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Files
terasu-cloudflared/vendor/github.com/quic-go/quic-go/connection_timer.go
Devin Carr 9426b60308 TUN-7227: Migrate to devincarr/quic-go
The lucas-clemente/quic-go package moved namespaces and our branch
went stale, this new fork provides support for the new quic-go repo
and applies the max datagram frame size change.

Until the max datagram frame size support gets upstreamed into quic-go,
this can be used to unblock go 1.20 support as the old
lucas-clemente/quic-go will not get go 1.20 support.
2023-05-10 19:44:15 +00:00

52 lines
1.4 KiB
Go

package quic
import (
"time"
"github.com/quic-go/quic-go/internal/utils"
)
var deadlineSendImmediately = time.Time{}.Add(42 * time.Millisecond) // any value > time.Time{} and before time.Now() is fine
type connectionTimer struct {
timer *utils.Timer
last time.Time
}
func newTimer() *connectionTimer {
return &connectionTimer{timer: utils.NewTimer()}
}
func (t *connectionTimer) SetRead() {
if deadline := t.timer.Deadline(); deadline != deadlineSendImmediately {
t.last = deadline
}
t.timer.SetRead()
}
func (t *connectionTimer) Chan() <-chan time.Time {
return t.timer.Chan()
}
// SetTimer resets the timer.
// It makes sure that the deadline is strictly increasing.
// This prevents busy-looping in cases where the timer fires, but we can't actually send out a packet.
// This doesn't apply to the pacing deadline, which can be set multiple times to deadlineSendImmediately.
func (t *connectionTimer) SetTimer(idleTimeoutOrKeepAlive, ackAlarm, lossTime, pacing time.Time) {
deadline := idleTimeoutOrKeepAlive
if !ackAlarm.IsZero() && ackAlarm.Before(deadline) && ackAlarm.After(t.last) {
deadline = ackAlarm
}
if !lossTime.IsZero() && lossTime.Before(deadline) && lossTime.After(t.last) {
deadline = lossTime
}
if !pacing.IsZero() && pacing.Before(deadline) {
deadline = pacing
}
t.timer.Reset(deadline)
}
func (t *connectionTimer) Stop() {
t.timer.Stop()
}