame); err != nil {
return false, err
}
for {
data := str.GetCryptoData()
if data == nil {
return false, nil
}
if encLevelFinished := m.cryptoHandler.HandleMessage(data, encLevel); encLevelFinished {
return true, str.Finish()
}
}
}

123
vendor/github.com/quic-go/quic-go/datagram_queue.go generated vendored Normal file
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@@ -0,0 +1,123 @@
package quic
import (
"sync"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/internal/wire"
)
type datagramQueue struct {
sendQueue chan *wire.DatagramFrame
nextFrame *wire.DatagramFrame
rcvMx sync.Mutex
rcvQueue [][]byte
rcvd chan struct{} // used to notify Receive that a new datagram was received
closeErr error
closed chan struct{}
hasData func()
dequeued chan struct{}
logger utils.Logger
}
func newDatagramQueue(hasData func(), logger utils.Logger) *datagramQueue {
return &datagramQueue{
hasData: hasData,
sendQueue: make(chan *wire.DatagramFrame, 1),
rcvd: make(chan struct{}, 1),
dequeued: make(chan struct{}),
closed: make(chan struct{}),
logger: logger,
}
}
// AddAndWait queues a new DATAGRAM frame for sending.
// It blocks until the frame has been dequeued.
func (h *datagramQueue) AddAndWait(f *wire.DatagramFrame) error {
select {
case h.sendQueue <- f:
h.hasData()
case <-h.closed:
return h.closeErr
}
select {
case <-h.dequeued:
return nil
case <-h.closed:
return h.closeErr
}
}
// Peek gets the next DATAGRAM frame for sending.
// If actually sent out, Pop needs to be called before the next call to Peek.
func (h *datagramQueue) Peek() *wire.DatagramFrame {
if h.nextFrame != nil {
return h.nextFrame
}
select {
case h.nextFrame = <-h.sendQueue:
h.dequeued <- struct{}{}
default:
return nil
}
return h.nextFrame
}
func (h *datagramQueue) Pop() {
if h.nextFrame == nil {
panic("datagramQueue BUG: Pop called for nil frame")
}
h.nextFrame = nil
}
// HandleDatagramFrame handles a received DATAGRAM frame.
func (h *datagramQueue) HandleDatagramFrame(f *wire.DatagramFrame) {
data := make([]byte, len(f.Data))
copy(data, f.Data)
var queued bool
h.rcvMx.Lock()
if len(h.rcvQueue) < protocol.DatagramRcvQueueLen {
h.rcvQueue = append(h.rcvQueue, data)
queued = true
select {
case h.rcvd <- struct{}{}:
default:
}
}
h.rcvMx.Unlock()
if !queued && h.logger.Debug() {
h.logger.Debugf("Discarding DATAGRAM frame (%d bytes payload)", len(f.Data))
}
}
// Receive gets a received DATAGRAM frame.
func (h *datagramQueue) Receive() ([]byte, error) {
for {
h.rcvMx.Lock()
if len(h.rcvQueue) > 0 {
data := h.rcvQueue[0]
h.rcvQueue = h.rcvQueue[1:]
h.rcvMx.Unlock()
return data, nil
}
h.rcvMx.Unlock()
select {
case <-h.rcvd:
continue
case <-h.closed:
return nil, h.closeErr
}
}
}
func (h *datagramQueue) CloseWithError(e error) {
h.closeErr = e
close(h.closed)
}

63
vendor/github.com/quic-go/quic-go/errors.go generated vendored Normal file
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package quic
import (
"fmt"
"github.com/quic-go/quic-go/internal/qerr"
)
type (
TransportError = qerr.TransportError
ApplicationError = qerr.ApplicationError
VersionNegotiationError = qerr.VersionNegotiationError
StatelessResetError = qerr.StatelessResetError
IdleTimeoutError = qerr.IdleTimeoutError
HandshakeTimeoutError = qerr.HandshakeTimeoutError
)
type (
TransportErrorCode = qerr.TransportErrorCode
ApplicationErrorCode = qerr.ApplicationErrorCode
StreamErrorCode = qerr.StreamErrorCode
)
const (
NoError = qerr.NoError
InternalError = qerr.InternalError
ConnectionRefused = qerr.ConnectionRefused
FlowControlError = qerr.FlowControlError
StreamLimitError = qerr.StreamLimitError
StreamStateError = qerr.StreamStateError
FinalSizeError = qerr.FinalSizeError
FrameEncodingError = qerr.FrameEncodingError
TransportParameterError = qerr.TransportParameterError
ConnectionIDLimitError = qerr.ConnectionIDLimitError
ProtocolViolation = qerr.ProtocolViolation
InvalidToken = qerr.InvalidToken
ApplicationErrorErrorCode = qerr.ApplicationErrorErrorCode
CryptoBufferExceeded = qerr.CryptoBufferExceeded
KeyUpdateError = qerr.KeyUpdateError
AEADLimitReached = qerr.AEADLimitReached
NoViablePathError = qerr.NoViablePathError
)
// A StreamError is used for Stream.CancelRead and Stream.CancelWrite.
// It is also returned from Stream.Read and Stream.Write if the peer canceled reading or writing.
type StreamError struct {
StreamID StreamID
ErrorCode StreamErrorCode
Remote bool
}
func (e *StreamError) Is(target error) bool {
_, ok := target.(*StreamError)
return ok
}
func (e *StreamError) Error() string {
pers := "local"
if e.Remote {
pers = "remote"
}
return fmt.Sprintf("stream %d canceled by %s with error code %d", e.StreamID, pers, e.ErrorCode)
}

237
vendor/github.com/quic-go/quic-go/frame_sorter.go generated vendored Normal file
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package quic
import (
"errors"
"sync"
"github.com/quic-go/quic-go/internal/protocol"
list "github.com/quic-go/quic-go/internal/utils/linkedlist"
)
// byteInterval is an interval from one ByteCount to the other
type byteInterval struct {
Start protocol.ByteCount
End protocol.ByteCount
}
var byteIntervalElementPool sync.Pool
func init() {
byteIntervalElementPool = *list.NewPool[byteInterval]()
}
type frameSorterEntry struct {
Data []byte
DoneCb func()
}
type frameSorter struct {
queue map[protocol.ByteCount]frameSorterEntry
readPos protocol.ByteCount
gaps *list.List[byteInterval]
}
var errDuplicateStreamData = errors.New("duplicate stream data")
func newFrameSorter() *frameSorter {
s := frameSorter{
gaps: list.NewWithPool[byteInterval](&byteIntervalElementPool),
queue: make(map[protocol.ByteCount]frameSorterEntry),
}
s.gaps.PushFront(byteInterval{Start: 0, End: protocol.MaxByteCount})
return &s
}
func (s *frameSorter) Push(data []byte, offset protocol.ByteCount, doneCb func()) error {
err := s.push(data, offset, doneCb)
if err == errDuplicateStreamData {
if doneCb != nil {
doneCb()
}
return nil
}
return err
}
func (s *frameSorter) push(data []byte, offset protocol.ByteCount, doneCb func()) error {
if len(data) == 0 {
return errDuplicateStreamData
}
start := offset
end := offset + protocol.ByteCount(len(data))
if end <= s.gaps.Front().Value.Start {
return errDuplicateStreamData
}
startGap, startsInGap := s.findStartGap(start)
endGap, endsInGap := s.findEndGap(startGap, end)
startGapEqualsEndGap := startGap == endGap
if (startGapEqualsEndGap && end <= startGap.Value.Start) ||
(!startGapEqualsEndGap && startGap.Value.End >= endGap.Value.Start && end <= startGap.Value.Start) {
return errDuplicateStreamData
}
startGapNext := startGap.Next()
startGapEnd := startGap.Value.End // save it, in case startGap is modified
endGapStart := endGap.Value.Start // save it, in case endGap is modified
endGapEnd := endGap.Value.End // save it, in case endGap is modified
var adjustedStartGapEnd bool
var wasCut bool
pos := start
var hasReplacedAtLeastOne bool
for {
oldEntry, ok := s.queue[pos]
if !ok {
break
}
oldEntryLen := protocol.ByteCount(len(oldEntry.Data))
if end-pos > oldEntryLen || (hasReplacedAtLeastOne && end-pos == oldEntryLen) {
// The existing frame is shorter than the new frame. Replace it.
delete(s.queue, pos)
pos += oldEntryLen
hasReplacedAtLeastOne = true
if oldEntry.DoneCb != nil {
oldEntry.DoneCb()
}
} else {
if !hasReplacedAtLeastOne {
return errDuplicateStreamData
}
// The existing frame is longer than the new frame.
// Cut the new frame such that the end aligns with the start of the existing frame.
data = data[:pos-start]
end = pos
wasCut = true
break
}
}
if !startsInGap && !hasReplacedAtLeastOne {
// cut the frame, such that it starts at the start of the gap
data = data[startGap.Value.Start-start:]
start = startGap.Value.Start
wasCut = true
}
if start <= startGap.Value.Start {
if end >= startGap.Value.End {
// The frame covers the whole startGap. Delete the gap.
s.gaps.Remove(startGap)
} else {
startGap.Value.Start = end
}
} else if !hasReplacedAtLeastOne {
startGap.Value.End = start
adjustedStartGapEnd = true
}
if !startGapEqualsEndGap {
s.deleteConsecutive(startGapEnd)
var nextGap *list.Element[byteInterval]
for gap := startGapNext; gap.Value.End < endGapStart; gap = nextGap {
nextGap = gap.Next()
s.deleteConsecutive(gap.Value.End)
s.gaps.Remove(gap)
}
}
if !endsInGap && start != endGapEnd && end > endGapEnd {
// cut the frame, such that it ends at the end of the gap
data = data[:endGapEnd-start]
end = endGapEnd
wasCut = true
}
if end == endGapEnd {
if !startGapEqualsEndGap {
// The frame covers the whole endGap. Delete the gap.
s.gaps.Remove(endGap)
}
} else {
if startGapEqualsEndGap && adjustedStartGapEnd {
// The frame split the existing gap into two.
s.gaps.InsertAfter(byteInterval{Start: end, End: startGapEnd}, startGap)
} else if !startGapEqualsEndGap {
endGap.Value.Start = end
}
}
if wasCut && len(data) < protocol.MinStreamFrameBufferSize {
newData := make([]byte, len(data))
copy(newData, data)
data = newData
if doneCb != nil {
doneCb()
doneCb = nil
}
}
if s.gaps.Len() > protocol.MaxStreamFrameSorterGaps {
return errors.New("too many gaps in received data")
}
s.queue[start] = frameSorterEntry{Data: data, DoneCb: doneCb}
return nil
}
func (s *frameSorter) findStartGap(offset protocol.ByteCount) (*list.Element[byteInterval], bool) {
for gap := s.gaps.Front(); gap != nil; gap = gap.Next() {
if offset >= gap.Value.Start && offset <= gap.Value.End {
return gap, true
}
if offset < gap.Value.Start {
return gap, false
}
}
panic("no gap found")
}
func (s *frameSorter) findEndGap(startGap *list.Element[byteInterval], offset protocol.ByteCount) (*list.Element[byteInterval], bool) {
for gap := startGap; gap != nil; gap = gap.Next() {
if offset >= gap.Value.Start && offset < gap.Value.End {
return gap, true
}
if offset < gap.Value.Start {
return gap.Prev(), false
}
}
panic("no gap found")
}
// deleteConsecutive deletes consecutive frames from the queue, starting at pos
func (s *frameSorter) deleteConsecutive(pos protocol.ByteCount) {
for {
oldEntry, ok := s.queue[pos]
if !ok {
break
}
oldEntryLen := protocol.ByteCount(len(oldEntry.Data))
delete(s.queue, pos)
if oldEntry.DoneCb != nil {
oldEntry.DoneCb()
}
pos += oldEntryLen
}
}
func (s *frameSorter) Pop() (protocol.ByteCount, []byte, func()) {
entry, ok := s.queue[s.readPos]
if !ok {
return s.readPos, nil, nil
}
delete(s.queue, s.readPos)
offset := s.readPos
s.readPos += protocol.ByteCount(len(entry.Data))
if s.gaps.Front().Value.End <= s.readPos {
panic("frame sorter BUG: read position higher than a gap")
}
return offset, entry.Data, entry.DoneCb
}
// HasMoreData says if there is any more data queued at *any* offset.
func (s *frameSorter) HasMoreData() bool {
return len(s.queue) > 0
}

168
vendor/github.com/quic-go/quic-go/framer.go generated vendored Normal file
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package quic
import (
"errors"
"sync"
"github.com/quic-go/quic-go/internal/ackhandler"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/wire"
"github.com/quic-go/quic-go/quicvarint"
)
type framer interface {
HasData() bool
QueueControlFrame(wire.Frame)
AppendControlFrames([]*ackhandler.Frame, protocol.ByteCount, protocol.VersionNumber) ([]*ackhandler.Frame, protocol.ByteCount)
AddActiveStream(protocol.StreamID)
AppendStreamFrames([]*ackhandler.Frame, protocol.ByteCount, protocol.VersionNumber) ([]*ackhandler.Frame, protocol.ByteCount)
Handle0RTTRejection() error
}
type framerI struct {
mutex sync.Mutex
streamGetter streamGetter
activeStreams map[protocol.StreamID]struct{}
streamQueue []protocol.StreamID
controlFrameMutex sync.Mutex
controlFrames []wire.Frame
}
var _ framer = &framerI{}
func newFramer(streamGetter streamGetter) framer {
return &framerI{
streamGetter: streamGetter,
activeStreams: make(map[protocol.StreamID]struct{}),
}
}
func (f *framerI) HasData() bool {
f.mutex.Lock()
hasData := len(f.streamQueue) > 0
f.mutex.Unlock()
if hasData {
return true
}
f.controlFrameMutex.Lock()
hasData = len(f.controlFrames) > 0
f.controlFrameMutex.Unlock()
return hasData
}
func (f *framerI) QueueControlFrame(frame wire.Frame) {
f.controlFrameMutex.Lock()
f.controlFrames = append(f.controlFrames, frame)
f.controlFrameMutex.Unlock()
}
func (f *framerI) AppendControlFrames(frames []*ackhandler.Frame, maxLen protocol.ByteCount, v protocol.VersionNumber) ([]*ackhandler.Frame, protocol.ByteCount) {
var length protocol.ByteCount
f.controlFrameMutex.Lock()
for len(f.controlFrames) > 0 {
frame := f.controlFrames[len(f.controlFrames)-1]
frameLen := frame.Length(v)
if length+frameLen > maxLen {
break
}
af := ackhandler.GetFrame()
af.Frame = frame
frames = append(frames, af)
length += frameLen
f.controlFrames = f.controlFrames[:len(f.controlFrames)-1]
}
f.controlFrameMutex.Unlock()
return frames, length
}
func (f *framerI) AddActiveStream(id protocol.StreamID) {
f.mutex.Lock()
if _, ok := f.activeStreams[id]; !ok {
f.streamQueue = append(f.streamQueue, id)
f.activeStreams[id] = struct{}{}
}
f.mutex.Unlock()
}
func (f *framerI) AppendStreamFrames(frames []*ackhandler.Frame, maxLen protocol.ByteCount, v protocol.VersionNumber) ([]*ackhandler.Frame, protocol.ByteCount) {
var length protocol.ByteCount
var lastFrame *ackhandler.Frame
f.mutex.Lock()
// pop STREAM frames, until less than MinStreamFrameSize bytes are left in the packet
numActiveStreams := len(f.streamQueue)
for i := 0; i < numActiveStreams; i++ {
if protocol.MinStreamFrameSize+length > maxLen {
break
}
id := f.streamQueue[0]
f.streamQueue = f.streamQueue[1:]
// This should never return an error. Better check it anyway.
// The stream will only be in the streamQueue, if it enqueued itself there.
str, err := f.streamGetter.GetOrOpenSendStream(id)
// The stream can be nil if it completed after it said it had data.
if str == nil || err != nil {
delete(f.activeStreams, id)
continue
}
remainingLen := maxLen - length
// For the last STREAM frame, we'll remove the DataLen field later.
// Therefore, we can pretend to have more bytes available when popping
// the STREAM frame (which will always have the DataLen set).
remainingLen += quicvarint.Len(uint64(remainingLen))
frame, hasMoreData := str.popStreamFrame(remainingLen, v)
if hasMoreData { // put the stream back in the queue (at the end)
f.streamQueue = append(f.streamQueue, id)
} else { // no more data to send. Stream is not active any more
delete(f.activeStreams, id)
}
// The frame can be nil
// * if the receiveStream was canceled after it said it had data
// * the remaining size doesn't allow us to add another STREAM frame
if frame == nil {
continue
}
frames = append(frames, frame)
length += frame.Length(v)
lastFrame = frame
}
f.mutex.Unlock()
if lastFrame != nil {
lastFrameLen := lastFrame.Length(v)
// account for the smaller size of the last STREAM frame
lastFrame.Frame.(*wire.StreamFrame).DataLenPresent = false
length += lastFrame.Length(v) - lastFrameLen
}
return frames, length
}
func (f *framerI) Handle0RTTRejection() error {
f.mutex.Lock()
defer f.mutex.Unlock()
f.controlFrameMutex.Lock()
f.streamQueue = f.streamQueue[:0]
for id := range f.activeStreams {
delete(f.activeStreams, id)
}
var j int
for i, frame := range f.controlFrames {
switch frame.(type) {
case *wire.MaxDataFrame, *wire.MaxStreamDataFrame, *wire.MaxStreamsFrame:
return errors.New("didn't expect MAX_DATA / MAX_STREAM_DATA / MAX_STREAMS frame to be sent in 0-RTT")
case *wire.DataBlockedFrame, *wire.StreamDataBlockedFrame, *wire.StreamsBlockedFrame:
continue
default:
f.controlFrames[j] = f.controlFrames[i]
j++
}
}
f.controlFrames = f.controlFrames[:j]
f.controlFrameMutex.Unlock()
return nil
}

339
vendor/github.com/quic-go/quic-go/interface.go generated vendored Normal file
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package quic
import (
"context"
"errors"
"io"
"net"
"time"
"github.com/quic-go/quic-go/internal/handshake"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/logging"
)
// The StreamID is the ID of a QUIC stream.
type StreamID = protocol.StreamID
// A VersionNumber is a QUIC version number.
type VersionNumber = protocol.VersionNumber
const (
// VersionDraft29 is IETF QUIC draft-29
VersionDraft29 = protocol.VersionDraft29
// Version1 is RFC 9000
Version1 = protocol.Version1
Version2 = protocol.Version2
)
// A ClientToken is a token received by the client.
// It can be used to skip address validation on future connection attempts.
type ClientToken struct {
data []byte
}
type TokenStore interface {
// Pop searches for a ClientToken associated with the given key.
// Since tokens are not supposed to be reused, it must remove the token from the cache.
// It returns nil when no token is found.
Pop(key string) (token *ClientToken)
// Put adds a token to the cache with the given key. It might get called
// multiple times in a connection.
Put(key string, token *ClientToken)
}
// Err0RTTRejected is the returned from:
// * Open{Uni}Stream{Sync}
// * Accept{Uni}Stream
// * Stream.Read and Stream.Write
// when the server rejects a 0-RTT connection attempt.
var Err0RTTRejected = errors.New("0-RTT rejected")
// ConnectionTracingKey can be used to associate a ConnectionTracer with a Connection.
// It is set on the Connection.Context() context,
// as well as on the context passed to logging.Tracer.NewConnectionTracer.
var ConnectionTracingKey = connTracingCtxKey{}
type connTracingCtxKey struct{}
// QUICVersionContextKey can be used to find out the QUIC version of a TLS handshake from the
// context returned by tls.Config.ClientHelloInfo.Context.
var QUICVersionContextKey = handshake.QUICVersionContextKey
// Stream is the interface implemented by QUIC streams
// In addition to the errors listed on the Connection,
// calls to stream functions can return a StreamError if the stream is canceled.
type Stream interface {
ReceiveStream
SendStream
// SetDeadline sets the read and write deadlines associated
// with the connection. It is equivalent to calling both
// SetReadDeadline and SetWriteDeadline.
SetDeadline(t time.Time) error
}
// A ReceiveStream is a unidirectional Receive Stream.
type ReceiveStream interface {
// StreamID returns the stream ID.
StreamID() StreamID
// Read reads data from the stream.
// Read can be made to time out and return a net.Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetReadDeadline.
// If the stream was canceled by the peer, the error implements the StreamError
// interface, and Canceled() == true.
// If the connection was closed due to a timeout, the error satisfies
// the net.Error interface, and Timeout() will be true.
io.Reader
// CancelRead aborts receiving on this stream.
// It will ask the peer to stop transmitting stream data.
// Read will unblock immediately, and future Read calls will fail.
// When called multiple times or after reading the io.EOF it is a no-op.
CancelRead(StreamErrorCode)
// SetReadDeadline sets the deadline for future Read calls and
// any currently-blocked Read call.
// A zero value for t means Read will not time out.
SetReadDeadline(t time.Time) error
}
// A SendStream is a unidirectional Send Stream.
type SendStream interface {
// StreamID returns the stream ID.
StreamID() StreamID
// Write writes data to the stream.
// Write can be made to time out and return a net.Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetWriteDeadline.
// If the stream was canceled by the peer, the error implements the StreamError
// interface, and Canceled() == true.
// If the connection was closed due to a timeout, the error satisfies
// the net.Error interface, and Timeout() will be true.
io.Writer
// Close closes the write-direction of the stream.
// Future calls to Write are not permitted after calling Close.
// It must not be called concurrently with Write.
// It must not be called after calling CancelWrite.
io.Closer
// CancelWrite aborts sending on this stream.
// Data already written, but not yet delivered to the peer is not guaranteed to be delivered reliably.
// Write will unblock immediately, and future calls to Write will fail.
// When called multiple times or after closing the stream it is a no-op.
CancelWrite(StreamErrorCode)
// The Context is canceled as soon as the write-side of the stream is closed.
// This happens when Close() or CancelWrite() is called, or when the peer
// cancels the read-side of their stream.
Context() context.Context
// SetWriteDeadline sets the deadline for future Write calls
// and any currently-blocked Write call.
// Even if write times out, it may return n > 0, indicating that
// some data was successfully written.
// A zero value for t means Write will not time out.
SetWriteDeadline(t time.Time) error
}
// A Connection is a QUIC connection between two peers.
// Calls to the connection (and to streams) can return the following types of errors:
// * ApplicationError: for errors triggered by the application running on top of QUIC
// * TransportError: for errors triggered by the QUIC transport (in many cases a misbehaving peer)
// * IdleTimeoutError: when the peer goes away unexpectedly (this is a net.Error timeout error)
// * HandshakeTimeoutError: when the cryptographic handshake takes too long (this is a net.Error timeout error)
// * StatelessResetError: when we receive a stateless reset (this is a net.Error temporary error)
// * VersionNegotiationError: returned by the client, when there's no version overlap between the peers
type Connection interface {
// AcceptStream returns the next stream opened by the peer, blocking until one is available.
// If the connection was closed due to a timeout, the error satisfies
// the net.Error interface, and Timeout() will be true.
AcceptStream(context.Context) (Stream, error)
// AcceptUniStream returns the next unidirectional stream opened by the peer, blocking until one is available.
// If the connection was closed due to a timeout, the error satisfies
// the net.Error interface, and Timeout() will be true.
AcceptUniStream(context.Context) (ReceiveStream, error)
// OpenStream opens a new bidirectional QUIC stream.
// There is no signaling to the peer about new streams:
// The peer can only accept the stream after data has been sent on the stream.
// If the error is non-nil, it satisfies the net.Error interface.
// When reaching the peer's stream limit, err.Temporary() will be true.
// If the connection was closed due to a timeout, Timeout() will be true.
OpenStream() (Stream, error)
// OpenStreamSync opens a new bidirectional QUIC stream.
// It blocks until a new stream can be opened.
// If the error is non-nil, it satisfies the net.Error interface.
// If the connection was closed due to a timeout, Timeout() will be true.
OpenStreamSync(context.Context) (Stream, error)
// OpenUniStream opens a new outgoing unidirectional QUIC stream.
// If the error is non-nil, it satisfies the net.Error interface.
// When reaching the peer's stream limit, Temporary() will be true.
// If the connection was closed due to a timeout, Timeout() will be true.
OpenUniStream() (SendStream, error)
// OpenUniStreamSync opens a new outgoing unidirectional QUIC stream.
// It blocks until a new stream can be opened.
// If the error is non-nil, it satisfies the net.Error interface.
// If the connection was closed due to a timeout, Timeout() will be true.
OpenUniStreamSync(context.Context) (SendStream, error)
// LocalAddr returns the local address.
LocalAddr() net.Addr
// RemoteAddr returns the address of the peer.
RemoteAddr() net.Addr
// CloseWithError closes the connection with an error.
// The error string will be sent to the peer.
CloseWithError(ApplicationErrorCode, string) error
// Context returns a context that is cancelled when the connection is closed.
Context() context.Context
// ConnectionState returns basic details about the QUIC connection.
// Warning: This API should not be considered stable and might change soon.
ConnectionState() ConnectionState
// SendMessage sends a message as a datagram, as specified in RFC 9221.
SendMessage([]byte) error
// ReceiveMessage gets a message received in a datagram, as specified in RFC 9221.
ReceiveMessage() ([]byte, error)
}
// An EarlyConnection is a connection that is handshaking.
// Data sent during the handshake is encrypted using the forward secure keys.
// When using client certificates, the client's identity is only verified
// after completion of the handshake.
type EarlyConnection interface {
Connection
// HandshakeComplete blocks until the handshake completes (or fails).
// For the client, data sent before completion of the handshake is encrypted with 0-RTT keys.
// For the serfer, data sent before completion of the handshake is encrypted with 1-RTT keys,
// however the client's identity is only verified once the handshake completes.
HandshakeComplete() <-chan struct{}
NextConnection() Connection
}
// StatelessResetKey is a key used to derive stateless reset tokens.
type StatelessResetKey [32]byte
// A ConnectionID is a QUIC Connection ID, as defined in RFC 9000.
// It is not able to handle QUIC Connection IDs longer than 20 bytes,
// as they are allowed by RFC 8999.
type ConnectionID = protocol.ConnectionID
// ConnectionIDFromBytes interprets b as a Connection ID. It panics if b is
// longer than 20 bytes.
func ConnectionIDFromBytes(b []byte) ConnectionID {
return protocol.ParseConnectionID(b)
}
// A ConnectionIDGenerator is an interface that allows clients to implement their own format
// for the Connection IDs that servers/clients use as SrcConnectionID in QUIC packets.
//
// Connection IDs generated by an implementation should always produce IDs of constant size.
type ConnectionIDGenerator interface {
// GenerateConnectionID generates a new ConnectionID.
// Generated ConnectionIDs should be unique and observers should not be able to correlate two ConnectionIDs.
GenerateConnectionID() (ConnectionID, error)
// ConnectionIDLen tells what is the length of the ConnectionIDs generated by the implementation of
// this interface.
// Effectively, this means that implementations of ConnectionIDGenerator must always return constant-size
// connection IDs. Valid lengths are between 0 and 20 and calls to GenerateConnectionID.
// 0-length ConnectionsIDs can be used when an endpoint (server or client) does not require multiplexing connections
// in the presence of a connection migration environment.
ConnectionIDLen() int
}
// Config contains all configuration data needed for a QUIC server or client.
type Config struct {
// GetConfigForClient is called for incoming connections.
// If the error is not nil, the connection attempt is refused.
GetConfigForClient func(info *ClientHelloInfo) (*Config, error)
// The QUIC versions that can be negotiated.
// If not set, it uses all versions available.
Versions []VersionNumber
// HandshakeIdleTimeout is the idle timeout before completion of the handshake.
// Specifically, if we don't receive any packet from the peer within this time, the connection attempt is aborted.
// If this value is zero, the timeout is set to 5 seconds.
HandshakeIdleTimeout time.Duration
// MaxIdleTimeout is the maximum duration that may pass without any incoming network activity.
// The actual value for the idle timeout is the minimum of this value and the peer's.
// This value only applies after the handshake has completed.
// If the timeout is exceeded, the connection is closed.
// If this value is zero, the timeout is set to 30 seconds.
MaxIdleTimeout time.Duration
// RequireAddressValidation determines if a QUIC Retry packet is sent.
// This allows the server to verify the client's address, at the cost of increasing the handshake latency by 1 RTT.
// See https://datatracker.ietf.org/doc/html/rfc9000#section-8 for details.
// If not set, every client is forced to prove its remote address.
RequireAddressValidation func(net.Addr) bool
// MaxRetryTokenAge is the maximum age of a Retry token.
// If not set, it defaults to 5 seconds. Only valid for a server.
MaxRetryTokenAge time.Duration
// MaxTokenAge is the maximum age of the token presented during the handshake,
// for tokens that were issued on a previous connection.
// If not set, it defaults to 24 hours. Only valid for a server.
MaxTokenAge time.Duration
// The TokenStore stores tokens received from the server.
// Tokens are used to skip address validation on future connection attempts.
// The key used to store tokens is the ServerName from the tls.Config, if set
// otherwise the token is associated with the server's IP address.
TokenStore TokenStore
// InitialStreamReceiveWindow is the initial size of the stream-level flow control window for receiving data.
// If the application is consuming data quickly enough, the flow control auto-tuning algorithm
// will increase the window up to MaxStreamReceiveWindow.
// If this value is zero, it will default to 512 KB.
InitialStreamReceiveWindow uint64
// MaxStreamReceiveWindow is the maximum stream-level flow control window for receiving data.
// If this value is zero, it will default to 6 MB.
MaxStreamReceiveWindow uint64
// InitialConnectionReceiveWindow is the initial size of the stream-level flow control window for receiving data.
// If the application is consuming data quickly enough, the flow control auto-tuning algorithm
// will increase the window up to MaxConnectionReceiveWindow.
// If this value is zero, it will default to 512 KB.
InitialConnectionReceiveWindow uint64
// MaxConnectionReceiveWindow is the connection-level flow control window for receiving data.
// If this value is zero, it will default to 15 MB.
MaxConnectionReceiveWindow uint64
// AllowConnectionWindowIncrease is called every time the connection flow controller attempts
// to increase the connection flow control window.
// If set, the caller can prevent an increase of the window. Typically, it would do so to
// limit the memory usage.
// To avoid deadlocks, it is not valid to call other functions on the connection or on streams
// in this callback.
AllowConnectionWindowIncrease func(conn Connection, delta uint64) bool
// MaxIncomingStreams is the maximum number of concurrent bidirectional streams that a peer is allowed to open.
// Values above 2^60 are invalid.
// If not set, it will default to 100.
// If set to a negative value, it doesn't allow any bidirectional streams.
MaxIncomingStreams int64
// MaxIncomingUniStreams is the maximum number of concurrent unidirectional streams that a peer is allowed to open.
// Values above 2^60 are invalid.
// If not set, it will default to 100.
// If set to a negative value, it doesn't allow any unidirectional streams.
MaxIncomingUniStreams int64
// KeepAlivePeriod defines whether this peer will periodically send a packet to keep the connection alive.
// If set to 0, then no keep alive is sent. Otherwise, the keep alive is sent on that period (or at most
// every half of MaxIdleTimeout, whichever is smaller).
KeepAlivePeriod time.Duration
// DisablePathMTUDiscovery disables Path MTU Discovery (RFC 8899).
// Packets will then be at most 1252 (IPv4) / 1232 (IPv6) bytes in size.
// Note that if Path MTU discovery is causing issues on your system, please open a new issue
DisablePathMTUDiscovery bool
// DisableVersionNegotiationPackets disables the sending of Version Negotiation packets.
// This can be useful if version information is exchanged out-of-band.
// It has no effect for a client.
DisableVersionNegotiationPackets bool
// Allow0RTT allows the application to decide if a 0-RTT connection attempt should be accepted.
// Only valid for the server.
Allow0RTT bool
// Enable QUIC datagram support (RFC 9221).
EnableDatagrams bool
// Maximum size of QUIC datagram frames (RFC 9221).
MaxDatagramFrameSize int64
Tracer func(context.Context, logging.Perspective, ConnectionID) logging.ConnectionTracer
}
type ClientHelloInfo struct {
RemoteAddr net.Addr
}
// ConnectionState records basic details about a QUIC connection
type ConnectionState struct {
TLS handshake.ConnectionState
SupportsDatagrams bool
Version VersionNumber
}

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package ackhandler
import "github.com/quic-go/quic-go/internal/wire"
// IsFrameAckEliciting returns true if the frame is ack-eliciting.
func IsFrameAckEliciting(f wire.Frame) bool {
_, isAck := f.(*wire.AckFrame)
_, isConnectionClose := f.(*wire.ConnectionCloseFrame)
return !isAck && !isConnectionClose
}
// HasAckElicitingFrames returns true if at least one frame is ack-eliciting.
func HasAckElicitingFrames(fs []*Frame) bool {
for _, f := range fs {
if IsFrameAckEliciting(f.Frame) {
return true
}
}
return false
}

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package ackhandler
import (
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/logging"
)
// NewAckHandler creates a new SentPacketHandler and a new ReceivedPacketHandler.
// clientAddressValidated indicates whether the address was validated beforehand by an address validation token.
// clientAddressValidated has no effect for a client.
func NewAckHandler(
initialPacketNumber protocol.PacketNumber,
initialMaxDatagramSize protocol.ByteCount,
rttStats *utils.RTTStats,
clientAddressValidated bool,
pers protocol.Perspective,
tracer logging.ConnectionTracer,
logger utils.Logger,
) (SentPacketHandler, ReceivedPacketHandler) {
sph := newSentPacketHandler(initialPacketNumber, initialMaxDatagramSize, rttStats, clientAddressValidated, pers, tracer, logger)
return sph, newReceivedPacketHandler(sph, rttStats, logger)
}

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package ackhandler
import (
"sync"
"github.com/quic-go/quic-go/internal/wire"
)
type Frame struct {
wire.Frame // nil if the frame has already been acknowledged in another packet
OnLost func(wire.Frame)
OnAcked func(wire.Frame)
}
var framePool = sync.Pool{New: func() any { return &Frame{} }}
func GetFrame() *Frame {
f := framePool.Get().(*Frame)
f.OnLost = nil
f.OnAcked = nil
return f
}
func putFrame(f *Frame) {
f.Frame = nil
f.OnLost = nil
f.OnAcked = nil
framePool.Put(f)
}

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package ackhandler
import (
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/wire"
)
// SentPacketHandler handles ACKs received for outgoing packets
type SentPacketHandler interface {
// SentPacket may modify the packet
SentPacket(packet *Packet)
ReceivedAck(ackFrame *wire.AckFrame, encLevel protocol.EncryptionLevel, recvTime time.Time) (bool /* 1-RTT packet acked */, error)
ReceivedBytes(protocol.ByteCount)
DropPackets(protocol.EncryptionLevel)
ResetForRetry() error
SetHandshakeConfirmed()
// The SendMode determines if and what kind of packets can be sent.
SendMode() SendMode
// TimeUntilSend is the time when the next packet should be sent.
// It is used for pacing packets.
TimeUntilSend() time.Time
// HasPacingBudget says if the pacer allows sending of a (full size) packet at this moment.
HasPacingBudget() bool
SetMaxDatagramSize(count protocol.ByteCount)
// only to be called once the handshake is complete
QueueProbePacket(protocol.EncryptionLevel) bool /* was a packet queued */
PeekPacketNumber(protocol.EncryptionLevel) (protocol.PacketNumber, protocol.PacketNumberLen)
PopPacketNumber(protocol.EncryptionLevel) protocol.PacketNumber
GetLossDetectionTimeout() time.Time
OnLossDetectionTimeout() error
}
type sentPacketTracker interface {
GetLowestPacketNotConfirmedAcked() protocol.PacketNumber
ReceivedPacket(protocol.EncryptionLevel)
}
// ReceivedPacketHandler handles ACKs needed to send for incoming packets
type ReceivedPacketHandler interface {
IsPotentiallyDuplicate(protocol.PacketNumber, protocol.EncryptionLevel) bool
ReceivedPacket(pn protocol.PacketNumber, ecn protocol.ECN, encLevel protocol.EncryptionLevel, rcvTime time.Time, shouldInstigateAck bool) error
DropPackets(protocol.EncryptionLevel)
GetAlarmTimeout() time.Time
GetAckFrame(encLevel protocol.EncryptionLevel, onlyIfQueued bool) *wire.AckFrame
}

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//go:build gomock || generate
package ackhandler
//go:generate sh -c "go run github.com/golang/mock/mockgen -build_flags=\"-tags=gomock\" -package ackhandler -destination mock_sent_packet_tracker_test.go github.com/quic-go/quic-go/internal/ackhandler SentPacketTracker"
type SentPacketTracker = sentPacketTracker

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package ackhandler
import (
"sync"
"time"
"github.com/quic-go/quic-go/internal/protocol"
)
// A Packet is a packet
type Packet struct {
PacketNumber protocol.PacketNumber
Frames []*Frame
LargestAcked protocol.PacketNumber // InvalidPacketNumber if the packet doesn't contain an ACK
Length protocol.ByteCount
EncryptionLevel protocol.EncryptionLevel
SendTime time.Time
IsPathMTUProbePacket bool // We don't report the loss of Path MTU probe packets to the congestion controller.
includedInBytesInFlight bool
declaredLost bool
skippedPacket bool
}
func (p *Packet) outstanding() bool {
return !p.declaredLost && !p.skippedPacket && !p.IsPathMTUProbePacket
}
var packetPool = sync.Pool{New: func() any { return &Packet{} }}
func GetPacket() *Packet {
p := packetPool.Get().(*Packet)
p.PacketNumber = 0
p.Frames = nil
p.LargestAcked = 0
p.Length = 0
p.EncryptionLevel = protocol.EncryptionLevel(0)
p.SendTime = time.Time{}
p.IsPathMTUProbePacket = false
p.includedInBytesInFlight = false
p.declaredLost = false
p.skippedPacket = false
return p
}
// We currently only return Packets back into the pool when they're acknowledged (not when they're lost).
// This simplifies the code, and gives the vast majority of the performance benefit we can gain from using the pool.
func putPacket(p *Packet) {
for _, f := range p.Frames {
putFrame(f)
}
p.Frames = nil
packetPool.Put(p)
}

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package ackhandler
import (
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
)
type packetNumberGenerator interface {
Peek() protocol.PacketNumber
Pop() protocol.PacketNumber
}
type sequentialPacketNumberGenerator struct {
next protocol.PacketNumber
}
var _ packetNumberGenerator = &sequentialPacketNumberGenerator{}
func newSequentialPacketNumberGenerator(initial protocol.PacketNumber) packetNumberGenerator {
return &sequentialPacketNumberGenerator{next: initial}
}
func (p *sequentialPacketNumberGenerator) Peek() protocol.PacketNumber {
return p.next
}
func (p *sequentialPacketNumberGenerator) Pop() protocol.PacketNumber {
next := p.next
p.next++
return next
}
// The skippingPacketNumberGenerator generates the packet number for the next packet
// it randomly skips a packet number every averagePeriod packets (on average).
// It is guaranteed to never skip two consecutive packet numbers.
type skippingPacketNumberGenerator struct {
period protocol.PacketNumber
maxPeriod protocol.PacketNumber
next protocol.PacketNumber
nextToSkip protocol.PacketNumber
rng utils.Rand
}
var _ packetNumberGenerator = &skippingPacketNumberGenerator{}
func newSkippingPacketNumberGenerator(initial, initialPeriod, maxPeriod protocol.PacketNumber) packetNumberGenerator {
g := &skippingPacketNumberGenerator{
next: initial,
period: initialPeriod,
maxPeriod: maxPeriod,
}
g.generateNewSkip()
return g
}
func (p *skippingPacketNumberGenerator) Peek() protocol.PacketNumber {
return p.next
}
func (p *skippingPacketNumberGenerator) Pop() protocol.PacketNumber {
next := p.next
p.next++ // generate a new packet number for the next packet
if p.next == p.nextToSkip {
p.next++
p.generateNewSkip()
}
return next
}
func (p *skippingPacketNumberGenerator) generateNewSkip() {
// make sure that there are never two consecutive packet numbers that are skipped
p.nextToSkip = p.next + 2 + protocol.PacketNumber(p.rng.Int31n(int32(2*p.period)))
p.period = utils.Min(2*p.period, p.maxPeriod)
}

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package ackhandler
import (
"fmt"
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/internal/wire"
)
type receivedPacketHandler struct {
sentPackets sentPacketTracker
initialPackets *receivedPacketTracker
handshakePackets *receivedPacketTracker
appDataPackets *receivedPacketTracker
lowest1RTTPacket protocol.PacketNumber
}
var _ ReceivedPacketHandler = &receivedPacketHandler{}
func newReceivedPacketHandler(
sentPackets sentPacketTracker,
rttStats *utils.RTTStats,
logger utils.Logger,
) ReceivedPacketHandler {
return &receivedPacketHandler{
sentPackets: sentPackets,
initialPackets: newReceivedPacketTracker(rttStats, logger),
handshakePackets: newReceivedPacketTracker(rttStats, logger),
appDataPackets: newReceivedPacketTracker(rttStats, logger),
lowest1RTTPacket: protocol.InvalidPacketNumber,
}
}
func (h *receivedPacketHandler) ReceivedPacket(
pn protocol.PacketNumber,
ecn protocol.ECN,
encLevel protocol.EncryptionLevel,
rcvTime time.Time,
shouldInstigateAck bool,
) error {
h.sentPackets.ReceivedPacket(encLevel)
switch encLevel {
case protocol.EncryptionInitial:
return h.initialPackets.ReceivedPacket(pn, ecn, rcvTime, shouldInstigateAck)
case protocol.EncryptionHandshake:
return h.handshakePackets.ReceivedPacket(pn, ecn, rcvTime, shouldInstigateAck)
case protocol.Encryption0RTT:
if h.lowest1RTTPacket != protocol.InvalidPacketNumber && pn > h.lowest1RTTPacket {
return fmt.Errorf("received packet number %d on a 0-RTT packet after receiving %d on a 1-RTT packet", pn, h.lowest1RTTPacket)
}
return h.appDataPackets.ReceivedPacket(pn, ecn, rcvTime, shouldInstigateAck)
case protocol.Encryption1RTT:
if h.lowest1RTTPacket == protocol.InvalidPacketNumber || pn < h.lowest1RTTPacket {
h.lowest1RTTPacket = pn
}
if err := h.appDataPackets.ReceivedPacket(pn, ecn, rcvTime, shouldInstigateAck); err != nil {
return err
}
h.appDataPackets.IgnoreBelow(h.sentPackets.GetLowestPacketNotConfirmedAcked())
return nil
default:
panic(fmt.Sprintf("received packet with unknown encryption level: %s", encLevel))
}
}
func (h *receivedPacketHandler) DropPackets(encLevel protocol.EncryptionLevel) {
//nolint:exhaustive // 1-RTT packet number space is never dropped.
switch encLevel {
case protocol.EncryptionInitial:
h.initialPackets = nil
case protocol.EncryptionHandshake:
h.handshakePackets = nil
case protocol.Encryption0RTT:
// Nothing to do here.
// If we are rejecting 0-RTT, no 0-RTT packets will have been decrypted.
default:
panic(fmt.Sprintf("Cannot drop keys for encryption level %s", encLevel))
}
}
func (h *receivedPacketHandler) GetAlarmTimeout() time.Time {
var initialAlarm, handshakeAlarm time.Time
if h.initialPackets != nil {
initialAlarm = h.initialPackets.GetAlarmTimeout()
}
if h.handshakePackets != nil {
handshakeAlarm = h.handshakePackets.GetAlarmTimeout()
}
oneRTTAlarm := h.appDataPackets.GetAlarmTimeout()
return utils.MinNonZeroTime(utils.MinNonZeroTime(initialAlarm, handshakeAlarm), oneRTTAlarm)
}
func (h *receivedPacketHandler) GetAckFrame(encLevel protocol.EncryptionLevel, onlyIfQueued bool) *wire.AckFrame {
var ack *wire.AckFrame
//nolint:exhaustive // 0-RTT packets can't contain ACK frames.
switch encLevel {
case protocol.EncryptionInitial:
if h.initialPackets != nil {
ack = h.initialPackets.GetAckFrame(onlyIfQueued)
}
case protocol.EncryptionHandshake:
if h.handshakePackets != nil {
ack = h.handshakePackets.GetAckFrame(onlyIfQueued)
}
case protocol.Encryption1RTT:
// 0-RTT packets can't contain ACK frames
return h.appDataPackets.GetAckFrame(onlyIfQueued)
default:
return nil
}
// For Initial and Handshake ACKs, the delay time is ignored by the receiver.
// Set it to 0 in order to save bytes.
if ack != nil {
ack.DelayTime = 0
}
return ack
}
func (h *receivedPacketHandler) IsPotentiallyDuplicate(pn protocol.PacketNumber, encLevel protocol.EncryptionLevel) bool {
switch encLevel {
case protocol.EncryptionInitial:
if h.initialPackets != nil {
return h.initialPackets.IsPotentiallyDuplicate(pn)
}
case protocol.EncryptionHandshake:
if h.handshakePackets != nil {
return h.handshakePackets.IsPotentiallyDuplicate(pn)
}
case protocol.Encryption0RTT, protocol.Encryption1RTT:
return h.appDataPackets.IsPotentiallyDuplicate(pn)
}
panic("unexpected encryption level")
}

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package ackhandler
import (
"sync"
"github.com/quic-go/quic-go/internal/protocol"
list "github.com/quic-go/quic-go/internal/utils/linkedlist"
"github.com/quic-go/quic-go/internal/wire"
)
// interval is an interval from one PacketNumber to the other
type interval struct {
Start protocol.PacketNumber
End protocol.PacketNumber
}
var intervalElementPool sync.Pool
func init() {
intervalElementPool = *list.NewPool[interval]()
}
// The receivedPacketHistory stores if a packet number has already been received.
// It generates ACK ranges which can be used to assemble an ACK frame.
// It does not store packet contents.
type receivedPacketHistory struct {
ranges *list.List[interval]
deletedBelow protocol.PacketNumber
}
func newReceivedPacketHistory() *receivedPacketHistory {
return &receivedPacketHistory{
ranges: list.NewWithPool[interval](&intervalElementPool),
}
}
// ReceivedPacket registers a packet with PacketNumber p and updates the ranges
func (h *receivedPacketHistory) ReceivedPacket(p protocol.PacketNumber) bool /* is a new packet (and not a duplicate / delayed packet) */ {
// ignore delayed packets, if we already deleted the range
if p < h.deletedBelow {
return false
}
isNew := h.addToRanges(p)
h.maybeDeleteOldRanges()
return isNew
}
func (h *receivedPacketHistory) addToRanges(p protocol.PacketNumber) bool /* is a new packet (and not a duplicate / delayed packet) */ {
if h.ranges.Len() == 0 {
h.ranges.PushBack(interval{Start: p, End: p})
return true
}
for el := h.ranges.Back(); el != nil; el = el.Prev() {
// p already included in an existing range. Nothing to do here
if p >= el.Value.Start && p <= el.Value.End {
return false
}
if el.Value.End == p-1 { // extend a range at the end
el.Value.End = p
return true
}
if el.Value.Start == p+1 { // extend a range at the beginning
el.Value.Start = p
prev := el.Prev()
if prev != nil && prev.Value.End+1 == el.Value.Start { // merge two ranges
prev.Value.End = el.Value.End
h.ranges.Remove(el)
}
return true
}
// create a new range at the end
if p > el.Value.End {
h.ranges.InsertAfter(interval{Start: p, End: p}, el)
return true
}
}
// create a new range at the beginning
h.ranges.InsertBefore(interval{Start: p, End: p}, h.ranges.Front())
return true
}
// Delete old ranges, if we're tracking more than 500 of them.
// This is a DoS defense against a peer that sends us too many gaps.
func (h *receivedPacketHistory) maybeDeleteOldRanges() {
for h.ranges.Len() > protocol.MaxNumAckRanges {
h.ranges.Remove(h.ranges.Front())
}
}
// DeleteBelow deletes all entries below (but not including) p
func (h *receivedPacketHistory) DeleteBelow(p protocol.PacketNumber) {
if p < h.deletedBelow {
return
}
h.deletedBelow = p
nextEl := h.ranges.Front()
for el := h.ranges.Front(); nextEl != nil; el = nextEl {
nextEl = el.Next()
if el.Value.End < p { // delete a whole range
h.ranges.Remove(el)
} else if p > el.Value.Start && p <= el.Value.End {
el.Value.Start = p
return
} else { // no ranges affected. Nothing to do
return
}
}
}
// AppendAckRanges appends to a slice of all AckRanges that can be used in an AckFrame
func (h *receivedPacketHistory) AppendAckRanges(ackRanges []wire.AckRange) []wire.AckRange {
if h.ranges.Len() > 0 {
for el := h.ranges.Back(); el != nil; el = el.Prev() {
ackRanges = append(ackRanges, wire.AckRange{Smallest: el.Value.Start, Largest: el.Value.End})
}
}
return ackRanges
}
func (h *receivedPacketHistory) GetHighestAckRange() wire.AckRange {
ackRange := wire.AckRange{}
if h.ranges.Len() > 0 {
r := h.ranges.Back().Value
ackRange.Smallest = r.Start
ackRange.Largest = r.End
}
return ackRange
}
func (h *receivedPacketHistory) IsPotentiallyDuplicate(p protocol.PacketNumber) bool {
if p < h.deletedBelow {
return true
}
for el := h.ranges.Back(); el != nil; el = el.Prev() {
if p > el.Value.End {
return false
}
if p <= el.Value.End && p >= el.Value.Start {
return true
}
}
return false
}

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package ackhandler
import (
"fmt"
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/internal/wire"
)
// number of ack-eliciting packets received before sending an ack.
const packetsBeforeAck = 2
type receivedPacketTracker struct {
largestObserved protocol.PacketNumber
ignoreBelow protocol.PacketNumber
largestObservedReceivedTime time.Time
ect0, ect1, ecnce uint64
packetHistory *receivedPacketHistory
maxAckDelay time.Duration
rttStats *utils.RTTStats
hasNewAck bool // true as soon as we received an ack-eliciting new packet
ackQueued bool // true once we received more than 2 (or later in the connection 10) ack-eliciting packets
ackElicitingPacketsReceivedSinceLastAck int
ackAlarm time.Time
lastAck *wire.AckFrame
logger utils.Logger
}
func newReceivedPacketTracker(
rttStats *utils.RTTStats,
logger utils.Logger,
) *receivedPacketTracker {
return &receivedPacketTracker{
packetHistory: newReceivedPacketHistory(),
maxAckDelay: protocol.MaxAckDelay,
rttStats: rttStats,
logger: logger,
}
}
func (h *receivedPacketTracker) ReceivedPacket(packetNumber protocol.PacketNumber, ecn protocol.ECN, rcvTime time.Time, shouldInstigateAck bool) error {
if isNew := h.packetHistory.ReceivedPacket(packetNumber); !isNew {
return fmt.Errorf("recevedPacketTracker BUG: ReceivedPacket called for old / duplicate packet %d", packetNumber)
}
isMissing := h.isMissing(packetNumber)
if packetNumber >= h.largestObserved {
h.largestObserved = packetNumber
h.largestObservedReceivedTime = rcvTime
}
if shouldInstigateAck {
h.hasNewAck = true
}
if shouldInstigateAck {
h.maybeQueueAck(packetNumber, rcvTime, isMissing)
}
switch ecn {
case protocol.ECNNon:
case protocol.ECT0:
h.ect0++
case protocol.ECT1:
h.ect1++
case protocol.ECNCE:
h.ecnce++
}
return nil
}
// IgnoreBelow sets a lower limit for acknowledging packets.
// Packets with packet numbers smaller than p will not be acked.
func (h *receivedPacketTracker) IgnoreBelow(p protocol.PacketNumber) {
if p <= h.ignoreBelow {
return
}
h.ignoreBelow = p
h.packetHistory.DeleteBelow(p)
if h.logger.Debug() {
h.logger.Debugf("\tIgnoring all packets below %d.", p)
}
}
// isMissing says if a packet was reported missing in the last ACK.
func (h *receivedPacketTracker) isMissing(p protocol.PacketNumber) bool {
if h.lastAck == nil || p < h.ignoreBelow {
return false
}
return p < h.lastAck.LargestAcked() && !h.lastAck.AcksPacket(p)
}
func (h *receivedPacketTracker) hasNewMissingPackets() bool {
if h.lastAck == nil {
return false
}
highestRange := h.packetHistory.GetHighestAckRange()
return highestRange.Smallest > h.lastAck.LargestAcked()+1 && highestRange.Len() == 1
}
// maybeQueueAck queues an ACK, if necessary.
func (h *receivedPacketTracker) maybeQueueAck(pn protocol.PacketNumber, rcvTime time.Time, wasMissing bool) {
// always acknowledge the first packet
if h.lastAck == nil {
if !h.ackQueued {
h.logger.Debugf("\tQueueing ACK because the first packet should be acknowledged.")
}
h.ackQueued = true
return
}
if h.ackQueued {
return
}
h.ackElicitingPacketsReceivedSinceLastAck++
// Send an ACK if this packet was reported missing in an ACK sent before.
// Ack decimation with reordering relies on the timer to send an ACK, but if
// missing packets we reported in the previous ack, send an ACK immediately.
if wasMissing {
if h.logger.Debug() {
h.logger.Debugf("\tQueueing ACK because packet %d was missing before.", pn)
}
h.ackQueued = true
}
// send an ACK every 2 ack-eliciting packets
if h.ackElicitingPacketsReceivedSinceLastAck >= packetsBeforeAck {
if h.logger.Debug() {
h.logger.Debugf("\tQueueing ACK because packet %d packets were received after the last ACK (using initial threshold: %d).", h.ackElicitingPacketsReceivedSinceLastAck, packetsBeforeAck)
}
h.ackQueued = true
} else if h.ackAlarm.IsZero() {
if h.logger.Debug() {
h.logger.Debugf("\tSetting ACK timer to max ack delay: %s", h.maxAckDelay)
}
h.ackAlarm = rcvTime.Add(h.maxAckDelay)
}
// Queue an ACK if there are new missing packets to report.
if h.hasNewMissingPackets() {
h.logger.Debugf("\tQueuing ACK because there's a new missing packet to report.")
h.ackQueued = true
}
if h.ackQueued {
// cancel the ack alarm
h.ackAlarm = time.Time{}
}
}
func (h *receivedPacketTracker) GetAckFrame(onlyIfQueued bool) *wire.AckFrame {
if !h.hasNewAck {
return nil
}
now := time.Now()
if onlyIfQueued {
if !h.ackQueued && (h.ackAlarm.IsZero() || h.ackAlarm.After(now)) {
return nil
}
if h.logger.Debug() && !h.ackQueued && !h.ackAlarm.IsZero() {
h.logger.Debugf("Sending ACK because the ACK timer expired.")
}
}
ack := wire.GetAckFrame()
ack.DelayTime = utils.Max(0, now.Sub(h.largestObservedReceivedTime))
ack.ECT0 = h.ect0
ack.ECT1 = h.ect1
ack.ECNCE = h.ecnce
ack.AckRanges = h.packetHistory.AppendAckRanges(ack.AckRanges)
if h.lastAck != nil {
wire.PutAckFrame(h.lastAck)
}
h.lastAck = ack
h.ackAlarm = time.Time{}
h.ackQueued = false
h.hasNewAck = false
h.ackElicitingPacketsReceivedSinceLastAck = 0
return ack
}
func (h *receivedPacketTracker) GetAlarmTimeout() time.Time { return h.ackAlarm }
func (h *receivedPacketTracker) IsPotentiallyDuplicate(pn protocol.PacketNumber) bool {
return h.packetHistory.IsPotentiallyDuplicate(pn)
}

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@@ -0,0 +1,40 @@
package ackhandler
import "fmt"
// The SendMode says what kind of packets can be sent.
type SendMode uint8
const (
// SendNone means that no packets should be sent
SendNone SendMode = iota
// SendAck means an ACK-only packet should be sent
SendAck
// SendPTOInitial means that an Initial probe packet should be sent
SendPTOInitial
// SendPTOHandshake means that a Handshake probe packet should be sent
SendPTOHandshake
// SendPTOAppData means that an Application data probe packet should be sent
SendPTOAppData
// SendAny means that any packet should be sent
SendAny
)
func (s SendMode) String() string {
switch s {
case SendNone:
return "none"
case SendAck:
return "ack"
case SendPTOInitial:
return "pto (Initial)"
case SendPTOHandshake:
return "pto (Handshake)"
case SendPTOAppData:
return "pto (Application Data)"
case SendAny:
return "any"
default:
return fmt.Sprintf("invalid send mode: %d", s)
}
}

View File

@@ -0,0 +1,861 @@
package ackhandler
import (
"errors"
"fmt"
"time"
"github.com/quic-go/quic-go/internal/congestion"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qerr"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/internal/wire"
"github.com/quic-go/quic-go/logging"
)
const (
// Maximum reordering in time space before time based loss detection considers a packet lost.
// Specified as an RTT multiplier.
timeThreshold = 9.0 / 8
// Maximum reordering in packets before packet threshold loss detection considers a packet lost.
packetThreshold = 3
// Before validating the client's address, the server won't send more than 3x bytes than it received.
amplificationFactor = 3
// We use Retry packets to derive an RTT estimate. Make sure we don't set the RTT to a super low value yet.
minRTTAfterRetry = 5 * time.Millisecond
// The PTO duration uses exponential backoff, but is truncated to a maximum value, as allowed by RFC 8961, section 4.4.
maxPTODuration = 60 * time.Second
)
type packetNumberSpace struct {
history *sentPacketHistory
pns packetNumberGenerator
lossTime time.Time
lastAckElicitingPacketTime time.Time
largestAcked protocol.PacketNumber
largestSent protocol.PacketNumber
}
func newPacketNumberSpace(initialPN protocol.PacketNumber, skipPNs bool, rttStats *utils.RTTStats) *packetNumberSpace {
var pns packetNumberGenerator
if skipPNs {
pns = newSkippingPacketNumberGenerator(initialPN, protocol.SkipPacketInitialPeriod, protocol.SkipPacketMaxPeriod)
} else {
pns = newSequentialPacketNumberGenerator(initialPN)
}
return &packetNumberSpace{
history: newSentPacketHistory(rttStats),
pns: pns,
largestSent: protocol.InvalidPacketNumber,
largestAcked: protocol.InvalidPacketNumber,
}
}
type sentPacketHandler struct {
initialPackets *packetNumberSpace
handshakePackets *packetNumberSpace
appDataPackets *packetNumberSpace
// Do we know that the peer completed address validation yet?
// Always true for the server.
peerCompletedAddressValidation bool
bytesReceived protocol.ByteCount
bytesSent protocol.ByteCount
// Have we validated the peer's address yet?
// Always true for the client.
peerAddressValidated bool
handshakeConfirmed bool
// lowestNotConfirmedAcked is the lowest packet number that we sent an ACK for, but haven't received confirmation, that this ACK actually arrived
// example: we send an ACK for packets 90-100 with packet number 20
// once we receive an ACK from the peer for packet 20, the lowestNotConfirmedAcked is 101
// Only applies to the application-data packet number space.
lowestNotConfirmedAcked protocol.PacketNumber
ackedPackets []*Packet // to avoid allocations in detectAndRemoveAckedPackets
bytesInFlight protocol.ByteCount
congestion congestion.SendAlgorithmWithDebugInfos
rttStats *utils.RTTStats
// The number of times a PTO has been sent without receiving an ack.
ptoCount uint32
ptoMode SendMode
// The number of PTO probe packets that should be sent.
// Only applies to the application-data packet number space.
numProbesToSend int
// The alarm timeout
alarm time.Time
perspective protocol.Perspective
tracer logging.ConnectionTracer
logger utils.Logger
}
var (
_ SentPacketHandler = &sentPacketHandler{}
_ sentPacketTracker = &sentPacketHandler{}
)
// clientAddressValidated indicates whether the address was validated beforehand by an address validation token.
// If the address was validated, the amplification limit doesn't apply. It has no effect for a client.
func newSentPacketHandler(
initialPN protocol.PacketNumber,
initialMaxDatagramSize protocol.ByteCount,
rttStats *utils.RTTStats,
clientAddressValidated bool,
pers protocol.Perspective,
tracer logging.ConnectionTracer,
logger utils.Logger,
) *sentPacketHandler {
congestion := congestion.NewCubicSender(
congestion.DefaultClock{},
rttStats,
initialMaxDatagramSize,
true, // use Reno
tracer,
)
return &sentPacketHandler{
peerCompletedAddressValidation: pers == protocol.PerspectiveServer,
peerAddressValidated: pers == protocol.PerspectiveClient || clientAddressValidated,
initialPackets: newPacketNumberSpace(initialPN, false, rttStats),
handshakePackets: newPacketNumberSpace(0, false, rttStats),
appDataPackets: newPacketNumberSpace(0, true, rttStats),
rttStats: rttStats,
congestion: congestion,
perspective: pers,
tracer: tracer,
logger: logger,
}
}
func (h *sentPacketHandler) DropPackets(encLevel protocol.EncryptionLevel) {
if h.perspective == protocol.PerspectiveClient && encLevel == protocol.EncryptionInitial {
// This function is called when the crypto setup seals a Handshake packet.
// If this Handshake packet is coalesced behind an Initial packet, we would drop the Initial packet number space
// before SentPacket() was called for that Initial packet.
return
}
h.dropPackets(encLevel)
}
func (h *sentPacketHandler) removeFromBytesInFlight(p *Packet) {
if p.includedInBytesInFlight {
if p.Length > h.bytesInFlight {
panic("negative bytes_in_flight")
}
h.bytesInFlight -= p.Length
p.includedInBytesInFlight = false
}
}
func (h *sentPacketHandler) dropPackets(encLevel protocol.EncryptionLevel) {
// The server won't await address validation after the handshake is confirmed.
// This applies even if we didn't receive an ACK for a Handshake packet.
if h.perspective == protocol.PerspectiveClient && encLevel == protocol.EncryptionHandshake {
h.peerCompletedAddressValidation = true
}
// remove outstanding packets from bytes_in_flight
if encLevel == protocol.EncryptionInitial || encLevel == protocol.EncryptionHandshake {
pnSpace := h.getPacketNumberSpace(encLevel)
pnSpace.history.Iterate(func(p *Packet) (bool, error) {
h.removeFromBytesInFlight(p)
return true, nil
})
}
// drop the packet history
//nolint:exhaustive // Not every packet number space can be dropped.
switch encLevel {
case protocol.EncryptionInitial:
h.initialPackets = nil
case protocol.EncryptionHandshake:
h.handshakePackets = nil
case protocol.Encryption0RTT:
// This function is only called when 0-RTT is rejected,
// and not when the client drops 0-RTT keys when the handshake completes.
// When 0-RTT is rejected, all application data sent so far becomes invalid.
// Delete the packets from the history and remove them from bytes_in_flight.
h.appDataPackets.history.Iterate(func(p *Packet) (bool, error) {
if p.EncryptionLevel != protocol.Encryption0RTT {
return false, nil
}
h.removeFromBytesInFlight(p)
h.appDataPackets.history.Remove(p.PacketNumber)
return true, nil
})
default:
panic(fmt.Sprintf("Cannot drop keys for encryption level %s", encLevel))
}
if h.tracer != nil && h.ptoCount != 0 {
h.tracer.UpdatedPTOCount(0)
}
h.ptoCount = 0
h.numProbesToSend = 0
h.ptoMode = SendNone
h.setLossDetectionTimer()
}
func (h *sentPacketHandler) ReceivedBytes(n protocol.ByteCount) {
wasAmplificationLimit := h.isAmplificationLimited()
h.bytesReceived += n
if wasAmplificationLimit && !h.isAmplificationLimited() {
h.setLossDetectionTimer()
}
}
func (h *sentPacketHandler) ReceivedPacket(l protocol.EncryptionLevel) {
if h.perspective == protocol.PerspectiveServer && l == protocol.EncryptionHandshake && !h.peerAddressValidated {
h.peerAddressValidated = true
h.setLossDetectionTimer()
}
}
func (h *sentPacketHandler) packetsInFlight() int {
packetsInFlight := h.appDataPackets.history.Len()
if h.handshakePackets != nil {
packetsInFlight += h.handshakePackets.history.Len()
}
if h.initialPackets != nil {
packetsInFlight += h.initialPackets.history.Len()
}
return packetsInFlight
}
func (h *sentPacketHandler) SentPacket(p *Packet) {
h.bytesSent += p.Length
// For the client, drop the Initial packet number space when the first Handshake packet is sent.
if h.perspective == protocol.PerspectiveClient && p.EncryptionLevel == protocol.EncryptionHandshake && h.initialPackets != nil {
h.dropPackets(protocol.EncryptionInitial)
}
isAckEliciting := h.sentPacketImpl(p)
if isAckEliciting {
h.getPacketNumberSpace(p.EncryptionLevel).history.SentAckElicitingPacket(p)
} else {
h.getPacketNumberSpace(p.EncryptionLevel).history.SentNonAckElicitingPacket(p.PacketNumber, p.EncryptionLevel, p.SendTime)
putPacket(p)
p = nil //nolint:ineffassign // This is just to be on the safe side.
}
if h.tracer != nil && isAckEliciting {
h.tracer.UpdatedMetrics(h.rttStats, h.congestion.GetCongestionWindow(), h.bytesInFlight, h.packetsInFlight())
}
if isAckEliciting || !h.peerCompletedAddressValidation {
h.setLossDetectionTimer()
}
}
func (h *sentPacketHandler) getPacketNumberSpace(encLevel protocol.EncryptionLevel) *packetNumberSpace {
switch encLevel {
case protocol.EncryptionInitial:
return h.initialPackets
case protocol.EncryptionHandshake:
return h.handshakePackets
case protocol.Encryption0RTT, protocol.Encryption1RTT:
return h.appDataPackets
default:
panic("invalid packet number space")
}
}
func (h *sentPacketHandler) sentPacketImpl(packet *Packet) bool /* is ack-eliciting */ {
pnSpace := h.getPacketNumberSpace(packet.EncryptionLevel)
if h.logger.Debug() && pnSpace.history.HasOutstandingPackets() {
for p := utils.Max(0, pnSpace.largestSent+1); p < packet.PacketNumber; p++ {
h.logger.Debugf("Skipping packet number %d", p)
}
}
pnSpace.largestSent = packet.PacketNumber
isAckEliciting := len(packet.Frames) > 0
if isAckEliciting {
pnSpace.lastAckElicitingPacketTime = packet.SendTime
packet.includedInBytesInFlight = true
h.bytesInFlight += packet.Length
if h.numProbesToSend > 0 {
h.numProbesToSend--
}
}
h.congestion.OnPacketSent(packet.SendTime, h.bytesInFlight, packet.PacketNumber, packet.Length, isAckEliciting)
return isAckEliciting
}
func (h *sentPacketHandler) ReceivedAck(ack *wire.AckFrame, encLevel protocol.EncryptionLevel, rcvTime time.Time) (bool /* contained 1-RTT packet */, error) {
pnSpace := h.getPacketNumberSpace(encLevel)
largestAcked := ack.LargestAcked()
if largestAcked > pnSpace.largestSent {
return false, &qerr.TransportError{
ErrorCode: qerr.ProtocolViolation,
ErrorMessage: "received ACK for an unsent packet",
}
}
pnSpace.largestAcked = utils.Max(pnSpace.largestAcked, largestAcked)
// Servers complete address validation when a protected packet is received.
if h.perspective == protocol.PerspectiveClient && !h.peerCompletedAddressValidation &&
(encLevel == protocol.EncryptionHandshake || encLevel == protocol.Encryption1RTT) {
h.peerCompletedAddressValidation = true
h.logger.Debugf("Peer doesn't await address validation any longer.")
// Make sure that the timer is reset, even if this ACK doesn't acknowledge any (ack-eliciting) packets.
h.setLossDetectionTimer()
}
priorInFlight := h.bytesInFlight
ackedPackets, err := h.detectAndRemoveAckedPackets(ack, encLevel)
if err != nil || len(ackedPackets) == 0 {
return false, err
}
// update the RTT, if the largest acked is newly acknowledged
if len(ackedPackets) > 0 {
if p := ackedPackets[len(ackedPackets)-1]; p.PacketNumber == ack.LargestAcked() {
// don't use the ack delay for Initial and Handshake packets
var ackDelay time.Duration
if encLevel == protocol.Encryption1RTT {
ackDelay = utils.Min(ack.DelayTime, h.rttStats.MaxAckDelay())
}
h.rttStats.UpdateRTT(rcvTime.Sub(p.SendTime), ackDelay, rcvTime)
if h.logger.Debug() {
h.logger.Debugf("\tupdated RTT: %s (σ: %s)", h.rttStats.SmoothedRTT(), h.rttStats.MeanDeviation())
}
h.congestion.MaybeExitSlowStart()
}
}
if err := h.detectLostPackets(rcvTime, encLevel); err != nil {
return false, err
}
var acked1RTTPacket bool
for _, p := range ackedPackets {
if p.includedInBytesInFlight && !p.declaredLost {
h.congestion.OnPacketAcked(p.PacketNumber, p.Length, priorInFlight, rcvTime)
}
if p.EncryptionLevel == protocol.Encryption1RTT {
acked1RTTPacket = true
}
h.removeFromBytesInFlight(p)
putPacket(p)
}
// After this point, we must not use ackedPackets any longer!
// We've already returned the buffers.
ackedPackets = nil //nolint:ineffassign // This is just to be on the safe side.
// Reset the pto_count unless the client is unsure if the server has validated the client's address.
if h.peerCompletedAddressValidation {
if h.tracer != nil && h.ptoCount != 0 {
h.tracer.UpdatedPTOCount(0)
}
h.ptoCount = 0
}
h.numProbesToSend = 0
if h.tracer != nil {
h.tracer.UpdatedMetrics(h.rttStats, h.congestion.GetCongestionWindow(), h.bytesInFlight, h.packetsInFlight())
}
pnSpace.history.DeleteOldPackets(rcvTime)
h.setLossDetectionTimer()
return acked1RTTPacket, nil
}
func (h *sentPacketHandler) GetLowestPacketNotConfirmedAcked() protocol.PacketNumber {
return h.lowestNotConfirmedAcked
}
// Packets are returned in ascending packet number order.
func (h *sentPacketHandler) detectAndRemoveAckedPackets(ack *wire.AckFrame, encLevel protocol.EncryptionLevel) ([]*Packet, error) {
pnSpace := h.getPacketNumberSpace(encLevel)
h.ackedPackets = h.ackedPackets[:0]
ackRangeIndex := 0
lowestAcked := ack.LowestAcked()
largestAcked := ack.LargestAcked()
err := pnSpace.history.Iterate(func(p *Packet) (bool, error) {
// Ignore packets below the lowest acked
if p.PacketNumber < lowestAcked {
return true, nil
}
// Break after largest acked is reached
if p.PacketNumber > largestAcked {
return false, nil
}
if ack.HasMissingRanges() {
ackRange := ack.AckRanges[len(ack.AckRanges)-1-ackRangeIndex]
for p.PacketNumber > ackRange.Largest && ackRangeIndex < len(ack.AckRanges)-1 {
ackRangeIndex++
ackRange = ack.AckRanges[len(ack.AckRanges)-1-ackRangeIndex]
}
if p.PacketNumber < ackRange.Smallest { // packet not contained in ACK range
return true, nil
}
if p.PacketNumber > ackRange.Largest {
return false, fmt.Errorf("BUG: ackhandler would have acked wrong packet %d, while evaluating range %d -> %d", p.PacketNumber, ackRange.Smallest, ackRange.Largest)
}
}
if p.skippedPacket {
return false, &qerr.TransportError{
ErrorCode: qerr.ProtocolViolation,
ErrorMessage: fmt.Sprintf("received an ACK for skipped packet number: %d (%s)", p.PacketNumber, encLevel),
}
}
h.ackedPackets = append(h.ackedPackets, p)
return true, nil
})
if h.logger.Debug() && len(h.ackedPackets) > 0 {
pns := make([]protocol.PacketNumber, len(h.ackedPackets))
for i, p := range h.ackedPackets {
pns[i] = p.PacketNumber
}
h.logger.Debugf("\tnewly acked packets (%d): %d", len(pns), pns)
}
for _, p := range h.ackedPackets {
if p.LargestAcked != protocol.InvalidPacketNumber && encLevel == protocol.Encryption1RTT {
h.lowestNotConfirmedAcked = utils.Max(h.lowestNotConfirmedAcked, p.LargestAcked+1)
}
for _, f := range p.Frames {
if f.OnAcked != nil {
f.OnAcked(f.Frame)
}
}
if err := pnSpace.history.Remove(p.PacketNumber); err != nil {
return nil, err
}
if h.tracer != nil {
h.tracer.AcknowledgedPacket(encLevel, p.PacketNumber)
}
}
return h.ackedPackets, err
}
func (h *sentPacketHandler) getLossTimeAndSpace() (time.Time, protocol.EncryptionLevel) {
var encLevel protocol.EncryptionLevel
var lossTime time.Time
if h.initialPackets != nil {
lossTime = h.initialPackets.lossTime
encLevel = protocol.EncryptionInitial
}
if h.handshakePackets != nil && (lossTime.IsZero() || (!h.handshakePackets.lossTime.IsZero() && h.handshakePackets.lossTime.Before(lossTime))) {
lossTime = h.handshakePackets.lossTime
encLevel = protocol.EncryptionHandshake
}
if lossTime.IsZero() || (!h.appDataPackets.lossTime.IsZero() && h.appDataPackets.lossTime.Before(lossTime)) {
lossTime = h.appDataPackets.lossTime
encLevel = protocol.Encryption1RTT
}
return lossTime, encLevel
}
func (h *sentPacketHandler) getScaledPTO(includeMaxAckDelay bool) time.Duration {
pto := h.rttStats.PTO(includeMaxAckDelay) << h.ptoCount
if pto > maxPTODuration || pto <= 0 {
return maxPTODuration
}
return pto
}
// same logic as getLossTimeAndSpace, but for lastAckElicitingPacketTime instead of lossTime
func (h *sentPacketHandler) getPTOTimeAndSpace() (pto time.Time, encLevel protocol.EncryptionLevel, ok bool) {
// We only send application data probe packets once the handshake is confirmed,
// because before that, we don't have the keys to decrypt ACKs sent in 1-RTT packets.
if !h.handshakeConfirmed && !h.hasOutstandingCryptoPackets() {
if h.peerCompletedAddressValidation {
return
}
t := time.Now().Add(h.getScaledPTO(false))
if h.initialPackets != nil {
return t, protocol.EncryptionInitial, true
}
return t, protocol.EncryptionHandshake, true
}
if h.initialPackets != nil {
encLevel = protocol.EncryptionInitial
if t := h.initialPackets.lastAckElicitingPacketTime; !t.IsZero() {
pto = t.Add(h.getScaledPTO(false))
}
}
if h.handshakePackets != nil && !h.handshakePackets.lastAckElicitingPacketTime.IsZero() {
t := h.handshakePackets.lastAckElicitingPacketTime.Add(h.getScaledPTO(false))
if pto.IsZero() || (!t.IsZero() && t.Before(pto)) {
pto = t
encLevel = protocol.EncryptionHandshake
}
}
if h.handshakeConfirmed && !h.appDataPackets.lastAckElicitingPacketTime.IsZero() {
t := h.appDataPackets.lastAckElicitingPacketTime.Add(h.getScaledPTO(true))
if pto.IsZero() || (!t.IsZero() && t.Before(pto)) {
pto = t
encLevel = protocol.Encryption1RTT
}
}
return pto, encLevel, true
}
func (h *sentPacketHandler) hasOutstandingCryptoPackets() bool {
if h.initialPackets != nil && h.initialPackets.history.HasOutstandingPackets() {
return true
}
if h.handshakePackets != nil && h.handshakePackets.history.HasOutstandingPackets() {
return true
}
return false
}
func (h *sentPacketHandler) hasOutstandingPackets() bool {
return h.appDataPackets.history.HasOutstandingPackets() || h.hasOutstandingCryptoPackets()
}
func (h *sentPacketHandler) setLossDetectionTimer() {
oldAlarm := h.alarm // only needed in case tracing is enabled
lossTime, encLevel := h.getLossTimeAndSpace()
if !lossTime.IsZero() {
// Early retransmit timer or time loss detection.
h.alarm = lossTime
if h.tracer != nil && h.alarm != oldAlarm {
h.tracer.SetLossTimer(logging.TimerTypeACK, encLevel, h.alarm)
}
return
}
// Cancel the alarm if amplification limited.
if h.isAmplificationLimited() {
h.alarm = time.Time{}
if !oldAlarm.IsZero() {
h.logger.Debugf("Canceling loss detection timer. Amplification limited.")
if h.tracer != nil {
h.tracer.LossTimerCanceled()
}
}
return
}
// Cancel the alarm if no packets are outstanding
if !h.hasOutstandingPackets() && h.peerCompletedAddressValidation {
h.alarm = time.Time{}
if !oldAlarm.IsZero() {
h.logger.Debugf("Canceling loss detection timer. No packets in flight.")
if h.tracer != nil {
h.tracer.LossTimerCanceled()
}
}
return
}
// PTO alarm
ptoTime, encLevel, ok := h.getPTOTimeAndSpace()
if !ok {
if !oldAlarm.IsZero() {
h.alarm = time.Time{}
h.logger.Debugf("Canceling loss detection timer. No PTO needed..")
if h.tracer != nil {
h.tracer.LossTimerCanceled()
}
}
return
}
h.alarm = ptoTime
if h.tracer != nil && h.alarm != oldAlarm {
h.tracer.SetLossTimer(logging.TimerTypePTO, encLevel, h.alarm)
}
}
func (h *sentPacketHandler) detectLostPackets(now time.Time, encLevel protocol.EncryptionLevel) error {
pnSpace := h.getPacketNumberSpace(encLevel)
pnSpace.lossTime = time.Time{}
maxRTT := float64(utils.Max(h.rttStats.LatestRTT(), h.rttStats.SmoothedRTT()))
lossDelay := time.Duration(timeThreshold * maxRTT)
// Minimum time of granularity before packets are deemed lost.
lossDelay = utils.Max(lossDelay, protocol.TimerGranularity)
// Packets sent before this time are deemed lost.
lostSendTime := now.Add(-lossDelay)
priorInFlight := h.bytesInFlight
return pnSpace.history.Iterate(func(p *Packet) (bool, error) {
if p.PacketNumber > pnSpace.largestAcked {
return false, nil
}
if p.declaredLost || p.skippedPacket {
return true, nil
}
var packetLost bool
if p.SendTime.Before(lostSendTime) {
packetLost = true
if h.logger.Debug() {
h.logger.Debugf("\tlost packet %d (time threshold)", p.PacketNumber)
}
if h.tracer != nil {
h.tracer.LostPacket(p.EncryptionLevel, p.PacketNumber, logging.PacketLossTimeThreshold)
}
} else if pnSpace.largestAcked >= p.PacketNumber+packetThreshold {
packetLost = true
if h.logger.Debug() {
h.logger.Debugf("\tlost packet %d (reordering threshold)", p.PacketNumber)
}
if h.tracer != nil {
h.tracer.LostPacket(p.EncryptionLevel, p.PacketNumber, logging.PacketLossReorderingThreshold)
}
} else if pnSpace.lossTime.IsZero() {
// Note: This conditional is only entered once per call
lossTime := p.SendTime.Add(lossDelay)
if h.logger.Debug() {
h.logger.Debugf("\tsetting loss timer for packet %d (%s) to %s (in %s)", p.PacketNumber, encLevel, lossDelay, lossTime)
}
pnSpace.lossTime = lossTime
}
if packetLost {
p = pnSpace.history.DeclareLost(p)
// the bytes in flight need to be reduced no matter if the frames in this packet will be retransmitted
h.removeFromBytesInFlight(p)
h.queueFramesForRetransmission(p)
if !p.IsPathMTUProbePacket {
h.congestion.OnPacketLost(p.PacketNumber, p.Length, priorInFlight)
}
}
return true, nil
})
}
func (h *sentPacketHandler) OnLossDetectionTimeout() error {
defer h.setLossDetectionTimer()
earliestLossTime, encLevel := h.getLossTimeAndSpace()
if !earliestLossTime.IsZero() {
if h.logger.Debug() {
h.logger.Debugf("Loss detection alarm fired in loss timer mode. Loss time: %s", earliestLossTime)
}
if h.tracer != nil {
h.tracer.LossTimerExpired(logging.TimerTypeACK, encLevel)
}
// Early retransmit or time loss detection
return h.detectLostPackets(time.Now(), encLevel)
}
// PTO
// When all outstanding are acknowledged, the alarm is canceled in
// setLossDetectionTimer. This doesn't reset the timer in the session though.
// When OnAlarm is called, we therefore need to make sure that there are
// actually packets outstanding.
if h.bytesInFlight == 0 && !h.peerCompletedAddressValidation {
h.ptoCount++
h.numProbesToSend++
if h.initialPackets != nil {
h.ptoMode = SendPTOInitial
} else if h.handshakePackets != nil {
h.ptoMode = SendPTOHandshake
} else {
return errors.New("sentPacketHandler BUG: PTO fired, but bytes_in_flight is 0 and Initial and Handshake already dropped")
}
return nil
}
_, encLevel, ok := h.getPTOTimeAndSpace()
if !ok {
return nil
}
if ps := h.getPacketNumberSpace(encLevel); !ps.history.HasOutstandingPackets() && !h.peerCompletedAddressValidation {
return nil
}
h.ptoCount++
if h.logger.Debug() {
h.logger.Debugf("Loss detection alarm for %s fired in PTO mode. PTO count: %d", encLevel, h.ptoCount)
}
if h.tracer != nil {
h.tracer.LossTimerExpired(logging.TimerTypePTO, encLevel)
h.tracer.UpdatedPTOCount(h.ptoCount)
}
h.numProbesToSend += 2
//nolint:exhaustive // We never arm a PTO timer for 0-RTT packets.
switch encLevel {
case protocol.EncryptionInitial:
h.ptoMode = SendPTOInitial
case protocol.EncryptionHandshake:
h.ptoMode = SendPTOHandshake
case protocol.Encryption1RTT:
// skip a packet number in order to elicit an immediate ACK
_ = h.PopPacketNumber(protocol.Encryption1RTT)
h.ptoMode = SendPTOAppData
default:
return fmt.Errorf("PTO timer in unexpected encryption level: %s", encLevel)
}
return nil
}
func (h *sentPacketHandler) GetLossDetectionTimeout() time.Time {
return h.alarm
}
func (h *sentPacketHandler) PeekPacketNumber(encLevel protocol.EncryptionLevel) (protocol.PacketNumber, protocol.PacketNumberLen) {
pnSpace := h.getPacketNumberSpace(encLevel)
var lowestUnacked protocol.PacketNumber
if p := pnSpace.history.FirstOutstanding(); p != nil {
lowestUnacked = p.PacketNumber
} else {
lowestUnacked = pnSpace.largestAcked + 1
}
pn := pnSpace.pns.Peek()
return pn, protocol.GetPacketNumberLengthForHeader(pn, lowestUnacked)
}
func (h *sentPacketHandler) PopPacketNumber(encLevel protocol.EncryptionLevel) protocol.PacketNumber {
return h.getPacketNumberSpace(encLevel).pns.Pop()
}
func (h *sentPacketHandler) SendMode() SendMode {
numTrackedPackets := h.appDataPackets.history.Len()
if h.initialPackets != nil {
numTrackedPackets += h.initialPackets.history.Len()
}
if h.handshakePackets != nil {
numTrackedPackets += h.handshakePackets.history.Len()
}
if h.isAmplificationLimited() {
h.logger.Debugf("Amplification window limited. Received %d bytes, already sent out %d bytes", h.bytesReceived, h.bytesSent)
return SendNone
}
// Don't send any packets if we're keeping track of the maximum number of packets.
// Note that since MaxOutstandingSentPackets is smaller than MaxTrackedSentPackets,
// we will stop sending out new data when reaching MaxOutstandingSentPackets,
// but still allow sending of retransmissions and ACKs.
if numTrackedPackets >= protocol.MaxTrackedSentPackets {
if h.logger.Debug() {
h.logger.Debugf("Limited by the number of tracked packets: tracking %d packets, maximum %d", numTrackedPackets, protocol.MaxTrackedSentPackets)
}
return SendNone
}
if h.numProbesToSend > 0 {
return h.ptoMode
}
// Only send ACKs if we're congestion limited.
if !h.congestion.CanSend(h.bytesInFlight) {
if h.logger.Debug() {
h.logger.Debugf("Congestion limited: bytes in flight %d, window %d", h.bytesInFlight, h.congestion.GetCongestionWindow())
}
return SendAck
}
if numTrackedPackets >= protocol.MaxOutstandingSentPackets {
if h.logger.Debug() {
h.logger.Debugf("Max outstanding limited: tracking %d packets, maximum: %d", numTrackedPackets, protocol.MaxOutstandingSentPackets)
}
return SendAck
}
return SendAny
}
func (h *sentPacketHandler) TimeUntilSend() time.Time {
return h.congestion.TimeUntilSend(h.bytesInFlight)
}
func (h *sentPacketHandler) HasPacingBudget() bool {
return h.congestion.HasPacingBudget()
}
func (h *sentPacketHandler) SetMaxDatagramSize(s protocol.ByteCount) {
h.congestion.SetMaxDatagramSize(s)
}
func (h *sentPacketHandler) isAmplificationLimited() bool {
if h.peerAddressValidated {
return false
}
return h.bytesSent >= amplificationFactor*h.bytesReceived
}
func (h *sentPacketHandler) QueueProbePacket(encLevel protocol.EncryptionLevel) bool {
pnSpace := h.getPacketNumberSpace(encLevel)
p := pnSpace.history.FirstOutstanding()
if p == nil {
return false
}
h.queueFramesForRetransmission(p)
// TODO: don't declare the packet lost here.
// Keep track of acknowledged frames instead.
h.removeFromBytesInFlight(p)
pnSpace.history.DeclareLost(p)
return true
}
func (h *sentPacketHandler) queueFramesForRetransmission(p *Packet) {
if len(p.Frames) == 0 {
panic("no frames")
}
for _, f := range p.Frames {
f.OnLost(f.Frame)
}
p.Frames = nil
}
func (h *sentPacketHandler) ResetForRetry() error {
h.bytesInFlight = 0
var firstPacketSendTime time.Time
h.initialPackets.history.Iterate(func(p *Packet) (bool, error) {
if firstPacketSendTime.IsZero() {
firstPacketSendTime = p.SendTime
}
if p.declaredLost || p.skippedPacket {
return true, nil
}
h.queueFramesForRetransmission(p)
return true, nil
})
// All application data packets sent at this point are 0-RTT packets.
// In the case of a Retry, we can assume that the server dropped all of them.
h.appDataPackets.history.Iterate(func(p *Packet) (bool, error) {
if !p.declaredLost && !p.skippedPacket {
h.queueFramesForRetransmission(p)
}
return true, nil
})
// Only use the Retry to estimate the RTT if we didn't send any retransmission for the Initial.
// Otherwise, we don't know which Initial the Retry was sent in response to.
if h.ptoCount == 0 {
// Don't set the RTT to a value lower than 5ms here.
now := time.Now()
h.rttStats.UpdateRTT(utils.Max(minRTTAfterRetry, now.Sub(firstPacketSendTime)), 0, now)
if h.logger.Debug() {
h.logger.Debugf("\tupdated RTT: %s (σ: %s)", h.rttStats.SmoothedRTT(), h.rttStats.MeanDeviation())
}
if h.tracer != nil {
h.tracer.UpdatedMetrics(h.rttStats, h.congestion.GetCongestionWindow(), h.bytesInFlight, h.packetsInFlight())
}
}
h.initialPackets = newPacketNumberSpace(h.initialPackets.pns.Pop(), false, h.rttStats)
h.appDataPackets = newPacketNumberSpace(h.appDataPackets.pns.Pop(), true, h.rttStats)
oldAlarm := h.alarm
h.alarm = time.Time{}
if h.tracer != nil {
h.tracer.UpdatedPTOCount(0)
if !oldAlarm.IsZero() {
h.tracer.LossTimerCanceled()
}
}
h.ptoCount = 0
return nil
}
func (h *sentPacketHandler) SetHandshakeConfirmed() {
h.handshakeConfirmed = true
// We don't send PTOs for application data packets before the handshake completes.
// Make sure the timer is armed now, if necessary.
h.setLossDetectionTimer()
}

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package ackhandler
import (
"fmt"
"sync"
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
list "github.com/quic-go/quic-go/internal/utils/linkedlist"
)
type sentPacketHistory struct {
rttStats *utils.RTTStats
outstandingPacketList *list.List[*Packet]
etcPacketList *list.List[*Packet]
packetMap map[protocol.PacketNumber]*list.Element[*Packet]
highestSent protocol.PacketNumber
}
var packetElementPool sync.Pool
func init() {
packetElementPool = *list.NewPool[*Packet]()
}
func newSentPacketHistory(rttStats *utils.RTTStats) *sentPacketHistory {
return &sentPacketHistory{
rttStats: rttStats,
outstandingPacketList: list.NewWithPool[*Packet](&packetElementPool),
etcPacketList: list.NewWithPool[*Packet](&packetElementPool),
packetMap: make(map[protocol.PacketNumber]*list.Element[*Packet]),
highestSent: protocol.InvalidPacketNumber,
}
}
func (h *sentPacketHistory) SentNonAckElicitingPacket(pn protocol.PacketNumber, encLevel protocol.EncryptionLevel, t time.Time) {
h.registerSentPacket(pn, encLevel, t)
}
func (h *sentPacketHistory) SentAckElicitingPacket(p *Packet) {
h.registerSentPacket(p.PacketNumber, p.EncryptionLevel, p.SendTime)
var el *list.Element[*Packet]
if p.outstanding() {
el = h.outstandingPacketList.PushBack(p)
} else {
el = h.etcPacketList.PushBack(p)
}
h.packetMap[p.PacketNumber] = el
}
func (h *sentPacketHistory) registerSentPacket(pn protocol.PacketNumber, encLevel protocol.EncryptionLevel, t time.Time) {
if pn <= h.highestSent {
panic("non-sequential packet number use")
}
// Skipped packet numbers.
for p := h.highestSent + 1; p < pn; p++ {
el := h.etcPacketList.PushBack(&Packet{
PacketNumber: p,
EncryptionLevel: encLevel,
SendTime: t,
skippedPacket: true,
})
h.packetMap[p] = el
}
h.highestSent = pn
}
// Iterate iterates through all packets.
func (h *sentPacketHistory) Iterate(cb func(*Packet) (cont bool, err error)) error {
cont := true
outstandingEl := h.outstandingPacketList.Front()
etcEl := h.etcPacketList.Front()
var el *list.Element[*Packet]
// whichever has the next packet number is returned first
for cont {
if outstandingEl == nil || (etcEl != nil && etcEl.Value.PacketNumber < outstandingEl.Value.PacketNumber) {
el = etcEl
} else {
el = outstandingEl
}
if el == nil {
return nil
}
if el == outstandingEl {
outstandingEl = outstandingEl.Next()
} else {
etcEl = etcEl.Next()
}
var err error
cont, err = cb(el.Value)
if err != nil {
return err
}
}
return nil
}
// FirstOutstanding returns the first outstanding packet.
func (h *sentPacketHistory) FirstOutstanding() *Packet {
el := h.outstandingPacketList.Front()
if el == nil {
return nil
}
return el.Value
}
func (h *sentPacketHistory) Len() int {
return len(h.packetMap)
}
func (h *sentPacketHistory) Remove(p protocol.PacketNumber) error {
el, ok := h.packetMap[p]
if !ok {
return fmt.Errorf("packet %d not found in sent packet history", p)
}
el.List().Remove(el)
delete(h.packetMap, p)
return nil
}
func (h *sentPacketHistory) HasOutstandingPackets() bool {
return h.outstandingPacketList.Len() > 0
}
func (h *sentPacketHistory) DeleteOldPackets(now time.Time) {
maxAge := 3 * h.rttStats.PTO(false)
var nextEl *list.Element[*Packet]
// we don't iterate outstandingPacketList, as we should not delete outstanding packets.
// being outstanding for more than 3*PTO should only happen in the case of drastic RTT changes.
for el := h.etcPacketList.Front(); el != nil; el = nextEl {
nextEl = el.Next()
p := el.Value
if p.SendTime.After(now.Add(-maxAge)) {
break
}
delete(h.packetMap, p.PacketNumber)
h.etcPacketList.Remove(el)
}
}
func (h *sentPacketHistory) DeclareLost(p *Packet) *Packet {
el, ok := h.packetMap[p.PacketNumber]
if !ok {
return nil
}
el.List().Remove(el)
p.declaredLost = true
// move it to the correct position in the etc list (based on the packet number)
for el = h.etcPacketList.Back(); el != nil; el = el.Prev() {
if el.Value.PacketNumber < p.PacketNumber {
break
}
}
if el == nil {
el = h.etcPacketList.PushFront(p)
} else {
el = h.etcPacketList.InsertAfter(p, el)
}
h.packetMap[p.PacketNumber] = el
return el.Value
}

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package congestion
import (
"math"
"time"
"github.com/quic-go/quic-go/internal/protocol"
)
// Bandwidth of a connection
type Bandwidth uint64
const infBandwidth Bandwidth = math.MaxUint64
const (
// BitsPerSecond is 1 bit per second
BitsPerSecond Bandwidth = 1
// BytesPerSecond is 1 byte per second
BytesPerSecond = 8 * BitsPerSecond
)
// BandwidthFromDelta calculates the bandwidth from a number of bytes and a time delta
func BandwidthFromDelta(bytes protocol.ByteCount, delta time.Duration) Bandwidth {
return Bandwidth(bytes) * Bandwidth(time.Second) / Bandwidth(delta) * BytesPerSecond
}

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package congestion
import "time"
// A Clock returns the current time
type Clock interface {
Now() time.Time
}
// DefaultClock implements the Clock interface using the Go stdlib clock.
type DefaultClock struct{}
var _ Clock = DefaultClock{}
// Now gets the current time
func (DefaultClock) Now() time.Time {
return time.Now()
}

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package congestion
import (
"math"
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
)
// This cubic implementation is based on the one found in Chromiums's QUIC
// implementation, in the files net/quic/congestion_control/cubic.{hh,cc}.
// Constants based on TCP defaults.
// The following constants are in 2^10 fractions of a second instead of ms to
// allow a 10 shift right to divide.
// 1024*1024^3 (first 1024 is from 0.100^3)
// where 0.100 is 100 ms which is the scaling round trip time.
const (
cubeScale = 40
cubeCongestionWindowScale = 410
cubeFactor protocol.ByteCount = 1 << cubeScale / cubeCongestionWindowScale / maxDatagramSize
// TODO: when re-enabling cubic, make sure to use the actual packet size here
maxDatagramSize = protocol.ByteCount(protocol.InitialPacketSizeIPv4)
)
const defaultNumConnections = 1
// Default Cubic backoff factor
const beta float32 = 0.7
// Additional backoff factor when loss occurs in the concave part of the Cubic
// curve. This additional backoff factor is expected to give up bandwidth to
// new concurrent flows and speed up convergence.
const betaLastMax float32 = 0.85
// Cubic implements the cubic algorithm from TCP
type Cubic struct {
clock Clock
// Number of connections to simulate.
numConnections int
// Time when this cycle started, after last loss event.
epoch time.Time
// Max congestion window used just before last loss event.
// Note: to improve fairness to other streams an additional back off is
// applied to this value if the new value is below our latest value.
lastMaxCongestionWindow protocol.ByteCount
// Number of acked bytes since the cycle started (epoch).
ackedBytesCount protocol.ByteCount
// TCP Reno equivalent congestion window in packets.
estimatedTCPcongestionWindow protocol.ByteCount
// Origin point of cubic function.
originPointCongestionWindow protocol.ByteCount
// Time to origin point of cubic function in 2^10 fractions of a second.
timeToOriginPoint uint32
// Last congestion window in packets computed by cubic function.
lastTargetCongestionWindow protocol.ByteCount
}
// NewCubic returns a new Cubic instance
func NewCubic(clock Clock) *Cubic {
c := &Cubic{
clock: clock,
numConnections: defaultNumConnections,
}
c.Reset()
return c
}
// Reset is called after a timeout to reset the cubic state
func (c *Cubic) Reset() {
c.epoch = time.Time{}
c.lastMaxCongestionWindow = 0
c.ackedBytesCount = 0
c.estimatedTCPcongestionWindow = 0
c.originPointCongestionWindow = 0
c.timeToOriginPoint = 0
c.lastTargetCongestionWindow = 0
}
func (c *Cubic) alpha() float32 {
// TCPFriendly alpha is described in Section 3.3 of the CUBIC paper. Note that
// beta here is a cwnd multiplier, and is equal to 1-beta from the paper.
// We derive the equivalent alpha for an N-connection emulation as:
b := c.beta()
return 3 * float32(c.numConnections) * float32(c.numConnections) * (1 - b) / (1 + b)
}
func (c *Cubic) beta() float32 {
// kNConnectionBeta is the backoff factor after loss for our N-connection
// emulation, which emulates the effective backoff of an ensemble of N
// TCP-Reno connections on a single loss event. The effective multiplier is
// computed as:
return (float32(c.numConnections) - 1 + beta) / float32(c.numConnections)
}
func (c *Cubic) betaLastMax() float32 {
// betaLastMax is the additional backoff factor after loss for our
// N-connection emulation, which emulates the additional backoff of
// an ensemble of N TCP-Reno connections on a single loss event. The
// effective multiplier is computed as:
return (float32(c.numConnections) - 1 + betaLastMax) / float32(c.numConnections)
}
// OnApplicationLimited is called on ack arrival when sender is unable to use
// the available congestion window. Resets Cubic state during quiescence.
func (c *Cubic) OnApplicationLimited() {
// When sender is not using the available congestion window, the window does
// not grow. But to be RTT-independent, Cubic assumes that the sender has been
// using the entire window during the time since the beginning of the current
// "epoch" (the end of the last loss recovery period). Since
// application-limited periods break this assumption, we reset the epoch when
// in such a period. This reset effectively freezes congestion window growth
// through application-limited periods and allows Cubic growth to continue
// when the entire window is being used.
c.epoch = time.Time{}
}
// CongestionWindowAfterPacketLoss computes a new congestion window to use after
// a loss event. Returns the new congestion window in packets. The new
// congestion window is a multiplicative decrease of our current window.
func (c *Cubic) CongestionWindowAfterPacketLoss(currentCongestionWindow protocol.ByteCount) protocol.ByteCount {
if currentCongestionWindow+maxDatagramSize < c.lastMaxCongestionWindow {
// We never reached the old max, so assume we are competing with another
// flow. Use our extra back off factor to allow the other flow to go up.
c.lastMaxCongestionWindow = protocol.ByteCount(c.betaLastMax() * float32(currentCongestionWindow))
} else {
c.lastMaxCongestionWindow = currentCongestionWindow
}
c.epoch = time.Time{} // Reset time.
return protocol.ByteCount(float32(currentCongestionWindow) * c.beta())
}
// CongestionWindowAfterAck computes a new congestion window to use after a received ACK.
// Returns the new congestion window in packets. The new congestion window
// follows a cubic function that depends on the time passed since last
// packet loss.
func (c *Cubic) CongestionWindowAfterAck(
ackedBytes protocol.ByteCount,
currentCongestionWindow protocol.ByteCount,
delayMin time.Duration,
eventTime time.Time,
) protocol.ByteCount {
c.ackedBytesCount += ackedBytes
if c.epoch.IsZero() {
// First ACK after a loss event.
c.epoch = eventTime // Start of epoch.
c.ackedBytesCount = ackedBytes // Reset count.
// Reset estimated_tcp_congestion_window_ to be in sync with cubic.
c.estimatedTCPcongestionWindow = currentCongestionWindow
if c.lastMaxCongestionWindow <= currentCongestionWindow {
c.timeToOriginPoint = 0
c.originPointCongestionWindow = currentCongestionWindow
} else {
c.timeToOriginPoint = uint32(math.Cbrt(float64(cubeFactor * (c.lastMaxCongestionWindow - currentCongestionWindow))))
c.originPointCongestionWindow = c.lastMaxCongestionWindow
}
}
// Change the time unit from microseconds to 2^10 fractions per second. Take
// the round trip time in account. This is done to allow us to use shift as a
// divide operator.
elapsedTime := int64(eventTime.Add(delayMin).Sub(c.epoch)/time.Microsecond) << 10 / (1000 * 1000)
// Right-shifts of negative, signed numbers have implementation-dependent
// behavior, so force the offset to be positive, as is done in the kernel.
offset := int64(c.timeToOriginPoint) - elapsedTime
if offset < 0 {
offset = -offset
}
deltaCongestionWindow := protocol.ByteCount(cubeCongestionWindowScale*offset*offset*offset) * maxDatagramSize >> cubeScale
var targetCongestionWindow protocol.ByteCount
if elapsedTime > int64(c.timeToOriginPoint) {
targetCongestionWindow = c.originPointCongestionWindow + deltaCongestionWindow
} else {
targetCongestionWindow = c.originPointCongestionWindow - deltaCongestionWindow
}
// Limit the CWND increase to half the acked bytes.
targetCongestionWindow = utils.Min(targetCongestionWindow, currentCongestionWindow+c.ackedBytesCount/2)
// Increase the window by approximately Alpha * 1 MSS of bytes every
// time we ack an estimated tcp window of bytes. For small
// congestion windows (less than 25), the formula below will
// increase slightly slower than linearly per estimated tcp window
// of bytes.
c.estimatedTCPcongestionWindow += protocol.ByteCount(float32(c.ackedBytesCount) * c.alpha() * float32(maxDatagramSize) / float32(c.estimatedTCPcongestionWindow))
c.ackedBytesCount = 0
// We have a new cubic congestion window.
c.lastTargetCongestionWindow = targetCongestionWindow
// Compute target congestion_window based on cubic target and estimated TCP
// congestion_window, use highest (fastest).
if targetCongestionWindow < c.estimatedTCPcongestionWindow {
targetCongestionWindow = c.estimatedTCPcongestionWindow
}
return targetCongestionWindow
}
// SetNumConnections sets the number of emulated connections
func (c *Cubic) SetNumConnections(n int) {
c.numConnections = n
}

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@@ -0,0 +1,316 @@
package congestion
import (
"fmt"
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/logging"
)
const (
// maxDatagramSize is the default maximum packet size used in the Linux TCP implementation.
// Used in QUIC for congestion window computations in bytes.
initialMaxDatagramSize = protocol.ByteCount(protocol.InitialPacketSizeIPv4)
maxBurstPackets = 3
renoBeta = 0.7 // Reno backoff factor.
minCongestionWindowPackets = 2
initialCongestionWindow = 32
)
type cubicSender struct {
hybridSlowStart HybridSlowStart
rttStats *utils.RTTStats
cubic *Cubic
pacer *pacer
clock Clock
reno bool
// Track the largest packet that has been sent.
largestSentPacketNumber protocol.PacketNumber
// Track the largest packet that has been acked.
largestAckedPacketNumber protocol.PacketNumber
// Track the largest packet number outstanding when a CWND cutback occurs.
largestSentAtLastCutback protocol.PacketNumber
// Whether the last loss event caused us to exit slowstart.
// Used for stats collection of slowstartPacketsLost
lastCutbackExitedSlowstart bool
// Congestion window in bytes.
congestionWindow protocol.ByteCount
// Slow start congestion window in bytes, aka ssthresh.
slowStartThreshold protocol.ByteCount
// ACK counter for the Reno implementation.
numAckedPackets uint64
initialCongestionWindow protocol.ByteCount
initialMaxCongestionWindow protocol.ByteCount
maxDatagramSize protocol.ByteCount
lastState logging.CongestionState
tracer logging.ConnectionTracer
}
var (
_ SendAlgorithm = &cubicSender{}
_ SendAlgorithmWithDebugInfos = &cubicSender{}
)
// NewCubicSender makes a new cubic sender
func NewCubicSender(
clock Clock,
rttStats *utils.RTTStats,
initialMaxDatagramSize protocol.ByteCount,
reno bool,
tracer logging.ConnectionTracer,
) *cubicSender {
return newCubicSender(
clock,
rttStats,
reno,
initialMaxDatagramSize,
initialCongestionWindow*initialMaxDatagramSize,
protocol.MaxCongestionWindowPackets*initialMaxDatagramSize,
tracer,
)
}
func newCubicSender(
clock Clock,
rttStats *utils.RTTStats,
reno bool,
initialMaxDatagramSize,
initialCongestionWindow,
initialMaxCongestionWindow protocol.ByteCount,
tracer logging.ConnectionTracer,
) *cubicSender {
c := &cubicSender{
rttStats: rttStats,
largestSentPacketNumber: protocol.InvalidPacketNumber,
largestAckedPacketNumber: protocol.InvalidPacketNumber,
largestSentAtLastCutback: protocol.InvalidPacketNumber,
initialCongestionWindow: initialCongestionWindow,
initialMaxCongestionWindow: initialMaxCongestionWindow,
congestionWindow: initialCongestionWindow,
slowStartThreshold: protocol.MaxByteCount,
cubic: NewCubic(clock),
clock: clock,
reno: reno,
tracer: tracer,
maxDatagramSize: initialMaxDatagramSize,
}
c.pacer = newPacer(c.BandwidthEstimate)
if c.tracer != nil {
c.lastState = logging.CongestionStateSlowStart
c.tracer.UpdatedCongestionState(logging.CongestionStateSlowStart)
}
return c
}
// TimeUntilSend returns when the next packet should be sent.
func (c *cubicSender) TimeUntilSend(_ protocol.ByteCount) time.Time {
return c.pacer.TimeUntilSend()
}
func (c *cubicSender) HasPacingBudget() bool {
return c.pacer.Budget(c.clock.Now()) >= c.maxDatagramSize
}
func (c *cubicSender) maxCongestionWindow() protocol.ByteCount {
return c.maxDatagramSize * protocol.MaxCongestionWindowPackets
}
func (c *cubicSender) minCongestionWindow() protocol.ByteCount {
return c.maxDatagramSize * minCongestionWindowPackets
}
func (c *cubicSender) OnPacketSent(
sentTime time.Time,
_ protocol.ByteCount,
packetNumber protocol.PacketNumber,
bytes protocol.ByteCount,
isRetransmittable bool,
) {
c.pacer.SentPacket(sentTime, bytes)
if !isRetransmittable {
return
}
c.largestSentPacketNumber = packetNumber
c.hybridSlowStart.OnPacketSent(packetNumber)
}
func (c *cubicSender) CanSend(bytesInFlight protocol.ByteCount) bool {
return bytesInFlight < c.GetCongestionWindow()
}
func (c *cubicSender) InRecovery() bool {
return c.largestAckedPacketNumber != protocol.InvalidPacketNumber && c.largestAckedPacketNumber <= c.largestSentAtLastCutback
}
func (c *cubicSender) InSlowStart() bool {
return c.GetCongestionWindow() < c.slowStartThreshold
}
func (c *cubicSender) GetCongestionWindow() protocol.ByteCount {
return c.congestionWindow
}
func (c *cubicSender) MaybeExitSlowStart() {
if c.InSlowStart() &&
c.hybridSlowStart.ShouldExitSlowStart(c.rttStats.LatestRTT(), c.rttStats.MinRTT(), c.GetCongestionWindow()/c.maxDatagramSize) {
// exit slow start
c.slowStartThreshold = c.congestionWindow
c.maybeTraceStateChange(logging.CongestionStateCongestionAvoidance)
}
}
func (c *cubicSender) OnPacketAcked(
ackedPacketNumber protocol.PacketNumber,
ackedBytes protocol.ByteCount,
priorInFlight protocol.ByteCount,
eventTime time.Time,
) {
c.largestAckedPacketNumber = utils.Max(ackedPacketNumber, c.largestAckedPacketNumber)
if c.InRecovery() {
return
}
c.maybeIncreaseCwnd(ackedPacketNumber, ackedBytes, priorInFlight, eventTime)
if c.InSlowStart() {
c.hybridSlowStart.OnPacketAcked(ackedPacketNumber)
}
}
func (c *cubicSender) OnPacketLost(packetNumber protocol.PacketNumber, lostBytes, priorInFlight protocol.ByteCount) {
// TCP NewReno (RFC6582) says that once a loss occurs, any losses in packets
// already sent should be treated as a single loss event, since it's expected.
if packetNumber <= c.largestSentAtLastCutback {
return
}
c.lastCutbackExitedSlowstart = c.InSlowStart()
c.maybeTraceStateChange(logging.CongestionStateRecovery)
if c.reno {
c.congestionWindow = protocol.ByteCount(float64(c.congestionWindow) * renoBeta)
} else {
c.congestionWindow = c.cubic.CongestionWindowAfterPacketLoss(c.congestionWindow)
}
if minCwnd := c.minCongestionWindow(); c.congestionWindow < minCwnd {
c.congestionWindow = minCwnd
}
c.slowStartThreshold = c.congestionWindow
c.largestSentAtLastCutback = c.largestSentPacketNumber
// reset packet count from congestion avoidance mode. We start
// counting again when we're out of recovery.
c.numAckedPackets = 0
}
// Called when we receive an ack. Normal TCP tracks how many packets one ack
// represents, but quic has a separate ack for each packet.
func (c *cubicSender) maybeIncreaseCwnd(
_ protocol.PacketNumber,
ackedBytes protocol.ByteCount,
priorInFlight protocol.ByteCount,
eventTime time.Time,
) {
// Do not increase the congestion window unless the sender is close to using
// the current window.
if !c.isCwndLimited(priorInFlight) {
c.cubic.OnApplicationLimited()
c.maybeTraceStateChange(logging.CongestionStateApplicationLimited)
return
}
if c.congestionWindow >= c.maxCongestionWindow() {
return
}
if c.InSlowStart() {
// TCP slow start, exponential growth, increase by one for each ACK.
c.congestionWindow += c.maxDatagramSize
c.maybeTraceStateChange(logging.CongestionStateSlowStart)
return
}
// Congestion avoidance
c.maybeTraceStateChange(logging.CongestionStateCongestionAvoidance)
if c.reno {
// Classic Reno congestion avoidance.
c.numAckedPackets++
if c.numAckedPackets >= uint64(c.congestionWindow/c.maxDatagramSize) {
c.congestionWindow += c.maxDatagramSize
c.numAckedPackets = 0
}
} else {
c.congestionWindow = utils.Min(c.maxCongestionWindow(), c.cubic.CongestionWindowAfterAck(ackedBytes, c.congestionWindow, c.rttStats.MinRTT(), eventTime))
}
}
func (c *cubicSender) isCwndLimited(bytesInFlight protocol.ByteCount) bool {
congestionWindow := c.GetCongestionWindow()
if bytesInFlight >= congestionWindow {
return true
}
availableBytes := congestionWindow - bytesInFlight
slowStartLimited := c.InSlowStart() && bytesInFlight > congestionWindow/2
return slowStartLimited || availableBytes <= maxBurstPackets*c.maxDatagramSize
}
// BandwidthEstimate returns the current bandwidth estimate
func (c *cubicSender) BandwidthEstimate() Bandwidth {
srtt := c.rttStats.SmoothedRTT()
if srtt == 0 {
// If we haven't measured an rtt, the bandwidth estimate is unknown.
return infBandwidth
}
return BandwidthFromDelta(c.GetCongestionWindow(), srtt)
}
// OnRetransmissionTimeout is called on an retransmission timeout
func (c *cubicSender) OnRetransmissionTimeout(packetsRetransmitted bool) {
c.largestSentAtLastCutback = protocol.InvalidPacketNumber
if !packetsRetransmitted {
return
}
c.hybridSlowStart.Restart()
c.cubic.Reset()
c.slowStartThreshold = c.congestionWindow / 2
c.congestionWindow = c.minCongestionWindow()
}
// OnConnectionMigration is called when the connection is migrated (?)
func (c *cubicSender) OnConnectionMigration() {
c.hybridSlowStart.Restart()
c.largestSentPacketNumber = protocol.InvalidPacketNumber
c.largestAckedPacketNumber = protocol.InvalidPacketNumber
c.largestSentAtLastCutback = protocol.InvalidPacketNumber
c.lastCutbackExitedSlowstart = false
c.cubic.Reset()
c.numAckedPackets = 0
c.congestionWindow = c.initialCongestionWindow
c.slowStartThreshold = c.initialMaxCongestionWindow
}
func (c *cubicSender) maybeTraceStateChange(new logging.CongestionState) {
if c.tracer == nil || new == c.lastState {
return
}
c.tracer.UpdatedCongestionState(new)
c.lastState = new
}
func (c *cubicSender) SetMaxDatagramSize(s protocol.ByteCount) {
if s < c.maxDatagramSize {
panic(fmt.Sprintf("congestion BUG: decreased max datagram size from %d to %d", c.maxDatagramSize, s))
}
cwndIsMinCwnd := c.congestionWindow == c.minCongestionWindow()
c.maxDatagramSize = s
if cwndIsMinCwnd {
c.congestionWindow = c.minCongestionWindow()
}
c.pacer.SetMaxDatagramSize(s)
}

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package congestion
import (
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
)
// Note(pwestin): the magic clamping numbers come from the original code in
// tcp_cubic.c.
const hybridStartLowWindow = protocol.ByteCount(16)
// Number of delay samples for detecting the increase of delay.
const hybridStartMinSamples = uint32(8)
// Exit slow start if the min rtt has increased by more than 1/8th.
const hybridStartDelayFactorExp = 3 // 2^3 = 8
// The original paper specifies 2 and 8ms, but those have changed over time.
const (
hybridStartDelayMinThresholdUs = int64(4000)
hybridStartDelayMaxThresholdUs = int64(16000)
)
// HybridSlowStart implements the TCP hybrid slow start algorithm
type HybridSlowStart struct {
endPacketNumber protocol.PacketNumber
lastSentPacketNumber protocol.PacketNumber
started bool
currentMinRTT time.Duration
rttSampleCount uint32
hystartFound bool
}
// StartReceiveRound is called for the start of each receive round (burst) in the slow start phase.
func (s *HybridSlowStart) StartReceiveRound(lastSent protocol.PacketNumber) {
s.endPacketNumber = lastSent
s.currentMinRTT = 0
s.rttSampleCount = 0
s.started = true
}
// IsEndOfRound returns true if this ack is the last packet number of our current slow start round.
func (s *HybridSlowStart) IsEndOfRound(ack protocol.PacketNumber) bool {
return s.endPacketNumber < ack
}
// ShouldExitSlowStart should be called on every new ack frame, since a new
// RTT measurement can be made then.
// rtt: the RTT for this ack packet.
// minRTT: is the lowest delay (RTT) we have seen during the session.
// congestionWindow: the congestion window in packets.
func (s *HybridSlowStart) ShouldExitSlowStart(latestRTT time.Duration, minRTT time.Duration, congestionWindow protocol.ByteCount) bool {
if !s.started {
// Time to start the hybrid slow start.
s.StartReceiveRound(s.lastSentPacketNumber)
}
if s.hystartFound {
return true
}
// Second detection parameter - delay increase detection.
// Compare the minimum delay (s.currentMinRTT) of the current
// burst of packets relative to the minimum delay during the session.
// Note: we only look at the first few(8) packets in each burst, since we
// only want to compare the lowest RTT of the burst relative to previous
// bursts.
s.rttSampleCount++
if s.rttSampleCount <= hybridStartMinSamples {
if s.currentMinRTT == 0 || s.currentMinRTT > latestRTT {
s.currentMinRTT = latestRTT
}
}
// We only need to check this once per round.
if s.rttSampleCount == hybridStartMinSamples {
// Divide minRTT by 8 to get a rtt increase threshold for exiting.
minRTTincreaseThresholdUs := int64(minRTT / time.Microsecond >> hybridStartDelayFactorExp)
// Ensure the rtt threshold is never less than 2ms or more than 16ms.
minRTTincreaseThresholdUs = utils.Min(minRTTincreaseThresholdUs, hybridStartDelayMaxThresholdUs)
minRTTincreaseThreshold := time.Duration(utils.Max(minRTTincreaseThresholdUs, hybridStartDelayMinThresholdUs)) * time.Microsecond
if s.currentMinRTT > (minRTT + minRTTincreaseThreshold) {
s.hystartFound = true
}
}
// Exit from slow start if the cwnd is greater than 16 and
// increasing delay is found.
return congestionWindow >= hybridStartLowWindow && s.hystartFound
}
// OnPacketSent is called when a packet was sent
func (s *HybridSlowStart) OnPacketSent(packetNumber protocol.PacketNumber) {
s.lastSentPacketNumber = packetNumber
}
// OnPacketAcked gets invoked after ShouldExitSlowStart, so it's best to end
// the round when the final packet of the burst is received and start it on
// the next incoming ack.
func (s *HybridSlowStart) OnPacketAcked(ackedPacketNumber protocol.PacketNumber) {
if s.IsEndOfRound(ackedPacketNumber) {
s.started = false
}
}
// Started returns true if started
func (s *HybridSlowStart) Started() bool {
return s.started
}
// Restart the slow start phase
func (s *HybridSlowStart) Restart() {
s.started = false
s.hystartFound = false
}

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package congestion
import (
"time"
"github.com/quic-go/quic-go/internal/protocol"
)
// A SendAlgorithm performs congestion control
type SendAlgorithm interface {
TimeUntilSend(bytesInFlight protocol.ByteCount) time.Time
HasPacingBudget() bool
OnPacketSent(sentTime time.Time, bytesInFlight protocol.ByteCount, packetNumber protocol.PacketNumber, bytes protocol.ByteCount, isRetransmittable bool)
CanSend(bytesInFlight protocol.ByteCount) bool
MaybeExitSlowStart()
OnPacketAcked(number protocol.PacketNumber, ackedBytes protocol.ByteCount, priorInFlight protocol.ByteCount, eventTime time.Time)
OnPacketLost(number protocol.PacketNumber, lostBytes protocol.ByteCount, priorInFlight protocol.ByteCount)
OnRetransmissionTimeout(packetsRetransmitted bool)
SetMaxDatagramSize(protocol.ByteCount)
}
// A SendAlgorithmWithDebugInfos is a SendAlgorithm that exposes some debug infos
type SendAlgorithmWithDebugInfos interface {
SendAlgorithm
InSlowStart() bool
InRecovery() bool
GetCongestionWindow() protocol.ByteCount
}

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package congestion
import (
"math"
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
)
const maxBurstSizePackets = 10
// The pacer implements a token bucket pacing algorithm.
type pacer struct {
budgetAtLastSent protocol.ByteCount
maxDatagramSize protocol.ByteCount
lastSentTime time.Time
adjustedBandwidth func() uint64 // in bytes/s
}
func newPacer(getBandwidth func() Bandwidth) *pacer {
p := &pacer{
maxDatagramSize: initialMaxDatagramSize,
adjustedBandwidth: func() uint64 {
// Bandwidth is in bits/s. We need the value in bytes/s.
bw := uint64(getBandwidth() / BytesPerSecond)
// Use a slightly higher value than the actual measured bandwidth.
// RTT variations then won't result in under-utilization of the congestion window.
// Ultimately, this will result in sending packets as acknowledgments are received rather than when timers fire,
// provided the congestion window is fully utilized and acknowledgments arrive at regular intervals.
return bw * 5 / 4
},
}
p.budgetAtLastSent = p.maxBurstSize()
return p
}
func (p *pacer) SentPacket(sendTime time.Time, size protocol.ByteCount) {
budget := p.Budget(sendTime)
if size > budget {
p.budgetAtLastSent = 0
} else {
p.budgetAtLastSent = budget - size
}
p.lastSentTime = sendTime
}
func (p *pacer) Budget(now time.Time) protocol.ByteCount {
if p.lastSentTime.IsZero() {
return p.maxBurstSize()
}
budget := p.budgetAtLastSent + (protocol.ByteCount(p.adjustedBandwidth())*protocol.ByteCount(now.Sub(p.lastSentTime).Nanoseconds()))/1e9
if budget < 0 { // protect against overflows
budget = protocol.MaxByteCount
}
return utils.Min(p.maxBurstSize(), budget)
}
func (p *pacer) maxBurstSize() protocol.ByteCount {
return utils.Max(
protocol.ByteCount(uint64((protocol.MinPacingDelay+protocol.TimerGranularity).Nanoseconds())*p.adjustedBandwidth())/1e9,
maxBurstSizePackets*p.maxDatagramSize,
)
}
// TimeUntilSend returns when the next packet should be sent.
// It returns the zero value of time.Time if a packet can be sent immediately.
func (p *pacer) TimeUntilSend() time.Time {
if p.budgetAtLastSent >= p.maxDatagramSize {
return time.Time{}
}
return p.lastSentTime.Add(utils.Max(
protocol.MinPacingDelay,
time.Duration(math.Ceil(float64(p.maxDatagramSize-p.budgetAtLastSent)*1e9/float64(p.adjustedBandwidth())))*time.Nanosecond,
))
}
func (p *pacer) SetMaxDatagramSize(s protocol.ByteCount) {
p.maxDatagramSize = s
}

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package flowcontrol
import (
"sync"
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
)
type baseFlowController struct {
// for sending data
bytesSent protocol.ByteCount
sendWindow protocol.ByteCount
lastBlockedAt protocol.ByteCount
// for receiving data
//nolint:structcheck // The mutex is used both by the stream and the connection flow controller
mutex sync.Mutex
bytesRead protocol.ByteCount
highestReceived protocol.ByteCount
receiveWindow protocol.ByteCount
receiveWindowSize protocol.ByteCount
maxReceiveWindowSize protocol.ByteCount
allowWindowIncrease func(size protocol.ByteCount) bool
epochStartTime time.Time
epochStartOffset protocol.ByteCount
rttStats *utils.RTTStats
logger utils.Logger
}
// IsNewlyBlocked says if it is newly blocked by flow control.
// For every offset, it only returns true once.
// If it is blocked, the offset is returned.
func (c *baseFlowController) IsNewlyBlocked() (bool, protocol.ByteCount) {
if c.sendWindowSize() != 0 || c.sendWindow == c.lastBlockedAt {
return false, 0
}
c.lastBlockedAt = c.sendWindow
return true, c.sendWindow
}
func (c *baseFlowController) AddBytesSent(n protocol.ByteCount) {
c.bytesSent += n
}
// UpdateSendWindow is called after receiving a MAX_{STREAM_}DATA frame.
func (c *baseFlowController) UpdateSendWindow(offset protocol.ByteCount) {
if offset > c.sendWindow {
c.sendWindow = offset
}
}
func (c *baseFlowController) sendWindowSize() protocol.ByteCount {
// this only happens during connection establishment, when data is sent before we receive the peer's transport parameters
if c.bytesSent > c.sendWindow {
return 0
}
return c.sendWindow - c.bytesSent
}
// needs to be called with locked mutex
func (c *baseFlowController) addBytesRead(n protocol.ByteCount) {
// pretend we sent a WindowUpdate when reading the first byte
// this way auto-tuning of the window size already works for the first WindowUpdate
if c.bytesRead == 0 {
c.startNewAutoTuningEpoch(time.Now())
}
c.bytesRead += n
}
func (c *baseFlowController) hasWindowUpdate() bool {
bytesRemaining := c.receiveWindow - c.bytesRead
// update the window when more than the threshold was consumed
return bytesRemaining <= protocol.ByteCount(float64(c.receiveWindowSize)*(1-protocol.WindowUpdateThreshold))
}
// getWindowUpdate updates the receive window, if necessary
// it returns the new offset
func (c *baseFlowController) getWindowUpdate() protocol.ByteCount {
if !c.hasWindowUpdate() {
return 0
}
c.maybeAdjustWindowSize()
c.receiveWindow = c.bytesRead + c.receiveWindowSize
return c.receiveWindow
}
// maybeAdjustWindowSize increases the receiveWindowSize if we're sending updates too often.
// For details about auto-tuning, see https://docs.google.com/document/d/1SExkMmGiz8VYzV3s9E35JQlJ73vhzCekKkDi85F1qCE/edit?usp=sharing.
func (c *baseFlowController) maybeAdjustWindowSize() {
bytesReadInEpoch := c.bytesRead - c.epochStartOffset
// don't do anything if less than half the window has been consumed
if bytesReadInEpoch <= c.receiveWindowSize/2 {
return
}
rtt := c.rttStats.SmoothedRTT()
if rtt == 0 {
return
}
fraction := float64(bytesReadInEpoch) / float64(c.receiveWindowSize)
now := time.Now()
if now.Sub(c.epochStartTime) < time.Duration(4*fraction*float64(rtt)) {
// window is consumed too fast, try to increase the window size
newSize := utils.Min(2*c.receiveWindowSize, c.maxReceiveWindowSize)
if newSize > c.receiveWindowSize && (c.allowWindowIncrease == nil || c.allowWindowIncrease(newSize-c.receiveWindowSize)) {
c.receiveWindowSize = newSize
}
}
c.startNewAutoTuningEpoch(now)
}
func (c *baseFlowController) startNewAutoTuningEpoch(now time.Time) {
c.epochStartTime = now
c.epochStartOffset = c.bytesRead
}
func (c *baseFlowController) checkFlowControlViolation() bool {
return c.highestReceived > c.receiveWindow
}

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package flowcontrol
import (
"errors"
"fmt"
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qerr"
"github.com/quic-go/quic-go/internal/utils"
)
type connectionFlowController struct {
baseFlowController
queueWindowUpdate func()
}
var _ ConnectionFlowController = &connectionFlowController{}
// NewConnectionFlowController gets a new flow controller for the connection
// It is created before we receive the peer's transport parameters, thus it starts with a sendWindow of 0.
func NewConnectionFlowController(
receiveWindow protocol.ByteCount,
maxReceiveWindow protocol.ByteCount,
queueWindowUpdate func(),
allowWindowIncrease func(size protocol.ByteCount) bool,
rttStats *utils.RTTStats,
logger utils.Logger,
) ConnectionFlowController {
return &connectionFlowController{
baseFlowController: baseFlowController{
rttStats: rttStats,
receiveWindow: receiveWindow,
receiveWindowSize: receiveWindow,
maxReceiveWindowSize: maxReceiveWindow,
allowWindowIncrease: allowWindowIncrease,
logger: logger,
},
queueWindowUpdate: queueWindowUpdate,
}
}
func (c *connectionFlowController) SendWindowSize() protocol.ByteCount {
return c.baseFlowController.sendWindowSize()
}
// IncrementHighestReceived adds an increment to the highestReceived value
func (c *connectionFlowController) IncrementHighestReceived(increment protocol.ByteCount) error {
c.mutex.Lock()
defer c.mutex.Unlock()
c.highestReceived += increment
if c.checkFlowControlViolation() {
return &qerr.TransportError{
ErrorCode: qerr.FlowControlError,
ErrorMessage: fmt.Sprintf("received %d bytes for the connection, allowed %d bytes", c.highestReceived, c.receiveWindow),
}
}
return nil
}
func (c *connectionFlowController) AddBytesRead(n protocol.ByteCount) {
c.mutex.Lock()
c.baseFlowController.addBytesRead(n)
shouldQueueWindowUpdate := c.hasWindowUpdate()
c.mutex.Unlock()
if shouldQueueWindowUpdate {
c.queueWindowUpdate()
}
}
func (c *connectionFlowController) GetWindowUpdate() protocol.ByteCount {
c.mutex.Lock()
oldWindowSize := c.receiveWindowSize
offset := c.baseFlowController.getWindowUpdate()
if oldWindowSize < c.receiveWindowSize {
c.logger.Debugf("Increasing receive flow control window for the connection to %d kB", c.receiveWindowSize/(1<<10))
}
c.mutex.Unlock()
return offset
}
// EnsureMinimumWindowSize sets a minimum window size
// it should make sure that the connection-level window is increased when a stream-level window grows
func (c *connectionFlowController) EnsureMinimumWindowSize(inc protocol.ByteCount) {
c.mutex.Lock()
if inc > c.receiveWindowSize {
c.logger.Debugf("Increasing receive flow control window for the connection to %d kB, in response to stream flow control window increase", c.receiveWindowSize/(1<<10))
newSize := utils.Min(inc, c.maxReceiveWindowSize)
if delta := newSize - c.receiveWindowSize; delta > 0 && c.allowWindowIncrease(delta) {
c.receiveWindowSize = newSize
}
c.startNewAutoTuningEpoch(time.Now())
}
c.mutex.Unlock()
}
// Reset rests the flow controller. This happens when 0-RTT is rejected.
// All stream data is invalidated, it's if we had never opened a stream and never sent any data.
// At that point, we only have sent stream data, but we didn't have the keys to open 1-RTT keys yet.
func (c *connectionFlowController) Reset() error {
c.mutex.Lock()
defer c.mutex.Unlock()
if c.bytesRead > 0 || c.highestReceived > 0 || !c.epochStartTime.IsZero() {
return errors.New("flow controller reset after reading data")
}
c.bytesSent = 0
c.lastBlockedAt = 0
return nil
}

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@@ -0,0 +1,42 @@
package flowcontrol
import "github.com/quic-go/quic-go/internal/protocol"
type flowController interface {
// for sending
SendWindowSize() protocol.ByteCount
UpdateSendWindow(protocol.ByteCount)
AddBytesSent(protocol.ByteCount)
// for receiving
AddBytesRead(protocol.ByteCount)
GetWindowUpdate() protocol.ByteCount // returns 0 if no update is necessary
IsNewlyBlocked() (bool, protocol.ByteCount)
}
// A StreamFlowController is a flow controller for a QUIC stream.
type StreamFlowController interface {
flowController
// for receiving
// UpdateHighestReceived should be called when a new highest offset is received
// final has to be to true if this is the final offset of the stream,
// as contained in a STREAM frame with FIN bit, and the RESET_STREAM frame
UpdateHighestReceived(offset protocol.ByteCount, final bool) error
// Abandon should be called when reading from the stream is aborted early,
// and there won't be any further calls to AddBytesRead.
Abandon()
}
// The ConnectionFlowController is the flow controller for the connection.
type ConnectionFlowController interface {
flowController
Reset() error
}
type connectionFlowControllerI interface {
ConnectionFlowController
// The following two methods are not supposed to be called from outside this packet, but are needed internally
// for sending
EnsureMinimumWindowSize(protocol.ByteCount)
// for receiving
IncrementHighestReceived(protocol.ByteCount) error
}

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@@ -0,0 +1,149 @@
package flowcontrol
import (
"fmt"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qerr"
"github.com/quic-go/quic-go/internal/utils"
)
type streamFlowController struct {
baseFlowController
streamID protocol.StreamID
queueWindowUpdate func()
connection connectionFlowControllerI
receivedFinalOffset bool
}
var _ StreamFlowController = &streamFlowController{}
// NewStreamFlowController gets a new flow controller for a stream
func NewStreamFlowController(
streamID protocol.StreamID,
cfc ConnectionFlowController,
receiveWindow protocol.ByteCount,
maxReceiveWindow protocol.ByteCount,
initialSendWindow protocol.ByteCount,
queueWindowUpdate func(protocol.StreamID),
rttStats *utils.RTTStats,
logger utils.Logger,
) StreamFlowController {
return &streamFlowController{
streamID: streamID,
connection: cfc.(connectionFlowControllerI),
queueWindowUpdate: func() { queueWindowUpdate(streamID) },
baseFlowController: baseFlowController{
rttStats: rttStats,
receiveWindow: receiveWindow,
receiveWindowSize: receiveWindow,
maxReceiveWindowSize: maxReceiveWindow,
sendWindow: initialSendWindow,
logger: logger,
},
}
}
// UpdateHighestReceived updates the highestReceived value, if the offset is higher.
func (c *streamFlowController) UpdateHighestReceived(offset protocol.ByteCount, final bool) error {
// If the final offset for this stream is already known, check for consistency.
if c.receivedFinalOffset {
// If we receive another final offset, check that it's the same.
if final && offset != c.highestReceived {
return &qerr.TransportError{
ErrorCode: qerr.FinalSizeError,
ErrorMessage: fmt.Sprintf("received inconsistent final offset for stream %d (old: %d, new: %d bytes)", c.streamID, c.highestReceived, offset),
}
}
// Check that the offset is below the final offset.
if offset > c.highestReceived {
return &qerr.TransportError{
ErrorCode: qerr.FinalSizeError,
ErrorMessage: fmt.Sprintf("received offset %d for stream %d, but final offset was already received at %d", offset, c.streamID, c.highestReceived),
}
}
}
if final {
c.receivedFinalOffset = true
}
if offset == c.highestReceived {
return nil
}
// A higher offset was received before.
// This can happen due to reordering.
if offset <= c.highestReceived {
if final {
return &qerr.TransportError{
ErrorCode: qerr.FinalSizeError,
ErrorMessage: fmt.Sprintf("received final offset %d for stream %d, but already received offset %d before", offset, c.streamID, c.highestReceived),
}
}
return nil
}
increment := offset - c.highestReceived
c.highestReceived = offset
if c.checkFlowControlViolation() {
return &qerr.TransportError{
ErrorCode: qerr.FlowControlError,
ErrorMessage: fmt.Sprintf("received %d bytes on stream %d, allowed %d bytes", offset, c.streamID, c.receiveWindow),
}
}
return c.connection.IncrementHighestReceived(increment)
}
func (c *streamFlowController) AddBytesRead(n protocol.ByteCount) {
c.mutex.Lock()
c.baseFlowController.addBytesRead(n)
shouldQueueWindowUpdate := c.shouldQueueWindowUpdate()
c.mutex.Unlock()
if shouldQueueWindowUpdate {
c.queueWindowUpdate()
}
c.connection.AddBytesRead(n)
}
func (c *streamFlowController) Abandon() {
c.mutex.Lock()
unread := c.highestReceived - c.bytesRead
c.mutex.Unlock()
if unread > 0 {
c.connection.AddBytesRead(unread)
}
}
func (c *streamFlowController) AddBytesSent(n protocol.ByteCount) {
c.baseFlowController.AddBytesSent(n)
c.connection.AddBytesSent(n)
}
func (c *streamFlowController) SendWindowSize() protocol.ByteCount {
return utils.Min(c.baseFlowController.sendWindowSize(), c.connection.SendWindowSize())
}
func (c *streamFlowController) shouldQueueWindowUpdate() bool {
return !c.receivedFinalOffset && c.hasWindowUpdate()
}
func (c *streamFlowController) GetWindowUpdate() protocol.ByteCount {
// If we already received the final offset for this stream, the peer won't need any additional flow control credit.
if c.receivedFinalOffset {
return 0
}
// Don't use defer for unlocking the mutex here, GetWindowUpdate() is called frequently and defer shows up in the profiler
c.mutex.Lock()
oldWindowSize := c.receiveWindowSize
offset := c.baseFlowController.getWindowUpdate()
if c.receiveWindowSize > oldWindowSize { // auto-tuning enlarged the window size
c.logger.Debugf("Increasing receive flow control window for stream %d to %d kB", c.streamID, c.receiveWindowSize/(1<<10))
c.connection.EnsureMinimumWindowSize(protocol.ByteCount(float64(c.receiveWindowSize) * protocol.ConnectionFlowControlMultiplier))
}
c.mutex.Unlock()
return offset
}

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@@ -0,0 +1,161 @@
package handshake
import (
"crypto/cipher"
"encoding/binary"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qtls"
"github.com/quic-go/quic-go/internal/utils"
)
func createAEAD(suite *qtls.CipherSuiteTLS13, trafficSecret []byte, v protocol.VersionNumber) cipher.AEAD {
keyLabel := hkdfLabelKeyV1
ivLabel := hkdfLabelIVV1
if v == protocol.Version2 {
keyLabel = hkdfLabelKeyV2
ivLabel = hkdfLabelIVV2
}
key := hkdfExpandLabel(suite.Hash, trafficSecret, []byte{}, keyLabel, suite.KeyLen)
iv := hkdfExpandLabel(suite.Hash, trafficSecret, []byte{}, ivLabel, suite.IVLen())
return suite.AEAD(key, iv)
}
type longHeaderSealer struct {
aead cipher.AEAD
headerProtector headerProtector
// use a single slice to avoid allocations
nonceBuf []byte
}
var _ LongHeaderSealer = &longHeaderSealer{}
func newLongHeaderSealer(aead cipher.AEAD, headerProtector headerProtector) LongHeaderSealer {
return &longHeaderSealer{
aead: aead,
headerProtector: headerProtector,
nonceBuf: make([]byte, aead.NonceSize()),
}
}
func (s *longHeaderSealer) Seal(dst, src []byte, pn protocol.PacketNumber, ad []byte) []byte {
binary.BigEndian.PutUint64(s.nonceBuf[len(s.nonceBuf)-8:], uint64(pn))
// The AEAD we're using here will be the qtls.aeadAESGCM13.
// It uses the nonce provided here and XOR it with the IV.
return s.aead.Seal(dst, s.nonceBuf, src, ad)
}
func (s *longHeaderSealer) EncryptHeader(sample []byte, firstByte *byte, pnBytes []byte) {
s.headerProtector.EncryptHeader(sample, firstByte, pnBytes)
}
func (s *longHeaderSealer) Overhead() int {
return s.aead.Overhead()
}
type longHeaderOpener struct {
aead cipher.AEAD
headerProtector headerProtector
highestRcvdPN protocol.PacketNumber // highest packet number received (which could be successfully unprotected)
// use a single slice to avoid allocations
nonceBuf []byte
}
var _ LongHeaderOpener = &longHeaderOpener{}
func newLongHeaderOpener(aead cipher.AEAD, headerProtector headerProtector) LongHeaderOpener {
return &longHeaderOpener{
aead: aead,
headerProtector: headerProtector,
nonceBuf: make([]byte, aead.NonceSize()),
}
}
func (o *longHeaderOpener) DecodePacketNumber(wirePN protocol.PacketNumber, wirePNLen protocol.PacketNumberLen) protocol.PacketNumber {
return protocol.DecodePacketNumber(wirePNLen, o.highestRcvdPN, wirePN)
}
func (o *longHeaderOpener) Open(dst, src []byte, pn protocol.PacketNumber, ad []byte) ([]byte, error) {
binary.BigEndian.PutUint64(o.nonceBuf[len(o.nonceBuf)-8:], uint64(pn))
// The AEAD we're using here will be the qtls.aeadAESGCM13.
// It uses the nonce provided here and XOR it with the IV.
dec, err := o.aead.Open(dst, o.nonceBuf, src, ad)
if err == nil {
o.highestRcvdPN = utils.Max(o.highestRcvdPN, pn)
} else {
err = ErrDecryptionFailed
}
return dec, err
}
func (o *longHeaderOpener) DecryptHeader(sample []byte, firstByte *byte, pnBytes []byte) {
o.headerProtector.DecryptHeader(sample, firstByte, pnBytes)
}
type handshakeSealer struct {
LongHeaderSealer
dropInitialKeys func()
dropped bool
}
func newHandshakeSealer(
aead cipher.AEAD,
headerProtector headerProtector,
dropInitialKeys func(),
perspective protocol.Perspective,
) LongHeaderSealer {
sealer := newLongHeaderSealer(aead, headerProtector)
// The client drops Initial keys when sending the first Handshake packet.
if perspective == protocol.PerspectiveServer {
return sealer
}
return &handshakeSealer{
LongHeaderSealer: sealer,
dropInitialKeys: dropInitialKeys,
}
}
func (s *handshakeSealer) Seal(dst, src []byte, pn protocol.PacketNumber, ad []byte) []byte {
data := s.LongHeaderSealer.Seal(dst, src, pn, ad)
if !s.dropped {
s.dropInitialKeys()
s.dropped = true
}
return data
}
type handshakeOpener struct {
LongHeaderOpener
dropInitialKeys func()
dropped bool
}
func newHandshakeOpener(
aead cipher.AEAD,
headerProtector headerProtector,
dropInitialKeys func(),
perspective protocol.Perspective,
) LongHeaderOpener {
opener := newLongHeaderOpener(aead, headerProtector)
// The server drops Initial keys when first successfully processing a Handshake packet.
if perspective == protocol.PerspectiveClient {
return opener
}
return &handshakeOpener{
LongHeaderOpener: opener,
dropInitialKeys: dropInitialKeys,
}
}
func (o *handshakeOpener) Open(dst, src []byte, pn protocol.PacketNumber, ad []byte) ([]byte, error) {
dec, err := o.LongHeaderOpener.Open(dst, src, pn, ad)
if err == nil && !o.dropped {
o.dropInitialKeys()
o.dropped = true
}
return dec, err
}

View File

@@ -0,0 +1,843 @@
package handshake
import (
"bytes"
"context"
"crypto/tls"
"errors"
"fmt"
"io"
"math"
"net"
"sync"
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qerr"
"github.com/quic-go/quic-go/internal/qtls"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/internal/wire"
"github.com/quic-go/quic-go/logging"
"github.com/quic-go/quic-go/quicvarint"
)
type quicVersionContextKey struct{}
var QUICVersionContextKey = &quicVersionContextKey{}
// TLS unexpected_message alert
const alertUnexpectedMessage uint8 = 10
type messageType uint8
// TLS handshake message types.
const (
typeClientHello messageType = 1
typeServerHello messageType = 2
typeNewSessionTicket messageType = 4
typeEncryptedExtensions messageType = 8
typeCertificate messageType = 11
typeCertificateRequest messageType = 13
typeCertificateVerify messageType = 15
typeFinished messageType = 20
)
func (m messageType) String() string {
switch m {
case typeClientHello:
return "ClientHello"
case typeServerHello:
return "ServerHello"
case typeNewSessionTicket:
return "NewSessionTicket"
case typeEncryptedExtensions:
return "EncryptedExtensions"
case typeCertificate:
return "Certificate"
case typeCertificateRequest:
return "CertificateRequest"
case typeCertificateVerify:
return "CertificateVerify"
case typeFinished:
return "Finished"
default:
return fmt.Sprintf("unknown message type: %d", m)
}
}
const clientSessionStateRevision = 3
type conn struct {
localAddr, remoteAddr net.Addr
}
var _ net.Conn = &conn{}
func newConn(local, remote net.Addr) net.Conn {
return &conn{
localAddr: local,
remoteAddr: remote,
}
}
func (c *conn) Read([]byte) (int, error) { return 0, nil }
func (c *conn) Write([]byte) (int, error) { return 0, nil }
func (c *conn) Close() error { return nil }
func (c *conn) RemoteAddr() net.Addr { return c.remoteAddr }
func (c *conn) LocalAddr() net.Addr { return c.localAddr }
func (c *conn) SetReadDeadline(time.Time) error { return nil }
func (c *conn) SetWriteDeadline(time.Time) error { return nil }
func (c *conn) SetDeadline(time.Time) error { return nil }
type cryptoSetup struct {
tlsConf *tls.Config
extraConf *qtls.ExtraConfig
conn *qtls.Conn
version protocol.VersionNumber
messageChan chan []byte
isReadingHandshakeMessage chan struct{}
readFirstHandshakeMessage bool
ourParams *wire.TransportParameters
peerParams *wire.TransportParameters
paramsChan <-chan []byte
runner handshakeRunner
alertChan chan uint8
// handshakeDone is closed as soon as the go routine running qtls.Handshake() returns
handshakeDone chan struct{}
// is closed when Close() is called
closeChan chan struct{}
zeroRTTParameters *wire.TransportParameters
clientHelloWritten bool
clientHelloWrittenChan chan struct{} // is closed as soon as the ClientHello is written
zeroRTTParametersChan chan<- *wire.TransportParameters
allow0RTT bool
rttStats *utils.RTTStats
tracer logging.ConnectionTracer
logger utils.Logger
perspective protocol.Perspective
mutex sync.Mutex // protects all members below
handshakeCompleteTime time.Time
readEncLevel protocol.EncryptionLevel
writeEncLevel protocol.EncryptionLevel
zeroRTTOpener LongHeaderOpener // only set for the server
zeroRTTSealer LongHeaderSealer // only set for the client
initialStream io.Writer
initialOpener LongHeaderOpener
initialSealer LongHeaderSealer
handshakeStream io.Writer
handshakeOpener LongHeaderOpener
handshakeSealer LongHeaderSealer
aead *updatableAEAD
has1RTTSealer bool
has1RTTOpener bool
}
var (
_ qtls.RecordLayer = &cryptoSetup{}
_ CryptoSetup = &cryptoSetup{}
)
// NewCryptoSetupClient creates a new crypto setup for the client
func NewCryptoSetupClient(
initialStream io.Writer,
handshakeStream io.Writer,
connID protocol.ConnectionID,
localAddr net.Addr,
remoteAddr net.Addr,
tp *wire.TransportParameters,
runner handshakeRunner,
tlsConf *tls.Config,
enable0RTT bool,
rttStats *utils.RTTStats,
tracer logging.ConnectionTracer,
logger utils.Logger,
version protocol.VersionNumber,
) (CryptoSetup, <-chan *wire.TransportParameters /* ClientHello written. Receive nil for non-0-RTT */) {
cs, clientHelloWritten := newCryptoSetup(
initialStream,
handshakeStream,
connID,
tp,
runner,
tlsConf,
enable0RTT,
rttStats,
tracer,
logger,
protocol.PerspectiveClient,
version,
)
cs.conn = qtls.Client(newConn(localAddr, remoteAddr), cs.tlsConf, cs.extraConf)
return cs, clientHelloWritten
}
// NewCryptoSetupServer creates a new crypto setup for the server
func NewCryptoSetupServer(
initialStream io.Writer,
handshakeStream io.Writer,
connID protocol.ConnectionID,
localAddr net.Addr,
remoteAddr net.Addr,
tp *wire.TransportParameters,
runner handshakeRunner,
tlsConf *tls.Config,
allow0RTT bool,
rttStats *utils.RTTStats,
tracer logging.ConnectionTracer,
logger utils.Logger,
version protocol.VersionNumber,
) CryptoSetup {
cs, _ := newCryptoSetup(
initialStream,
handshakeStream,
connID,
tp,
runner,
tlsConf,
allow0RTT,
rttStats,
tracer,
logger,
protocol.PerspectiveServer,
version,
)
cs.conn = qtls.Server(newConn(localAddr, remoteAddr), cs.tlsConf, cs.extraConf)
return cs
}
func newCryptoSetup(
initialStream io.Writer,
handshakeStream io.Writer,
connID protocol.ConnectionID,
tp *wire.TransportParameters,
runner handshakeRunner,
tlsConf *tls.Config,
enable0RTT bool,
rttStats *utils.RTTStats,
tracer logging.ConnectionTracer,
logger utils.Logger,
perspective protocol.Perspective,
version protocol.VersionNumber,
) (*cryptoSetup, <-chan *wire.TransportParameters /* ClientHello written. Receive nil for non-0-RTT */) {
initialSealer, initialOpener := NewInitialAEAD(connID, perspective, version)
if tracer != nil {
tracer.UpdatedKeyFromTLS(protocol.EncryptionInitial, protocol.PerspectiveClient)
tracer.UpdatedKeyFromTLS(protocol.EncryptionInitial, protocol.PerspectiveServer)
}
extHandler := newExtensionHandler(tp.Marshal(perspective), perspective, version)
zeroRTTParametersChan := make(chan *wire.TransportParameters, 1)
cs := &cryptoSetup{
tlsConf: tlsConf,
initialStream: initialStream,
initialSealer: initialSealer,
initialOpener: initialOpener,
handshakeStream: handshakeStream,
aead: newUpdatableAEAD(rttStats, tracer, logger, version),
readEncLevel: protocol.EncryptionInitial,
writeEncLevel: protocol.EncryptionInitial,
runner: runner,
allow0RTT: enable0RTT,
ourParams: tp,
paramsChan: extHandler.TransportParameters(),
rttStats: rttStats,
tracer: tracer,
logger: logger,
perspective: perspective,
handshakeDone: make(chan struct{}),
alertChan: make(chan uint8),
clientHelloWrittenChan: make(chan struct{}),
zeroRTTParametersChan: zeroRTTParametersChan,
messageChan: make(chan []byte, 1),
isReadingHandshakeMessage: make(chan struct{}),
closeChan: make(chan struct{}),
version: version,
}
var maxEarlyData uint32
if enable0RTT {
maxEarlyData = math.MaxUint32
}
cs.extraConf = &qtls.ExtraConfig{
GetExtensions: extHandler.GetExtensions,
ReceivedExtensions: extHandler.ReceivedExtensions,
AlternativeRecordLayer: cs,
EnforceNextProtoSelection: true,
MaxEarlyData: maxEarlyData,
Accept0RTT: cs.accept0RTT,
Rejected0RTT: cs.rejected0RTT,
Enable0RTT: enable0RTT,
GetAppDataForSessionState: cs.marshalDataForSessionState,
SetAppDataFromSessionState: cs.handleDataFromSessionState,
}
return cs, zeroRTTParametersChan
}
func (h *cryptoSetup) ChangeConnectionID(id protocol.ConnectionID) {
initialSealer, initialOpener := NewInitialAEAD(id, h.perspective, h.version)
h.initialSealer = initialSealer
h.initialOpener = initialOpener
if h.tracer != nil {
h.tracer.UpdatedKeyFromTLS(protocol.EncryptionInitial, protocol.PerspectiveClient)
h.tracer.UpdatedKeyFromTLS(protocol.EncryptionInitial, protocol.PerspectiveServer)
}
}
func (h *cryptoSetup) SetLargest1RTTAcked(pn protocol.PacketNumber) error {
return h.aead.SetLargestAcked(pn)
}
func (h *cryptoSetup) RunHandshake() {
// Handle errors that might occur when HandleData() is called.
handshakeComplete := make(chan struct{})
handshakeErrChan := make(chan error, 1)
go func() {
defer close(h.handshakeDone)
if err := h.conn.HandshakeContext(context.WithValue(context.Background(), QUICVersionContextKey, h.version)); err != nil {
handshakeErrChan <- err
return
}
close(handshakeComplete)
}()
if h.perspective == protocol.PerspectiveClient {
select {
case err := <-handshakeErrChan:
h.onError(0, err.Error())
return
case <-h.clientHelloWrittenChan:
}
}
select {
case <-handshakeComplete: // return when the handshake is done
h.mutex.Lock()
h.handshakeCompleteTime = time.Now()
h.mutex.Unlock()
h.runner.OnHandshakeComplete()
case <-h.closeChan:
// wait until the Handshake() go routine has returned
<-h.handshakeDone
case alert := <-h.alertChan:
handshakeErr := <-handshakeErrChan
h.onError(alert, handshakeErr.Error())
}
}
func (h *cryptoSetup) onError(alert uint8, message string) {
var err error
if alert == 0 {
err = &qerr.TransportError{ErrorCode: qerr.InternalError, ErrorMessage: message}
} else {
err = qerr.NewLocalCryptoError(alert, message)
}
h.runner.OnError(err)
}
// Close closes the crypto setup.
// It aborts the handshake, if it is still running.
// It must only be called once.
func (h *cryptoSetup) Close() error {
close(h.closeChan)
// wait until qtls.Handshake() actually returned
<-h.handshakeDone
return nil
}
// handleMessage handles a TLS handshake message.
// It is called by the crypto streams when a new message is available.
// It returns if it is done with messages on the same encryption level.
func (h *cryptoSetup) HandleMessage(data []byte, encLevel protocol.EncryptionLevel) bool /* stream finished */ {
msgType := messageType(data[0])
h.logger.Debugf("Received %s message (%d bytes, encryption level: %s)", msgType, len(data), encLevel)
if err := h.checkEncryptionLevel(msgType, encLevel); err != nil {
h.onError(alertUnexpectedMessage, err.Error())
return false
}
if encLevel != protocol.Encryption1RTT {
select {
case h.messageChan <- data:
case <-h.handshakeDone: // handshake errored, nobody is going to consume this message
return false
}
}
if encLevel == protocol.Encryption1RTT {
h.messageChan <- data
h.handlePostHandshakeMessage()
return false
}
readLoop:
for {
select {
case data := <-h.paramsChan:
if data == nil {
h.onError(0x6d, "missing quic_transport_parameters extension")
} else {
h.handleTransportParameters(data)
}
case <-h.isReadingHandshakeMessage:
break readLoop
case <-h.handshakeDone:
break readLoop
case <-h.closeChan:
break readLoop
}
}
// We're done with the Initial encryption level after processing a ClientHello / ServerHello,
// but only if a handshake opener and sealer was created.
// Otherwise, a HelloRetryRequest was performed.
// We're done with the Handshake encryption level after processing the Finished message.
return ((msgType == typeClientHello || msgType == typeServerHello) && h.handshakeOpener != nil && h.handshakeSealer != nil) ||
msgType == typeFinished
}
func (h *cryptoSetup) checkEncryptionLevel(msgType messageType, encLevel protocol.EncryptionLevel) error {
var expected protocol.EncryptionLevel
switch msgType {
case typeClientHello, typeServerHello:
expected = protocol.EncryptionInitial
case typeEncryptedExtensions,
typeCertificate,
typeCertificateRequest,
typeCertificateVerify,
typeFinished:
expected = protocol.EncryptionHandshake
case typeNewSessionTicket:
expected = protocol.Encryption1RTT
default:
return fmt.Errorf("unexpected handshake message: %d", msgType)
}
if encLevel != expected {
return fmt.Errorf("expected handshake message %s to have encryption level %s, has %s", msgType, expected, encLevel)
}
return nil
}
func (h *cryptoSetup) handleTransportParameters(data []byte) {
var tp wire.TransportParameters
if err := tp.Unmarshal(data, h.perspective.Opposite()); err != nil {
h.runner.OnError(&qerr.TransportError{
ErrorCode: qerr.TransportParameterError,
ErrorMessage: err.Error(),
})
}
h.peerParams = &tp
h.runner.OnReceivedParams(h.peerParams)
}
// must be called after receiving the transport parameters
func (h *cryptoSetup) marshalDataForSessionState() []byte {
b := make([]byte, 0, 256)
b = quicvarint.Append(b, clientSessionStateRevision)
b = quicvarint.Append(b, uint64(h.rttStats.SmoothedRTT().Microseconds()))
return h.peerParams.MarshalForSessionTicket(b)
}
func (h *cryptoSetup) handleDataFromSessionState(data []byte) {
tp, err := h.handleDataFromSessionStateImpl(data)
if err != nil {
h.logger.Debugf("Restoring of transport parameters from session ticket failed: %s", err.Error())
return
}
h.zeroRTTParameters = tp
}
func (h *cryptoSetup) handleDataFromSessionStateImpl(data []byte) (*wire.TransportParameters, error) {
r := bytes.NewReader(data)
ver, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
if ver != clientSessionStateRevision {
return nil, fmt.Errorf("mismatching version. Got %d, expected %d", ver, clientSessionStateRevision)
}
rtt, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
h.rttStats.SetInitialRTT(time.Duration(rtt) * time.Microsecond)
var tp wire.TransportParameters
if err := tp.UnmarshalFromSessionTicket(r); err != nil {
return nil, err
}
return &tp, nil
}
// only valid for the server
func (h *cryptoSetup) GetSessionTicket() ([]byte, error) {
var appData []byte
// Save transport parameters to the session ticket if we're allowing 0-RTT.
if h.extraConf.MaxEarlyData > 0 {
appData = (&sessionTicket{
Parameters: h.ourParams,
RTT: h.rttStats.SmoothedRTT(),
}).Marshal()
}
return h.conn.GetSessionTicket(appData)
}
// accept0RTT is called for the server when receiving the client's session ticket.
// It decides whether to accept 0-RTT.
func (h *cryptoSetup) accept0RTT(sessionTicketData []byte) bool {
var t sessionTicket
if err := t.Unmarshal(sessionTicketData); err != nil {
h.logger.Debugf("Unmarshalling transport parameters from session ticket failed: %s", err.Error())
return false
}
valid := h.ourParams.ValidFor0RTT(t.Parameters)
if !valid {
h.logger.Debugf("Transport parameters changed. Rejecting 0-RTT.")
return false
}
if !h.allow0RTT {
h.logger.Debugf("0-RTT not allowed. Rejecting 0-RTT.")
return false
}
h.logger.Debugf("Accepting 0-RTT. Restoring RTT from session ticket: %s", t.RTT)
h.rttStats.SetInitialRTT(t.RTT)
return true
}
// rejected0RTT is called for the client when the server rejects 0-RTT.
func (h *cryptoSetup) rejected0RTT() {
h.logger.Debugf("0-RTT was rejected. Dropping 0-RTT keys.")
h.mutex.Lock()
had0RTTKeys := h.zeroRTTSealer != nil
h.zeroRTTSealer = nil
h.mutex.Unlock()
if had0RTTKeys {
h.runner.DropKeys(protocol.Encryption0RTT)
}
}
func (h *cryptoSetup) handlePostHandshakeMessage() {
// make sure the handshake has already completed
<-h.handshakeDone
done := make(chan struct{})
defer close(done)
// h.alertChan is an unbuffered channel.
// If an error occurs during conn.HandlePostHandshakeMessage,
// it will be sent on this channel.
// Read it from a go-routine so that HandlePostHandshakeMessage doesn't deadlock.
alertChan := make(chan uint8, 1)
go func() {
<-h.isReadingHandshakeMessage
select {
case alert := <-h.alertChan:
alertChan <- alert
case <-done:
}
}()
if err := h.conn.HandlePostHandshakeMessage(); err != nil {
select {
case <-h.closeChan:
case alert := <-alertChan:
h.onError(alert, err.Error())
}
}
}
// ReadHandshakeMessage is called by TLS.
// It blocks until a new handshake message is available.
func (h *cryptoSetup) ReadHandshakeMessage() ([]byte, error) {
if !h.readFirstHandshakeMessage {
h.readFirstHandshakeMessage = true
} else {
select {
case h.isReadingHandshakeMessage <- struct{}{}:
case <-h.closeChan:
return nil, errors.New("error while handling the handshake message")
}
}
select {
case msg := <-h.messageChan:
return msg, nil
case <-h.closeChan:
return nil, errors.New("error while handling the handshake message")
}
}
func (h *cryptoSetup) SetReadKey(encLevel qtls.EncryptionLevel, suite *qtls.CipherSuiteTLS13, trafficSecret []byte) {
h.mutex.Lock()
switch encLevel {
case qtls.Encryption0RTT:
if h.perspective == protocol.PerspectiveClient {
panic("Received 0-RTT read key for the client")
}
h.zeroRTTOpener = newLongHeaderOpener(
createAEAD(suite, trafficSecret, h.version),
newHeaderProtector(suite, trafficSecret, true, h.version),
)
h.mutex.Unlock()
if h.logger.Debug() {
h.logger.Debugf("Installed 0-RTT Read keys (using %s)", tls.CipherSuiteName(suite.ID))
}
if h.tracer != nil {
h.tracer.UpdatedKeyFromTLS(protocol.Encryption0RTT, h.perspective.Opposite())
}
return
case qtls.EncryptionHandshake:
h.readEncLevel = protocol.EncryptionHandshake
h.handshakeOpener = newHandshakeOpener(
createAEAD(suite, trafficSecret, h.version),
newHeaderProtector(suite, trafficSecret, true, h.version),
h.dropInitialKeys,
h.perspective,
)
if h.logger.Debug() {
h.logger.Debugf("Installed Handshake Read keys (using %s)", tls.CipherSuiteName(suite.ID))
}
case qtls.EncryptionApplication:
h.readEncLevel = protocol.Encryption1RTT
h.aead.SetReadKey(suite, trafficSecret)
h.has1RTTOpener = true
if h.logger.Debug() {
h.logger.Debugf("Installed 1-RTT Read keys (using %s)", tls.CipherSuiteName(suite.ID))
}
default:
panic("unexpected read encryption level")
}
h.mutex.Unlock()
if h.tracer != nil {
h.tracer.UpdatedKeyFromTLS(h.readEncLevel, h.perspective.Opposite())
}
}
func (h *cryptoSetup) SetWriteKey(encLevel qtls.EncryptionLevel, suite *qtls.CipherSuiteTLS13, trafficSecret []byte) {
h.mutex.Lock()
switch encLevel {
case qtls.Encryption0RTT:
if h.perspective == protocol.PerspectiveServer {
panic("Received 0-RTT write key for the server")
}
h.zeroRTTSealer = newLongHeaderSealer(
createAEAD(suite, trafficSecret, h.version),
newHeaderProtector(suite, trafficSecret, true, h.version),
)
h.mutex.Unlock()
if h.logger.Debug() {
h.logger.Debugf("Installed 0-RTT Write keys (using %s)", tls.CipherSuiteName(suite.ID))
}
if h.tracer != nil {
h.tracer.UpdatedKeyFromTLS(protocol.Encryption0RTT, h.perspective)
}
return
case qtls.EncryptionHandshake:
h.writeEncLevel = protocol.EncryptionHandshake
h.handshakeSealer = newHandshakeSealer(
createAEAD(suite, trafficSecret, h.version),
newHeaderProtector(suite, trafficSecret, true, h.version),
h.dropInitialKeys,
h.perspective,
)
if h.logger.Debug() {
h.logger.Debugf("Installed Handshake Write keys (using %s)", tls.CipherSuiteName(suite.ID))
}
case qtls.EncryptionApplication:
h.writeEncLevel = protocol.Encryption1RTT
h.aead.SetWriteKey(suite, trafficSecret)
h.has1RTTSealer = true
if h.logger.Debug() {
h.logger.Debugf("Installed 1-RTT Write keys (using %s)", tls.CipherSuiteName(suite.ID))
}
if h.zeroRTTSealer != nil {
h.zeroRTTSealer = nil
h.logger.Debugf("Dropping 0-RTT keys.")
if h.tracer != nil {
h.tracer.DroppedEncryptionLevel(protocol.Encryption0RTT)
}
}
default:
panic("unexpected write encryption level")
}
h.mutex.Unlock()
if h.tracer != nil {
h.tracer.UpdatedKeyFromTLS(h.writeEncLevel, h.perspective)
}
}
// WriteRecord is called when TLS writes data
func (h *cryptoSetup) WriteRecord(p []byte) (int, error) {
h.mutex.Lock()
defer h.mutex.Unlock()
//nolint:exhaustive // LS records can only be written for Initial and Handshake.
switch h.writeEncLevel {
case protocol.EncryptionInitial:
// assume that the first WriteRecord call contains the ClientHello
n, err := h.initialStream.Write(p)
if !h.clientHelloWritten && h.perspective == protocol.PerspectiveClient {
h.clientHelloWritten = true
close(h.clientHelloWrittenChan)
if h.zeroRTTSealer != nil && h.zeroRTTParameters != nil {
h.logger.Debugf("Doing 0-RTT.")
h.zeroRTTParametersChan <- h.zeroRTTParameters
} else {
h.logger.Debugf("Not doing 0-RTT.")
h.zeroRTTParametersChan <- nil
}
}
return n, err
case protocol.EncryptionHandshake:
return h.handshakeStream.Write(p)
default:
panic(fmt.Sprintf("unexpected write encryption level: %s", h.writeEncLevel))
}
}
func (h *cryptoSetup) SendAlert(alert uint8) {
select {
case h.alertChan <- alert:
case <-h.closeChan:
// no need to send an alert when we've already closed
}
}
// used a callback in the handshakeSealer and handshakeOpener
func (h *cryptoSetup) dropInitialKeys() {
h.mutex.Lock()
h.initialOpener = nil
h.initialSealer = nil
h.mutex.Unlock()
h.runner.DropKeys(protocol.EncryptionInitial)
h.logger.Debugf("Dropping Initial keys.")
}
func (h *cryptoSetup) SetHandshakeConfirmed() {
h.aead.SetHandshakeConfirmed()
// drop Handshake keys
var dropped bool
h.mutex.Lock()
if h.handshakeOpener != nil {
h.handshakeOpener = nil
h.handshakeSealer = nil
dropped = true
}
h.mutex.Unlock()
if dropped {
h.runner.DropKeys(protocol.EncryptionHandshake)
h.logger.Debugf("Dropping Handshake keys.")
}
}
func (h *cryptoSetup) GetInitialSealer() (LongHeaderSealer, error) {
h.mutex.Lock()
defer h.mutex.Unlock()
if h.initialSealer == nil {
return nil, ErrKeysDropped
}
return h.initialSealer, nil
}
func (h *cryptoSetup) Get0RTTSealer() (LongHeaderSealer, error) {
h.mutex.Lock()
defer h.mutex.Unlock()
if h.zeroRTTSealer == nil {
return nil, ErrKeysDropped
}
return h.zeroRTTSealer, nil
}
func (h *cryptoSetup) GetHandshakeSealer() (LongHeaderSealer, error) {
h.mutex.Lock()
defer h.mutex.Unlock()
if h.handshakeSealer == nil {
if h.initialSealer == nil {
return nil, ErrKeysDropped
}
return nil, ErrKeysNotYetAvailable
}
return h.handshakeSealer, nil
}
func (h *cryptoSetup) Get1RTTSealer() (ShortHeaderSealer, error) {
h.mutex.Lock()
defer h.mutex.Unlock()
if !h.has1RTTSealer {
return nil, ErrKeysNotYetAvailable
}
return h.aead, nil
}
func (h *cryptoSetup) GetInitialOpener() (LongHeaderOpener, error) {
h.mutex.Lock()
defer h.mutex.Unlock()
if h.initialOpener == nil {
return nil, ErrKeysDropped
}
return h.initialOpener, nil
}
func (h *cryptoSetup) Get0RTTOpener() (LongHeaderOpener, error) {
h.mutex.Lock()
defer h.mutex.Unlock()
if h.zeroRTTOpener == nil {
if h.initialOpener != nil {
return nil, ErrKeysNotYetAvailable
}
// if the initial opener is also not available, the keys were already dropped
return nil, ErrKeysDropped
}
return h.zeroRTTOpener, nil
}
func (h *cryptoSetup) GetHandshakeOpener() (LongHeaderOpener, error) {
h.mutex.Lock()
defer h.mutex.Unlock()
if h.handshakeOpener == nil {
if h.initialOpener != nil {
return nil, ErrKeysNotYetAvailable
}
// if the initial opener is also not available, the keys were already dropped
return nil, ErrKeysDropped
}
return h.handshakeOpener, nil
}
func (h *cryptoSetup) Get1RTTOpener() (ShortHeaderOpener, error) {
h.mutex.Lock()
defer h.mutex.Unlock()
if h.zeroRTTOpener != nil && time.Since(h.handshakeCompleteTime) > 3*h.rttStats.PTO(true) {
h.zeroRTTOpener = nil
h.logger.Debugf("Dropping 0-RTT keys.")
if h.tracer != nil {
h.tracer.DroppedEncryptionLevel(protocol.Encryption0RTT)
}
}
if !h.has1RTTOpener {
return nil, ErrKeysNotYetAvailable
}
return h.aead, nil
}
func (h *cryptoSetup) ConnectionState() ConnectionState {
return qtls.GetConnectionState(h.conn)
}

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@@ -0,0 +1,136 @@
package handshake
import (
"crypto/aes"
"crypto/cipher"
"crypto/tls"
"encoding/binary"
"fmt"
"golang.org/x/crypto/chacha20"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qtls"
)
type headerProtector interface {
EncryptHeader(sample []byte, firstByte *byte, hdrBytes []byte)
DecryptHeader(sample []byte, firstByte *byte, hdrBytes []byte)
}
func hkdfHeaderProtectionLabel(v protocol.VersionNumber) string {
if v == protocol.Version2 {
return "quicv2 hp"
}
return "quic hp"
}
func newHeaderProtector(suite *qtls.CipherSuiteTLS13, trafficSecret []byte, isLongHeader bool, v protocol.VersionNumber) headerProtector {
hkdfLabel := hkdfHeaderProtectionLabel(v)
switch suite.ID {
case tls.TLS_AES_128_GCM_SHA256, tls.TLS_AES_256_GCM_SHA384:
return newAESHeaderProtector(suite, trafficSecret, isLongHeader, hkdfLabel)
case tls.TLS_CHACHA20_POLY1305_SHA256:
return newChaChaHeaderProtector(suite, trafficSecret, isLongHeader, hkdfLabel)
default:
panic(fmt.Sprintf("Invalid cipher suite id: %d", suite.ID))
}
}
type aesHeaderProtector struct {
mask []byte
block cipher.Block
isLongHeader bool
}
var _ headerProtector = &aesHeaderProtector{}
func newAESHeaderProtector(suite *qtls.CipherSuiteTLS13, trafficSecret []byte, isLongHeader bool, hkdfLabel string) headerProtector {
hpKey := hkdfExpandLabel(suite.Hash, trafficSecret, []byte{}, hkdfLabel, suite.KeyLen)
block, err := aes.NewCipher(hpKey)
if err != nil {
panic(fmt.Sprintf("error creating new AES cipher: %s", err))
}
return &aesHeaderProtector{
block: block,
mask: make([]byte, block.BlockSize()),
isLongHeader: isLongHeader,
}
}
func (p *aesHeaderProtector) DecryptHeader(sample []byte, firstByte *byte, hdrBytes []byte) {
p.apply(sample, firstByte, hdrBytes)
}
func (p *aesHeaderProtector) EncryptHeader(sample []byte, firstByte *byte, hdrBytes []byte) {
p.apply(sample, firstByte, hdrBytes)
}
func (p *aesHeaderProtector) apply(sample []byte, firstByte *byte, hdrBytes []byte) {
if len(sample) != len(p.mask) {
panic("invalid sample size")
}
p.block.Encrypt(p.mask, sample)
if p.isLongHeader {
*firstByte ^= p.mask[0] & 0xf
} else {
*firstByte ^= p.mask[0] & 0x1f
}
for i := range hdrBytes {
hdrBytes[i] ^= p.mask[i+1]
}
}
type chachaHeaderProtector struct {
mask [5]byte
key [32]byte
isLongHeader bool
}
var _ headerProtector = &chachaHeaderProtector{}
func newChaChaHeaderProtector(suite *qtls.CipherSuiteTLS13, trafficSecret []byte, isLongHeader bool, hkdfLabel string) headerProtector {
hpKey := hkdfExpandLabel(suite.Hash, trafficSecret, []byte{}, hkdfLabel, suite.KeyLen)
p := &chachaHeaderProtector{
isLongHeader: isLongHeader,
}
copy(p.key[:], hpKey)
return p
}
func (p *chachaHeaderProtector) DecryptHeader(sample []byte, firstByte *byte, hdrBytes []byte) {
p.apply(sample, firstByte, hdrBytes)
}
func (p *chachaHeaderProtector) EncryptHeader(sample []byte, firstByte *byte, hdrBytes []byte) {
p.apply(sample, firstByte, hdrBytes)
}
func (p *chachaHeaderProtector) apply(sample []byte, firstByte *byte, hdrBytes []byte) {
if len(sample) != 16 {
panic("invalid sample size")
}
for i := 0; i < 5; i++ {
p.mask[i] = 0
}
cipher, err := chacha20.NewUnauthenticatedCipher(p.key[:], sample[4:])
if err != nil {
panic(err)
}
cipher.SetCounter(binary.LittleEndian.Uint32(sample[:4]))
cipher.XORKeyStream(p.mask[:], p.mask[:])
p.applyMask(firstByte, hdrBytes)
}
func (p *chachaHeaderProtector) applyMask(firstByte *byte, hdrBytes []byte) {
if p.isLongHeader {
*firstByte ^= p.mask[0] & 0xf
} else {
*firstByte ^= p.mask[0] & 0x1f
}
for i := range hdrBytes {
hdrBytes[i] ^= p.mask[i+1]
}
}

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@@ -0,0 +1,29 @@
package handshake
import (
"crypto"
"encoding/binary"
"golang.org/x/crypto/hkdf"
)
// hkdfExpandLabel HKDF expands a label.
// Since this implementation avoids using a cryptobyte.Builder, it is about 15% faster than the
// hkdfExpandLabel in the standard library.
func hkdfExpandLabel(hash crypto.Hash, secret, context []byte, label string, length int) []byte {
b := make([]byte, 3, 3+6+len(label)+1+len(context))
binary.BigEndian.PutUint16(b, uint16(length))
b[2] = uint8(6 + len(label))
b = append(b, []byte("tls13 ")...)
b = append(b, []byte(label)...)
b = b[:3+6+len(label)+1]
b[3+6+len(label)] = uint8(len(context))
b = append(b, context...)
out := make([]byte, length)
n, err := hkdf.Expand(hash.New, secret, b).Read(out)
if err != nil || n != length {
panic("quic: HKDF-Expand-Label invocation failed unexpectedly")
}
return out
}

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@@ -0,0 +1,81 @@
package handshake
import (
"crypto"
"crypto/tls"
"golang.org/x/crypto/hkdf"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qtls"
)
var (
quicSaltOld = []byte{0xaf, 0xbf, 0xec, 0x28, 0x99, 0x93, 0xd2, 0x4c, 0x9e, 0x97, 0x86, 0xf1, 0x9c, 0x61, 0x11, 0xe0, 0x43, 0x90, 0xa8, 0x99}
quicSaltV1 = []byte{0x38, 0x76, 0x2c, 0xf7, 0xf5, 0x59, 0x34, 0xb3, 0x4d, 0x17, 0x9a, 0xe6, 0xa4, 0xc8, 0x0c, 0xad, 0xcc, 0xbb, 0x7f, 0x0a}
quicSaltV2 = []byte{0x0d, 0xed, 0xe3, 0xde, 0xf7, 0x00, 0xa6, 0xdb, 0x81, 0x93, 0x81, 0xbe, 0x6e, 0x26, 0x9d, 0xcb, 0xf9, 0xbd, 0x2e, 0xd9}
)
const (
hkdfLabelKeyV1 = "quic key"
hkdfLabelKeyV2 = "quicv2 key"
hkdfLabelIVV1 = "quic iv"
hkdfLabelIVV2 = "quicv2 iv"
)
func getSalt(v protocol.VersionNumber) []byte {
if v == protocol.Version2 {
return quicSaltV2
}
if v == protocol.Version1 {
return quicSaltV1
}
return quicSaltOld
}
var initialSuite = &qtls.CipherSuiteTLS13{
ID: tls.TLS_AES_128_GCM_SHA256,
KeyLen: 16,
AEAD: qtls.AEADAESGCMTLS13,
Hash: crypto.SHA256,
}
// NewInitialAEAD creates a new AEAD for Initial encryption / decryption.
func NewInitialAEAD(connID protocol.ConnectionID, pers protocol.Perspective, v protocol.VersionNumber) (LongHeaderSealer, LongHeaderOpener) {
clientSecret, serverSecret := computeSecrets(connID, v)
var mySecret, otherSecret []byte
if pers == protocol.PerspectiveClient {
mySecret = clientSecret
otherSecret = serverSecret
} else {
mySecret = serverSecret
otherSecret = clientSecret
}
myKey, myIV := computeInitialKeyAndIV(mySecret, v)
otherKey, otherIV := computeInitialKeyAndIV(otherSecret, v)
encrypter := qtls.AEADAESGCMTLS13(myKey, myIV)
decrypter := qtls.AEADAESGCMTLS13(otherKey, otherIV)
return newLongHeaderSealer(encrypter, newHeaderProtector(initialSuite, mySecret, true, v)),
newLongHeaderOpener(decrypter, newAESHeaderProtector(initialSuite, otherSecret, true, hkdfHeaderProtectionLabel(v)))
}
func computeSecrets(connID protocol.ConnectionID, v protocol.VersionNumber) (clientSecret, serverSecret []byte) {
initialSecret := hkdf.Extract(crypto.SHA256.New, connID.Bytes(), getSalt(v))
clientSecret = hkdfExpandLabel(crypto.SHA256, initialSecret, []byte{}, "client in", crypto.SHA256.Size())
serverSecret = hkdfExpandLabel(crypto.SHA256, initialSecret, []byte{}, "server in", crypto.SHA256.Size())
return
}
func computeInitialKeyAndIV(secret []byte, v protocol.VersionNumber) (key, iv []byte) {
keyLabel := hkdfLabelKeyV1
ivLabel := hkdfLabelIVV1
if v == protocol.Version2 {
keyLabel = hkdfLabelKeyV2
ivLabel = hkdfLabelIVV2
}
key = hkdfExpandLabel(crypto.SHA256, secret, []byte{}, keyLabel, 16)
iv = hkdfExpandLabel(crypto.SHA256, secret, []byte{}, ivLabel, 12)
return
}

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@@ -0,0 +1,94 @@
package handshake
import (
"errors"
"io"
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qtls"
"github.com/quic-go/quic-go/internal/wire"
)
var (
// ErrKeysNotYetAvailable is returned when an opener or a sealer is requested for an encryption level,
// but the corresponding opener has not yet been initialized
// This can happen when packets arrive out of order.
ErrKeysNotYetAvailable = errors.New("CryptoSetup: keys at this encryption level not yet available")
// ErrKeysDropped is returned when an opener or a sealer is requested for an encryption level,
// but the corresponding keys have already been dropped.
ErrKeysDropped = errors.New("CryptoSetup: keys were already dropped")
// ErrDecryptionFailed is returned when the AEAD fails to open the packet.
ErrDecryptionFailed = errors.New("decryption failed")
)
// ConnectionState contains information about the state of the connection.
type ConnectionState = qtls.ConnectionState
type headerDecryptor interface {
DecryptHeader(sample []byte, firstByte *byte, pnBytes []byte)
}
// LongHeaderOpener opens a long header packet
type LongHeaderOpener interface {
headerDecryptor
DecodePacketNumber(wirePN protocol.PacketNumber, wirePNLen protocol.PacketNumberLen) protocol.PacketNumber
Open(dst, src []byte, pn protocol.PacketNumber, associatedData []byte) ([]byte, error)
}
// ShortHeaderOpener opens a short header packet
type ShortHeaderOpener interface {
headerDecryptor
DecodePacketNumber(wirePN protocol.PacketNumber, wirePNLen protocol.PacketNumberLen) protocol.PacketNumber
Open(dst, src []byte, rcvTime time.Time, pn protocol.PacketNumber, kp protocol.KeyPhaseBit, associatedData []byte) ([]byte, error)
}
// LongHeaderSealer seals a long header packet
type LongHeaderSealer interface {
Seal(dst, src []byte, packetNumber protocol.PacketNumber, associatedData []byte) []byte
EncryptHeader(sample []byte, firstByte *byte, pnBytes []byte)
Overhead() int
}
// ShortHeaderSealer seals a short header packet
type ShortHeaderSealer interface {
LongHeaderSealer
KeyPhase() protocol.KeyPhaseBit
}
// A tlsExtensionHandler sends and received the QUIC TLS extension.
type tlsExtensionHandler interface {
GetExtensions(msgType uint8) []qtls.Extension
ReceivedExtensions(msgType uint8, exts []qtls.Extension)
TransportParameters() <-chan []byte
}
type handshakeRunner interface {
OnReceivedParams(*wire.TransportParameters)
OnHandshakeComplete()
OnError(error)
DropKeys(protocol.EncryptionLevel)
}
// CryptoSetup handles the handshake and protecting / unprotecting packets
type CryptoSetup interface {
RunHandshake()
io.Closer
ChangeConnectionID(protocol.ConnectionID)
GetSessionTicket() ([]byte, error)
HandleMessage([]byte, protocol.EncryptionLevel) bool
SetLargest1RTTAcked(protocol.PacketNumber) error
SetHandshakeConfirmed()
ConnectionState() ConnectionState
GetInitialOpener() (LongHeaderOpener, error)
GetHandshakeOpener() (LongHeaderOpener, error)
Get0RTTOpener() (LongHeaderOpener, error)
Get1RTTOpener() (ShortHeaderOpener, error)
GetInitialSealer() (LongHeaderSealer, error)
GetHandshakeSealer() (LongHeaderSealer, error)
Get0RTTSealer() (LongHeaderSealer, error)
Get1RTTSealer() (ShortHeaderSealer, error)
}

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@@ -0,0 +1,6 @@
//go:build gomock || generate
package handshake
//go:generate sh -c "go run github.com/golang/mock/mockgen -build_flags=\"-tags=gomock\" -package handshake -destination mock_handshake_runner_test.go github.com/quic-go/quic-go/internal/handshake HandshakeRunner"
type HandshakeRunner = handshakeRunner

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@@ -0,0 +1,70 @@
package handshake
import (
"bytes"
"crypto/aes"
"crypto/cipher"
"fmt"
"sync"
"github.com/quic-go/quic-go/internal/protocol"
)
var (
retryAEADdraft29 cipher.AEAD // used for QUIC draft versions up to 34
retryAEADv1 cipher.AEAD // used for QUIC v1 (RFC 9000)
retryAEADv2 cipher.AEAD // used for QUIC v2
)
func init() {
retryAEADdraft29 = initAEAD([16]byte{0xcc, 0xce, 0x18, 0x7e, 0xd0, 0x9a, 0x09, 0xd0, 0x57, 0x28, 0x15, 0x5a, 0x6c, 0xb9, 0x6b, 0xe1})
retryAEADv1 = initAEAD([16]byte{0xbe, 0x0c, 0x69, 0x0b, 0x9f, 0x66, 0x57, 0x5a, 0x1d, 0x76, 0x6b, 0x54, 0xe3, 0x68, 0xc8, 0x4e})
retryAEADv2 = initAEAD([16]byte{0x8f, 0xb4, 0xb0, 0x1b, 0x56, 0xac, 0x48, 0xe2, 0x60, 0xfb, 0xcb, 0xce, 0xad, 0x7c, 0xcc, 0x92})
}
func initAEAD(key [16]byte) cipher.AEAD {
aes, err := aes.NewCipher(key[:])
if err != nil {
panic(err)
}
aead, err := cipher.NewGCM(aes)
if err != nil {
panic(err)
}
return aead
}
var (
retryBuf bytes.Buffer
retryMutex sync.Mutex
retryNonceDraft29 = [12]byte{0xe5, 0x49, 0x30, 0xf9, 0x7f, 0x21, 0x36, 0xf0, 0x53, 0x0a, 0x8c, 0x1c}
retryNonceV1 = [12]byte{0x46, 0x15, 0x99, 0xd3, 0x5d, 0x63, 0x2b, 0xf2, 0x23, 0x98, 0x25, 0xbb}
retryNonceV2 = [12]byte{0xd8, 0x69, 0x69, 0xbc, 0x2d, 0x7c, 0x6d, 0x99, 0x90, 0xef, 0xb0, 0x4a}
)
// GetRetryIntegrityTag calculates the integrity tag on a Retry packet
func GetRetryIntegrityTag(retry []byte, origDestConnID protocol.ConnectionID, version protocol.VersionNumber) *[16]byte {
retryMutex.Lock()
defer retryMutex.Unlock()
retryBuf.WriteByte(uint8(origDestConnID.Len()))
retryBuf.Write(origDestConnID.Bytes())
retryBuf.Write(retry)
defer retryBuf.Reset()
var tag [16]byte
var sealed []byte
//nolint:exhaustive // These are all the versions we support
switch version {
case protocol.Version1:
sealed = retryAEADv1.Seal(tag[:0], retryNonceV1[:], nil, retryBuf.Bytes())
case protocol.Version2:
sealed = retryAEADv2.Seal(tag[:0], retryNonceV2[:], nil, retryBuf.Bytes())
default:
sealed = retryAEADdraft29.Seal(tag[:0], retryNonceDraft29[:], nil, retryBuf.Bytes())
}
if len(sealed) != 16 {
panic(fmt.Sprintf("unexpected Retry integrity tag length: %d", len(sealed)))
}
return &tag
}

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@@ -0,0 +1,47 @@
package handshake
import (
"bytes"
"errors"
"fmt"
"time"
"github.com/quic-go/quic-go/internal/wire"
"github.com/quic-go/quic-go/quicvarint"
)
const sessionTicketRevision = 2
type sessionTicket struct {
Parameters *wire.TransportParameters
RTT time.Duration // to be encoded in mus
}
func (t *sessionTicket) Marshal() []byte {
b := make([]byte, 0, 256)
b = quicvarint.Append(b, sessionTicketRevision)
b = quicvarint.Append(b, uint64(t.RTT.Microseconds()))
return t.Parameters.MarshalForSessionTicket(b)
}
func (t *sessionTicket) Unmarshal(b []byte) error {
r := bytes.NewReader(b)
rev, err := quicvarint.Read(r)
if err != nil {
return errors.New("failed to read session ticket revision")
}
if rev != sessionTicketRevision {
return fmt.Errorf("unknown session ticket revision: %d", rev)
}
rtt, err := quicvarint.Read(r)
if err != nil {
return errors.New("failed to read RTT")
}
var tp wire.TransportParameters
if err := tp.UnmarshalFromSessionTicket(r); err != nil {
return fmt.Errorf("unmarshaling transport parameters from session ticket failed: %s", err.Error())
}
t.Parameters = &tp
t.RTT = time.Duration(rtt) * time.Microsecond
return nil
}

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@@ -0,0 +1,68 @@
package handshake
import (
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qtls"
)
const (
quicTLSExtensionTypeOldDrafts = 0xffa5
quicTLSExtensionType = 0x39
)
type extensionHandler struct {
ourParams []byte
paramsChan chan []byte
extensionType uint16
perspective protocol.Perspective
}
var _ tlsExtensionHandler = &extensionHandler{}
// newExtensionHandler creates a new extension handler
func newExtensionHandler(params []byte, pers protocol.Perspective, v protocol.VersionNumber) tlsExtensionHandler {
et := uint16(quicTLSExtensionType)
if v == protocol.VersionDraft29 {
et = quicTLSExtensionTypeOldDrafts
}
return &extensionHandler{
ourParams: params,
paramsChan: make(chan []byte),
perspective: pers,
extensionType: et,
}
}
func (h *extensionHandler) GetExtensions(msgType uint8) []qtls.Extension {
if (h.perspective == protocol.PerspectiveClient && messageType(msgType) != typeClientHello) ||
(h.perspective == protocol.PerspectiveServer && messageType(msgType) != typeEncryptedExtensions) {
return nil
}
return []qtls.Extension{{
Type: h.extensionType,
Data: h.ourParams,
}}
}
func (h *extensionHandler) ReceivedExtensions(msgType uint8, exts []qtls.Extension) {
if (h.perspective == protocol.PerspectiveClient && messageType(msgType) != typeEncryptedExtensions) ||
(h.perspective == protocol.PerspectiveServer && messageType(msgType) != typeClientHello) {
return
}
var data []byte
for _, ext := range exts {
if ext.Type == h.extensionType {
data = ext.Data
break
}
}
h.paramsChan <- data
}
func (h *extensionHandler) TransportParameters() <-chan []byte {
return h.paramsChan
}

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@@ -0,0 +1,127 @@
package handshake
import (
"bytes"
"encoding/asn1"
"fmt"
"io"
"net"
"time"
"github.com/quic-go/quic-go/internal/protocol"
)
const (
tokenPrefixIP byte = iota
tokenPrefixString
)
// A Token is derived from the client address and can be used to verify the ownership of this address.
type Token struct {
IsRetryToken bool
SentTime time.Time
encodedRemoteAddr []byte
// only set for retry tokens
OriginalDestConnectionID protocol.ConnectionID
RetrySrcConnectionID protocol.ConnectionID
}
// ValidateRemoteAddr validates the address, but does not check expiration
func (t *Token) ValidateRemoteAddr(addr net.Addr) bool {
return bytes.Equal(encodeRemoteAddr(addr), t.encodedRemoteAddr)
}
// token is the struct that is used for ASN1 serialization and deserialization
type token struct {
IsRetryToken bool
RemoteAddr []byte
Timestamp int64
OriginalDestConnectionID []byte
RetrySrcConnectionID []byte
}
// A TokenGenerator generates tokens
type TokenGenerator struct {
tokenProtector tokenProtector
}
// NewTokenGenerator initializes a new TookenGenerator
func NewTokenGenerator(rand io.Reader) (*TokenGenerator, error) {
tokenProtector, err := newTokenProtector(rand)
if err != nil {
return nil, err
}
return &TokenGenerator{
tokenProtector: tokenProtector,
}, nil
}
// NewRetryToken generates a new token for a Retry for a given source address
func (g *TokenGenerator) NewRetryToken(
raddr net.Addr,
origDestConnID protocol.ConnectionID,
retrySrcConnID protocol.ConnectionID,
) ([]byte, error) {
data, err := asn1.Marshal(token{
IsRetryToken: true,
RemoteAddr: encodeRemoteAddr(raddr),
OriginalDestConnectionID: origDestConnID.Bytes(),
RetrySrcConnectionID: retrySrcConnID.Bytes(),
Timestamp: time.Now().UnixNano(),
})
if err != nil {
return nil, err
}
return g.tokenProtector.NewToken(data)
}
// NewToken generates a new token to be sent in a NEW_TOKEN frame
func (g *TokenGenerator) NewToken(raddr net.Addr) ([]byte, error) {
data, err := asn1.Marshal(token{
RemoteAddr: encodeRemoteAddr(raddr),
Timestamp: time.Now().UnixNano(),
})
if err != nil {
return nil, err
}
return g.tokenProtector.NewToken(data)
}
// DecodeToken decodes a token
func (g *TokenGenerator) DecodeToken(encrypted []byte) (*Token, error) {
// if the client didn't send any token, DecodeToken will be called with a nil-slice
if len(encrypted) == 0 {
return nil, nil
}
data, err := g.tokenProtector.DecodeToken(encrypted)
if err != nil {
return nil, err
}
t := &token{}
rest, err := asn1.Unmarshal(data, t)
if err != nil {
return nil, err
}
if len(rest) != 0 {
return nil, fmt.Errorf("rest when unpacking token: %d", len(rest))
}
token := &Token{
IsRetryToken: t.IsRetryToken,
SentTime: time.Unix(0, t.Timestamp),
encodedRemoteAddr: t.RemoteAddr,
}
if t.IsRetryToken {
token.OriginalDestConnectionID = protocol.ParseConnectionID(t.OriginalDestConnectionID)
token.RetrySrcConnectionID = protocol.ParseConnectionID(t.RetrySrcConnectionID)
}
return token, nil
}
// encodeRemoteAddr encodes a remote address such that it can be saved in the token
func encodeRemoteAddr(remoteAddr net.Addr) []byte {
if udpAddr, ok := remoteAddr.(*net.UDPAddr); ok {
return append([]byte{tokenPrefixIP}, udpAddr.IP...)
}
return append([]byte{tokenPrefixString}, []byte(remoteAddr.String())...)
}

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@@ -0,0 +1,89 @@
package handshake
import (
"crypto/aes"
"crypto/cipher"
"crypto/sha256"
"fmt"
"io"
"golang.org/x/crypto/hkdf"
)
// TokenProtector is used to create and verify a token
type tokenProtector interface {
// NewToken creates a new token
NewToken([]byte) ([]byte, error)
// DecodeToken decodes a token
DecodeToken([]byte) ([]byte, error)
}
const (
tokenSecretSize = 32
tokenNonceSize = 32
)
// tokenProtector is used to create and verify a token
type tokenProtectorImpl struct {
rand io.Reader
secret []byte
}
// newTokenProtector creates a source for source address tokens
func newTokenProtector(rand io.Reader) (tokenProtector, error) {
secret := make([]byte, tokenSecretSize)
if _, err := rand.Read(secret); err != nil {
return nil, err
}
return &tokenProtectorImpl{
rand: rand,
secret: secret,
}, nil
}
// NewToken encodes data into a new token.
func (s *tokenProtectorImpl) NewToken(data []byte) ([]byte, error) {
nonce := make([]byte, tokenNonceSize)
if _, err := s.rand.Read(nonce); err != nil {
return nil, err
}
aead, aeadNonce, err := s.createAEAD(nonce)
if err != nil {
return nil, err
}
return append(nonce, aead.Seal(nil, aeadNonce, data, nil)...), nil
}
// DecodeToken decodes a token.
func (s *tokenProtectorImpl) DecodeToken(p []byte) ([]byte, error) {
if len(p) < tokenNonceSize {
return nil, fmt.Errorf("token too short: %d", len(p))
}
nonce := p[:tokenNonceSize]
aead, aeadNonce, err := s.createAEAD(nonce)
if err != nil {
return nil, err
}
return aead.Open(nil, aeadNonce, p[tokenNonceSize:], nil)
}
func (s *tokenProtectorImpl) createAEAD(nonce []byte) (cipher.AEAD, []byte, error) {
h := hkdf.New(sha256.New, s.secret, nonce, []byte("quic-go token source"))
key := make([]byte, 32) // use a 32 byte key, in order to select AES-256
if _, err := io.ReadFull(h, key); err != nil {
return nil, nil, err
}
aeadNonce := make([]byte, 12)
if _, err := io.ReadFull(h, aeadNonce); err != nil {
return nil, nil, err
}
c, err := aes.NewCipher(key)
if err != nil {
return nil, nil, err
}
aead, err := cipher.NewGCM(c)
if err != nil {
return nil, nil, err
}
return aead, aeadNonce, nil
}

View File

@@ -0,0 +1,333 @@
package handshake
import (
"crypto"
"crypto/cipher"
"crypto/tls"
"encoding/binary"
"fmt"
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qerr"
"github.com/quic-go/quic-go/internal/qtls"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/logging"
)
// KeyUpdateInterval is the maximum number of packets we send or receive before initiating a key update.
// It's a package-level variable to allow modifying it for testing purposes.
var KeyUpdateInterval uint64 = protocol.KeyUpdateInterval
// FirstKeyUpdateInterval is the maximum number of packets we send or receive before initiating the first key update.
// It's a package-level variable to allow modifying it for testing purposes.
var FirstKeyUpdateInterval uint64 = 100
type updatableAEAD struct {
suite *qtls.CipherSuiteTLS13
keyPhase protocol.KeyPhase
largestAcked protocol.PacketNumber
firstPacketNumber protocol.PacketNumber
handshakeConfirmed bool
invalidPacketLimit uint64
invalidPacketCount uint64
// Time when the keys should be dropped. Keys are dropped on the next call to Open().
prevRcvAEADExpiry time.Time
prevRcvAEAD cipher.AEAD
firstRcvdWithCurrentKey protocol.PacketNumber
firstSentWithCurrentKey protocol.PacketNumber
highestRcvdPN protocol.PacketNumber // highest packet number received (which could be successfully unprotected)
numRcvdWithCurrentKey uint64
numSentWithCurrentKey uint64
rcvAEAD cipher.AEAD
sendAEAD cipher.AEAD
// caches cipher.AEAD.Overhead(). This speeds up calls to Overhead().
aeadOverhead int
nextRcvAEAD cipher.AEAD
nextSendAEAD cipher.AEAD
nextRcvTrafficSecret []byte
nextSendTrafficSecret []byte
headerDecrypter headerProtector
headerEncrypter headerProtector
rttStats *utils.RTTStats
tracer logging.ConnectionTracer
logger utils.Logger
version protocol.VersionNumber
// use a single slice to avoid allocations
nonceBuf []byte
}
var (
_ ShortHeaderOpener = &updatableAEAD{}
_ ShortHeaderSealer = &updatableAEAD{}
)
func newUpdatableAEAD(rttStats *utils.RTTStats, tracer logging.ConnectionTracer, logger utils.Logger, version protocol.VersionNumber) *updatableAEAD {
return &updatableAEAD{
firstPacketNumber: protocol.InvalidPacketNumber,
largestAcked: protocol.InvalidPacketNumber,
firstRcvdWithCurrentKey: protocol.InvalidPacketNumber,
firstSentWithCurrentKey: protocol.InvalidPacketNumber,
rttStats: rttStats,
tracer: tracer,
logger: logger,
version: version,
}
}
func (a *updatableAEAD) rollKeys() {
if a.prevRcvAEAD != nil {
a.logger.Debugf("Dropping key phase %d ahead of scheduled time. Drop time was: %s", a.keyPhase-1, a.prevRcvAEADExpiry)
if a.tracer != nil {
a.tracer.DroppedKey(a.keyPhase - 1)
}
a.prevRcvAEADExpiry = time.Time{}
}
a.keyPhase++
a.firstRcvdWithCurrentKey = protocol.InvalidPacketNumber
a.firstSentWithCurrentKey = protocol.InvalidPacketNumber
a.numRcvdWithCurrentKey = 0
a.numSentWithCurrentKey = 0
a.prevRcvAEAD = a.rcvAEAD
a.rcvAEAD = a.nextRcvAEAD
a.sendAEAD = a.nextSendAEAD
a.nextRcvTrafficSecret = a.getNextTrafficSecret(a.suite.Hash, a.nextRcvTrafficSecret)
a.nextSendTrafficSecret = a.getNextTrafficSecret(a.suite.Hash, a.nextSendTrafficSecret)
a.nextRcvAEAD = createAEAD(a.suite, a.nextRcvTrafficSecret, a.version)
a.nextSendAEAD = createAEAD(a.suite, a.nextSendTrafficSecret, a.version)
}
func (a *updatableAEAD) startKeyDropTimer(now time.Time) {
d := 3 * a.rttStats.PTO(true)
a.logger.Debugf("Starting key drop timer to drop key phase %d (in %s)", a.keyPhase-1, d)
a.prevRcvAEADExpiry = now.Add(d)
}
func (a *updatableAEAD) getNextTrafficSecret(hash crypto.Hash, ts []byte) []byte {
return hkdfExpandLabel(hash, ts, []byte{}, "quic ku", hash.Size())
}
// SetReadKey sets the read key.
// For the client, this function is called before SetWriteKey.
// For the server, this function is called after SetWriteKey.
func (a *updatableAEAD) SetReadKey(suite *qtls.CipherSuiteTLS13, trafficSecret []byte) {
a.rcvAEAD = createAEAD(suite, trafficSecret, a.version)
a.headerDecrypter = newHeaderProtector(suite, trafficSecret, false, a.version)
if a.suite == nil {
a.setAEADParameters(a.rcvAEAD, suite)
}
a.nextRcvTrafficSecret = a.getNextTrafficSecret(suite.Hash, trafficSecret)
a.nextRcvAEAD = createAEAD(suite, a.nextRcvTrafficSecret, a.version)
}
// SetWriteKey sets the write key.
// For the client, this function is called after SetReadKey.
// For the server, this function is called before SetWriteKey.
func (a *updatableAEAD) SetWriteKey(suite *qtls.CipherSuiteTLS13, trafficSecret []byte) {
a.sendAEAD = createAEAD(suite, trafficSecret, a.version)
a.headerEncrypter = newHeaderProtector(suite, trafficSecret, false, a.version)
if a.suite == nil {
a.setAEADParameters(a.sendAEAD, suite)
}
a.nextSendTrafficSecret = a.getNextTrafficSecret(suite.Hash, trafficSecret)
a.nextSendAEAD = createAEAD(suite, a.nextSendTrafficSecret, a.version)
}
func (a *updatableAEAD) setAEADParameters(aead cipher.AEAD, suite *qtls.CipherSuiteTLS13) {
a.nonceBuf = make([]byte, aead.NonceSize())
a.aeadOverhead = aead.Overhead()
a.suite = suite
switch suite.ID {
case tls.TLS_AES_128_GCM_SHA256, tls.TLS_AES_256_GCM_SHA384:
a.invalidPacketLimit = protocol.InvalidPacketLimitAES
case tls.TLS_CHACHA20_POLY1305_SHA256:
a.invalidPacketLimit = protocol.InvalidPacketLimitChaCha
default:
panic(fmt.Sprintf("unknown cipher suite %d", suite.ID))
}
}
func (a *updatableAEAD) DecodePacketNumber(wirePN protocol.PacketNumber, wirePNLen protocol.PacketNumberLen) protocol.PacketNumber {
return protocol.DecodePacketNumber(wirePNLen, a.highestRcvdPN, wirePN)
}
func (a *updatableAEAD) Open(dst, src []byte, rcvTime time.Time, pn protocol.PacketNumber, kp protocol.KeyPhaseBit, ad []byte) ([]byte, error) {
dec, err := a.open(dst, src, rcvTime, pn, kp, ad)
if err == ErrDecryptionFailed {
a.invalidPacketCount++
if a.invalidPacketCount >= a.invalidPacketLimit {
return nil, &qerr.TransportError{ErrorCode: qerr.AEADLimitReached}
}
}
if err == nil {
a.highestRcvdPN = utils.Max(a.highestRcvdPN, pn)
}
return dec, err
}
func (a *updatableAEAD) open(dst, src []byte, rcvTime time.Time, pn protocol.PacketNumber, kp protocol.KeyPhaseBit, ad []byte) ([]byte, error) {
if a.prevRcvAEAD != nil && !a.prevRcvAEADExpiry.IsZero() && rcvTime.After(a.prevRcvAEADExpiry) {
a.prevRcvAEAD = nil
a.logger.Debugf("Dropping key phase %d", a.keyPhase-1)
a.prevRcvAEADExpiry = time.Time{}
if a.tracer != nil {
a.tracer.DroppedKey(a.keyPhase - 1)
}
}
binary.BigEndian.PutUint64(a.nonceBuf[len(a.nonceBuf)-8:], uint64(pn))
if kp != a.keyPhase.Bit() {
if a.keyPhase > 0 && a.firstRcvdWithCurrentKey == protocol.InvalidPacketNumber || pn < a.firstRcvdWithCurrentKey {
if a.prevRcvAEAD == nil {
return nil, ErrKeysDropped
}
// we updated the key, but the peer hasn't updated yet
dec, err := a.prevRcvAEAD.Open(dst, a.nonceBuf, src, ad)
if err != nil {
err = ErrDecryptionFailed
}
return dec, err
}
// try opening the packet with the next key phase
dec, err := a.nextRcvAEAD.Open(dst, a.nonceBuf, src, ad)
if err != nil {
return nil, ErrDecryptionFailed
}
// Opening succeeded. Check if the peer was allowed to update.
if a.keyPhase > 0 && a.firstSentWithCurrentKey == protocol.InvalidPacketNumber {
return nil, &qerr.TransportError{
ErrorCode: qerr.KeyUpdateError,
ErrorMessage: "keys updated too quickly",
}
}
a.rollKeys()
a.logger.Debugf("Peer updated keys to %d", a.keyPhase)
// The peer initiated this key update. It's safe to drop the keys for the previous generation now.
// Start a timer to drop the previous key generation.
a.startKeyDropTimer(rcvTime)
if a.tracer != nil {
a.tracer.UpdatedKey(a.keyPhase, true)
}
a.firstRcvdWithCurrentKey = pn
return dec, err
}
// The AEAD we're using here will be the qtls.aeadAESGCM13.
// It uses the nonce provided here and XOR it with the IV.
dec, err := a.rcvAEAD.Open(dst, a.nonceBuf, src, ad)
if err != nil {
return dec, ErrDecryptionFailed
}
a.numRcvdWithCurrentKey++
if a.firstRcvdWithCurrentKey == protocol.InvalidPacketNumber {
// We initiated the key updated, and now we received the first packet protected with the new key phase.
// Therefore, we are certain that the peer rolled its keys as well. Start a timer to drop the old keys.
if a.keyPhase > 0 {
a.logger.Debugf("Peer confirmed key update to phase %d", a.keyPhase)
a.startKeyDropTimer(rcvTime)
}
a.firstRcvdWithCurrentKey = pn
}
return dec, err
}
func (a *updatableAEAD) Seal(dst, src []byte, pn protocol.PacketNumber, ad []byte) []byte {
if a.firstSentWithCurrentKey == protocol.InvalidPacketNumber {
a.firstSentWithCurrentKey = pn
}
if a.firstPacketNumber == protocol.InvalidPacketNumber {
a.firstPacketNumber = pn
}
a.numSentWithCurrentKey++
binary.BigEndian.PutUint64(a.nonceBuf[len(a.nonceBuf)-8:], uint64(pn))
// The AEAD we're using here will be the qtls.aeadAESGCM13.
// It uses the nonce provided here and XOR it with the IV.
return a.sendAEAD.Seal(dst, a.nonceBuf, src, ad)
}
func (a *updatableAEAD) SetLargestAcked(pn protocol.PacketNumber) error {
if a.firstSentWithCurrentKey != protocol.InvalidPacketNumber &&
pn >= a.firstSentWithCurrentKey && a.numRcvdWithCurrentKey == 0 {
return &qerr.TransportError{
ErrorCode: qerr.KeyUpdateError,
ErrorMessage: fmt.Sprintf("received ACK for key phase %d, but peer didn't update keys", a.keyPhase),
}
}
a.largestAcked = pn
return nil
}
func (a *updatableAEAD) SetHandshakeConfirmed() {
a.handshakeConfirmed = true
}
func (a *updatableAEAD) updateAllowed() bool {
if !a.handshakeConfirmed {
return false
}
// the first key update is allowed as soon as the handshake is confirmed
return a.keyPhase == 0 ||
// subsequent key updates as soon as a packet sent with that key phase has been acknowledged
(a.firstSentWithCurrentKey != protocol.InvalidPacketNumber &&
a.largestAcked != protocol.InvalidPacketNumber &&
a.largestAcked >= a.firstSentWithCurrentKey)
}
func (a *updatableAEAD) shouldInitiateKeyUpdate() bool {
if !a.updateAllowed() {
return false
}
// Initiate the first key update shortly after the handshake, in order to exercise the key update mechanism.
if a.keyPhase == 0 {
if a.numRcvdWithCurrentKey >= FirstKeyUpdateInterval || a.numSentWithCurrentKey >= FirstKeyUpdateInterval {
return true
}
}
if a.numRcvdWithCurrentKey >= KeyUpdateInterval {
a.logger.Debugf("Received %d packets with current key phase. Initiating key update to the next key phase: %d", a.numRcvdWithCurrentKey, a.keyPhase+1)
return true
}
if a.numSentWithCurrentKey >= KeyUpdateInterval {
a.logger.Debugf("Sent %d packets with current key phase. Initiating key update to the next key phase: %d", a.numSentWithCurrentKey, a.keyPhase+1)
return true
}
return false
}
func (a *updatableAEAD) KeyPhase() protocol.KeyPhaseBit {
if a.shouldInitiateKeyUpdate() {
a.rollKeys()
a.logger.Debugf("Initiating key update to key phase %d", a.keyPhase)
if a.tracer != nil {
a.tracer.UpdatedKey(a.keyPhase, false)
}
}
return a.keyPhase.Bit()
}
func (a *updatableAEAD) Overhead() int {
return a.aeadOverhead
}
func (a *updatableAEAD) EncryptHeader(sample []byte, firstByte *byte, hdrBytes []byte) {
a.headerEncrypter.EncryptHeader(sample, firstByte, hdrBytes)
}
func (a *updatableAEAD) DecryptHeader(sample []byte, firstByte *byte, hdrBytes []byte) {
a.headerDecrypter.DecryptHeader(sample, firstByte, hdrBytes)
}
func (a *updatableAEAD) FirstPacketNumber() protocol.PacketNumber {
return a.firstPacketNumber
}

View File

@@ -0,0 +1,50 @@
package logutils
import (
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/wire"
"github.com/quic-go/quic-go/logging"
)
// ConvertFrame converts a wire.Frame into a logging.Frame.
// This makes it possible for external packages to access the frames.
// Furthermore, it removes the data slices from CRYPTO and STREAM frames.
func ConvertFrame(frame wire.Frame) logging.Frame {
switch f := frame.(type) {
case *wire.AckFrame:
// We use a pool for ACK frames.
// Implementations of the tracer interface may hold on to frames, so we need to make a copy here.
return ConvertAckFrame(f)
case *wire.CryptoFrame:
return &logging.CryptoFrame{
Offset: f.Offset,
Length: protocol.ByteCount(len(f.Data)),
}
case *wire.StreamFrame:
return &logging.StreamFrame{
StreamID: f.StreamID,
Offset: f.Offset,
Length: f.DataLen(),
Fin: f.Fin,
}
case *wire.DatagramFrame:
return &logging.DatagramFrame{
Length: logging.ByteCount(len(f.Data)),
}
default:
return logging.Frame(frame)
}
}
func ConvertAckFrame(f *wire.AckFrame) *logging.AckFrame {
ranges := make([]wire.AckRange, 0, len(f.AckRanges))
ranges = append(ranges, f.AckRanges...)
ack := &logging.AckFrame{
AckRanges: ranges,
DelayTime: f.DelayTime,
ECNCE: f.ECNCE,
ECT0: f.ECT0,
ECT1: f.ECT1,
}
return ack
}

View File

@@ -0,0 +1,116 @@
package protocol
import (
"crypto/rand"
"errors"
"fmt"
"io"
)
var ErrInvalidConnectionIDLen = errors.New("invalid Connection ID length")
// An ArbitraryLenConnectionID is a QUIC Connection ID able to represent Connection IDs according to RFC 8999.
// Future QUIC versions might allow connection ID lengths up to 255 bytes, while QUIC v1
// restricts the length to 20 bytes.
type ArbitraryLenConnectionID []byte
func (c ArbitraryLenConnectionID) Len() int {
return len(c)
}
func (c ArbitraryLenConnectionID) Bytes() []byte {
return c
}
func (c ArbitraryLenConnectionID) String() string {
if c.Len() == 0 {
return "(empty)"
}
return fmt.Sprintf("%x", c.Bytes())
}
const maxConnectionIDLen = 20
// A ConnectionID in QUIC
type ConnectionID struct {
b [20]byte
l uint8
}
// GenerateConnectionID generates a connection ID using cryptographic random
func GenerateConnectionID(l int) (ConnectionID, error) {
var c ConnectionID
c.l = uint8(l)
_, err := rand.Read(c.b[:l])
return c, err
}
// ParseConnectionID interprets b as a Connection ID.
// It panics if b is longer than 20 bytes.
func ParseConnectionID(b []byte) ConnectionID {
if len(b) > maxConnectionIDLen {
panic("invalid conn id length")
}
var c ConnectionID
c.l = uint8(len(b))
copy(c.b[:c.l], b)
return c
}
// GenerateConnectionIDForInitial generates a connection ID for the Initial packet.
// It uses a length randomly chosen between 8 and 20 bytes.
func GenerateConnectionIDForInitial() (ConnectionID, error) {
r := make([]byte, 1)
if _, err := rand.Read(r); err != nil {
return ConnectionID{}, err
}
l := MinConnectionIDLenInitial + int(r[0])%(maxConnectionIDLen-MinConnectionIDLenInitial+1)
return GenerateConnectionID(l)
}
// ReadConnectionID reads a connection ID of length len from the given io.Reader.
// It returns io.EOF if there are not enough bytes to read.
func ReadConnectionID(r io.Reader, l int) (ConnectionID, error) {
var c ConnectionID
if l == 0 {
return c, nil
}
if l > maxConnectionIDLen {
return c, ErrInvalidConnectionIDLen
}
c.l = uint8(l)
_, err := io.ReadFull(r, c.b[:l])
if err == io.ErrUnexpectedEOF {
return c, io.EOF
}
return c, err
}
// Len returns the length of the connection ID in bytes
func (c ConnectionID) Len() int {
return int(c.l)
}
// Bytes returns the byte representation
func (c ConnectionID) Bytes() []byte {
return c.b[:c.l]
}
func (c ConnectionID) String() string {
if c.Len() == 0 {
return "(empty)"
}
return fmt.Sprintf("%x", c.Bytes())
}
type DefaultConnectionIDGenerator struct {
ConnLen int
}
func (d *DefaultConnectionIDGenerator) GenerateConnectionID() (ConnectionID, error) {
return GenerateConnectionID(d.ConnLen)
}
func (d *DefaultConnectionIDGenerator) ConnectionIDLen() int {
return d.ConnLen
}

View File

@@ -0,0 +1,30 @@
package protocol
// EncryptionLevel is the encryption level
// Default value is Unencrypted
type EncryptionLevel uint8
const (
// EncryptionInitial is the Initial encryption level
EncryptionInitial EncryptionLevel = 1 + iota
// EncryptionHandshake is the Handshake encryption level
EncryptionHandshake
// Encryption0RTT is the 0-RTT encryption level
Encryption0RTT
// Encryption1RTT is the 1-RTT encryption level
Encryption1RTT
)
func (e EncryptionLevel) String() string {
switch e {
case EncryptionInitial:
return "Initial"
case EncryptionHandshake:
return "Handshake"
case Encryption0RTT:
return "0-RTT"
case Encryption1RTT:
return "1-RTT"
}
return "unknown"
}

View File

@@ -0,0 +1,36 @@
package protocol
// KeyPhase is the key phase
type KeyPhase uint64
// Bit determines the key phase bit
func (p KeyPhase) Bit() KeyPhaseBit {
if p%2 == 0 {
return KeyPhaseZero
}
return KeyPhaseOne
}
// KeyPhaseBit is the key phase bit
type KeyPhaseBit uint8
const (
// KeyPhaseUndefined is an undefined key phase
KeyPhaseUndefined KeyPhaseBit = iota
// KeyPhaseZero is key phase 0
KeyPhaseZero
// KeyPhaseOne is key phase 1
KeyPhaseOne
)
func (p KeyPhaseBit) String() string {
//nolint:exhaustive
switch p {
case KeyPhaseZero:
return "0"
case KeyPhaseOne:
return "1"
default:
return "undefined"
}
}

View File

@@ -0,0 +1,79 @@
package protocol
// A PacketNumber in QUIC
type PacketNumber int64
// InvalidPacketNumber is a packet number that is never sent.
// In QUIC, 0 is a valid packet number.
const InvalidPacketNumber PacketNumber = -1
// PacketNumberLen is the length of the packet number in bytes
type PacketNumberLen uint8
const (
// PacketNumberLen1 is a packet number length of 1 byte
PacketNumberLen1 PacketNumberLen = 1
// PacketNumberLen2 is a packet number length of 2 bytes
PacketNumberLen2 PacketNumberLen = 2
// PacketNumberLen3 is a packet number length of 3 bytes
PacketNumberLen3 PacketNumberLen = 3
// PacketNumberLen4 is a packet number length of 4 bytes
PacketNumberLen4 PacketNumberLen = 4
)
// DecodePacketNumber calculates the packet number based on the received packet number, its length and the last seen packet number
func DecodePacketNumber(
packetNumberLength PacketNumberLen,
lastPacketNumber PacketNumber,
wirePacketNumber PacketNumber,
) PacketNumber {
var epochDelta PacketNumber
switch packetNumberLength {
case PacketNumberLen1:
epochDelta = PacketNumber(1) << 8
case PacketNumberLen2:
epochDelta = PacketNumber(1) << 16
case PacketNumberLen3:
epochDelta = PacketNumber(1) << 24
case PacketNumberLen4:
epochDelta = PacketNumber(1) << 32
}
epoch := lastPacketNumber & ^(epochDelta - 1)
var prevEpochBegin PacketNumber
if epoch > epochDelta {
prevEpochBegin = epoch - epochDelta
}
nextEpochBegin := epoch + epochDelta
return closestTo(
lastPacketNumber+1,
epoch+wirePacketNumber,
closestTo(lastPacketNumber+1, prevEpochBegin+wirePacketNumber, nextEpochBegin+wirePacketNumber),
)
}
func closestTo(target, a, b PacketNumber) PacketNumber {
if delta(target, a) < delta(target, b) {
return a
}
return b
}
func delta(a, b PacketNumber) PacketNumber {
if a < b {
return b - a
}
return a - b
}
// GetPacketNumberLengthForHeader gets the length of the packet number for the public header
// it never chooses a PacketNumberLen of 1 byte, since this is too short under certain circumstances
func GetPacketNumberLengthForHeader(packetNumber, leastUnacked PacketNumber) PacketNumberLen {
diff := uint64(packetNumber - leastUnacked)
if diff < (1 << (16 - 1)) {
return PacketNumberLen2
}
if diff < (1 << (24 - 1)) {
return PacketNumberLen3
}
return PacketNumberLen4
}

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package protocol
import "time"
// DesiredReceiveBufferSize is the kernel UDP receive buffer size that we'd like to use.
const DesiredReceiveBufferSize = (1 << 20) * 2 // 2 MB
// InitialPacketSizeIPv4 is the maximum packet size that we use for sending IPv4 packets.
const InitialPacketSizeIPv4 = 1252
// InitialPacketSizeIPv6 is the maximum packet size that we use for sending IPv6 packets.
const InitialPacketSizeIPv6 = 1232
// MaxCongestionWindowPackets is the maximum congestion window in packet.
const MaxCongestionWindowPackets = 10000
// MaxUndecryptablePackets limits the number of undecryptable packets that are queued in the connection.
const MaxUndecryptablePackets = 32
// ConnectionFlowControlMultiplier determines how much larger the connection flow control windows needs to be relative to any stream's flow control window
// This is the value that Chromium is using
const ConnectionFlowControlMultiplier = 1.5
// DefaultInitialMaxStreamData is the default initial stream-level flow control window for receiving data
const DefaultInitialMaxStreamData = (1 << 10) * 512 // 512 kb
// DefaultInitialMaxData is the connection-level flow control window for receiving data
const DefaultInitialMaxData = ConnectionFlowControlMultiplier * DefaultInitialMaxStreamData
// DefaultMaxReceiveStreamFlowControlWindow is the default maximum stream-level flow control window for receiving data
const DefaultMaxReceiveStreamFlowControlWindow = 6 * (1 << 20) // 6 MB
// DefaultMaxReceiveConnectionFlowControlWindow is the default connection-level flow control window for receiving data
const DefaultMaxReceiveConnectionFlowControlWindow = 15 * (1 << 20) // 15 MB
// WindowUpdateThreshold is the fraction of the receive window that has to be consumed before an higher offset is advertised to the client
const WindowUpdateThreshold = 0.25
// DefaultMaxIncomingStreams is the maximum number of streams that a peer may open
const DefaultMaxIncomingStreams = 100
// DefaultMaxIncomingUniStreams is the maximum number of unidirectional streams that a peer may open
const DefaultMaxIncomingUniStreams = 100
// MaxServerUnprocessedPackets is the max number of packets stored in the server that are not yet processed.
const MaxServerUnprocessedPackets = 1024
// MaxConnUnprocessedPackets is the max number of packets stored in each connection that are not yet processed.
const MaxConnUnprocessedPackets = 256
// SkipPacketInitialPeriod is the initial period length used for packet number skipping to prevent an Optimistic ACK attack.
// Every time a packet number is skipped, the period is doubled, up to SkipPacketMaxPeriod.
const SkipPacketInitialPeriod PacketNumber = 256
// SkipPacketMaxPeriod is the maximum period length used for packet number skipping.
const SkipPacketMaxPeriod PacketNumber = 128 * 1024
// MaxAcceptQueueSize is the maximum number of connections that the server queues for accepting.
// If the queue is full, new connection attempts will be rejected.
const MaxAcceptQueueSize = 32
// TokenValidity is the duration that a (non-retry) token is considered valid
const TokenValidity = 24 * time.Hour
// RetryTokenValidity is the duration that a retry token is considered valid
const RetryTokenValidity = 10 * time.Second
// MaxOutstandingSentPackets is maximum number of packets saved for retransmission.
// When reached, it imposes a soft limit on sending new packets:
// Sending ACKs and retransmission is still allowed, but now new regular packets can be sent.
const MaxOutstandingSentPackets = 2 * MaxCongestionWindowPackets
// MaxTrackedSentPackets is maximum number of sent packets saved for retransmission.
// When reached, no more packets will be sent.
// This value *must* be larger than MaxOutstandingSentPackets.
const MaxTrackedSentPackets = MaxOutstandingSentPackets * 5 / 4
// MaxNonAckElicitingAcks is the maximum number of packets containing an ACK,
// but no ack-eliciting frames, that we send in a row
const MaxNonAckElicitingAcks = 19
// MaxStreamFrameSorterGaps is the maximum number of gaps between received StreamFrames
// prevents DoS attacks against the streamFrameSorter
const MaxStreamFrameSorterGaps = 1000
// MinStreamFrameBufferSize is the minimum data length of a received STREAM frame
// that we use the buffer for. This protects against a DoS where an attacker would send us
// very small STREAM frames to consume a lot of memory.
const MinStreamFrameBufferSize = 128
// MinCoalescedPacketSize is the minimum size of a coalesced packet that we pack.
// If a packet has less than this number of bytes, we won't coalesce any more packets onto it.
const MinCoalescedPacketSize = 128
// MaxCryptoStreamOffset is the maximum offset allowed on any of the crypto streams.
// This limits the size of the ClientHello and Certificates that can be received.
const MaxCryptoStreamOffset = 16 * (1 << 10)
// MinRemoteIdleTimeout is the minimum value that we accept for the remote idle timeout
const MinRemoteIdleTimeout = 5 * time.Second
// DefaultIdleTimeout is the default idle timeout
const DefaultIdleTimeout = 30 * time.Second
// DefaultHandshakeIdleTimeout is the default idle timeout used before handshake completion.
const DefaultHandshakeIdleTimeout = 5 * time.Second
// DefaultHandshakeTimeout is the default timeout for a connection until the crypto handshake succeeds.
const DefaultHandshakeTimeout = 10 * time.Second
// MaxKeepAliveInterval is the maximum time until we send a packet to keep a connection alive.
// It should be shorter than the time that NATs clear their mapping.
const MaxKeepAliveInterval = 20 * time.Second
// RetiredConnectionIDDeleteTimeout is the time we keep closed connections around in order to retransmit the CONNECTION_CLOSE.
// after this time all information about the old connection will be deleted
const RetiredConnectionIDDeleteTimeout = 5 * time.Second
// MinStreamFrameSize is the minimum size that has to be left in a packet, so that we add another STREAM frame.
// This avoids splitting up STREAM frames into small pieces, which has 2 advantages:
// 1. it reduces the framing overhead
// 2. it reduces the head-of-line blocking, when a packet is lost
const MinStreamFrameSize ByteCount = 128
// MaxPostHandshakeCryptoFrameSize is the maximum size of CRYPTO frames
// we send after the handshake completes.
const MaxPostHandshakeCryptoFrameSize = 1000
// MaxAckFrameSize is the maximum size for an ACK frame that we write
// Due to the varint encoding, ACK frames can grow (almost) indefinitely large.
// The MaxAckFrameSize should be large enough to encode many ACK range,
// but must ensure that a maximum size ACK frame fits into one packet.
const MaxAckFrameSize ByteCount = 1000
// DefaultMaxDatagramFrameSize is the maximum size of a DATAGRAM frame (RFC 9221).
// The size is chosen such that a DATAGRAM frame fits into a QUIC packet.
const DefaultMaxDatagramFrameSize ByteCount = 1200
// DatagramRcvQueueLen is the length of the receive queue for DATAGRAM frames (RFC 9221)
const DatagramRcvQueueLen = 128
// MaxNumAckRanges is the maximum number of ACK ranges that we send in an ACK frame.
// It also serves as a limit for the packet history.
// If at any point we keep track of more ranges, old ranges are discarded.
const MaxNumAckRanges = 32
// MinPacingDelay is the minimum duration that is used for packet pacing
// If the packet packing frequency is higher, multiple packets might be sent at once.
// Example: For a packet pacing delay of 200μs, we would send 5 packets at once, wait for 1ms, and so forth.
const MinPacingDelay = time.Millisecond
// DefaultConnectionIDLength is the connection ID length that is used for multiplexed connections
// if no other value is configured.
const DefaultConnectionIDLength = 4
// MaxActiveConnectionIDs is the number of connection IDs that we're storing.
const MaxActiveConnectionIDs = 4
// MaxIssuedConnectionIDs is the maximum number of connection IDs that we're issuing at the same time.
const MaxIssuedConnectionIDs = 6
// PacketsPerConnectionID is the number of packets we send using one connection ID.
// If the peer provices us with enough new connection IDs, we switch to a new connection ID.
const PacketsPerConnectionID = 10000
// AckDelayExponent is the ack delay exponent used when sending ACKs.
const AckDelayExponent = 3
// Estimated timer granularity.
// The loss detection timer will not be set to a value smaller than granularity.
const TimerGranularity = time.Millisecond
// MaxAckDelay is the maximum time by which we delay sending ACKs.
const MaxAckDelay = 25 * time.Millisecond
// MaxAckDelayInclGranularity is the max_ack_delay including the timer granularity.
// This is the value that should be advertised to the peer.
const MaxAckDelayInclGranularity = MaxAckDelay + TimerGranularity
// KeyUpdateInterval is the maximum number of packets we send or receive before initiating a key update.
const KeyUpdateInterval = 100 * 1000
// Max0RTTQueueingDuration is the maximum time that we store 0-RTT packets in order to wait for the corresponding Initial to be received.
const Max0RTTQueueingDuration = 100 * time.Millisecond
// Max0RTTQueues is the maximum number of connections that we buffer 0-RTT packets for.
const Max0RTTQueues = 32
// Max0RTTQueueLen is the maximum number of 0-RTT packets that we buffer for each connection.
// When a new connection is created, all buffered packets are passed to the connection immediately.
// To avoid blocking, this value has to be smaller than MaxConnUnprocessedPackets.
// To avoid packets being dropped as undecryptable by the connection, this value has to be smaller than MaxUndecryptablePackets.
const Max0RTTQueueLen = 31

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package protocol
// Perspective determines if we're acting as a server or a client
type Perspective int
// the perspectives
const (
PerspectiveServer Perspective = 1
PerspectiveClient Perspective = 2
)
// Opposite returns the perspective of the peer
func (p Perspective) Opposite() Perspective {
return 3 - p
}
func (p Perspective) String() string {
switch p {
case PerspectiveServer:
return "Server"
case PerspectiveClient:
return "Client"
default:
return "invalid perspective"
}
}

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package protocol
import (
"fmt"
"time"
)
// The PacketType is the Long Header Type
type PacketType uint8
const (
// PacketTypeInitial is the packet type of an Initial packet
PacketTypeInitial PacketType = 1 + iota
// PacketTypeRetry is the packet type of a Retry packet
PacketTypeRetry
// PacketTypeHandshake is the packet type of a Handshake packet
PacketTypeHandshake
// PacketType0RTT is the packet type of a 0-RTT packet
PacketType0RTT
)
func (t PacketType) String() string {
switch t {
case PacketTypeInitial:
return "Initial"
case PacketTypeRetry:
return "Retry"
case PacketTypeHandshake:
return "Handshake"
case PacketType0RTT:
return "0-RTT Protected"
default:
return fmt.Sprintf("unknown packet type: %d", t)
}
}
type ECN uint8
const (
ECNNon ECN = iota // 00
ECT1 // 01
ECT0 // 10
ECNCE // 11
)
// A ByteCount in QUIC
type ByteCount int64
// MaxByteCount is the maximum value of a ByteCount
const MaxByteCount = ByteCount(1<<62 - 1)
// InvalidByteCount is an invalid byte count
const InvalidByteCount ByteCount = -1
// A StatelessResetToken is a stateless reset token.
type StatelessResetToken [16]byte
// MaxPacketBufferSize maximum packet size of any QUIC packet, based on
// ethernet's max size, minus the IP and UDP headers. IPv6 has a 40 byte header,
// UDP adds an additional 8 bytes. This is a total overhead of 48 bytes.
// Ethernet's max packet size is 1500 bytes, 1500 - 48 = 1452.
const MaxPacketBufferSize ByteCount = 1452
// MinInitialPacketSize is the minimum size an Initial packet is required to have.
const MinInitialPacketSize = 1200
// MinUnknownVersionPacketSize is the minimum size a packet with an unknown version
// needs to have in order to trigger a Version Negotiation packet.
const MinUnknownVersionPacketSize = MinInitialPacketSize
// MinStatelessResetSize is the minimum size of a stateless reset packet that we send
const MinStatelessResetSize = 1 /* first byte */ + 20 /* max. conn ID length */ + 4 /* max. packet number length */ + 1 /* min. payload length */ + 16 /* token */
// MinConnectionIDLenInitial is the minimum length of the destination connection ID on an Initial packet.
const MinConnectionIDLenInitial = 8
// DefaultAckDelayExponent is the default ack delay exponent
const DefaultAckDelayExponent = 3
// MaxAckDelayExponent is the maximum ack delay exponent
const MaxAckDelayExponent = 20
// DefaultMaxAckDelay is the default max_ack_delay
const DefaultMaxAckDelay = 25 * time.Millisecond
// MaxMaxAckDelay is the maximum max_ack_delay
const MaxMaxAckDelay = (1<<14 - 1) * time.Millisecond
// MaxConnIDLen is the maximum length of the connection ID
const MaxConnIDLen = 20
// InvalidPacketLimitAES is the maximum number of packets that we can fail to decrypt when using
// AEAD_AES_128_GCM or AEAD_AES_265_GCM.
const InvalidPacketLimitAES = 1 << 52
// InvalidPacketLimitChaCha is the maximum number of packets that we can fail to decrypt when using AEAD_CHACHA20_POLY1305.
const InvalidPacketLimitChaCha = 1 << 36

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package protocol
// StreamType encodes if this is a unidirectional or bidirectional stream
type StreamType uint8
const (
// StreamTypeUni is a unidirectional stream
StreamTypeUni StreamType = iota
// StreamTypeBidi is a bidirectional stream
StreamTypeBidi
)
// InvalidPacketNumber is a stream ID that is invalid.
// The first valid stream ID in QUIC is 0.
const InvalidStreamID StreamID = -1
// StreamNum is the stream number
type StreamNum int64
const (
// InvalidStreamNum is an invalid stream number.
InvalidStreamNum = -1
// MaxStreamCount is the maximum stream count value that can be sent in MAX_STREAMS frames
// and as the stream count in the transport parameters
MaxStreamCount StreamNum = 1 << 60
)
// StreamID calculates the stream ID.
func (s StreamNum) StreamID(stype StreamType, pers Perspective) StreamID {
if s == 0 {
return InvalidStreamID
}
var first StreamID
switch stype {
case StreamTypeBidi:
switch pers {
case PerspectiveClient:
first = 0
case PerspectiveServer:
first = 1
}
case StreamTypeUni:
switch pers {
case PerspectiveClient:
first = 2
case PerspectiveServer:
first = 3
}
}
return first + 4*StreamID(s-1)
}
// A StreamID in QUIC
type StreamID int64
// InitiatedBy says if the stream was initiated by the client or by the server
func (s StreamID) InitiatedBy() Perspective {
if s%2 == 0 {
return PerspectiveClient
}
return PerspectiveServer
}
// Type says if this is a unidirectional or bidirectional stream
func (s StreamID) Type() StreamType {
if s%4 >= 2 {
return StreamTypeUni
}
return StreamTypeBidi
}
// StreamNum returns how many streams in total are below this
// Example: for stream 9 it returns 3 (i.e. streams 1, 5 and 9)
func (s StreamID) StreamNum() StreamNum {
return StreamNum(s/4) + 1
}

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package protocol
import (
"crypto/rand"
"encoding/binary"
"fmt"
"math"
)
// VersionNumber is a version number as int
type VersionNumber uint32
// gQUIC version range as defined in the wiki: https://github.com/quicwg/base-drafts/wiki/QUIC-Versions
const (
gquicVersion0 = 0x51303030
maxGquicVersion = 0x51303439
)
// The version numbers, making grepping easier
const (
VersionUnknown VersionNumber = math.MaxUint32
VersionDraft29 VersionNumber = 0xff00001d
Version1 VersionNumber = 0x1
Version2 VersionNumber = 0x6b3343cf
)
// SupportedVersions lists the versions that the server supports
// must be in sorted descending order
var SupportedVersions = []VersionNumber{Version1, Version2, VersionDraft29}
// IsValidVersion says if the version is known to quic-go
func IsValidVersion(v VersionNumber) bool {
return v == Version1 || IsSupportedVersion(SupportedVersions, v)
}
func (vn VersionNumber) String() string {
//nolint:exhaustive
switch vn {
case VersionUnknown:
return "unknown"
case VersionDraft29:
return "draft-29"
case Version1:
return "v1"
case Version2:
return "v2"
default:
if vn.isGQUIC() {
return fmt.Sprintf("gQUIC %d", vn.toGQUICVersion())
}
return fmt.Sprintf("%#x", uint32(vn))
}
}
func (vn VersionNumber) isGQUIC() bool {
return vn > gquicVersion0 && vn <= maxGquicVersion
}
func (vn VersionNumber) toGQUICVersion() int {
return int(10*(vn-gquicVersion0)/0x100) + int(vn%0x10)
}
// IsSupportedVersion returns true if the server supports this version
func IsSupportedVersion(supported []VersionNumber, v VersionNumber) bool {
for _, t := range supported {
if t == v {
return true
}
}
return false
}
// ChooseSupportedVersion finds the best version in the overlap of ours and theirs
// ours is a slice of versions that we support, sorted by our preference (descending)
// theirs is a slice of versions offered by the peer. The order does not matter.
// The bool returned indicates if a matching version was found.
func ChooseSupportedVersion(ours, theirs []VersionNumber) (VersionNumber, bool) {
for _, ourVer := range ours {
for _, theirVer := range theirs {
if ourVer == theirVer {
return ourVer, true
}
}
}
return 0, false
}
// generateReservedVersion generates a reserved version number (v & 0x0f0f0f0f == 0x0a0a0a0a)
func generateReservedVersion() VersionNumber {
b := make([]byte, 4)
_, _ = rand.Read(b) // ignore the error here. Failure to read random data doesn't break anything
return VersionNumber((binary.BigEndian.Uint32(b) | 0x0a0a0a0a) & 0xfafafafa)
}
// GetGreasedVersions adds one reserved version number to a slice of version numbers, at a random position
func GetGreasedVersions(supported []VersionNumber) []VersionNumber {
b := make([]byte, 1)
_, _ = rand.Read(b) // ignore the error here. Failure to read random data doesn't break anything
randPos := int(b[0]) % (len(supported) + 1)
greased := make([]VersionNumber, len(supported)+1)
copy(greased, supported[:randPos])
greased[randPos] = generateReservedVersion()
copy(greased[randPos+1:], supported[randPos:])
return greased
}

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@@ -0,0 +1,88 @@
package qerr
import (
"fmt"
"github.com/quic-go/quic-go/internal/qtls"
)
// TransportErrorCode is a QUIC transport error.
type TransportErrorCode uint64
// The error codes defined by QUIC
const (
NoError TransportErrorCode = 0x0
InternalError TransportErrorCode = 0x1
ConnectionRefused TransportErrorCode = 0x2
FlowControlError TransportErrorCode = 0x3
StreamLimitError TransportErrorCode = 0x4
StreamStateError TransportErrorCode = 0x5
FinalSizeError TransportErrorCode = 0x6
FrameEncodingError TransportErrorCode = 0x7
TransportParameterError TransportErrorCode = 0x8
ConnectionIDLimitError TransportErrorCode = 0x9
ProtocolViolation TransportErrorCode = 0xa
InvalidToken TransportErrorCode = 0xb
ApplicationErrorErrorCode TransportErrorCode = 0xc
CryptoBufferExceeded TransportErrorCode = 0xd
KeyUpdateError TransportErrorCode = 0xe
AEADLimitReached TransportErrorCode = 0xf
NoViablePathError TransportErrorCode = 0x10
)
func (e TransportErrorCode) IsCryptoError() bool {
return e >= 0x100 && e < 0x200
}
// Message is a description of the error.
// It only returns a non-empty string for crypto errors.
func (e TransportErrorCode) Message() string {
if !e.IsCryptoError() {
return ""
}
return qtls.Alert(e - 0x100).Error()
}
func (e TransportErrorCode) String() string {
switch e {
case NoError:
return "NO_ERROR"
case InternalError:
return "INTERNAL_ERROR"
case ConnectionRefused:
return "CONNECTION_REFUSED"
case FlowControlError:
return "FLOW_CONTROL_ERROR"
case StreamLimitError:
return "STREAM_LIMIT_ERROR"
case StreamStateError:
return "STREAM_STATE_ERROR"
case FinalSizeError:
return "FINAL_SIZE_ERROR"
case FrameEncodingError:
return "FRAME_ENCODING_ERROR"
case TransportParameterError:
return "TRANSPORT_PARAMETER_ERROR"
case ConnectionIDLimitError:
return "CONNECTION_ID_LIMIT_ERROR"
case ProtocolViolation:
return "PROTOCOL_VIOLATION"
case InvalidToken:
return "INVALID_TOKEN"
case ApplicationErrorErrorCode:
return "APPLICATION_ERROR"
case CryptoBufferExceeded:
return "CRYPTO_BUFFER_EXCEEDED"
case KeyUpdateError:
return "KEY_UPDATE_ERROR"
case AEADLimitReached:
return "AEAD_LIMIT_REACHED"
case NoViablePathError:
return "NO_VIABLE_PATH"
default:
if e.IsCryptoError() {
return fmt.Sprintf("CRYPTO_ERROR %#x", uint16(e))
}
return fmt.Sprintf("unknown error code: %#x", uint16(e))
}
}

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package qerr
import (
"fmt"
"net"
"github.com/quic-go/quic-go/internal/protocol"
)
var (
ErrHandshakeTimeout = &HandshakeTimeoutError{}
ErrIdleTimeout = &IdleTimeoutError{}
)
type TransportError struct {
Remote bool
FrameType uint64
ErrorCode TransportErrorCode
ErrorMessage string
}
var _ error = &TransportError{}
// NewLocalCryptoError create a new TransportError instance for a crypto error
func NewLocalCryptoError(tlsAlert uint8, errorMessage string) *TransportError {
return &TransportError{
ErrorCode: 0x100 + TransportErrorCode(tlsAlert),
ErrorMessage: errorMessage,
}
}
func (e *TransportError) Error() string {
str := fmt.Sprintf("%s (%s)", e.ErrorCode.String(), getRole(e.Remote))
if e.FrameType != 0 {
str += fmt.Sprintf(" (frame type: %#x)", e.FrameType)
}
msg := e.ErrorMessage
if len(msg) == 0 {
msg = e.ErrorCode.Message()
}
if len(msg) == 0 {
return str
}
return str + ": " + msg
}
func (e *TransportError) Is(target error) bool {
return target == net.ErrClosed
}
// An ApplicationErrorCode is an application-defined error code.
type ApplicationErrorCode uint64
func (e *ApplicationError) Is(target error) bool {
return target == net.ErrClosed
}
// A StreamErrorCode is an error code used to cancel streams.
type StreamErrorCode uint64
type ApplicationError struct {
Remote bool
ErrorCode ApplicationErrorCode
ErrorMessage string
}
var _ error = &ApplicationError{}
func (e *ApplicationError) Error() string {
if len(e.ErrorMessage) == 0 {
return fmt.Sprintf("Application error %#x (%s)", e.ErrorCode, getRole(e.Remote))
}
return fmt.Sprintf("Application error %#x (%s): %s", e.ErrorCode, getRole(e.Remote), e.ErrorMessage)
}
type IdleTimeoutError struct{}
var _ error = &IdleTimeoutError{}
func (e *IdleTimeoutError) Timeout() bool { return true }
func (e *IdleTimeoutError) Temporary() bool { return false }
func (e *IdleTimeoutError) Error() string { return "timeout: no recent network activity" }
func (e *IdleTimeoutError) Is(target error) bool { return target == net.ErrClosed }
type HandshakeTimeoutError struct{}
var _ error = &HandshakeTimeoutError{}
func (e *HandshakeTimeoutError) Timeout() bool { return true }
func (e *HandshakeTimeoutError) Temporary() bool { return false }
func (e *HandshakeTimeoutError) Error() string { return "timeout: handshake did not complete in time" }
func (e *HandshakeTimeoutError) Is(target error) bool { return target == net.ErrClosed }
// A VersionNegotiationError occurs when the client and the server can't agree on a QUIC version.
type VersionNegotiationError struct {
Ours []protocol.VersionNumber
Theirs []protocol.VersionNumber
}
func (e *VersionNegotiationError) Error() string {
return fmt.Sprintf("no compatible QUIC version found (we support %s, server offered %s)", e.Ours, e.Theirs)
}
func (e *VersionNegotiationError) Is(target error) bool {
return target == net.ErrClosed
}
// A StatelessResetError occurs when we receive a stateless reset.
type StatelessResetError struct {
Token protocol.StatelessResetToken
}
var _ net.Error = &StatelessResetError{}
func (e *StatelessResetError) Error() string {
return fmt.Sprintf("received a stateless reset with token %x", e.Token)
}
func (e *StatelessResetError) Is(target error) bool {
return target == net.ErrClosed
}
func (e *StatelessResetError) Timeout() bool { return false }
func (e *StatelessResetError) Temporary() bool { return true }
func getRole(remote bool) string {
if remote {
return "remote"
}
return "local"
}

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//go:build go1.19 && !go1.20
package qtls
import (
"crypto"
"crypto/cipher"
"crypto/tls"
"fmt"
"net"
"unsafe"
"github.com/quic-go/qtls-go1-19"
)
type (
// Alert is a TLS alert
Alert = qtls.Alert
// A Certificate is qtls.Certificate.
Certificate = qtls.Certificate
// CertificateRequestInfo contains information about a certificate request.
CertificateRequestInfo = qtls.CertificateRequestInfo
// A CipherSuiteTLS13 is a cipher suite for TLS 1.3
CipherSuiteTLS13 = qtls.CipherSuiteTLS13
// ClientHelloInfo contains information about a ClientHello.
ClientHelloInfo = qtls.ClientHelloInfo
// ClientSessionCache is a cache used for session resumption.
ClientSessionCache = qtls.ClientSessionCache
// ClientSessionState is a state needed for session resumption.
ClientSessionState = qtls.ClientSessionState
// A Config is a qtls.Config.
Config = qtls.Config
// A Conn is a qtls.Conn.
Conn = qtls.Conn
// ConnectionState contains information about the state of the connection.
ConnectionState = qtls.ConnectionStateWith0RTT
// EncryptionLevel is the encryption level of a message.
EncryptionLevel = qtls.EncryptionLevel
// Extension is a TLS extension
Extension = qtls.Extension
// ExtraConfig is the qtls.ExtraConfig
ExtraConfig = qtls.ExtraConfig
// RecordLayer is a qtls RecordLayer.
RecordLayer = qtls.RecordLayer
)
const (
// EncryptionHandshake is the Handshake encryption level
EncryptionHandshake = qtls.EncryptionHandshake
// Encryption0RTT is the 0-RTT encryption level
Encryption0RTT = qtls.Encryption0RTT
// EncryptionApplication is the application data encryption level
EncryptionApplication = qtls.EncryptionApplication
)
// AEADAESGCMTLS13 creates a new AES-GCM AEAD for TLS 1.3
func AEADAESGCMTLS13(key, fixedNonce []byte) cipher.AEAD {
return qtls.AEADAESGCMTLS13(key, fixedNonce)
}
// Client returns a new TLS client side connection.
func Client(conn net.Conn, config *Config, extraConfig *ExtraConfig) *Conn {
return qtls.Client(conn, config, extraConfig)
}
// Server returns a new TLS server side connection.
func Server(conn net.Conn, config *Config, extraConfig *ExtraConfig) *Conn {
return qtls.Server(conn, config, extraConfig)
}
func GetConnectionState(conn *Conn) ConnectionState {
return conn.ConnectionStateWith0RTT()
}
// ToTLSConnectionState extracts the tls.ConnectionState
func ToTLSConnectionState(cs ConnectionState) tls.ConnectionState {
return cs.ConnectionState
}
type cipherSuiteTLS13 struct {
ID uint16
KeyLen int
AEAD func(key, fixedNonce []byte) cipher.AEAD
Hash crypto.Hash
}
//go:linkname cipherSuiteTLS13ByID github.com/quic-go/qtls-go1-19.cipherSuiteTLS13ByID
func cipherSuiteTLS13ByID(id uint16) *cipherSuiteTLS13
// CipherSuiteTLS13ByID gets a TLS 1.3 cipher suite.
func CipherSuiteTLS13ByID(id uint16) *CipherSuiteTLS13 {
val := cipherSuiteTLS13ByID(id)
cs := (*cipherSuiteTLS13)(unsafe.Pointer(val))
return &qtls.CipherSuiteTLS13{
ID: cs.ID,
KeyLen: cs.KeyLen,
AEAD: cs.AEAD,
Hash: cs.Hash,
}
}
//go:linkname cipherSuitesTLS13 github.com/quic-go/qtls-go1-19.cipherSuitesTLS13
var cipherSuitesTLS13 []unsafe.Pointer
//go:linkname defaultCipherSuitesTLS13 github.com/quic-go/qtls-go1-19.defaultCipherSuitesTLS13
var defaultCipherSuitesTLS13 []uint16
//go:linkname defaultCipherSuitesTLS13NoAES github.com/quic-go/qtls-go1-19.defaultCipherSuitesTLS13NoAES
var defaultCipherSuitesTLS13NoAES []uint16
var cipherSuitesModified bool
// SetCipherSuite modifies the cipherSuiteTLS13 slice of cipher suites inside qtls
// such that it only contains the cipher suite with the chosen id.
// The reset function returned resets them back to the original value.
func SetCipherSuite(id uint16) (reset func()) {
if cipherSuitesModified {
panic("cipher suites modified multiple times without resetting")
}
cipherSuitesModified = true
origCipherSuitesTLS13 := append([]unsafe.Pointer{}, cipherSuitesTLS13...)
origDefaultCipherSuitesTLS13 := append([]uint16{}, defaultCipherSuitesTLS13...)
origDefaultCipherSuitesTLS13NoAES := append([]uint16{}, defaultCipherSuitesTLS13NoAES...)
// The order is given by the order of the slice elements in cipherSuitesTLS13 in qtls.
switch id {
case tls.TLS_AES_128_GCM_SHA256:
cipherSuitesTLS13 = cipherSuitesTLS13[:1]
case tls.TLS_CHACHA20_POLY1305_SHA256:
cipherSuitesTLS13 = cipherSuitesTLS13[1:2]
case tls.TLS_AES_256_GCM_SHA384:
cipherSuitesTLS13 = cipherSuitesTLS13[2:]
default:
panic(fmt.Sprintf("unexpected cipher suite: %d", id))
}
defaultCipherSuitesTLS13 = []uint16{id}
defaultCipherSuitesTLS13NoAES = []uint16{id}
return func() {
cipherSuitesTLS13 = origCipherSuitesTLS13
defaultCipherSuitesTLS13 = origDefaultCipherSuitesTLS13
defaultCipherSuitesTLS13NoAES = origDefaultCipherSuitesTLS13NoAES
cipherSuitesModified = false
}
}

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@@ -0,0 +1,145 @@
//go:build go1.20
package qtls
import (
"crypto"
"crypto/cipher"
"crypto/tls"
"fmt"
"net"
"unsafe"
"github.com/quic-go/qtls-go1-20"
)
type (
// Alert is a TLS alert
Alert = qtls.Alert
// A Certificate is qtls.Certificate.
Certificate = qtls.Certificate
// CertificateRequestInfo contains information about a certificate request.
CertificateRequestInfo = qtls.CertificateRequestInfo
// A CipherSuiteTLS13 is a cipher suite for TLS 1.3
CipherSuiteTLS13 = qtls.CipherSuiteTLS13
// ClientHelloInfo contains information about a ClientHello.
ClientHelloInfo = qtls.ClientHelloInfo
// ClientSessionCache is a cache used for session resumption.
ClientSessionCache = qtls.ClientSessionCache
// ClientSessionState is a state needed for session resumption.
ClientSessionState = qtls.ClientSessionState
// A Config is a qtls.Config.
Config = qtls.Config
// A Conn is a qtls.Conn.
Conn = qtls.Conn
// ConnectionState contains information about the state of the connection.
ConnectionState = qtls.ConnectionStateWith0RTT
// EncryptionLevel is the encryption level of a message.
EncryptionLevel = qtls.EncryptionLevel
// Extension is a TLS extension
Extension = qtls.Extension
// ExtraConfig is the qtls.ExtraConfig
ExtraConfig = qtls.ExtraConfig
// RecordLayer is a qtls RecordLayer.
RecordLayer = qtls.RecordLayer
)
const (
// EncryptionHandshake is the Handshake encryption level
EncryptionHandshake = qtls.EncryptionHandshake
// Encryption0RTT is the 0-RTT encryption level
Encryption0RTT = qtls.Encryption0RTT
// EncryptionApplication is the application data encryption level
EncryptionApplication = qtls.EncryptionApplication
)
// AEADAESGCMTLS13 creates a new AES-GCM AEAD for TLS 1.3
func AEADAESGCMTLS13(key, fixedNonce []byte) cipher.AEAD {
return qtls.AEADAESGCMTLS13(key, fixedNonce)
}
// Client returns a new TLS client side connection.
func Client(conn net.Conn, config *Config, extraConfig *ExtraConfig) *Conn {
return qtls.Client(conn, config, extraConfig)
}
// Server returns a new TLS server side connection.
func Server(conn net.Conn, config *Config, extraConfig *ExtraConfig) *Conn {
return qtls.Server(conn, config, extraConfig)
}
func GetConnectionState(conn *Conn) ConnectionState {
return conn.ConnectionStateWith0RTT()
}
// ToTLSConnectionState extracts the tls.ConnectionState
func ToTLSConnectionState(cs ConnectionState) tls.ConnectionState {
return cs.ConnectionState
}
type cipherSuiteTLS13 struct {
ID uint16
KeyLen int
AEAD func(key, fixedNonce []byte) cipher.AEAD
Hash crypto.Hash
}
//go:linkname cipherSuiteTLS13ByID github.com/quic-go/qtls-go1-20.cipherSuiteTLS13ByID
func cipherSuiteTLS13ByID(id uint16) *cipherSuiteTLS13
// CipherSuiteTLS13ByID gets a TLS 1.3 cipher suite.
func CipherSuiteTLS13ByID(id uint16) *CipherSuiteTLS13 {
val := cipherSuiteTLS13ByID(id)
cs := (*cipherSuiteTLS13)(unsafe.Pointer(val))
return &qtls.CipherSuiteTLS13{
ID: cs.ID,
KeyLen: cs.KeyLen,
AEAD: cs.AEAD,
Hash: cs.Hash,
}
}
//go:linkname cipherSuitesTLS13 github.com/quic-go/qtls-go1-20.cipherSuitesTLS13
var cipherSuitesTLS13 []unsafe.Pointer
//go:linkname defaultCipherSuitesTLS13 github.com/quic-go/qtls-go1-20.defaultCipherSuitesTLS13
var defaultCipherSuitesTLS13 []uint16
//go:linkname defaultCipherSuitesTLS13NoAES github.com/quic-go/qtls-go1-20.defaultCipherSuitesTLS13NoAES
var defaultCipherSuitesTLS13NoAES []uint16
var cipherSuitesModified bool
// SetCipherSuite modifies the cipherSuiteTLS13 slice of cipher suites inside qtls
// such that it only contains the cipher suite with the chosen id.
// The reset function returned resets them back to the original value.
func SetCipherSuite(id uint16) (reset func()) {
if cipherSuitesModified {
panic("cipher suites modified multiple times without resetting")
}
cipherSuitesModified = true
origCipherSuitesTLS13 := append([]unsafe.Pointer{}, cipherSuitesTLS13...)
origDefaultCipherSuitesTLS13 := append([]uint16{}, defaultCipherSuitesTLS13...)
origDefaultCipherSuitesTLS13NoAES := append([]uint16{}, defaultCipherSuitesTLS13NoAES...)
// The order is given by the order of the slice elements in cipherSuitesTLS13 in qtls.
switch id {
case tls.TLS_AES_128_GCM_SHA256:
cipherSuitesTLS13 = cipherSuitesTLS13[:1]
case tls.TLS_CHACHA20_POLY1305_SHA256:
cipherSuitesTLS13 = cipherSuitesTLS13[1:2]
case tls.TLS_AES_256_GCM_SHA384:
cipherSuitesTLS13 = cipherSuitesTLS13[2:]
default:
panic(fmt.Sprintf("unexpected cipher suite: %d", id))
}
defaultCipherSuitesTLS13 = []uint16{id}
defaultCipherSuitesTLS13NoAES = []uint16{id}
return func() {
cipherSuitesTLS13 = origCipherSuitesTLS13
defaultCipherSuitesTLS13 = origDefaultCipherSuitesTLS13
defaultCipherSuitesTLS13NoAES = origDefaultCipherSuitesTLS13NoAES
cipherSuitesModified = false
}
}

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@@ -0,0 +1,5 @@
//go:build go1.21
package qtls
var _ int = "The version of quic-go you're using can't be built on Go 1.21 yet. For more details, please see https://github.com/quic-go/quic-go/wiki/quic-go-and-Go-versions."

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@@ -0,0 +1,5 @@
//go:build !go1.19
package qtls
var _ int = "The version of quic-go you're using can't be built using outdated Go versions. For more details, please see https://github.com/quic-go/quic-go/wiki/quic-go-and-Go-versions."

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@@ -0,0 +1,26 @@
package utils
import (
"bufio"
"io"
)
type bufferedWriteCloser struct {
*bufio.Writer
io.Closer
}
// NewBufferedWriteCloser creates an io.WriteCloser from a bufio.Writer and an io.Closer
func NewBufferedWriteCloser(writer *bufio.Writer, closer io.Closer) io.WriteCloser {
return &bufferedWriteCloser{
Writer: writer,
Closer: closer,
}
}
func (h bufferedWriteCloser) Close() error {
if err := h.Writer.Flush(); err != nil {
return err
}
return h.Closer.Close()
}

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@@ -0,0 +1,21 @@
package utils
import (
"bytes"
"io"
)
// A ByteOrder specifies how to convert byte sequences into 16-, 32-, or 64-bit unsigned integers.
type ByteOrder interface {
Uint32([]byte) uint32
Uint24([]byte) uint32
Uint16([]byte) uint16
ReadUint32(io.ByteReader) (uint32, error)
ReadUint24(io.ByteReader) (uint32, error)
ReadUint16(io.ByteReader) (uint16, error)
WriteUint32(*bytes.Buffer, uint32)
WriteUint24(*bytes.Buffer, uint32)
WriteUint16(*bytes.Buffer, uint16)
}

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@@ -0,0 +1,103 @@
package utils
import (
"bytes"
"encoding/binary"
"io"
)
// BigEndian is the big-endian implementation of ByteOrder.
var BigEndian ByteOrder = bigEndian{}
type bigEndian struct{}
var _ ByteOrder = &bigEndian{}
// ReadUintN reads N bytes
func (bigEndian) ReadUintN(b io.ByteReader, length uint8) (uint64, error) {
var res uint64
for i := uint8(0); i < length; i++ {
bt, err := b.ReadByte()
if err != nil {
return 0, err
}
res ^= uint64(bt) << ((length - 1 - i) * 8)
}
return res, nil
}
// ReadUint32 reads a uint32
func (bigEndian) ReadUint32(b io.ByteReader) (uint32, error) {
var b1, b2, b3, b4 uint8
var err error
if b4, err = b.ReadByte(); err != nil {
return 0, err
}
if b3, err = b.ReadByte(); err != nil {
return 0, err
}
if b2, err = b.ReadByte(); err != nil {
return 0, err
}
if b1, err = b.ReadByte(); err != nil {
return 0, err
}
return uint32(b1) + uint32(b2)<<8 + uint32(b3)<<16 + uint32(b4)<<24, nil
}
// ReadUint24 reads a uint24
func (bigEndian) ReadUint24(b io.ByteReader) (uint32, error) {
var b1, b2, b3 uint8
var err error
if b3, err = b.ReadByte(); err != nil {
return 0, err
}
if b2, err = b.ReadByte(); err != nil {
return 0, err
}
if b1, err = b.ReadByte(); err != nil {
return 0, err
}
return uint32(b1) + uint32(b2)<<8 + uint32(b3)<<16, nil
}
// ReadUint16 reads a uint16
func (bigEndian) ReadUint16(b io.ByteReader) (uint16, error) {
var b1, b2 uint8
var err error
if b2, err = b.ReadByte(); err != nil {
return 0, err
}
if b1, err = b.ReadByte(); err != nil {
return 0, err
}
return uint16(b1) + uint16(b2)<<8, nil
}
func (bigEndian) Uint32(b []byte) uint32 {
return binary.BigEndian.Uint32(b)
}
func (bigEndian) Uint24(b []byte) uint32 {
_ = b[2] // bounds check hint to compiler; see golang.org/issue/14808
return uint32(b[2]) | uint32(b[1])<<8 | uint32(b[0])<<16
}
func (bigEndian) Uint16(b []byte) uint16 {
return binary.BigEndian.Uint16(b)
}
// WriteUint32 writes a uint32
func (bigEndian) WriteUint32(b *bytes.Buffer, i uint32) {
b.Write([]byte{uint8(i >> 24), uint8(i >> 16), uint8(i >> 8), uint8(i)})
}
// WriteUint24 writes a uint24
func (bigEndian) WriteUint24(b *bytes.Buffer, i uint32) {
b.Write([]byte{uint8(i >> 16), uint8(i >> 8), uint8(i)})
}
// WriteUint16 writes a uint16
func (bigEndian) WriteUint16(b *bytes.Buffer, i uint16) {
b.Write([]byte{uint8(i >> 8), uint8(i)})
}

10
vendor/github.com/quic-go/quic-go/internal/utils/ip.go generated vendored Normal file
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package utils
import "net"
func IsIPv4(ip net.IP) bool {
// If ip is not an IPv4 address, To4 returns nil.
// Note that there might be some corner cases, where this is not correct.
// See https://stackoverflow.com/questions/22751035/golang-distinguish-ipv4-ipv6.
return ip.To4() != nil
}

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@@ -0,0 +1,6 @@
# Usage
This is the Go standard library implementation of a linked list
(https://golang.org/src/container/list/list.go), with the following modifications:
* it uses Go generics
* it allows passing in a `sync.Pool` (via the `NewWithPool` constructor) to reduce allocations of `Element` structs

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@@ -0,0 +1,264 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package list implements a doubly linked list.
//
// To iterate over a list (where l is a *List[T]):
//
// for e := l.Front(); e != nil; e = e.Next() {
// // do something with e.Value
// }
package list
import "sync"
func NewPool[T any]() *sync.Pool {
return &sync.Pool{New: func() any { return &Element[T]{} }}
}
// Element is an element of a linked list.
type Element[T any] struct {
// Next and previous pointers in the doubly-linked list of elements.
// To simplify the implementation, internally a list l is implemented
// as a ring, such that &l.root is both the next element of the last
// list element (l.Back()) and the previous element of the first list
// element (l.Front()).
next, prev *Element[T]
// The list to which this element belongs.
list *List[T]
// The value stored with this element.
Value T
}
// Next returns the next list element or nil.
func (e *Element[T]) Next() *Element[T] {
if p := e.next; e.list != nil && p != &e.list.root {
return p
}
return nil
}
// Prev returns the previous list element or nil.
func (e *Element[T]) Prev() *Element[T] {
if p := e.prev; e.list != nil && p != &e.list.root {
return p
}
return nil
}
func (e *Element[T]) List() *List[T] {
return e.list
}
// List represents a doubly linked list.
// The zero value for List is an empty list ready to use.
type List[T any] struct {
root Element[T] // sentinel list element, only &root, root.prev, and root.next are used
len int // current list length excluding (this) sentinel element
pool *sync.Pool
}
// Init initializes or clears list l.
func (l *List[T]) Init() *List[T] {
l.root.next = &l.root
l.root.prev = &l.root
l.len = 0
return l
}
// New returns an initialized list.
func New[T any]() *List[T] { return new(List[T]).Init() }
// NewWithPool returns an initialized list, using a sync.Pool for list elements.
func NewWithPool[T any](pool *sync.Pool) *List[T] {
l := &List[T]{pool: pool}
return l.Init()
}
// Len returns the number of elements of list l.
// The complexity is O(1).
func (l *List[T]) Len() int { return l.len }
// Front returns the first element of list l or nil if the list is empty.
func (l *List[T]) Front() *Element[T] {
if l.len == 0 {
return nil
}
return l.root.next
}
// Back returns the last element of list l or nil if the list is empty.
func (l *List[T]) Back() *Element[T] {
if l.len == 0 {
return nil
}
return l.root.prev
}
// lazyInit lazily initializes a zero List value.
func (l *List[T]) lazyInit() {
if l.root.next == nil {
l.Init()
}
}
// insert inserts e after at, increments l.len, and returns e.
func (l *List[T]) insert(e, at *Element[T]) *Element[T] {
e.prev = at
e.next = at.next
e.prev.next = e
e.next.prev = e
e.list = l
l.len++
return e
}
// insertValue is a convenience wrapper for insert(&Element{Value: v}, at).
func (l *List[T]) insertValue(v T, at *Element[T]) *Element[T] {
var e *Element[T]
if l.pool != nil {
e = l.pool.Get().(*Element[T])
} else {
e = &Element[T]{}
}
e.Value = v
return l.insert(e, at)
}
// remove removes e from its list, decrements l.len
func (l *List[T]) remove(e *Element[T]) {
e.prev.next = e.next
e.next.prev = e.prev
e.next = nil // avoid memory leaks
e.prev = nil // avoid memory leaks
e.list = nil
if l.pool != nil {
l.pool.Put(e)
}
l.len--
}
// move moves e to next to at.
func (l *List[T]) move(e, at *Element[T]) {
if e == at {
return
}
e.prev.next = e.next
e.next.prev = e.prev
e.prev = at
e.next = at.next
e.prev.next = e
e.next.prev = e
}
// Remove removes e from l if e is an element of list l.
// It returns the element value e.Value.
// The element must not be nil.
func (l *List[T]) Remove(e *Element[T]) T {
v := e.Value
if e.list == l {
// if e.list == l, l must have been initialized when e was inserted
// in l or l == nil (e is a zero Element) and l.remove will crash
l.remove(e)
}
return v
}
// PushFront inserts a new element e with value v at the front of list l and returns e.
func (l *List[T]) PushFront(v T) *Element[T] {
l.lazyInit()
return l.insertValue(v, &l.root)
}
// PushBack inserts a new element e with value v at the back of list l and returns e.
func (l *List[T]) PushBack(v T) *Element[T] {
l.lazyInit()
return l.insertValue(v, l.root.prev)
}
// InsertBefore inserts a new element e with value v immediately before mark and returns e.
// If mark is not an element of l, the list is not modified.
// The mark must not be nil.
func (l *List[T]) InsertBefore(v T, mark *Element[T]) *Element[T] {
if mark.list != l {
return nil
}
// see comment in List.Remove about initialization of l
return l.insertValue(v, mark.prev)
}
// InsertAfter inserts a new element e with value v immediately after mark and returns e.
// If mark is not an element of l, the list is not modified.
// The mark must not be nil.
func (l *List[T]) InsertAfter(v T, mark *Element[T]) *Element[T] {
if mark.list != l {
return nil
}
// see comment in List.Remove about initialization of l
return l.insertValue(v, mark)
}
// MoveToFront moves element e to the front of list l.
// If e is not an element of l, the list is not modified.
// The element must not be nil.
func (l *List[T]) MoveToFront(e *Element[T]) {
if e.list != l || l.root.next == e {
return
}
// see comment in List.Remove about initialization of l
l.move(e, &l.root)
}
// MoveToBack moves element e to the back of list l.
// If e is not an element of l, the list is not modified.
// The element must not be nil.
func (l *List[T]) MoveToBack(e *Element[T]) {
if e.list != l || l.root.prev == e {
return
}
// see comment in List.Remove about initialization of l
l.move(e, l.root.prev)
}
// MoveBefore moves element e to its new position before mark.
// If e or mark is not an element of l, or e == mark, the list is not modified.
// The element and mark must not be nil.
func (l *List[T]) MoveBefore(e, mark *Element[T]) {
if e.list != l || e == mark || mark.list != l {
return
}
l.move(e, mark.prev)
}
// MoveAfter moves element e to its new position after mark.
// If e or mark is not an element of l, or e == mark, the list is not modified.
// The element and mark must not be nil.
func (l *List[T]) MoveAfter(e, mark *Element[T]) {
if e.list != l || e == mark || mark.list != l {
return
}
l.move(e, mark)
}
// PushBackList inserts a copy of another list at the back of list l.
// The lists l and other may be the same. They must not be nil.
func (l *List[T]) PushBackList(other *List[T]) {
l.lazyInit()
for i, e := other.Len(), other.Front(); i > 0; i, e = i-1, e.Next() {
l.insertValue(e.Value, l.root.prev)
}
}
// PushFrontList inserts a copy of another list at the front of list l.
// The lists l and other may be the same. They must not be nil.
func (l *List[T]) PushFrontList(other *List[T]) {
l.lazyInit()
for i, e := other.Len(), other.Back(); i > 0; i, e = i-1, e.Prev() {
l.insertValue(e.Value, &l.root)
}
}

131
vendor/github.com/quic-go/quic-go/internal/utils/log.go generated vendored Normal file
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@@ -0,0 +1,131 @@
package utils
import (
"fmt"
"log"
"os"
"strings"
"time"
)
// LogLevel of quic-go
type LogLevel uint8
const (
// LogLevelNothing disables
LogLevelNothing LogLevel = iota
// LogLevelError enables err logs
LogLevelError
// LogLevelInfo enables info logs (e.g. packets)
LogLevelInfo
// LogLevelDebug enables debug logs (e.g. packet contents)
LogLevelDebug
)
const logEnv = "QUIC_GO_LOG_LEVEL"
// A Logger logs.
type Logger interface {
SetLogLevel(LogLevel)
SetLogTimeFormat(format string)
WithPrefix(prefix string) Logger
Debug() bool
Errorf(format string, args ...interface{})
Infof(format string, args ...interface{})
Debugf(format string, args ...interface{})
}
// DefaultLogger is used by quic-go for logging.
var DefaultLogger Logger
type defaultLogger struct {
prefix string
logLevel LogLevel
timeFormat string
}
var _ Logger = &defaultLogger{}
// SetLogLevel sets the log level
func (l *defaultLogger) SetLogLevel(level LogLevel) {
l.logLevel = level
}
// SetLogTimeFormat sets the format of the timestamp
// an empty string disables the logging of timestamps
func (l *defaultLogger) SetLogTimeFormat(format string) {
log.SetFlags(0) // disable timestamp logging done by the log package
l.timeFormat = format
}
// Debugf logs something
func (l *defaultLogger) Debugf(format string, args ...interface{}) {
if l.logLevel == LogLevelDebug {
l.logMessage(format, args...)
}
}
// Infof logs something
func (l *defaultLogger) Infof(format string, args ...interface{}) {
if l.logLevel >= LogLevelInfo {
l.logMessage(format, args...)
}
}
// Errorf logs something
func (l *defaultLogger) Errorf(format string, args ...interface{}) {
if l.logLevel >= LogLevelError {
l.logMessage(format, args...)
}
}
func (l *defaultLogger) logMessage(format string, args ...interface{}) {
var pre string
if len(l.timeFormat) > 0 {
pre = time.Now().Format(l.timeFormat) + " "
}
if len(l.prefix) > 0 {
pre += l.prefix + " "
}
log.Printf(pre+format, args...)
}
func (l *defaultLogger) WithPrefix(prefix string) Logger {
if len(l.prefix) > 0 {
prefix = l.prefix + " " + prefix
}
return &defaultLogger{
logLevel: l.logLevel,
timeFormat: l.timeFormat,
prefix: prefix,
}
}
// Debug returns true if the log level is LogLevelDebug
func (l *defaultLogger) Debug() bool {
return l.logLevel == LogLevelDebug
}
func init() {
DefaultLogger = &defaultLogger{}
DefaultLogger.SetLogLevel(readLoggingEnv())
}
func readLoggingEnv() LogLevel {
switch strings.ToLower(os.Getenv(logEnv)) {
case "":
return LogLevelNothing
case "debug":
return LogLevelDebug
case "info":
return LogLevelInfo
case "error":
return LogLevelError
default:
fmt.Fprintln(os.Stderr, "invalid quic-go log level, see https://github.com/quic-go/quic-go/wiki/Logging")
return LogLevelNothing
}
}

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@@ -0,0 +1,72 @@
package utils
import (
"math"
"time"
"golang.org/x/exp/constraints"
)
// InfDuration is a duration of infinite length
const InfDuration = time.Duration(math.MaxInt64)
func Max[T constraints.Ordered](a, b T) T {
if a < b {
return b
}
return a
}
func Min[T constraints.Ordered](a, b T) T {
if a < b {
return a
}
return b
}
// MinNonZeroDuration return the minimum duration that's not zero.
func MinNonZeroDuration(a, b time.Duration) time.Duration {
if a == 0 {
return b
}
if b == 0 {
return a
}
return Min(a, b)
}
// AbsDuration returns the absolute value of a time duration
func AbsDuration(d time.Duration) time.Duration {
if d >= 0 {
return d
}
return -d
}
// MinTime returns the earlier time
func MinTime(a, b time.Time) time.Time {
if a.After(b) {
return b
}
return a
}
// MinNonZeroTime returns the earlist time that is not time.Time{}
// If both a and b are time.Time{}, it returns time.Time{}
func MinNonZeroTime(a, b time.Time) time.Time {
if a.IsZero() {
return b
}
if b.IsZero() {
return a
}
return MinTime(a, b)
}
// MaxTime returns the later time
func MaxTime(a, b time.Time) time.Time {
if a.After(b) {
return a
}
return b
}

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@@ -0,0 +1,29 @@
package utils
import (
"crypto/rand"
"encoding/binary"
)
// Rand is a wrapper around crypto/rand that adds some convenience functions known from math/rand.
type Rand struct {
buf [4]byte
}
func (r *Rand) Int31() int32 {
rand.Read(r.buf[:])
return int32(binary.BigEndian.Uint32(r.buf[:]) & ^uint32(1<<31))
}
// copied from the standard library math/rand implementation of Int63n
func (r *Rand) Int31n(n int32) int32 {
if n&(n-1) == 0 { // n is power of two, can mask
return r.Int31() & (n - 1)
}
max := int32((1 << 31) - 1 - (1<<31)%uint32(n))
v := r.Int31()
for v > max {
v = r.Int31()
}
return v % n
}

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@@ -0,0 +1,127 @@
package utils
import (
"time"
"github.com/quic-go/quic-go/internal/protocol"
)
const (
rttAlpha = 0.125
oneMinusAlpha = 1 - rttAlpha
rttBeta = 0.25
oneMinusBeta = 1 - rttBeta
// The default RTT used before an RTT sample is taken.
defaultInitialRTT = 100 * time.Millisecond
)
// RTTStats provides round-trip statistics
type RTTStats struct {
hasMeasurement bool
minRTT time.Duration
latestRTT time.Duration
smoothedRTT time.Duration
meanDeviation time.Duration
maxAckDelay time.Duration
}
// NewRTTStats makes a properly initialized RTTStats object
func NewRTTStats() *RTTStats {
return &RTTStats{}
}
// MinRTT Returns the minRTT for the entire connection.
// May return Zero if no valid updates have occurred.
func (r *RTTStats) MinRTT() time.Duration { return r.minRTT }
// LatestRTT returns the most recent rtt measurement.
// May return Zero if no valid updates have occurred.
func (r *RTTStats) LatestRTT() time.Duration { return r.latestRTT }
// SmoothedRTT returns the smoothed RTT for the connection.
// May return Zero if no valid updates have occurred.
func (r *RTTStats) SmoothedRTT() time.Duration { return r.smoothedRTT }
// MeanDeviation gets the mean deviation
func (r *RTTStats) MeanDeviation() time.Duration { return r.meanDeviation }
// MaxAckDelay gets the max_ack_delay advertised by the peer
func (r *RTTStats) MaxAckDelay() time.Duration { return r.maxAckDelay }
// PTO gets the probe timeout duration.
func (r *RTTStats) PTO(includeMaxAckDelay bool) time.Duration {
if r.SmoothedRTT() == 0 {
return 2 * defaultInitialRTT
}
pto := r.SmoothedRTT() + Max(4*r.MeanDeviation(), protocol.TimerGranularity)
if includeMaxAckDelay {
pto += r.MaxAckDelay()
}
return pto
}
// UpdateRTT updates the RTT based on a new sample.
func (r *RTTStats) UpdateRTT(sendDelta, ackDelay time.Duration, now time.Time) {
if sendDelta == InfDuration || sendDelta <= 0 {
return
}
// Update r.minRTT first. r.minRTT does not use an rttSample corrected for
// ackDelay but the raw observed sendDelta, since poor clock granularity at
// the client may cause a high ackDelay to result in underestimation of the
// r.minRTT.
if r.minRTT == 0 || r.minRTT > sendDelta {
r.minRTT = sendDelta
}
// Correct for ackDelay if information received from the peer results in a
// an RTT sample at least as large as minRTT. Otherwise, only use the
// sendDelta.
sample := sendDelta
if sample-r.minRTT >= ackDelay {
sample -= ackDelay
}
r.latestRTT = sample
// First time call.
if !r.hasMeasurement {
r.hasMeasurement = true
r.smoothedRTT = sample
r.meanDeviation = sample / 2
} else {
r.meanDeviation = time.Duration(oneMinusBeta*float32(r.meanDeviation/time.Microsecond)+rttBeta*float32(AbsDuration(r.smoothedRTT-sample)/time.Microsecond)) * time.Microsecond
r.smoothedRTT = time.Duration((float32(r.smoothedRTT/time.Microsecond)*oneMinusAlpha)+(float32(sample/time.Microsecond)*rttAlpha)) * time.Microsecond
}
}
// SetMaxAckDelay sets the max_ack_delay
func (r *RTTStats) SetMaxAckDelay(mad time.Duration) {
r.maxAckDelay = mad
}
// SetInitialRTT sets the initial RTT.
// It is used during the 0-RTT handshake when restoring the RTT stats from the session state.
func (r *RTTStats) SetInitialRTT(t time.Duration) {
if r.hasMeasurement {
panic("initial RTT set after first measurement")
}
r.smoothedRTT = t
r.latestRTT = t
}
// OnConnectionMigration is called when connection migrates and rtt measurement needs to be reset.
func (r *RTTStats) OnConnectionMigration() {
r.latestRTT = 0
r.minRTT = 0
r.smoothedRTT = 0
r.meanDeviation = 0
}
// ExpireSmoothedMetrics causes the smoothed_rtt to be increased to the latest_rtt if the latest_rtt
// is larger. The mean deviation is increased to the most recent deviation if
// it's larger.
func (r *RTTStats) ExpireSmoothedMetrics() {
r.meanDeviation = Max(r.meanDeviation, AbsDuration(r.smoothedRTT-r.latestRTT))
r.smoothedRTT = Max(r.smoothedRTT, r.latestRTT)
}

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@@ -0,0 +1,57 @@
package utils
import (
"math"
"time"
)
// A Timer wrapper that behaves correctly when resetting
type Timer struct {
t *time.Timer
read bool
deadline time.Time
}
// NewTimer creates a new timer that is not set
func NewTimer() *Timer {
return &Timer{t: time.NewTimer(time.Duration(math.MaxInt64))}
}
// Chan returns the channel of the wrapped timer
func (t *Timer) Chan() <-chan time.Time {
return t.t.C
}
// Reset the timer, no matter whether the value was read or not
func (t *Timer) Reset(deadline time.Time) {
if deadline.Equal(t.deadline) && !t.read {
// No need to reset the timer
return
}
// We need to drain the timer if the value from its channel was not read yet.
// See https://groups.google.com/forum/#!topic/golang-dev/c9UUfASVPoU
if !t.t.Stop() && !t.read {
<-t.t.C
}
if !deadline.IsZero() {
t.t.Reset(time.Until(deadline))
}
t.read = false
t.deadline = deadline
}
// SetRead should be called after the value from the chan was read
func (t *Timer) SetRead() {
t.read = true
}
func (t *Timer) Deadline() time.Time {
return t.deadline
}
// Stop stops the timer
func (t *Timer) Stop() {
t.t.Stop()
}

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@@ -0,0 +1,247 @@
package wire
import (
"bytes"
"errors"
"sort"
"time"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/quicvarint"
)
var errInvalidAckRanges = errors.New("AckFrame: ACK frame contains invalid ACK ranges")
// An AckFrame is an ACK frame
type AckFrame struct {
AckRanges []AckRange // has to be ordered. The highest ACK range goes first, the lowest ACK range goes last
DelayTime time.Duration
ECT0, ECT1, ECNCE uint64
}
// parseAckFrame reads an ACK frame
func parseAckFrame(r *bytes.Reader, typ uint64, ackDelayExponent uint8, _ protocol.VersionNumber) (*AckFrame, error) {
ecn := typ == ackECNFrameType
frame := GetAckFrame()
la, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
largestAcked := protocol.PacketNumber(la)
delay, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
delayTime := time.Duration(delay*1<<ackDelayExponent) * time.Microsecond
if delayTime < 0 {
// If the delay time overflows, set it to the maximum encodable value.
delayTime = utils.InfDuration
}
frame.DelayTime = delayTime
numBlocks, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
// read the first ACK range
ab, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
ackBlock := protocol.PacketNumber(ab)
if ackBlock > largestAcked {
return nil, errors.New("invalid first ACK range")
}
smallest := largestAcked - ackBlock
// read all the other ACK ranges
frame.AckRanges = append(frame.AckRanges, AckRange{Smallest: smallest, Largest: largestAcked})
for i := uint64(0); i < numBlocks; i++ {
g, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
gap := protocol.PacketNumber(g)
if smallest < gap+2 {
return nil, errInvalidAckRanges
}
largest := smallest - gap - 2
ab, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
ackBlock := protocol.PacketNumber(ab)
if ackBlock > largest {
return nil, errInvalidAckRanges
}
smallest = largest - ackBlock
frame.AckRanges = append(frame.AckRanges, AckRange{Smallest: smallest, Largest: largest})
}
if !frame.validateAckRanges() {
return nil, errInvalidAckRanges
}
// parse (and skip) the ECN section
if ecn {
for i := 0; i < 3; i++ {
if _, err := quicvarint.Read(r); err != nil {
return nil, err
}
}
}
return frame, nil
}
// Append appends an ACK frame.
func (f *AckFrame) Append(b []byte, _ protocol.VersionNumber) ([]byte, error) {
hasECN := f.ECT0 > 0 || f.ECT1 > 0 || f.ECNCE > 0
if hasECN {
b = append(b, ackECNFrameType)
} else {
b = append(b, ackFrameType)
}
b = quicvarint.Append(b, uint64(f.LargestAcked()))
b = quicvarint.Append(b, encodeAckDelay(f.DelayTime))
numRanges := f.numEncodableAckRanges()
b = quicvarint.Append(b, uint64(numRanges-1))
// write the first range
_, firstRange := f.encodeAckRange(0)
b = quicvarint.Append(b, firstRange)
// write all the other range
for i := 1; i < numRanges; i++ {
gap, len := f.encodeAckRange(i)
b = quicvarint.Append(b, gap)
b = quicvarint.Append(b, len)
}
if hasECN {
b = quicvarint.Append(b, f.ECT0)
b = quicvarint.Append(b, f.ECT1)
b = quicvarint.Append(b, f.ECNCE)
}
return b, nil
}
// Length of a written frame
func (f *AckFrame) Length(_ protocol.VersionNumber) protocol.ByteCount {
largestAcked := f.AckRanges[0].Largest
numRanges := f.numEncodableAckRanges()
length := 1 + quicvarint.Len(uint64(largestAcked)) + quicvarint.Len(encodeAckDelay(f.DelayTime))
length += quicvarint.Len(uint64(numRanges - 1))
lowestInFirstRange := f.AckRanges[0].Smallest
length += quicvarint.Len(uint64(largestAcked - lowestInFirstRange))
for i := 1; i < numRanges; i++ {
gap, len := f.encodeAckRange(i)
length += quicvarint.Len(gap)
length += quicvarint.Len(len)
}
if f.ECT0 > 0 || f.ECT1 > 0 || f.ECNCE > 0 {
length += quicvarint.Len(f.ECT0)
length += quicvarint.Len(f.ECT1)
length += quicvarint.Len(f.ECNCE)
}
return length
}
// gets the number of ACK ranges that can be encoded
// such that the resulting frame is smaller than the maximum ACK frame size
func (f *AckFrame) numEncodableAckRanges() int {
length := 1 + quicvarint.Len(uint64(f.LargestAcked())) + quicvarint.Len(encodeAckDelay(f.DelayTime))
length += 2 // assume that the number of ranges will consume 2 bytes
for i := 1; i < len(f.AckRanges); i++ {
gap, len := f.encodeAckRange(i)
rangeLen := quicvarint.Len(gap) + quicvarint.Len(len)
if length+rangeLen > protocol.MaxAckFrameSize {
// Writing range i would exceed the MaxAckFrameSize.
// So encode one range less than that.
return i - 1
}
length += rangeLen
}
return len(f.AckRanges)
}
func (f *AckFrame) encodeAckRange(i int) (uint64 /* gap */, uint64 /* length */) {
if i == 0 {
return 0, uint64(f.AckRanges[0].Largest - f.AckRanges[0].Smallest)
}
return uint64(f.AckRanges[i-1].Smallest - f.AckRanges[i].Largest - 2),
uint64(f.AckRanges[i].Largest - f.AckRanges[i].Smallest)
}
// HasMissingRanges returns if this frame reports any missing packets
func (f *AckFrame) HasMissingRanges() bool {
return len(f.AckRanges) > 1
}
func (f *AckFrame) validateAckRanges() bool {
if len(f.AckRanges) == 0 {
return false
}
// check the validity of every single ACK range
for _, ackRange := range f.AckRanges {
if ackRange.Smallest > ackRange.Largest {
return false
}
}
// check the consistency for ACK with multiple NACK ranges
for i, ackRange := range f.AckRanges {
if i == 0 {
continue
}
lastAckRange := f.AckRanges[i-1]
if lastAckRange.Smallest <= ackRange.Smallest {
return false
}
if lastAckRange.Smallest <= ackRange.Largest+1 {
return false
}
}
return true
}
// LargestAcked is the largest acked packet number
func (f *AckFrame) LargestAcked() protocol.PacketNumber {
return f.AckRanges[0].Largest
}
// LowestAcked is the lowest acked packet number
func (f *AckFrame) LowestAcked() protocol.PacketNumber {
return f.AckRanges[len(f.AckRanges)-1].Smallest
}
// AcksPacket determines if this ACK frame acks a certain packet number
func (f *AckFrame) AcksPacket(p protocol.PacketNumber) bool {
if p < f.LowestAcked() || p > f.LargestAcked() {
return false
}
i := sort.Search(len(f.AckRanges), func(i int) bool {
return p >= f.AckRanges[i].Smallest
})
// i will always be < len(f.AckRanges), since we checked above that p is not bigger than the largest acked
return p <= f.AckRanges[i].Largest
}
func encodeAckDelay(delay time.Duration) uint64 {
return uint64(delay.Nanoseconds() / (1000 * (1 << protocol.AckDelayExponent)))
}

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@@ -0,0 +1,24 @@
package wire
import "sync"
var ackFramePool = sync.Pool{New: func() any {
return &AckFrame{}
}}
func GetAckFrame() *AckFrame {
f := ackFramePool.Get().(*AckFrame)
f.AckRanges = f.AckRanges[:0]
f.ECNCE = 0
f.ECT0 = 0
f.ECT1 = 0
f.DelayTime = 0
return f
}
func PutAckFrame(f *AckFrame) {
if cap(f.AckRanges) > 4 {
return
}
ackFramePool.Put(f)
}

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@@ -0,0 +1,14 @@
package wire
import "github.com/quic-go/quic-go/internal/protocol"
// AckRange is an ACK range
type AckRange struct {
Smallest protocol.PacketNumber
Largest protocol.PacketNumber
}
// Len returns the number of packets contained in this ACK range
func (r AckRange) Len() protocol.PacketNumber {
return r.Largest - r.Smallest + 1
}

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@@ -0,0 +1,78 @@
package wire
import (
"bytes"
"io"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/quicvarint"
)
// A ConnectionCloseFrame is a CONNECTION_CLOSE frame
type ConnectionCloseFrame struct {
IsApplicationError bool
ErrorCode uint64
FrameType uint64
ReasonPhrase string
}
func parseConnectionCloseFrame(r *bytes.Reader, typ uint64, _ protocol.VersionNumber) (*ConnectionCloseFrame, error) {
f := &ConnectionCloseFrame{IsApplicationError: typ == applicationCloseFrameType}
ec, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
f.ErrorCode = ec
// read the Frame Type, if this is not an application error
if !f.IsApplicationError {
ft, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
f.FrameType = ft
}
var reasonPhraseLen uint64
reasonPhraseLen, err = quicvarint.Read(r)
if err != nil {
return nil, err
}
// shortcut to prevent the unnecessary allocation of dataLen bytes
// if the dataLen is larger than the remaining length of the packet
// reading the whole reason phrase would result in EOF when attempting to READ
if int(reasonPhraseLen) > r.Len() {
return nil, io.EOF
}
reasonPhrase := make([]byte, reasonPhraseLen)
if _, err := io.ReadFull(r, reasonPhrase); err != nil {
// this should never happen, since we already checked the reasonPhraseLen earlier
return nil, err
}
f.ReasonPhrase = string(reasonPhrase)
return f, nil
}
// Length of a written frame
func (f *ConnectionCloseFrame) Length(protocol.VersionNumber) protocol.ByteCount {
length := 1 + quicvarint.Len(f.ErrorCode) + quicvarint.Len(uint64(len(f.ReasonPhrase))) + protocol.ByteCount(len(f.ReasonPhrase))
if !f.IsApplicationError {
length += quicvarint.Len(f.FrameType) // for the frame type
}
return length
}
func (f *ConnectionCloseFrame) Append(b []byte, _ protocol.VersionNumber) ([]byte, error) {
if f.IsApplicationError {
b = append(b, applicationCloseFrameType)
} else {
b = append(b, connectionCloseFrameType)
}
b = quicvarint.Append(b, f.ErrorCode)
if !f.IsApplicationError {
b = quicvarint.Append(b, f.FrameType)
}
b = quicvarint.Append(b, uint64(len(f.ReasonPhrase)))
b = append(b, []byte(f.ReasonPhrase)...)
return b, nil
}

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@@ -0,0 +1,98 @@
package wire
import (
"bytes"
"io"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/quicvarint"
)
// A CryptoFrame is a CRYPTO frame
type CryptoFrame struct {
Offset protocol.ByteCount
Data []byte
}
func parseCryptoFrame(r *bytes.Reader, _ protocol.VersionNumber) (*CryptoFrame, error) {
frame := &CryptoFrame{}
offset, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
frame.Offset = protocol.ByteCount(offset)
dataLen, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
if dataLen > uint64(r.Len()) {
return nil, io.EOF
}
if dataLen != 0 {
frame.Data = make([]byte, dataLen)
if _, err := io.ReadFull(r, frame.Data); err != nil {
// this should never happen, since we already checked the dataLen earlier
return nil, err
}
}
return frame, nil
}
func (f *CryptoFrame) Append(b []byte, _ protocol.VersionNumber) ([]byte, error) {
b = append(b, cryptoFrameType)
b = quicvarint.Append(b, uint64(f.Offset))
b = quicvarint.Append(b, uint64(len(f.Data)))
b = append(b, f.Data...)
return b, nil
}
// Length of a written frame
func (f *CryptoFrame) Length(_ protocol.VersionNumber) protocol.ByteCount {
return 1 + quicvarint.Len(uint64(f.Offset)) + quicvarint.Len(uint64(len(f.Data))) + protocol.ByteCount(len(f.Data))
}
// MaxDataLen returns the maximum data length
func (f *CryptoFrame) MaxDataLen(maxSize protocol.ByteCount) protocol.ByteCount {
// pretend that the data size will be 1 bytes
// if it turns out that varint encoding the length will consume 2 bytes, we need to adjust the data length afterwards
headerLen := 1 + quicvarint.Len(uint64(f.Offset)) + 1
if headerLen > maxSize {
return 0
}
maxDataLen := maxSize - headerLen
if quicvarint.Len(uint64(maxDataLen)) != 1 {
maxDataLen--
}
return maxDataLen
}
// MaybeSplitOffFrame splits a frame such that it is not bigger than n bytes.
// It returns if the frame was actually split.
// The frame might not be split if:
// * the size is large enough to fit the whole frame
// * the size is too small to fit even a 1-byte frame. In that case, the frame returned is nil.
func (f *CryptoFrame) MaybeSplitOffFrame(maxSize protocol.ByteCount, version protocol.VersionNumber) (*CryptoFrame, bool /* was splitting required */) {
if f.Length(version) <= maxSize {
return nil, false
}
n := f.MaxDataLen(maxSize)
if n == 0 {
return nil, true
}
newLen := protocol.ByteCount(len(f.Data)) - n
new := &CryptoFrame{}
new.Offset = f.Offset
new.Data = make([]byte, newLen)
// swap the data slices
new.Data, f.Data = f.Data, new.Data
copy(f.Data, new.Data[n:])
new.Data = new.Data[:n]
f.Offset += n
return new, true
}

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@@ -0,0 +1,31 @@
package wire
import (
"bytes"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/quicvarint"
)
// A DataBlockedFrame is a DATA_BLOCKED frame
type DataBlockedFrame struct {
MaximumData protocol.ByteCount
}
func parseDataBlockedFrame(r *bytes.Reader, _ protocol.VersionNumber) (*DataBlockedFrame, error) {
offset, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
return &DataBlockedFrame{MaximumData: protocol.ByteCount(offset)}, nil
}
func (f *DataBlockedFrame) Append(b []byte, version protocol.VersionNumber) ([]byte, error) {
b = append(b, dataBlockedFrameType)
return quicvarint.Append(b, uint64(f.MaximumData)), nil
}
// Length of a written frame
func (f *DataBlockedFrame) Length(version protocol.VersionNumber) protocol.ByteCount {
return 1 + quicvarint.Len(uint64(f.MaximumData))
}

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@@ -0,0 +1,80 @@
package wire
import (
"bytes"
"io"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/quicvarint"
)
// A DatagramFrame is a DATAGRAM frame
type DatagramFrame struct {
DataLenPresent bool
Data []byte
}
func parseDatagramFrame(r *bytes.Reader, typ uint64, _ protocol.VersionNumber) (*DatagramFrame, error) {
f := &DatagramFrame{}
f.DataLenPresent = typ&0x1 > 0
var length uint64
if f.DataLenPresent {
var err error
len, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
if len > uint64(r.Len()) {
return nil, io.EOF
}
length = len
} else {
length = uint64(r.Len())
}
f.Data = make([]byte, length)
if _, err := io.ReadFull(r, f.Data); err != nil {
return nil, err
}
return f, nil
}
func (f *DatagramFrame) Append(b []byte, _ protocol.VersionNumber) ([]byte, error) {
typ := uint8(0x30)
if f.DataLenPresent {
typ ^= 0b1
}
b = append(b, typ)
if f.DataLenPresent {
b = quicvarint.Append(b, uint64(len(f.Data)))
}
b = append(b, f.Data...)
return b, nil
}
// MaxDataLen returns the maximum data length
func (f *DatagramFrame) MaxDataLen(maxSize protocol.ByteCount, version protocol.VersionNumber) protocol.ByteCount {
headerLen := protocol.ByteCount(1)
if f.DataLenPresent {
// pretend that the data size will be 1 bytes
// if it turns out that varint encoding the length will consume 2 bytes, we need to adjust the data length afterwards
headerLen++
}
if headerLen > maxSize {
return 0
}
maxDataLen := maxSize - headerLen
if f.DataLenPresent && quicvarint.Len(uint64(maxDataLen)) != 1 {
maxDataLen--
}
return maxDataLen
}
// Length of a written frame
func (f *DatagramFrame) Length(_ protocol.VersionNumber) protocol.ByteCount {
length := 1 + protocol.ByteCount(len(f.Data))
if f.DataLenPresent {
length += quicvarint.Len(uint64(len(f.Data)))
}
return length
}

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@@ -0,0 +1,210 @@
package wire
import (
"bytes"
"encoding/binary"
"errors"
"fmt"
"io"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/quicvarint"
)
// ErrInvalidReservedBits is returned when the reserved bits are incorrect.
// When this error is returned, parsing continues, and an ExtendedHeader is returned.
// This is necessary because we need to decrypt the packet in that case,
// in order to avoid a timing side-channel.
var ErrInvalidReservedBits = errors.New("invalid reserved bits")
// ExtendedHeader is the header of a QUIC packet.
type ExtendedHeader struct {
Header
typeByte byte
KeyPhase protocol.KeyPhaseBit
PacketNumberLen protocol.PacketNumberLen
PacketNumber protocol.PacketNumber
parsedLen protocol.ByteCount
}
func (h *ExtendedHeader) parse(b *bytes.Reader, v protocol.VersionNumber) (bool /* reserved bits valid */, error) {
startLen := b.Len()
// read the (now unencrypted) first byte
var err error
h.typeByte, err = b.ReadByte()
if err != nil {
return false, err
}
if _, err := b.Seek(int64(h.Header.ParsedLen())-1, io.SeekCurrent); err != nil {
return false, err
}
reservedBitsValid, err := h.parseLongHeader(b, v)
if err != nil {
return false, err
}
h.parsedLen = protocol.ByteCount(startLen - b.Len())
return reservedBitsValid, err
}
func (h *ExtendedHeader) parseLongHeader(b *bytes.Reader, _ protocol.VersionNumber) (bool /* reserved bits valid */, error) {
if err := h.readPacketNumber(b); err != nil {
return false, err
}
if h.typeByte&0xc != 0 {
return false, nil
}
return true, nil
}
func (h *ExtendedHeader) readPacketNumber(b *bytes.Reader) error {
h.PacketNumberLen = protocol.PacketNumberLen(h.typeByte&0x3) + 1
switch h.PacketNumberLen {
case protocol.PacketNumberLen1:
n, err := b.ReadByte()
if err != nil {
return err
}
h.PacketNumber = protocol.PacketNumber(n)
case protocol.PacketNumberLen2:
n, err := utils.BigEndian.ReadUint16(b)
if err != nil {
return err
}
h.PacketNumber = protocol.PacketNumber(n)
case protocol.PacketNumberLen3:
n, err := utils.BigEndian.ReadUint24(b)
if err != nil {
return err
}
h.PacketNumber = protocol.PacketNumber(n)
case protocol.PacketNumberLen4:
n, err := utils.BigEndian.ReadUint32(b)
if err != nil {
return err
}
h.PacketNumber = protocol.PacketNumber(n)
default:
return fmt.Errorf("invalid packet number length: %d", h.PacketNumberLen)
}
return nil
}
// Append appends the Header.
func (h *ExtendedHeader) Append(b []byte, v protocol.VersionNumber) ([]byte, error) {
if h.DestConnectionID.Len() > protocol.MaxConnIDLen {
return nil, fmt.Errorf("invalid connection ID length: %d bytes", h.DestConnectionID.Len())
}
if h.SrcConnectionID.Len() > protocol.MaxConnIDLen {
return nil, fmt.Errorf("invalid connection ID length: %d bytes", h.SrcConnectionID.Len())
}
var packetType uint8
if v == protocol.Version2 {
//nolint:exhaustive
switch h.Type {
case protocol.PacketTypeInitial:
packetType = 0b01
case protocol.PacketType0RTT:
packetType = 0b10
case protocol.PacketTypeHandshake:
packetType = 0b11
case protocol.PacketTypeRetry:
packetType = 0b00
}
} else {
//nolint:exhaustive
switch h.Type {
case protocol.PacketTypeInitial:
packetType = 0b00
case protocol.PacketType0RTT:
packetType = 0b01
case protocol.PacketTypeHandshake:
packetType = 0b10
case protocol.PacketTypeRetry:
packetType = 0b11
}
}
firstByte := 0xc0 | packetType<<4
if h.Type != protocol.PacketTypeRetry {
// Retry packets don't have a packet number
firstByte |= uint8(h.PacketNumberLen - 1)
}
b = append(b, firstByte)
b = append(b, make([]byte, 4)...)
binary.BigEndian.PutUint32(b[len(b)-4:], uint32(h.Version))
b = append(b, uint8(h.DestConnectionID.Len()))
b = append(b, h.DestConnectionID.Bytes()...)
b = append(b, uint8(h.SrcConnectionID.Len()))
b = append(b, h.SrcConnectionID.Bytes()...)
//nolint:exhaustive
switch h.Type {
case protocol.PacketTypeRetry:
b = append(b, h.Token...)
return b, nil
case protocol.PacketTypeInitial:
b = quicvarint.Append(b, uint64(len(h.Token)))
b = append(b, h.Token...)
}
b = quicvarint.AppendWithLen(b, uint64(h.Length), 2)
return appendPacketNumber(b, h.PacketNumber, h.PacketNumberLen)
}
// ParsedLen returns the number of bytes that were consumed when parsing the header
func (h *ExtendedHeader) ParsedLen() protocol.ByteCount {
return h.parsedLen
}
// GetLength determines the length of the Header.
func (h *ExtendedHeader) GetLength(_ protocol.VersionNumber) protocol.ByteCount {
length := 1 /* type byte */ + 4 /* version */ + 1 /* dest conn ID len */ + protocol.ByteCount(h.DestConnectionID.Len()) + 1 /* src conn ID len */ + protocol.ByteCount(h.SrcConnectionID.Len()) + protocol.ByteCount(h.PacketNumberLen) + 2 /* length */
if h.Type == protocol.PacketTypeInitial {
length += quicvarint.Len(uint64(len(h.Token))) + protocol.ByteCount(len(h.Token))
}
return length
}
// Log logs the Header
func (h *ExtendedHeader) Log(logger utils.Logger) {
var token string
if h.Type == protocol.PacketTypeInitial || h.Type == protocol.PacketTypeRetry {
if len(h.Token) == 0 {
token = "Token: (empty), "
} else {
token = fmt.Sprintf("Token: %#x, ", h.Token)
}
if h.Type == protocol.PacketTypeRetry {
logger.Debugf("\tLong Header{Type: %s, DestConnectionID: %s, SrcConnectionID: %s, %sVersion: %s}", h.Type, h.DestConnectionID, h.SrcConnectionID, token, h.Version)
return
}
}
logger.Debugf("\tLong Header{Type: %s, DestConnectionID: %s, SrcConnectionID: %s, %sPacketNumber: %d, PacketNumberLen: %d, Length: %d, Version: %s}", h.Type, h.DestConnectionID, h.SrcConnectionID, token, h.PacketNumber, h.PacketNumberLen, h.Length, h.Version)
}
func appendPacketNumber(b []byte, pn protocol.PacketNumber, pnLen protocol.PacketNumberLen) ([]byte, error) {
switch pnLen {
case protocol.PacketNumberLen1:
b = append(b, uint8(pn))
case protocol.PacketNumberLen2:
buf := make([]byte, 2)
binary.BigEndian.PutUint16(buf, uint16(pn))
b = append(b, buf...)
case protocol.PacketNumberLen3:
buf := make([]byte, 4)
binary.BigEndian.PutUint32(buf, uint32(pn))
b = append(b, buf[1:]...)
case protocol.PacketNumberLen4:
buf := make([]byte, 4)
binary.BigEndian.PutUint32(buf, uint32(pn))
b = append(b, buf...)
default:
return nil, fmt.Errorf("invalid packet number length: %d", pnLen)
}
return b, nil
}

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@@ -0,0 +1,185 @@
package wire
import (
"bytes"
"errors"
"fmt"
"reflect"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/qerr"
"github.com/quic-go/quic-go/quicvarint"
)
const (
pingFrameType = 0x1
ackFrameType = 0x2
ackECNFrameType = 0x3
resetStreamFrameType = 0x4
stopSendingFrameType = 0x5
cryptoFrameType = 0x6
newTokenFrameType = 0x7
maxDataFrameType = 0x10
maxStreamDataFrameType = 0x11
bidiMaxStreamsFrameType = 0x12
uniMaxStreamsFrameType = 0x13
dataBlockedFrameType = 0x14
streamDataBlockedFrameType = 0x15
bidiStreamBlockedFrameType = 0x16
uniStreamBlockedFrameType = 0x17
newConnectionIDFrameType = 0x18
retireConnectionIDFrameType = 0x19
pathChallengeFrameType = 0x1a
pathResponseFrameType = 0x1b
connectionCloseFrameType = 0x1c
applicationCloseFrameType = 0x1d
handshakeDoneFrameType = 0x1e
)
type frameParser struct {
r bytes.Reader // cached bytes.Reader, so we don't have to repeatedly allocate them
ackDelayExponent uint8
supportsDatagrams bool
}
var _ FrameParser = &frameParser{}
// NewFrameParser creates a new frame parser.
func NewFrameParser(supportsDatagrams bool) *frameParser {
return &frameParser{
r: *bytes.NewReader(nil),
supportsDatagrams: supportsDatagrams,
}
}
// ParseNext parses the next frame.
// It skips PADDING frames.
func (p *frameParser) ParseNext(data []byte, encLevel protocol.EncryptionLevel, v protocol.VersionNumber) (int, Frame, error) {
startLen := len(data)
p.r.Reset(data)
frame, err := p.parseNext(&p.r, encLevel, v)
n := startLen - p.r.Len()
p.r.Reset(nil)
return n, frame, err
}
func (p *frameParser) parseNext(r *bytes.Reader, encLevel protocol.EncryptionLevel, v protocol.VersionNumber) (Frame, error) {
for r.Len() != 0 {
typ, err := quicvarint.Read(r)
if err != nil {
return nil, &qerr.TransportError{
ErrorCode: qerr.FrameEncodingError,
ErrorMessage: err.Error(),
}
}
if typ == 0x0 { // skip PADDING frames
continue
}
f, err := p.parseFrame(r, typ, encLevel, v)
if err != nil {
return nil, &qerr.TransportError{
FrameType: typ,
ErrorCode: qerr.FrameEncodingError,
ErrorMessage: err.Error(),
}
}
return f, nil
}
return nil, nil
}
func (p *frameParser) parseFrame(r *bytes.Reader, typ uint64, encLevel protocol.EncryptionLevel, v protocol.VersionNumber) (Frame, error) {
var frame Frame
var err error
if typ&0xf8 == 0x8 {
frame, err = parseStreamFrame(r, typ, v)
} else {
switch typ {
case pingFrameType:
frame = &PingFrame{}
case ackFrameType, ackECNFrameType:
ackDelayExponent := p.ackDelayExponent
if encLevel != protocol.Encryption1RTT {
ackDelayExponent = protocol.DefaultAckDelayExponent
}
frame, err = parseAckFrame(r, typ, ackDelayExponent, v)
case resetStreamFrameType:
frame, err = parseResetStreamFrame(r, v)
case stopSendingFrameType:
frame, err = parseStopSendingFrame(r, v)
case cryptoFrameType:
frame, err = parseCryptoFrame(r, v)
case newTokenFrameType:
frame, err = parseNewTokenFrame(r, v)
case maxDataFrameType:
frame, err = parseMaxDataFrame(r, v)
case maxStreamDataFrameType:
frame, err = parseMaxStreamDataFrame(r, v)
case bidiMaxStreamsFrameType, uniMaxStreamsFrameType:
frame, err = parseMaxStreamsFrame(r, typ, v)
case dataBlockedFrameType:
frame, err = parseDataBlockedFrame(r, v)
case streamDataBlockedFrameType:
frame, err = parseStreamDataBlockedFrame(r, v)
case bidiStreamBlockedFrameType, uniStreamBlockedFrameType:
frame, err = parseStreamsBlockedFrame(r, typ, v)
case newConnectionIDFrameType:
frame, err = parseNewConnectionIDFrame(r, v)
case retireConnectionIDFrameType:
frame, err = parseRetireConnectionIDFrame(r, v)
case pathChallengeFrameType:
frame, err = parsePathChallengeFrame(r, v)
case pathResponseFrameType:
frame, err = parsePathResponseFrame(r, v)
case connectionCloseFrameType, applicationCloseFrameType:
frame, err = parseConnectionCloseFrame(r, typ, v)
case handshakeDoneFrameType:
frame = &HandshakeDoneFrame{}
case 0x30, 0x31:
if p.supportsDatagrams {
frame, err = parseDatagramFrame(r, typ, v)
break
}
fallthrough
default:
err = errors.New("unknown frame type")
}
}
if err != nil {
return nil, err
}
if !p.isAllowedAtEncLevel(frame, encLevel) {
return nil, fmt.Errorf("%s not allowed at encryption level %s", reflect.TypeOf(frame).Elem().Name(), encLevel)
}
return frame, nil
}
func (p *frameParser) isAllowedAtEncLevel(f Frame, encLevel protocol.EncryptionLevel) bool {
switch encLevel {
case protocol.EncryptionInitial, protocol.EncryptionHandshake:
switch f.(type) {
case *CryptoFrame, *AckFrame, *ConnectionCloseFrame, *PingFrame:
return true
default:
return false
}
case protocol.Encryption0RTT:
switch f.(type) {
case *CryptoFrame, *AckFrame, *ConnectionCloseFrame, *NewTokenFrame, *PathResponseFrame, *RetireConnectionIDFrame:
return false
default:
return true
}
case protocol.Encryption1RTT:
return true
default:
panic("unknown encryption level")
}
}
func (p *frameParser) SetAckDelayExponent(exp uint8) {
p.ackDelayExponent = exp
}

View File

@@ -0,0 +1,17 @@
package wire
import (
"github.com/quic-go/quic-go/internal/protocol"
)
// A HandshakeDoneFrame is a HANDSHAKE_DONE frame
type HandshakeDoneFrame struct{}
func (f *HandshakeDoneFrame) Append(b []byte, _ protocol.VersionNumber) ([]byte, error) {
return append(b, handshakeDoneFrameType), nil
}
// Length of a written frame
func (f *HandshakeDoneFrame) Length(_ protocol.VersionNumber) protocol.ByteCount {
return 1
}

View File

@@ -0,0 +1,298 @@
package wire
import (
"bytes"
"encoding/binary"
"errors"
"fmt"
"io"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
"github.com/quic-go/quic-go/quicvarint"
)
// ParseConnectionID parses the destination connection ID of a packet.
// It uses the data slice for the connection ID.
// That means that the connection ID must not be used after the packet buffer is released.
func ParseConnectionID(data []byte, shortHeaderConnIDLen int) (protocol.ConnectionID, error) {
if len(data) == 0 {
return protocol.ConnectionID{}, io.EOF
}
if !IsLongHeaderPacket(data[0]) {
if len(data) < shortHeaderConnIDLen+1 {
return protocol.ConnectionID{}, io.EOF
}
return protocol.ParseConnectionID(data[1 : 1+shortHeaderConnIDLen]), nil
}
if len(data) < 6 {
return protocol.ConnectionID{}, io.EOF
}
destConnIDLen := int(data[5])
if destConnIDLen > protocol.MaxConnIDLen {
return protocol.ConnectionID{}, protocol.ErrInvalidConnectionIDLen
}
if len(data) < 6+destConnIDLen {
return protocol.ConnectionID{}, io.EOF
}
return protocol.ParseConnectionID(data[6 : 6+destConnIDLen]), nil
}
// ParseArbitraryLenConnectionIDs parses the most general form of a Long Header packet,
// using only the version-independent packet format as described in Section 5.1 of RFC 8999:
// https://datatracker.ietf.org/doc/html/rfc8999#section-5.1.
// This function should only be called on Long Header packets for which we don't support the version.
func ParseArbitraryLenConnectionIDs(data []byte) (bytesParsed int, dest, src protocol.ArbitraryLenConnectionID, _ error) {
r := bytes.NewReader(data)
remaining := r.Len()
src, dest, err := parseArbitraryLenConnectionIDs(r)
return remaining - r.Len(), src, dest, err
}
func parseArbitraryLenConnectionIDs(r *bytes.Reader) (dest, src protocol.ArbitraryLenConnectionID, _ error) {
r.Seek(5, io.SeekStart) // skip first byte and version field
destConnIDLen, err := r.ReadByte()
if err != nil {
return nil, nil, err
}
destConnID := make(protocol.ArbitraryLenConnectionID, destConnIDLen)
if _, err := io.ReadFull(r, destConnID); err != nil {
if err == io.ErrUnexpectedEOF {
err = io.EOF
}
return nil, nil, err
}
srcConnIDLen, err := r.ReadByte()
if err != nil {
return nil, nil, err
}
srcConnID := make(protocol.ArbitraryLenConnectionID, srcConnIDLen)
if _, err := io.ReadFull(r, srcConnID); err != nil {
if err == io.ErrUnexpectedEOF {
err = io.EOF
}
return nil, nil, err
}
return destConnID, srcConnID, nil
}
// IsLongHeaderPacket says if this is a Long Header packet
func IsLongHeaderPacket(firstByte byte) bool {
return firstByte&0x80 > 0
}
// ParseVersion parses the QUIC version.
// It should only be called for Long Header packets (Short Header packets don't contain a version number).
func ParseVersion(data []byte) (protocol.VersionNumber, error) {
if len(data) < 5 {
return 0, io.EOF
}
return protocol.VersionNumber(binary.BigEndian.Uint32(data[1:5])), nil
}
// IsVersionNegotiationPacket says if this is a version negotiation packet
func IsVersionNegotiationPacket(b []byte) bool {
if len(b) < 5 {
return false
}
return IsLongHeaderPacket(b[0]) && b[1] == 0 && b[2] == 0 && b[3] == 0 && b[4] == 0
}
// Is0RTTPacket says if this is a 0-RTT packet.
// A packet sent with a version we don't understand can never be a 0-RTT packet.
func Is0RTTPacket(b []byte) bool {
if len(b) < 5 {
return false
}
if !IsLongHeaderPacket(b[0]) {
return false
}
version := protocol.VersionNumber(binary.BigEndian.Uint32(b[1:5]))
//nolint:exhaustive // We only need to test QUIC versions that we support.
switch version {
case protocol.Version1, protocol.VersionDraft29:
return b[0]>>4&0b11 == 0b01
case protocol.Version2:
return b[0]>>4&0b11 == 0b10
default:
return false
}
}
var ErrUnsupportedVersion = errors.New("unsupported version")
// The Header is the version independent part of the header
type Header struct {
typeByte byte
Type protocol.PacketType
Version protocol.VersionNumber
SrcConnectionID protocol.ConnectionID
DestConnectionID protocol.ConnectionID
Length protocol.ByteCount
Token []byte
parsedLen protocol.ByteCount // how many bytes were read while parsing this header
}
// ParsePacket parses a packet.
// If the packet has a long header, the packet is cut according to the length field.
// If we understand the version, the packet is header up unto the packet number.
// Otherwise, only the invariant part of the header is parsed.
func ParsePacket(data []byte) (*Header, []byte, []byte, error) {
if len(data) == 0 || !IsLongHeaderPacket(data[0]) {
return nil, nil, nil, errors.New("not a long header packet")
}
hdr, err := parseHeader(bytes.NewReader(data))
if err != nil {
if err == ErrUnsupportedVersion {
return hdr, nil, nil, ErrUnsupportedVersion
}
return nil, nil, nil, err
}
if protocol.ByteCount(len(data)) < hdr.ParsedLen()+hdr.Length {
return nil, nil, nil, fmt.Errorf("packet length (%d bytes) is smaller than the expected length (%d bytes)", len(data)-int(hdr.ParsedLen()), hdr.Length)
}
packetLen := int(hdr.ParsedLen() + hdr.Length)
return hdr, data[:packetLen], data[packetLen:], nil
}
// ParseHeader parses the header.
// For short header packets: up to the packet number.
// For long header packets:
// * if we understand the version: up to the packet number
// * if not, only the invariant part of the header
func parseHeader(b *bytes.Reader) (*Header, error) {
startLen := b.Len()
typeByte, err := b.ReadByte()
if err != nil {
return nil, err
}
h := &Header{typeByte: typeByte}
err = h.parseLongHeader(b)
h.parsedLen = protocol.ByteCount(startLen - b.Len())
return h, err
}
func (h *Header) parseLongHeader(b *bytes.Reader) error {
v, err := utils.BigEndian.ReadUint32(b)
if err != nil {
return err
}
h.Version = protocol.VersionNumber(v)
if h.Version != 0 && h.typeByte&0x40 == 0 {
return errors.New("not a QUIC packet")
}
destConnIDLen, err := b.ReadByte()
if err != nil {
return err
}
h.DestConnectionID, err = protocol.ReadConnectionID(b, int(destConnIDLen))
if err != nil {
return err
}
srcConnIDLen, err := b.ReadByte()
if err != nil {
return err
}
h.SrcConnectionID, err = protocol.ReadConnectionID(b, int(srcConnIDLen))
if err != nil {
return err
}
if h.Version == 0 { // version negotiation packet
return nil
}
// If we don't understand the version, we have no idea how to interpret the rest of the bytes
if !protocol.IsSupportedVersion(protocol.SupportedVersions, h.Version) {
return ErrUnsupportedVersion
}
if h.Version == protocol.Version2 {
switch h.typeByte >> 4 & 0b11 {
case 0b00:
h.Type = protocol.PacketTypeRetry
case 0b01:
h.Type = protocol.PacketTypeInitial
case 0b10:
h.Type = protocol.PacketType0RTT
case 0b11:
h.Type = protocol.PacketTypeHandshake
}
} else {
switch h.typeByte >> 4 & 0b11 {
case 0b00:
h.Type = protocol.PacketTypeInitial
case 0b01:
h.Type = protocol.PacketType0RTT
case 0b10:
h.Type = protocol.PacketTypeHandshake
case 0b11:
h.Type = protocol.PacketTypeRetry
}
}
if h.Type == protocol.PacketTypeRetry {
tokenLen := b.Len() - 16
if tokenLen <= 0 {
return io.EOF
}
h.Token = make([]byte, tokenLen)
if _, err := io.ReadFull(b, h.Token); err != nil {
return err
}
_, err := b.Seek(16, io.SeekCurrent)
return err
}
if h.Type == protocol.PacketTypeInitial {
tokenLen, err := quicvarint.Read(b)
if err != nil {
return err
}
if tokenLen > uint64(b.Len()) {
return io.EOF
}
h.Token = make([]byte, tokenLen)
if _, err := io.ReadFull(b, h.Token); err != nil {
return err
}
}
pl, err := quicvarint.Read(b)
if err != nil {
return err
}
h.Length = protocol.ByteCount(pl)
return nil
}
// ParsedLen returns the number of bytes that were consumed when parsing the header
func (h *Header) ParsedLen() protocol.ByteCount {
return h.parsedLen
}
// ParseExtended parses the version dependent part of the header.
// The Reader has to be set such that it points to the first byte of the header.
func (h *Header) ParseExtended(b *bytes.Reader, ver protocol.VersionNumber) (*ExtendedHeader, error) {
extHdr := h.toExtendedHeader()
reservedBitsValid, err := extHdr.parse(b, ver)
if err != nil {
return nil, err
}
if !reservedBitsValid {
return extHdr, ErrInvalidReservedBits
}
return extHdr, nil
}
func (h *Header) toExtendedHeader() *ExtendedHeader {
return &ExtendedHeader{Header: *h}
}
// PacketType is the type of the packet, for logging purposes
func (h *Header) PacketType() string {
return h.Type.String()
}

View File

@@ -0,0 +1,17 @@
package wire
import (
"github.com/quic-go/quic-go/internal/protocol"
)
// A Frame in QUIC
type Frame interface {
Append(b []byte, version protocol.VersionNumber) ([]byte, error)
Length(version protocol.VersionNumber) protocol.ByteCount
}
// A FrameParser parses QUIC frames, one by one.
type FrameParser interface {
ParseNext([]byte, protocol.EncryptionLevel, protocol.VersionNumber) (int, Frame, error)
SetAckDelayExponent(uint8)
}

72
vendor/github.com/quic-go/quic-go/internal/wire/log.go generated vendored Normal file
View File

@@ -0,0 +1,72 @@
package wire
import (
"fmt"
"strings"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/internal/utils"
)
// LogFrame logs a frame, either sent or received
func LogFrame(logger utils.Logger, frame Frame, sent bool) {
if !logger.Debug() {
return
}
dir := "<-"
if sent {
dir = "->"
}
switch f := frame.(type) {
case *CryptoFrame:
dataLen := protocol.ByteCount(len(f.Data))
logger.Debugf("\t%s &wire.CryptoFrame{Offset: %d, Data length: %d, Offset + Data length: %d}", dir, f.Offset, dataLen, f.Offset+dataLen)
case *StreamFrame:
logger.Debugf("\t%s &wire.StreamFrame{StreamID: %d, Fin: %t, Offset: %d, Data length: %d, Offset + Data length: %d}", dir, f.StreamID, f.Fin, f.Offset, f.DataLen(), f.Offset+f.DataLen())
case *ResetStreamFrame:
logger.Debugf("\t%s &wire.ResetStreamFrame{StreamID: %d, ErrorCode: %#x, FinalSize: %d}", dir, f.StreamID, f.ErrorCode, f.FinalSize)
case *AckFrame:
hasECN := f.ECT0 > 0 || f.ECT1 > 0 || f.ECNCE > 0
var ecn string
if hasECN {
ecn = fmt.Sprintf(", ECT0: %d, ECT1: %d, CE: %d", f.ECT0, f.ECT1, f.ECNCE)
}
if len(f.AckRanges) > 1 {
ackRanges := make([]string, len(f.AckRanges))
for i, r := range f.AckRanges {
ackRanges[i] = fmt.Sprintf("{Largest: %d, Smallest: %d}", r.Largest, r.Smallest)
}
logger.Debugf("\t%s &wire.AckFrame{LargestAcked: %d, LowestAcked: %d, AckRanges: {%s}, DelayTime: %s%s}", dir, f.LargestAcked(), f.LowestAcked(), strings.Join(ackRanges, ", "), f.DelayTime.String(), ecn)
} else {
logger.Debugf("\t%s &wire.AckFrame{LargestAcked: %d, LowestAcked: %d, DelayTime: %s%s}", dir, f.LargestAcked(), f.LowestAcked(), f.DelayTime.String(), ecn)
}
case *MaxDataFrame:
logger.Debugf("\t%s &wire.MaxDataFrame{MaximumData: %d}", dir, f.MaximumData)
case *MaxStreamDataFrame:
logger.Debugf("\t%s &wire.MaxStreamDataFrame{StreamID: %d, MaximumStreamData: %d}", dir, f.StreamID, f.MaximumStreamData)
case *DataBlockedFrame:
logger.Debugf("\t%s &wire.DataBlockedFrame{MaximumData: %d}", dir, f.MaximumData)
case *StreamDataBlockedFrame:
logger.Debugf("\t%s &wire.StreamDataBlockedFrame{StreamID: %d, MaximumStreamData: %d}", dir, f.StreamID, f.MaximumStreamData)
case *MaxStreamsFrame:
switch f.Type {
case protocol.StreamTypeUni:
logger.Debugf("\t%s &wire.MaxStreamsFrame{Type: uni, MaxStreamNum: %d}", dir, f.MaxStreamNum)
case protocol.StreamTypeBidi:
logger.Debugf("\t%s &wire.MaxStreamsFrame{Type: bidi, MaxStreamNum: %d}", dir, f.MaxStreamNum)
}
case *StreamsBlockedFrame:
switch f.Type {
case protocol.StreamTypeUni:
logger.Debugf("\t%s &wire.StreamsBlockedFrame{Type: uni, MaxStreams: %d}", dir, f.StreamLimit)
case protocol.StreamTypeBidi:
logger.Debugf("\t%s &wire.StreamsBlockedFrame{Type: bidi, MaxStreams: %d}", dir, f.StreamLimit)
}
case *NewConnectionIDFrame:
logger.Debugf("\t%s &wire.NewConnectionIDFrame{SequenceNumber: %d, ConnectionID: %s, StatelessResetToken: %#x}", dir, f.SequenceNumber, f.ConnectionID, f.StatelessResetToken)
case *NewTokenFrame:
logger.Debugf("\t%s &wire.NewTokenFrame{Token: %#x}", dir, f.Token)
default:
logger.Debugf("\t%s %#v", dir, frame)
}
}

View File

@@ -0,0 +1,35 @@
package wire
import (
"bytes"
"github.com/quic-go/quic-go/internal/protocol"
"github.com/quic-go/quic-go/quicvarint"
)
// A MaxDataFrame carries flow control information for the connection
type MaxDataFrame struct {
MaximumData protocol.ByteCount
}
// parseMaxDataFrame parses a MAX_DATA frame
func parseMaxDataFrame(r *bytes.Reader, _ protocol.VersionNumber) (*MaxDataFrame, error) {
frame := &MaxDataFrame{}
byteOffset, err := quicvarint.Read(r)
if err != nil {
return nil, err
}
frame.MaximumData = protocol.ByteCount(byteOffset)
return frame, nil
}
func (f *MaxDataFrame) Append(b []byte, _ protocol.VersionNumber) ([]byte, error) {
b = append(b, maxDataFrameType)
b = quicvarint.Append(b, uint64(f.MaximumData))
return b, nil
}
// Length of a written frame
func (f *MaxDataFrame) Length(_ protocol.VersionNumber) protocol.ByteCount {
return 1 + quicvarint.Len(uint64(f.MaximumData))
}

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